fix: update logic init CECGameUIMan.
This commit is contained in:
@@ -111,12 +111,11 @@ public class CECUIManager : MonoSingleton<CECUIManager>
|
||||
|
||||
public CECGameUIMan GetInGameUIMan()
|
||||
{
|
||||
if (aUIManager == null)
|
||||
if (gameUI == null)
|
||||
{
|
||||
aUIManager = new AUIManager();
|
||||
aUIManager.SetDependency(dialogResouce, canvasDlg);
|
||||
aUIManager.Init();
|
||||
gameUI = aUIManager as CECGameUIMan;
|
||||
gameUI = new CECGameUIMan();
|
||||
gameUI.SetDependency(dialogResouce, canvasDlg);
|
||||
gameUI.Init();
|
||||
}
|
||||
return gameUI;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user