Update UnityGameSession.cs

This commit is contained in:
HungDK
2025-10-09 09:14:35 +07:00
parent 96843517c0
commit 51eeb4e642
@@ -140,12 +140,22 @@ namespace BrewMonster.Network
{
Instance._gameSession.RequestInventoryAsync(byPackage, callback);
}
public static void RequestDropEquipItem(byte index)
{
Instance._gameSession.RequestDropEquipItem(index);
}
public static void RequestEquipItemAsync(byte iIvtrIdx, byte iEquipIdx, Action callback = null)
{
Instance._gameSession.RequestEquipItem(iIvtrIdx, iEquipIdx, callback);
}
public static void RequestPickupItem(int idItem, int tid)
{
Instance._gameSession.RequestPickupItem(idItem, tid);
}
public static void RequestDropIvrtItem(byte index, int amount)
{
Instance._gameSession.RequestDropIvtrItem(index, amount);
}
public static void RequestAllInventoriesAsync(Action callback = null, params byte[] packages)
{
if (packages == null || packages.Length == 0)