Merge pull request 'add point cam in HP.' (#119) from feature/hp_swim into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/119
This commit is contained in:
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@@ -53,10 +53,20 @@ namespace BrewMonster
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//todo: should not always update
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if (_cinemachineCamera.Follow == null && CECGameRun.Instance.GetHostPlayer() != null)
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{
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_cinemachineCamera.Follow = CECGameRun.Instance.GetHostPlayer().transform;
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_cinemachineCamera.ForceCameraPosition(CECGameRun.Instance.GetHostPlayer().transform.position, Quaternion.identity);
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orbital.HorizontalAxis.Value = 208;
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orbital.VerticalAxis.Value = -268;
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if(CECGameRun.Instance.GetHostPlayer().PointCam != null)
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{
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_cinemachineCamera.Follow = CECGameRun.Instance.GetHostPlayer().PointCam;
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_cinemachineCamera.ForceCameraPosition(CECGameRun.Instance.GetHostPlayer().PointCam.position, Quaternion.identity);
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orbital.HorizontalAxis.Value = 208;
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orbital.VerticalAxis.Value = -268;
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else
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{
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_cinemachineCamera.Follow = CECGameRun.Instance.GetHostPlayer().transform;
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_cinemachineCamera.ForceCameraPosition(CECGameRun.Instance.GetHostPlayer().transform.position, Quaternion.identity);
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orbital.HorizontalAxis.Value = 208;
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}
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}
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}
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}
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@@ -28,6 +28,7 @@ namespace BrewMonster
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{
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[SerializeField] protected Transform parentModel;
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[SerializeField] protected TextMeshProUGUI txtName;
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[SerializeField] protected Transform pointCam;
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[ResetStatic]
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private static PLAYER_ACTION[] _default_actions;
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[ResetStatic]
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@@ -181,7 +182,10 @@ namespace BrewMonster
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{
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parentModel = transform.GetChild(0);
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txtName = GetComponentInChildren<TextMeshProUGUI>();
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pointCam = transform.GetChild(2);
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@@ -466,7 +466,7 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 0}
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m_TargetGraphic: {fileID: 478583687716476312}
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m_OnClick:
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m_PersistentCalls:
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m_Calls: []
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:93bd71a1075577b8cfeb184d2dd0dbe13c961132bb7dbffbf13f53c62f694dff
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size 200524005
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oid sha256:def3c6a4f58ef9b5c9558210328e5b6f3ed11bfee5b577271ee43fa110616b82
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size 200521689
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@@ -170,6 +170,8 @@ namespace BrewMonster
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public EC_Inventory EquipInventory => m_equipInventory;
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public EC_Inventory TaskInventory => m_taskInventory;
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public Transform PointCam { get => pointCam; }
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private void OnApplicationQuit()
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{
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if (m_pTaskInterface != null)
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@@ -361,6 +363,12 @@ namespace BrewMonster
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{
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return;
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}
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// Always set the pointCam's world rotation value to Vector3.zero
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// because rotating the character with the camera will cause a lagging effect.
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if(pointCam != null)
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{
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pointCam.rotation = Quaternion.identity;
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}
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#if UNITY_EDITOR
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if (Input.GetKeyDown(KeyCode.C))
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{
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Reference in New Issue
Block a user