fix npc close
This commit is contained in:
@@ -3827,7 +3827,12 @@ namespace BrewMonster.UI
|
||||
var dlg2 = CECUIManager.Instance.ShowUI(dialogue2);
|
||||
}
|
||||
}
|
||||
CloseDialogue();
|
||||
// CloseDialogue();
|
||||
// use for case dont do any thing just close popup : example: click to Thank you in NPC selection
|
||||
if (idFunction < 0)
|
||||
{
|
||||
CloseDialogue();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user