Update CECPlayer.Task.cs
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@@ -4,8 +4,9 @@ namespace BrewMonster
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{
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protected int m_iMoneyCnt; // Amount of money the player has
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protected int m_iMaxMoney;
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public int GetMoneyAmount() { return m_iMoneyCnt; }
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public int GetMaxMoneyAmount() { return m_iMaxMoney; }
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public byte GetShapeMask()
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{
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// restore the original data from 8~15 bit
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