This commit is contained in:
vuong dinh hoang
2026-05-06 15:15:45 +07:00
parent 752a8e1d30
commit 8ba1f5fa6c
114 changed files with 568658 additions and 129 deletions
@@ -15,11 +15,21 @@ MonoBehaviour:
m_GroupName: gfx
m_GUID: 17b5850382b624d15a322e51c0b9b7c7
m_SerializeEntries:
- m_GUID: 00637eb671ccf724cb0e295d9a9b36f4
m_Address: "gfx/\u4EBA\u7269/\u901A\u7528/\u5176\u5B83/daoguang"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 01d76e59476ddc94d96d2a9497373831
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u843D\u96F7\u51FB\u4E2D.gfx"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 03cfd33d13b1a574eb91045d147be76a
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u5DE8\u77F3\u86CA\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 0401017573ba93248bde029466434ee9
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u865A\u5F31\u77E2-\u98DE\u884C.gfx"
m_ReadOnly: 0
@@ -55,6 +65,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 115fb9b2f809dab478abf20c65eb8525
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u5343\u8681\u86CA\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 12232fbad2bd06343bd1d2546c48f064
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u843D\u77F3\u672F\u98DE\u884C\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -70,6 +85,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 16f995db29b6c6c4e81eb3ea9aa5734f
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u94C1\u5CA9\u86CA\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 1722621ad5b330d47ab1f96e4415d184
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u7099\u708E\u9635\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -125,11 +145,21 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 244f37f1bea45f44d869afda27a756bd
m_Address: "gfx/\u4EBA\u7269/\u6280\u80FD/\u6CD5\u5E08/\u8840\u796D\u708E\u7206\u65BD\u653E"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 26864002ccb91ea4686581d06a326393
m_Address: "gfx/\u7A0B\u5E8F\u8054\u5165/\u51FB\u4E2D/\u8F6F\u97AD\u51FB\u4E2D.gfx"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 27efa9095a9bdd049b5f8e9ad441583c
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u8346\u68D8\u7B26\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 283613b5c6928d848b4ab6f8b56d9b9e
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u77F3\u7834\u5929\u60CA\u98DE\u884C.gfx"
m_ReadOnly: 0
@@ -145,6 +175,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 2bf40ee649beaad40a2e786733fac16f
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u51CC\u971C\u86CA\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 2de59d4c1c067624b8f212bcbfdb95a5
m_Address: "gfx/\u7A0B\u5E8F\u8054\u5165/\u51FB\u4E2D/\u65A7\u9524\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -195,6 +230,16 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 3ea5e421923ddee4691c3785527398a7
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u708E\u86CA\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 3f8220f959ce0d14b881e63f9d628582
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u6B8B\u4F53\u5492\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 4237c380ab3163d44914252054286569
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u6613\u7B4B\u7ECF.gfx"
m_ReadOnly: 0
@@ -215,6 +260,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 453f07555743bb1418de08cbd40cd159
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u4E07\u86CA\u98DF\u5929\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 48582ea91cdc6ab4a95e1b58797d046b
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u72EE\u5B50\u543C\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -235,6 +285,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 4b0d5ec992b0bff47ab1eb75342876d2
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u708E\u86CA\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 4b117917177991f46803deea0517a221
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u6D77\u7EB3\u767E\u5DDD\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -290,16 +345,36 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 561c25709d0290242a2f754075a98c07
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u5267\u6BD2\u86CA\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 562300fbee8052a499dfecadab60619a
m_Address: "gfx/\u7A0B\u5E8F\u8054\u5165/\u51FB\u4E2D/\u8FFD\u9B42\u8BC0.gfx"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 581095497c6338141927488db3aad8fb
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u5996\u72D0\u9644\u4F53"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 5955d3529125eb34489b9c2ff8f3dad6
m_Address: "gfx/\u7A0B\u5E8F\u8054\u5165/\u98DE\u884C/\u98DE\u5251\u98DE\u884C14"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 5aec7c77cbb78e8449c512b3bde261d9
