This commit is contained in:
VuNgocHaiC7
2026-01-09 18:12:10 +07:00
21 changed files with 757 additions and 116 deletions
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@@ -17,6 +17,9 @@ namespace BrewMonster.Scripts
protected bool m_fForceDown;
Vector3 g_vOrigin = Vector3.zero;
const float EC_NACCE_WATER = -5.0f;
public static class FlyFallStage
{
public const int enumStageNone = 0,
@@ -130,13 +133,13 @@ namespace BrewMonster.Scripts
else
FreeFall_Air(fDeltaTime);
}
//else // m_pHost.m_iMoveEnv == CECPlayer::MOVEENV_WATER
//{
// if (m_iFallType == Fall_type.TYPE_FLYFALL)
// Fall_Water(fDeltaTime);
// else
// FreeFall_Water(fDeltaTime);
//}
else // m_pHost.m_iMoveEnv == CECPlayer::MOVEENV_WATER
{
if (m_iFallType == Fall_type.TYPE_FLYFALL)
Fall_Water(fDeltaTime);
else
FreeFall_Water(fDeltaTime);
}
}
return true;
@@ -303,6 +306,11 @@ namespace BrewMonster.Scripts
return true;
}
private float A3d_Magnitude(A3DVECTOR3 v)
{
return Mathf.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
}
// Finish
public void Finish()
{
@@ -313,5 +321,177 @@ namespace BrewMonster.Scripts
//if (m_iFallType == Fall_type.TYPE_FLYFALL)
// m_pHost.ShowWing(false);
}
// Free fall in water
bool Fall_Water(float fDeltaTime)
{
A3DVECTOR3 vCurPos = m_pHost.GetPos();
A3DVECTOR3 vCurVel = m_pHost.m_vVelocity;
float fGndHei = m_pHost.m_GndInfo.fGndHei;
if (!m_bEnterWater)
{
m_bEnterWater = true;
vCurVel = m_pHost.m_CDRInfo.vAbsVelocity;
float fWaterHei = m_pHost.m_GndInfo.fWaterHei;
if (fWaterHei - fGndHei > 1.5f)
m_nCurStage = FlyFallStage.enumStageDeepWater;
else
m_nCurStage = FlyFallStage.enumStageShallowWater;
}
float fSpeed1 = vCurVel.Normalize();
float na = -fSpeed1 * 0.7f + EC_NACCE_WATER * 4.0f;
float fSpeed2 = fSpeed1 + na * fDeltaTime;
if (fSpeed2 * fSpeed1 < 0.0f)
fSpeed2 = 0.0f;
if (m_fForceDown)
{
// Note: When speed=0 we should check whether a special case: EstimateMoveEnv find
// we are in water but we stop at a underwater position which is very close
// to water surface.
// if (vCurPos.y < m_pHost.m_GndInfo.fWaterHei &&
// m_pHost.m_GndInfo.fWaterHei - m_pHost.m_GndInfo.fGndHei > m_pHost.m_MoveConst.fShoreDepth &&
if (m_pHost.CheckWaterMoveEnv(vCurPos, m_pHost.m_GndInfo.fWaterHei, m_pHost.m_GndInfo.fGndHei) &&
m_pHost.m_GndInfo.fWaterHei - vCurPos.y < m_pHost.m_MoveConst.fShoreDepth)
{
vCurPos = m_pHost.m_MoveCtrl.GroundMove(m_vDirH, m_fSpeedH, fDeltaTime, -5.0f);
m_pHost.SetPos(EC_Utility.ToVector3(vCurPos));
if (m_pHost.m_MoveCtrl.MoveBlocked() >= 3)
{
// Fall on ground
Finish();
m_pHost.m_MoveCtrl.SendStopMoveCmd(EC_Utility.ToVector3(vCurPos), m_pHost.m_vVelocity.Magnitude(), (int)GPMoveMode.GP_MOVE_WATER | m_iFallMode);
m_pHost.m_vVelocity.Clear();
}
return true;
}
}
