fix: update camera detech collider.
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@@ -13,6 +13,7 @@ GameObject:
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- component: {fileID: 864878593467321995}
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- component: {fileID: 3005089224860696078}
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- component: {fileID: 9220823260634167621}
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- component: {fileID: 6720462472486200866}
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m_Layer: 0
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m_Name: FreeLook Camera
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m_TagString: Untagged
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@@ -228,3 +229,33 @@ MonoBehaviour:
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DecelTime: 0
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PlayerIndex: -1
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AutoEnableInputs: 0
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--- !u!114 &6720462472486200866
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5860545600847923144}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ca7de3aefa901374ba29464584a3109a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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CameraRadius: 0.4
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Decollision:
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Enabled: 0
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ObstacleLayers:
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serializedVersion: 2
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m_Bits: 1
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UseFollowTarget:
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Enabled: 0
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YOffset: 0
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Damping: 0.5
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SmoothingTime: 0
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TerrainResolution:
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Enabled: 1
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TerrainLayers:
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serializedVersion: 2
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m_Bits: 200
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MaximumRaycast: 10
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Damping: 0.5
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