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u91D1\u949F\u7F69\u51FB\u4E2D.gfx"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 5ba32f6c642a37d479d1e928fb3d58c3
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u5267\u6BD2\u86CA\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 5d74b16524173ce499a4748f4c677cb9
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u9738\u738B\u65AD\u5CB3\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -350,6 +425,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 6adb695057ad951409512c3ae23fad55
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u5BA0\u7269\u590D\u6D3B\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 6bc66e9a28699c44a93c55957b82048b
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u65E0\u5F71\u811A\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -415,6 +495,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 7d448b406dfe0334e89732baba65b0af
m_Address: "gfx/\u573A\u666F/\u7075\u9B422"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 7deb2a9d1571520478ad065ecada7d48
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u6D8C\u6CC9\u4E2D\u62DB.gfx"
m_ReadOnly: 0
@@ -470,6 +555,16 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 89060f898a6828c45b561b58b8b30edc
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u5BA0\u7269\u6CBB\u7597\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 8973c0335581cdb4daa2f1493635e3d5
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u9A6F\u670D\u5BA0\u7269\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 8ae0bf73136dc144ca84f14bcda75900
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u5F15\u800C\u4E0D\u53D1\u98DE\u884C.gfx"
m_ReadOnly: 0
@@ -555,6 +650,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 9eaec1228667693448c1752ecaebac65
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u5343\u8681\u86CA\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 9f5d4652d825e044cbfa7571d0ed33f1
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u6A2A\u626B\u5343\u519B\u51FB\u4E2D.gfx"
m_ReadOnly: 0
@@ -660,11 +760,21 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c7069b1915aaf37408bb668344e6b700
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u5DE8\u77F3\u86CA\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c7272195b3e160f4b8a75c5097c4222d
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u706B\u6D77\u5200\u5C71\u51FB\u4E2D.gfx"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c76d769018641e54f9e7af6f9fb456eb
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u9A71\u9010\u5492\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: ca5346b8caa8687488cf931f4b844d1d
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u6613\u9AD3\u7ECF.gfx"
m_ReadOnly: 0
@@ -715,6 +825,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: d969ceef8a707ac4fad67263b6c214fc
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u94C1\u5CA9\u86CA\u51FB\u4E2D"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: ddf37341503f2ef488489fce757e6f4b
m_Address: "gfx/\u7A0B\u5E8F\u8054\u5165/\u51FB\u4E2D/\u72EE\u5B50\u543C.gfx"
m_ReadOnly: 0
@@ -750,6 +865,16 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: f296e7e291c2b6448b0ba1ce31bb3335
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u4E7E\u5764\u4E92\u79FB"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: f342da9c42df59741b687773687177b8
m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u51CC\u971C\u86CA\u98DE\u884C"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: f7afdff4d28a54f4487905be81edc8a9
m_Address: "gfx/\u7A0B\u5E8F\u8054\u5165/\u51FB\u4E2D/\u9738\u738B\u732E\u9F0E.gfx"
m_ReadOnly: 0
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 10
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 10ddfcc6b1fb8a0469453e3f6130b17c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Hua
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f0f8923e9f2a2474f93d9f48f205a6fd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0.12, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8741123340869993700
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5ed34a9070d1b0648888ae1585e12072
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Huaban
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 74b37da5d97eb3f4ab587105bb455219, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0.12, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 4, g: 4, b: 4, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8741123340869993700
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 446ce3455ca66d645afd45ed02f704a5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: "\u901A\u9053\u7C92\u5B50_AB"
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 2100000, guid: e541c64994244aa45a5709978c01b040, type: 2}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTMAINTEX_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _BlendMode: 0