if (Math.Abs(fSpeed2 - 0f) > float.Epsilon)
{
A3DVECTOR3 vOldPos = vCurPos;
vCurPos = m_pHost.m_MoveCtrl.AirWaterMove(vCurVel, fSpeed2, fDeltaTime, false, false);
vCurVel *= fSpeed2;
if (m_nCurStage == FlyFallStage.enumStageShallowWater)
{
if (vCurPos.y - fGndHei < 1.0f)
{
//if (m_pHost.UsingWing())
if (m_pHost.GetWingType() == enumWingType.WINGTYPE_WING)
m_pHost.PlayAction((int)PLAYER_ACTION_TYPE.ACT_LANDON, false);
else
m_pHost.PlayAction((int)PLAYER_ACTION_TYPE.ACT_LANDON_SWORD, false);
m_nCurStage = FlyFallStage.enumStageLandOn;
}
}
else if (m_nCurStage == FlyFallStage.enumStageDeepWater)
{
if (vCurVel.y > -9.0f)
m_pHost.PlayAction((int)PLAYER_ACTION_TYPE.ACT_HANGINWATER, false);
}
if (m_pHost.m_MoveCtrl.MoveBlocked() >= 3 ||
vCurPos.y - m_pHost.m_MoveConst.fMinWaterHei <= fGndHei)
{
// Fall on ground
Finish();
m_pHost.m_MoveCtrl.SendStopMoveCmd(EC_Utility.ToVector3(vCurPos), m_pHost.m_vVelocity.Magnitude(), (int)GPMoveMode.GP_MOVE_WATER | m_iFallMode);
m_pHost.SetPos(EC_Utility.ToVector3(vCurPos));
m_pHost.m_vVelocity.Clear();
}
else
{
m_pHost.m_MoveCtrl.SendMoveCmd(vCurPos, 2, EC_Utility.ToA3DVECTOR3(g_vOrigin), vCurVel, (int)GPMoveMode.GP_MOVE_WATER | m_iFallMode);
m_pHost.SetPos(EC_Utility.ToVector3(vCurPos));
m_pHost.m_vVelocity = vCurVel;
}
// If moving too small
if (A3d_Magnitude(vCurPos - vOldPos) < 0.001f)
m_fForceDown = true;
}
else
{
Finish();
m_pHost.m_MoveCtrl.SendStopMoveCmd(EC_Utility.ToVector3(vCurPos), fSpeed1, (int)GPMoveMode.GP_MOVE_WATER | m_iFallMode);
m_pHost.SetPos(EC_Utility.ToVector3(vCurPos));
m_pHost.m_vVelocity.Clear();
}
return true;
}
// Free fall in water
bool FreeFall_Water(float fDeltaTime)
{
A3DVECTOR3 vCurPos = m_pHost.GetPos();
A3DVECTOR3 vCurVel = m_pHost.m_vVelocity;
float fGndHei = m_pHost.m_GndInfo.fGndHei;
if (!m_bEnterWater)
{
m_bEnterWater = true;
vCurVel = m_pHost.m_CDRInfo.vAbsVelocity;
float fWaterHei = m_pHost.m_GndInfo.fWaterHei;
if (fWaterHei - fGndHei > 1.5f)
m_nCurStage = FlyFallStage.enumStageDeepWater;
else
m_nCurStage = FlyFallStage.enumStageShallowWater;
}
float fSpeed1 = vCurVel.Normalize();
float na = EC_NACCE_WATER * 4.0f;
float fSpeed2 = fSpeed1 + na * fDeltaTime;
if (fSpeed2 * fSpeed1 < 0.0f)
fSpeed2 = 0.0f;
if (Math.Abs(fSpeed2 - 0f) > float.Epsilon)
{
vCurPos = m_pHost.m_MoveCtrl.AirWaterMove(vCurVel, fSpeed2, fDeltaTime, false, false);
vCurVel *= fSpeed2;
if (m_pHost.m_MoveCtrl.MoveBlocked() >= 3 ||
vCurPos.y - m_pHost.m_MoveConst.fMinWaterHei <= fGndHei)
{
// Fall on ground
Finish();
m_pHost.m_MoveCtrl.SendStopMoveCmd(EC_Utility.ToVector3(vCurPos), m_pHost.m_vVelocity.Magnitude(), (int)GPMoveMode.GP_MOVE_WATER | m_iFallMode);
m_pHost.SetPos(EC_Utility.ToVector3(vCurPos));
m_pHost.m_vVelocity.Clear();
