fix: update camera detech collider.

This commit is contained in:
Tungdv
2026-03-20 15:50:59 +07:00
parent ac6b92c5f8
commit 8099b87c71
@@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 864878593467321995}
- component: {fileID: 3005089224860696078}
- component: {fileID: 9220823260634167621}
- component: {fileID: 6720462472486200866}
m_Layer: 0
m_Name: FreeLook Camera
m_TagString: Untagged
@@ -228,3 +229,33 @@ MonoBehaviour:
DecelTime: 0
PlayerIndex: -1
AutoEnableInputs: 0
--- !u!114 &6720462472486200866
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5860545600847923144}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ca7de3aefa901374ba29464584a3109a, type: 3}
m_Name:
m_EditorClassIdentifier:
CameraRadius: 0.4
Decollision:
Enabled: 0
ObstacleLayers:
serializedVersion: 2
m_Bits: 1
UseFollowTarget:
Enabled: 0
YOffset: 0
Damping: 0.5
SmoothingTime: 0
TerrainResolution:
Enabled: 1
TerrainLayers:
serializedVersion: 2
m_Bits: 200
MaximumRaycast: 10
Damping: 0.5