remove logger
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@@ -123,7 +123,7 @@ namespace BrewMonster
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public void SendStopMoveCmd(in Vector3 vPos, float fSpeed, int iMoveMode)
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{
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UnityEngine.Debug.LogWarning("HoangDev : SendStopMoveCmd");
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// UnityEngine.Debug.LogWarning("HoangDev : SendStopMoveCmd");
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iMoveMode |= (int)GPMoveMode.GP_MOVE_DEAD;
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if (cmdstopdelayCounter >= 500)
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@@ -330,7 +330,7 @@ namespace BrewMonster
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m_fBlockMove += (vNewPos - m_pHost.GetPos()).Magnitude();
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m_vBlockMove += vNewPos - m_pHost.GetPos();
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m_fBlockTime += fTime;
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//TO DO: in c++ set 1.0f. Convert to c#, this logic is wrong. If set time is 2.0, game run correct
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//TO DO: in c++ set 1.0f. Convert to c#, this logic is wrong. If set time is 2.0, game run correct
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if ((m_fBlockTime) >= 2.0f)
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{
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if (m_fBlockMove < GPDataTypeHelper.MIN_MOVELEN_ON_GROUND || m_vBlockMove.Magnitude() < GPDataTypeHelper.MIN_MOVELEN_FOR_DETECT_VIBRATION)
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@@ -528,4 +528,4 @@ namespace BrewMonster
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//the moving dist
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public float fMoveDist;
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};
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}
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}
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@@ -151,7 +151,7 @@ public class CECNPC : CECObject
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// ACHAR thường là UTF-16LE → len là số byte
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var nameBytes = r.ReadBytes(len);
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m_strName = System.Text.Encoding.Unicode.GetString(nameBytes);
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BMLogger.LogError($"HoangDev:m_npcUI = {m_npcUI}, NPC Name = " + m_strName);
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// BMLogger.LogError($"HoangDev:m_npcUI = {m_npcUI}, NPC Name = " + m_strName);
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if (m_npcUI != null)
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{
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m_npcUI.SetName(m_strName);
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@@ -18,20 +18,20 @@ public class NPCVisual : MonoBehaviour
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public CECNPC.INFO GetNPCINFO => m_NPCInfo;
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public bool TryPlayAction(string animationName, CECAttackEvent cECAttackEvent, bool isHit = false, bool bRestart = true)
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{
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BMLogger.LogMono(this, "HoangDev: TryPlayAction: " + animationName);
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// BMLogger.LogMono(this, "HoangDev: TryPlayAction: " + animationName);
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if (namedAnimancer == null) return false;
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BMLogger.LogMono(this, "HoangDev: namedAnimancer == null: " + animationName);
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// BMLogger.LogMono(this, "HoangDev: namedAnimancer == null: " + animationName);
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if (namedAnimancer.IsPlaying(animationName)) return false;
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BMLogger.LogMono(this, "HoangDev: namedAnimancerIsPlaying == null1: " + animationName);
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// BMLogger.LogMono(this, "HoangDev: namedAnimancerIsPlaying == null1: " + animationName);
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_currentState = namedAnimancer.TryPlay(animationName, fadeTime);
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if (isHit)
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{
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_currentState.Events.OnEnd = () => SetHitOnEnd(cECAttackEvent);
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}
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if (_currentState != null)
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BMLogger.LogMono(this, "HoangDev: _currentState != null1: " + _currentState.Clip.name);
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// if (_currentState != null)
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// BMLogger.LogMono(this, "HoangDev: _currentState != null1: " + _currentState.Clip.name);
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return _currentState != null;
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}
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private void SetHitOnEnd(CECAttackEvent cECAttackEvent)
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@@ -1437,7 +1437,7 @@ namespace CSNetwork
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EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_PRODUCEITEM, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader);
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break;
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case CommandID.LEARN_SKILL:
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BMLogger.LogError("### GameDataSend: LEARN_SKILL");
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// BMLogger.LogError("### GameDataSend: LEARN_SKILL");
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EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_LEARNSKILL, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader);
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break;
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case CommandID.GAIN_PET:
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@@ -2680,8 +2680,8 @@ namespace CSNetwork
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{
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gamedatasend gamedatasend = new gamedatasend();
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gamedatasend.Data = C2SCommandFactory.CreateNPCSevLearnSkillCmd(idSkill);
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BMLogger.LogError("HoangDev : c2s_SendCmdNPCSevLearnSkill gamedatasend.Data : " + gamedatasend.Data.Size);
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BMLogger.LogError("HoangDev : c2s_SendCmdNPCSevLearnSkill idSkill : " + idSkill);
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// BMLogger.LogError("HoangDev : c2s_SendCmdNPCSevLearnSkill gamedatasend.Data : " + gamedatasend.Data.Size);
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// BMLogger.LogError("HoangDev : c2s_SendCmdNPCSevLearnSkill idSkill : " + idSkill);
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SendProtocol(gamedatasend);
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}
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@@ -547,7 +547,7 @@ namespace BrewMonster.Network
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}
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public static void c2s_SendCmdNPCSevLearnSkill(int idSkill)
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{
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BMLogger.LogError("c2s_SendCmdNPCSevLearnSkill");
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// BMLogger.LogError("c2s_SendCmdNPCSevLearnSkill");
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Instance._gameSession.c2s_SendCmdNPCSevLearnSkill(idSkill);
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}
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public static void c2s_CmdNPCSevHello(int nid)
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@@ -63,7 +63,7 @@ public class AudioManager : MonoBehaviour
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IEnumerator FadeInBGM(AudioClip clip, float fadeTime)
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{
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BMLogger.LogError($"HoangDev: FadeInBGM fadeTime {fadeTime} clip: {clip.name}" );
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// BMLogger.LogError($"HoangDev: FadeInBGM fadeTime {fadeTime} clip: {clip.name}" );
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if (bgmSource.isPlaying)
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yield return StartCoroutine(FadeOutBGM(fadeTime));
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@@ -118,7 +118,7 @@ namespace BrewMonster
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UnityGameSession.c2s_SendCmdNPCSevLearnSkill(m_skillID);
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int skillID = (int)GetData();
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int nCondition = EC_Game.GetGameRun().GetHostPlayer().CheckSkillLearnCondition(skillID, true);
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BMLogger.LogError("HoangDev: CDlgSkillSubListItem OnCommand_Upgrade clicked yes for nCondition " + nCondition);
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// BMLogger.LogError("HoangDev: CDlgSkillSubListItem OnCommand_Upgrade clicked yes for nCondition " + nCondition);
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if (0 == nCondition)
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{
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