adjust setting

This commit is contained in:
VDH
2025-09-08 09:57:23 +07:00
parent ee8b1d6a98
commit 41016480af
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -26,7 +26,7 @@ public class CharacterCtrl : MonoBehaviour
float gravityValue = -9.81f;
StateAnim stateAnim = StateAnim.Idle;
Vector3 playerVelocity;
bool isGrounded = false;
[SerializeField] bool isGrounded = false;
bool isRun = false;
private void Awake()
+1 -1
View File
@@ -25,7 +25,7 @@ EditorSettings:
m_AsyncShaderCompilation: 1
m_PrefabModeAllowAutoSave: 1
m_EnterPlayModeOptionsEnabled: 1
m_EnterPlayModeOptions: 0
m_EnterPlayModeOptions: 3
m_GameObjectNamingDigits: 1
m_GameObjectNamingScheme: 0
m_AssetNamingUsesSpace: 1