- _Dst: 10
- _Scr: 5
m_Colors: []
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c76ae02688dd73f4ea3661da24520e9d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _COLOROVERLAY_ON
- _DISSOLVETEXAR_ON
@@ -128,7 +132,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -136,7 +144,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
@@ -162,10 +174,18 @@ Material:
- _LightingEnabled: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _Mode: 4
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1e55dbbe3191c7d41aa86d6045415e16
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: "\u80FD\u91CF\u74033"
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 9f067978eb2cfff4da8615a060156838, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 7.129739, g: 7.129739, b: 7.129739, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8741123340869993700
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6cf2892daf453cc429e56a9d022f2a68
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 0.5
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
@@ -11,7 +11,11 @@ Material:
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
@@ -118,7 +122,11 @@ Material:
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
@@ -126,7 +134,11 @@ Material:
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
@@ -144,10 +156,18 @@ Material:
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
+22
View File
@@ -0,0 +1,22 @@
using UnityEngine;
[ExecuteAlways] // <-- this is the key
public class AxisRotate : MonoBehaviour
{
[Header("Rotation Speed (degrees per second)")]
public float xSpeed = 0f;
public float ySpeed = 0f;
public float zSpeed = 0f;
[Header("Space")]
public Space rotationSpace = Space.Self;
void Update()
{
// Use different delta time depending on mode
float delta = Application.isPlaying ? Time.deltaTime : Time.unscaledDeltaTime;
Vector3 rotation = new Vector3(xSpeed, ySpeed, zSpeed);
transform.Rotate(rotation * delta, rotationSpace);
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: f7a4b22c0106f0f44bca429b6d16abcc
+223 -112
View File
@@ -1,144 +1,255 @@
using UnityEngine;
[ExecuteInEditMode] // Cho phép chạy trong Edit Mode
public class SpiralMovementY : MonoBehaviour
public class CircleMovement : MonoBehaviour
{
[Header("Spiral Settings")]
[SerializeField] private float initialRadius = 5f;
[SerializeField] private float radiusDecreaseRate = 0.5f;
[SerializeField] private float minRadius = 0.1f;
[SerializeField] private float angularSpeed = 2f;
[SerializeField] private float verticalSpeed = 1f;
[SerializeField] private Vector3 centerPoint = Vector3.zero;
[SerializeField] private bool moveUpward = true;
[Header("Movement Targets")]
public Transform baseCircle; // Assign "base circle" child here
public Transform left; // Assign "left" child here
public Transform right; // Assign "right" child here
public Transform front; // Assign "front" child here
public Transform back; // Assign "back" child here
[Header("Animation Control")]
[SerializeField] private bool animate = true; // Bật/tắt animation
[SerializeField] private bool resetOnDisable = true; // Reset khi tắt
[Header("Circle Settings (Base)")]
public float circleRadius = 5f;
public float circleSpeed = 1f; // Rotations per second
public float circleDuration = 5f; // How long to move before stopping (seconds)
public float circleDelay = 2f; // Delay before starting movement (seconds)
private float currentAngle = 0f;
private float currentRadius;
private float currentHeight;
private float lastTime;
private Vector3 startPosition;
[Header("Spiral Settings (Left/Right/Front/Back)")]
public float spiralStartRadius = 5f; // Starting radius
public float spiralEndRadius = 4f; // Ending radius
public float spiralSpeed = 1f; // Rotations per second
public float spiralHeight = 5f; // How much to move vertically (positive = up, negative = down)
public float spiralDuration = 5f; // How long to move before stopping (seconds)
public float spiralDelay = 2f; // Delay before starting movement (seconds)
private Vector3 baseCenter;
private Vector3 spiralCenter;
private float spiralStartY; // Store the starting Y position for spiral objects
private float circleAngle = 0f;
private float spiralAngle = 0f;
private bool circleMoving = false;
private bool circleWaiting = false;
private float circleElapsedTime = 0f;
private float circleDelayTimer = 0f;
private bool spiralMoving = false;
private bool spiralWaiting = false;
private float spiralElapsedTime = 0f;
private float spiralDelayTimer = 0f;
private bool initialized = false;
void Awake()
{
// Store the initial Y position of spiral objects before anything happens
// We'll use the first available spiral object's Y position
if (left != null)
spiralStartY = left.position.y;
else if (right != null)
spiralStartY = right.position.y;
else if (front != null)
spiralStartY = front.position.y;
