switch skill shortcut
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@@ -237,7 +237,7 @@ namespace BrewMonster
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#if UNITY_EDITOR
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Vector3 currentPos = m_pMoveMethod.GetPos();
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BMLogger.LogError($"[SKILL_GFX_DEBUG] Event.Tick: Registering gizmo - hostPos={m_vHostPos}, targetPos={m_vTargetPos}, currentPos={currentPos}, hostExist={m_bHostExist}, targetExist={m_bTargetExist}");
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//BMLogger.LogError($"[SKILL_GFX_DEBUG] Event.Tick: Registering gizmo - hostPos={m_vHostPos}, targetPos={m_vTargetPos}, currentPos={currentPos}, hostExist={m_bHostExist}, targetExist={m_bTargetExist}");
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if (m_vHostPos.sqrMagnitude > 0.01f && m_vTargetPos.sqrMagnitude > 0.01f)
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{
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@@ -320,7 +320,7 @@ namespace BrewMonster
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}
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GameObject prefab = m_pComposer.GetFlyGFX();
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BMLogger.LogError("FlyGfx : " + m_pComposer.flyGfxName);
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//BMLogger.LogError("FlyGfx : " + m_pComposer.flyGfxName);
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if (prefab == null)
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{
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BMLogger.LogError($"[SKILL_GFX_DEBUG] SpawnFlyGfx: Fly GFX prefab is NULL - cannot spawn!");
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@@ -515,14 +515,14 @@ namespace CSNetwork
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{
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_logger.Log(LogType.Debug,
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$"Sending protocol: {protocol.GetType().Name} (Detail: {protocol.ToString})");
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BMLogger.Log($"[GameSession] Sending protocol: {protocol.GetType().Name} (Type: {protocol.GetPType()}) + {protocol.ToString} ");
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//BMLogger.Log($"[GameSession] Sending protocol: {protocol.GetType().Name} (Type: {protocol.GetPType()}) + {protocol.ToString} ");
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_networkManager.Send(protocol);
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complete?.Invoke();
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}
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else
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{
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_logger.Log(LogType.Warning, $"Cannot send protocol ({protocol.GetType().Name}), not connected.");
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BMLogger.LogError($"[GameSession] Cannot send protocol ({protocol.GetType().Name}), not connected.");
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//BMLogger.LogError($"[GameSession] Cannot send protocol ({protocol.GetType().Name}), not connected.");
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}
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}
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@@ -567,7 +567,6 @@ namespace CSNetwork
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HandleServerDataSend((gamedatasend)protocol);
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break;
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case ProtocolType.PROTOCOL_CHATMESSAGE:
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_logger.Log(LogType.Warning, $"HoangDev :ProtocolType.PROTOCOL_CHATMESSAGE {protocol.GetPType()}");
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OnPrtcChatMessage(protocol, false);
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break;
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case ProtocolType.PROTOCOL_PLAYERBASEINFO_RE:
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@@ -1978,7 +1977,7 @@ namespace CSNetwork
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{
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gamedatasend gamedatasend = new gamedatasend();
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gamedatasend.Data = C2SCommandFactory.CreateTaskNotifyCmd( pData, dwDataSize);
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BMLogger.Log($"[MH Task] c2s_SendCmdTaskNotify Command ID : {pData[0]} Size: {dwDataSize}");
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//BMLogger.Log($"[MH Task] c2s_SendCmdTaskNotify Command ID : {pData[0]} Size: {dwDataSize}");
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SendProtocol(gamedatasend);
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}
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@@ -266,6 +266,7 @@ namespace BrewMonster
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{
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m_aShortcuts[iSlot] = null;
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}
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BMLogger.LogError("SetShortcut iSlot= " + iSlot);
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m_aShortcuts[iSlot] = pShortcut;
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}
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@@ -394,7 +394,7 @@ namespace BrewMonster.Scripts.Task
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// Marshal base notification structure from buffer
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task_notify_base pNotify = GPDataTypeHelper.FromBytes<task_notify_base>(pBuf);
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BMLogger.Log($"[MH Task] TaskClient.OnServerNotify: reason={pNotify.reason}, task={pNotify.task}");
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//BMLogger.Log($"[MH Task] TaskClient.OnServerNotify: reason={pNotify.reason}, task={pNotify.task}");
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ATaskTempl pTempl = null;
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ActiveTaskEntry pEntry = null;
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@@ -22,14 +22,17 @@ namespace BrewMonster
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[SerializeField] List<AUIImagePicture> AUIImagePictureList = new List<AUIImagePicture>();
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int m_nCurPanel1 = 1;
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int m_nCurPanel2 = 1;
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int m_CurrentShortcutOffset = 0;
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/// <summary>
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/// Apply for a license remove later
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/// </summary>
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/// <returns></returns>
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[ContextMenu("SwitchShowSkillShortcut")]
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public void SwitchShowSkillShortcut()
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{
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m_CurrentShortcutOffset += AUIImagePictureList.Count;
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UpdateShortcuts();
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}
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public bool UpdateShortcuts()
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{
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CECShortcut pSC;
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@@ -41,7 +44,7 @@ namespace BrewMonster
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int nCurPanel9 = GetCurPanel1();
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int nCurPanel8 = GetCurPanel2();
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int countOffset = 0;
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CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
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if (pHost == null) return false;
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var a_pSCS = new List<CECShortcutSet>();
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@@ -49,22 +52,24 @@ namespace BrewMonster
