add TickInvoker in Boostrap scene, fix DlgMap
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@@ -223,8 +223,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -242, y: -121.900024}
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m_SizeDelta: {x: 208, y: 208}
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m_AnchoredPosition: {x: -192.78015, y: -174.68652}
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m_SizeDelta: {x: 306.4397, y: 313.5729}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1531713798130676148
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MonoBehaviour:
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@@ -511,8 +511,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 6.132599, y: -15.7265}
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m_SizeDelta: {x: -25.0837, y: 20.8038}
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m_AnchoredPosition: {x: 6.132599, y: -24.2457}
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m_SizeDelta: {x: -25.0837, y: 37.842}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &499780769183870607
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CanvasRenderer:
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@@ -59,3 +59,5 @@ MonoBehaviour:
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prefab: {fileID: 9152579472324007262, guid: 2060bbc2e61f6db4590ab041243b6294, type: 3}
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- id: Win_FriendList
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prefab: {fileID: 7959803810568030828, guid: c3fe60ca49d530e4a9d03e185154c4f5, type: 3}
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- id: Win_Map
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prefab: {fileID: 4582549600041979364, guid: fd12cafdb76332a488e2a1f3782fe40f, type: 3}
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@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:0dd087950038db412bdd07208e3e3dc407a2da4ebecc8fbd49ad2246197aecdb
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size 314447
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