else if (back != null)
spiralStartY = back.position.y;
else
spiralStartY = transform.position.y; // Fallback to parent position
initialized = true;
}
void OnEnable()
{
startPosition = transform.position;
ResetSpiral();
lastTime = GetCurrentTime();
// Make sure Awake has run
if (!initialized)
{
if (left != null)
spiralStartY = left.position.y;
else if (right != null)
spiralStartY = right.position.y;
else if (front != null)
spiralStartY = front.position.y;
else if (back != null)
spiralStartY = back.position.y;
else
spiralStartY = transform.position.y;
}
// Store initial positions as center points
if (baseCircle != null)
baseCenter = baseCircle.position;
// Use parent's position as the shared center for X-Z plane
spiralCenter = transform.position;
// Deactivate all spiral objects AFTER storing their positions
if (left != null)
left.gameObject.SetActive(false);
if (right != null)
right.gameObject.SetActive(false);
if (front != null)
front.gameObject.SetActive(false);
if (back != null)
back.gameObject.SetActive(false);
// Initialize circle movement
circleMoving = false;
circleWaiting = true;
circleAngle = 0f;
circleElapsedTime = 0f;
circleDelayTimer = 0f;
// Initialize spiral movement
spiralMoving = false;
spiralWaiting = true;
spiralAngle = 0f;
spiralElapsedTime = 0f;
spiralDelayTimer = 0f;
}
void OnDisable()
{
if (resetOnDisable)
{
transform.position = startPosition;
}
circleMoving = false;
circleWaiting = false;
spiralMoving = false;
spiralWaiting = false;
}
void Update()
{
if (!animate) return;
// Handle circle movement (base)
HandleCircleMovement();
// Tính delta time cho cả Edit và Play mode
float currentTime = GetCurrentTime();
float deltaTime = currentTime - lastTime;
lastTime = currentTime;
// Handle spiral movement (left/right/front/back)
HandleSpiralMovement();
}
// Giới hạn deltaTime để tránh nhảy cóc khi chuyển window
deltaTime = Mathf.Min(deltaTime, 0.1f);
// Tăng góc theo thời gian
currentAngle += angularSpeed * deltaTime;
// Giảm bán kính theo thời gian
currentRadius -= radiusDecreaseRate * deltaTime;
currentRadius = Mathf.Max(currentRadius, minRadius);
// Di chuyển theo trục Y
if (moveUpward)
currentHeight += verticalSpeed * deltaTime;
else
currentHeight -= verticalSpeed * deltaTime;
// Tính vị trí mới
Vector3 newPosition = new Vector3(
centerPoint.x + Mathf.Cos(currentAngle) * currentRadius,
currentHeight,
centerPoint.z + Mathf.Sin(currentAngle) * currentRadius
);
transform.position = newPosition;
// Đánh dấu scene đã thay đổi trong Edit Mode
#if UNITY_EDITOR
if (!Application.isPlaying)
void HandleCircleMovement()
{
// Handle delay
if (circleWaiting)
{
UnityEditor.EditorUtility.SetDirty(transform);
circleDelayTimer += Time.deltaTime;
if (circleDelayTimer >= circleDelay)
{
circleWaiting = false;
circleMoving = true;
}
return;
}
#endif
}
// Lấy thời gian hiện tại (hoạt động cho cả Edit và Play mode)
private float GetCurrentTime()
{
#if UNITY_EDITOR
if (!Application.isPlaying)
// Handle movement
if (circleMoving)
{
return (float)UnityEditor.EditorApplication.timeSinceStartup;
circleElapsedTime += Time.deltaTime;
// Stop after duration
if (circleElapsedTime >= circleDuration)
{
circleMoving = false;
return;
}
// Update angle
circleAngle += circleSpeed * Time.deltaTime * Mathf.PI * 2f;
// Base circle - normal circle movement on X-Z plane
if (baseCircle != null)
{
float x = baseCenter.x + circleRadius * Mathf.Cos(circleAngle);
float z = baseCenter.z + circleRadius * Mathf.Sin(circleAngle);
baseCircle.position = new Vector3(x, baseCenter.y, z);
}
}
#endif
return Time.time;
}
// Reset về vị trí ban đầu
[ContextMenu("Reset Spiral")] // Thêm vào context menu (chuột phải)
public void ResetSpiral()
void HandleSpiralMovement()
{
currentAngle = 0f;
currentRadius = initialRadius;
currentHeight = centerPoint.y;
lastTime = GetCurrentTime();
}
// Vẽ đường xoắn ốc trong Scene view
void OnDrawGizmos()
{
Gizmos.color = Color.yellow;
Gizmos.DrawWireSphere(centerPoint, 0.2f);
// Vẽ trục Y
Gizmos.color = Color.green;
Gizmos.DrawLine(centerPoint, centerPoint + Vector3.up * 10f);
// Vẽ preview đường xoắn ốc
float previewRadius = initialRadius;
float previewAngle = 0f;
float previewHeight = centerPoint.y;
Vector3 prevPoint = centerPoint;
int steps = 100;
for (int i = 0; i < steps; i++)
// Handle delay
if (spiralWaiting)
{
previewAngle += 0.2f;
previewRadius -= radiusDecreaseRate * 0.05f;
previewRadius = Mathf.Max(previewRadius, minRadius);
if (moveUpward)
previewHeight += verticalSpeed * 0.05f;
else
previewHeight -= verticalSpeed * 0.05f;
spiralDelayTimer += Time.deltaTime;
Vector3 point = new Vector3(
centerPoint.x + Mathf.Cos(previewAngle) * previewRadius,
previewHeight,
centerPoint.z + Mathf.Sin(previewAngle) * previewRadius
);
if (spiralDelayTimer >= spiralDelay)
{
spiralWaiting = false;
spiralMoving = true;
Gizmos.color = Color.Lerp(Color.cyan, Color.magenta, (float)i / steps);