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GetQuickBarNameAndSC(pHost, a_pszPanel, a_pSCS, nCurPanel9, nCurPanel8);
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if (a_pSCS == null || a_pSCS.Count < 2)
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return false;
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#if LICENSE_VERSION
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for (int i = 0; i <= 1/*(int)a_pSCS.Count*/; i++)
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int slotIndex = 0;
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#endif
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if(m_CurrentShortcutOffset >( a_pSCS.Count * 9)){
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m_CurrentShortcutOffset = 0;
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}
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for (int i = 0; i <= a_pSCS.Count; i++)
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{
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if (a_pSCS[i] == null)
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continue;
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//*//*CDlgQuickBar* pQuickBar = dynamic_cast<CDlgQuickBar*>(GetGameUIMan()->GetDialog(a_pszPanel[i]));
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//if (!pQuickBar || !pQuickBar->IsShow()) continue;*//*
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#if LICENSE_VERSION
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int slotIndex = 0;
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#endif
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#if LICENSE_VERSION
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for (int j = 0; j < a_pSCS.Count; j++)
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for (int j = 0; j < AUIImagePictureList.Count /*a_pSCS.Count*/; j++)
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{
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#else
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int nSlots = Mathf.Min(a_pSCS[i].GetShortcutNum(), AUIImagePictureList.Count);
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@@ -78,6 +83,11 @@ namespace BrewMonster
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pCell = AUIImagePictureList[j];
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#endif
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if (pCell == null || !pCell.gameObject.activeInHierarchy) continue;
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if(m_CurrentShortcutOffset > countOffset)
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{
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countOffset++;
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continue;
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}
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pSC = a_pSCS[i].GetShortcut(j);
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pClock = pCell.GetClockIcon();
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pClock.SetProgressRange(0, 1);
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@@ -389,9 +399,7 @@ namespace BrewMonster
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{
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string dlgName;
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// ----- Quickbar 1 Horizontal A -----
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dlgName = $"Win_Quickbar{Shortcut.SIZE_HOSTSCSET1}Ha";
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pSCS?.Add(pHost.GetShortcutSet1(panel9 - 1));
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pszPanel.Add(dlgName);
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for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS1; i++)
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@@ -403,7 +411,6 @@ namespace BrewMonster
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// ----- Quickbar 1 Vertical A -----
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dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET1}Va";
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pSCS?.Add(pHost.GetShortcutSet1(panel9 - 1));
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pszPanel.Add(dlgName);
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for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS1; i++)
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@@ -415,7 +422,6 @@ namespace BrewMonster
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// ----- Quickbar 2 Horizontal A -----
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dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET2}Ha";
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pSCS?.Add(pHost.GetShortcutSet2(panel8 - 1));
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pszPanel.Add(dlgName);
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for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS2; i++)
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@@ -427,7 +433,6 @@ namespace BrewMonster
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// ----- Quickbar 2 Vertical A -----
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dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET2}Va";
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pSCS?.Add(pHost.GetShortcutSet2(panel8 - 1));
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pszPanel.Add(dlgName);
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for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS2; i++)
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@@ -1816,7 +1816,6 @@ namespace BrewMonster
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}
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}
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#if UNITY_EDITOR
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/// <summary>
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/// Cycles through learned skills by removing all shortcuts and adding 2 new skills to slots 0 and 1.
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/// If m_startingSkillID is set (>0), uses that specific skill ID and the next one (ID+1).
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@@ -1845,7 +1844,7 @@ namespace BrewMonster
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int currentSkillID1 = m_startingSkillID + (m_currentSkillCycleIndex * 2);
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int currentSkillID2 = currentSkillID1 + 1;
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BMLogger.LogError($"CycleSkillShortcuts: Trying to add skills {currentSkillID1} and {currentSkillID2}");
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// Find and add first skill
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CECSkill pSkill1 = GetPositiveSkillByID(currentSkillID1);
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if (pSkill1 != null)
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{
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@@ -1967,6 +1966,5 @@ namespace BrewMonster
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CDlgQuickBar cDlgQuickBar = CECUIManager.Instance?.GetCDlgQuickBar();
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cDlgQuickBar?.UpdateShortcuts();
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}
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#endif
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}
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}
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@@ -678,9 +678,7 @@ public class CECUIManager : MonoSingleton<CECUIManager>
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CECHostPlayer hostPlayer = EC_Game.GetGameRun()?.GetHostPlayer();
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if (hostPlayer != null)
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{
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#if UNITY_EDITOR
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hostPlayer.CycleSkillShortcuts();
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#endif
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}
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}
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+9
-117
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