This commit is contained in:
Le Duc Anh
2026-05-19 13:52:49 +07:00
135 changed files with 734222 additions and 20954 deletions
@@ -50,6 +50,11 @@ MonoBehaviour:
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@@ -190,7 +190,7 @@ Material:
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@@ -190,7 +190,7 @@ Material:
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@@ -190,7 +190,7 @@ Material:
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@@ -11,7 +11,11 @@ Material:
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@@ -118,7 +122,11 @@ Material:
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@@ -126,7 +134,11 @@ Material:
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@@ -144,10 +156,18 @@ Material:
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View File
@@ -1,6 +1,5 @@
using UnityEngine;
[ExecuteAlways] // <-- this is the key
public class AxisRotate : MonoBehaviour
{
[Header("Rotation Speed (degrees per second)")]
@@ -11,12 +10,23 @@ public class AxisRotate : MonoBehaviour
[Header("Space")]
public Space rotationSpace = Space.Self;
private Quaternion initialRotation;
void OnEnable()
{
// Save original rotation when object becomes enabled
initialRotation = transform.rotation;
}
void OnDisable()
{
// Reset rotation when object becomes disabled
transform.rotation = initialRotation;
}
void Update()
{
// Use different delta time depending on mode
float delta = Application.isPlaying ? Time.deltaTime : Time.unscaledDeltaTime;
Vector3 rotation = new Vector3(xSpeed, ySpeed, zSpeed);
transform.Rotate(rotation * delta, rotationSpace);
transform.Rotate(rotation * Time.deltaTime, rotationSpace);
}
}
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Some files were not shown because too many files have changed in this diff Show More