Gizmos.DrawLine(prevPoint, point);
prevPoint = point;
// Activate all spiral objects at the same time
if (left != null)
left.gameObject.SetActive(true);
if (right != null)
right.gameObject.SetActive(true);
if (front != null)
front.gameObject.SetActive(true);
if (back != null)
back.gameObject.SetActive(true);
}
return;
}
// Handle movement
if (spiralMoving)
{
spiralElapsedTime += Time.deltaTime;
// Stop after duration
if (spiralElapsedTime >= spiralDuration)
{
spiralMoving = false;
return;
}
// Update angle
spiralAngle += spiralSpeed * Time.deltaTime * Mathf.PI * 2f;
// Calculate progress (0 to 1)
float progress = spiralElapsedTime / spiralDuration;
// Lerp radius from start to end based on progress
float currentRadius = Mathf.Lerp(spiralStartRadius, spiralEndRadius, progress);
// Calculate Y position - starts at spiralStartY and moves by spiralHeight
// Works for both positive (up) and negative (down) heights
float y = spiralStartY + (spiralHeight * progress);
// Left - spiral movement (0 degrees)
if (left != null)
{
float x = spiralCenter.x + currentRadius * Mathf.Cos(spiralAngle);
float z = spiralCenter.z + currentRadius * Mathf.Sin(spiralAngle);
left.position = new Vector3(x, y, z);
}
// Right - spiral movement (180 degrees opposite)
if (right != null)
{
float angle = spiralAngle + Mathf.PI; // 180 degrees
float x = spiralCenter.x + currentRadius * Mathf.Cos(angle);
float z = spiralCenter.z + currentRadius * Mathf.Sin(angle);
right.position = new Vector3(x, y, z);
}
// Front - spiral movement (90 degrees)
if (front != null)
{
float angle = spiralAngle + Mathf.PI * 0.5f; // 90 degrees
float x = spiralCenter.x + currentRadius * Mathf.Cos(angle);
float z = spiralCenter.z + currentRadius * Mathf.Sin(angle);
front.position = new Vector3(x, y, z);
}
// Back - spiral movement (270 degrees)
if (back != null)
{
float angle = spiralAngle + Mathf.PI * 1.5f; // 270 degrees
float x = spiralCenter.x + currentRadius * Mathf.Cos(angle);
float z = spiralCenter.z + currentRadius * Mathf.Sin(angle);
back.position = new Vector3(x, y, z);
}
}
}
}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7caf26f1416398b47934aabb6eed3499
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,21 @@
fileFormatVersion: 2
guid: f0f8923e9f2a2474f93d9f48f205a6fd
IHVImageFormatImporter:
externalObjects: {}
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
isReadable: 0
sRGBTexture: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
ignoreMipmapLimit: 0
mipmapLimitGroupName:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,21 @@
fileFormatVersion: 2
guid: 74b37da5d97eb3f4ab587105bb455219
IHVImageFormatImporter:
externalObjects: {}
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
isReadable: 0
sRGBTexture: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
ignoreMipmapLimit: 0
mipmapLimitGroupName:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1d775d27b1548f74182ec88d9d192ceb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,21 @@
fileFormatVersion: 2
guid: 9f067978eb2cfff4da8615a060156838
IHVImageFormatImporter:
externalObjects: {}
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
isReadable: 0
sRGBTexture: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
ignoreMipmapLimit: 0
mipmapLimitGroupName:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2bf40ee649beaad40a2e786733fac16f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 5ba32f6c642a37d479d1e928fb3d58c3
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9eaec1228667693448c1752ecaebac65
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6adb695057ad951409512c3ae23fad55
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 89060f898a6828c45b561b58b8b30edc
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c7069b1915aaf37408bb668344e6b700
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3f8220f959ce0d14b881e63f9d628582
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3ea5e421923ddee4691c3785527398a7
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 27efa9095a9bdd049b5f8e9ad441583c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d969ceef8a707ac4fad67263b6c214fc
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 453f07555743bb1418de08cbd40cd159
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f296e7e291c2b6448b0ba1ce31bb3335
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f342da9c42df59741b687773687177b8
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 561c25709d0290242a2f754075a98c07
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 115fb9b2f809dab478abf20c65eb8525
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 581095497c6338141927488db3aad8fb
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 03cfd33d13b1a574eb91045d147be76a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4b0d5ec992b0bff47ab1eb75342876d2
