Merge branch 'develop' into feature/dlg_setting

This commit is contained in:
Tungdv
2026-05-16 17:00:55 +07:00
3 changed files with 26 additions and 10 deletions
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,8 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -127,8 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -146,12 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 3345156173100108586}
serializedVersion: 2
m_LocalRotation: {x: 0.2602121, y: -0, z: -0, w: 0.96555156}
m_LocalPosition: {x: 0, y: 0.768, z: 0.516}
m_LocalPosition: {x: 0, y: 0.77, z: 0.15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -223,7 +223,7 @@ ParticleSystem:
serializedVersion: 2
minMaxState: 0
minColor: {r: 1, g: 1, b: 1, a: 1}
maxColor: {r: 0.8509804, g: 0, b: 0, a: 1}
maxColor: {r: 0.8509804, g: 0, b: 0, a: 0.078431375}
maxGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
@@ -4860,7 +4860,7 @@ Transform:
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serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.38268343, z: 0, w: 0.92387956}
m_LocalPosition: {x: -0.508, y: -0, z: 0.508}
m_LocalPosition: {x: -0.508, y: 0, z: 0.14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -5056,7 +5056,7 @@ ParticleSystem:
serializedVersion: 2
minMaxState: 0
minColor: {r: 1, g: 1, b: 1, a: 1}
maxColor: {r: 0.88235295, g: 0.88235295, b: 0, a: 1}
maxColor: {r: 0.88235295, g: 0.88235295, b: 0, a: 0.078431375}
maxGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
@@ -9693,7 +9693,7 @@ Transform:
m_GameObject: {fileID: 5457975807946421928}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0.21439447, z: 0, w: 0.9767472}
m_LocalPosition: {x: -0.092, y: 0, z: 0.618}
m_LocalPosition: {x: -0.092, y: 0, z: 0.25}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -9889,7 +9889,7 @@ ParticleSystem:
serializedVersion: 2
minMaxState: 0
minColor: {r: 1, g: 1, b: 1, a: 1}
maxColor: {r: 0, g: 0.62352943, b: 0, a: 1}
maxColor: {r: 0, g: 0.62352943, b: 0, a: 0.078431375}
maxGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
@@ -14526,7 +14526,7 @@ Transform:
m_GameObject: {fileID: 6908437790466538459}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0.576}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
+2 -2
View File
@@ -1,3 +1,3 @@
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