fix bug
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@@ -407,8 +407,8 @@ public class CECHostPlayer : CECPlayer
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m_ExtProps.bs.max_mp = pCmd.iMaxMP;
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m_ExtProps.max_ap = pCmd.iMaxAP;
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EventBus.Publish(pCmd);
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EventBus.Publish(new EXPToUpLevel(GetLevelUpExp(pCmd.sLevel)));
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EventBus.Publish(pCmd);
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// if (pCmd.State != 0 && m_bFight == false) PlayEnterBattleGfx();
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m_bFight = pCmd.State != 0 ? true : false;
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