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 16f995db29b6c6c4e81eb3ea9aa5734f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8973c0335581cdb4daa2f1493635e3d5
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c76d769018641e54f9e7af6f9fb456eb
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0cb508252ae59864c9a6416aeeda66ce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6650086867172505828
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: circle043
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7b6c7f98cf4896a40b84143a75fde5f9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 90
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c468249886c44bd4886c30db9b3ec641
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6650086867172505828
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: particle020
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: af2ecd1c7a543fb478a8c9a8269b4ac9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b9a3633a3a5764646bafd163cc85abdc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6650086867172505828
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: "\u65CB\u8F6C"
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1e9fd909e98c51446a93e50ca1bdc60d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 55c5f219efa8a1647a94c0bcaba007b3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a759b85ecde774f4f9c1ad6c1592c395
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6650086867172505828
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: deng4
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 96019dab272658648bb8b19a83ee59df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 8, g: 8, b: 8, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e28d880ce3956884593b968c8b9803c0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 622ab607838e7cb49a52ded9011f3613
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: smork005
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 2100000, guid: 8c7aa5d30d21969489aff438bb1aa9ba, type: 2}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _BlendMode: 0
- _Dst: 10
- _Scr: 5
m_Colors:
- _MainColor: {r: 4, g: 4, b: 4, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc4f6676208d3034796066ff22a5431c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6650086867172505828
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: smork006
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a8960dc15f626514abc40c90b9e32a98, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8c7aa5d30d21969489aff438bb1aa9ba
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: daaad989be9446a43a59e1e5e0990139
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6650086867172505828
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pattern0192
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 9a9f664f66d981a49b6d2b270fda3b73, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 270
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a3e9d7417c2ea5d4ba3e3c4cd09f6d30
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 773783c84b9d2714d92507e4ac44fad2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6650086867172505828
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: "\u5149\u73AF"
m_Shader: {fileID: 4800000, guid: 0a016a83287664641b867743f19faf14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVETEXUVS_NORMAL
- _DISTORTTEXUVS_NORMAL
- _MAINTEXUVS_NORMAL
- _MASKTEXUVS_NORMAL
m_InvalidKeywords:
- _DISSOLVETEXAR_ON
- _DISTORTTEXAR_ON
- _MASKTEXAR_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 25b8616e9e5578b46b9e4b1a1a1c4350, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 0
- _CustomDissolve: 0
- _CustomMainTex: 0
- _Cutoff: 0.5
- _DepthFade: 1
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveFactor: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexClampU: 0
- _DissolveTexClampV: 0
- _DissolveTexRotate: 0
- _DissolveTexUSpeed: 0
- _DissolveTexUVS: 0
- _DissolveTexVSpeed: 0
- _DissolveWide: 0.05
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortMainTex: 0
- _DistortMaskTex: 0
- _DistortTexAR: 1
- _DistortTexClampU: 0
- _DistortTexClampV: 0
- _DistortTexRotate: 0
- _DistortTexUSpeed: 0
- _DistortTexUVS: 0
- _DistortTexVSpeed: 0
- _Dst: 10
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolveTex: 0
- _FDistortTex: 0
- _FFnl: 0
- _FMaskTex: 0
- _FnlPower: 1
- _FnlScale: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _MainAlpha: 1
- _MainTexAR: 0
- _MainTexClampU: 0
- _MainTexClampV: 0
- _MainTexRotate: 0
- _MainTexUSpeed: 0
- _MainTexUVS: 0
- _MainTexVSpeed: 0
- _MaskTexAR: 1
- _MaskTexClampU: 0
- _MaskTexClampV: 0
- _MaskTexRotate: 0
- _MaskTexUSpeed: 0
- _MaskTexUVS: 0
- _MaskTexVSpeed: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _Scr: 5
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ba347fe37a7e1ad4587e2dd4b506725a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More