}
else
{
m_pHost.m_MoveCtrl.SendMoveCmd(vCurPos, 2, EC_Utility.ToA3DVECTOR3(g_vOrigin), vCurVel, (int)GPMoveMode.GP_MOVE_WATER | m_iFallMode);
m_pHost.SetPos(EC_Utility.ToVector3(vCurPos));
m_pHost.m_vVelocity = vCurVel;
if (m_nCurStage == FlyFallStage.enumStageDeepWater)
m_pHost.PlayAction((int)PLAYER_ACTION_TYPE.ACT_HANGINWATER, false);
else
m_pHost.PlayAction((int)PLAYER_ACTION_TYPE.ACT_JUMP_LOOP, false);
}
}
else
{
Finish();
m_pHost.m_MoveCtrl.SendStopMoveCmd(EC_Utility.ToVector3(vCurPos), fSpeed1, (int)GPMoveMode.GP_MOVE_WATER | m_iFallMode);
m_pHost.SetPos(EC_Utility.ToVector3(vCurPos));
m_pHost.m_vVelocity.Clear();
}
return true;
}
}
}
@@ -1091,6 +1091,11 @@ namespace BrewMonster.Scripts
// vUp = a3d_RotatePosAroundAxis(vUp, vPushDir, m_fPushPitch);
//m_pHost.StartModelMove(vPushDir, vUp, 0);
if (vPushDir != Vector3.zero)
{
m_pHost.SetRotationHPWithTime(vPushDir, 0.1f);
}
}
// if (bPush)
@@ -1124,6 +1129,7 @@ namespace BrewMonster.Scripts
// A3DVECTOR3 vVel = vPushDir * fSpeed2;
Vector3 vVel = vVelDir * fSpeed2;
vCurPos = m_pHost.m_MoveCtrl.AirWaterMove(EC_Utility.ToA3DVECTOR3(vVel), fDeltaTime, bInAir);
Debug.DrawLine(EC_Utility.ToVector3(m_pHost.GetPos()), EC_Utility.ToVector3(vCurPos), Color.red, 0.5f);
if (m_pHost.m_MoveCtrl.MoveBlocked() >= 3)
{
Finish();
@@ -5,12 +5,15 @@ using CSNetwork.GPDataType;
using PerfectWorld.Scripts;
using CSNetwork;
using UnityEngine;
using static BrewMonster.Scripts.CECHPWork;
namespace BrewMonster
{
public partial class CECHostPlayer
{
float _JumpTime = -1;
public float _JumpTime = -1;
public bool isPressMoveUp = false;
public bool isPressMoveDown = false;
public void OnKeyDown()
{
@@ -18,10 +21,18 @@ namespace BrewMonster
{
OnMsgLBtnClick();
}
#if UNITY_EDITOR
if (Input.GetKeyDown(KeyCode.Space))
{
isPressMoveUp = true;
OnMsgHstPushMove();
OnClickBtnJump();
}
if (Input.GetKeyUp(KeyCode.Space))
{
isPressMoveUp = false;
}
#endif
if (Input.GetKeyDown(KeyCode.Escape))
{
OnClickBtnEscape();
@@ -119,7 +130,6 @@ namespace BrewMonster
// Check for NPC with pate text (hover text) first
// Note: This would require GetMouseOnPateTextNPC implementation
// For now, we'll proceed with raycast
if (Physics.RaycastNonAlloc(ray, hits) > 0)
{
// Check if hit terrain, building, or forest (no CECObject component)
@@ -513,6 +523,88 @@ namespace BrewMonster
return true;
}
private void OnClickJoystick(JoystickPressEvent joystickPressEvent)
{
OnMsgHstPushMove();
}
public void OnMsgHstPushMove()
{
//_playerStateMachine.ChangeState(_moveState);
/* if (m_pWorkMan.IsSitting())
{
g_pGame.GetGameSession().c2s_CmdStandUp();
return;
}*/
m_dwMoveRelDir = 0;
if (!CanDo(ActionCanDo.CANDO_MOVETO)) return;
if (joystick.Vertical > 0)
{
if (joystick.Horizontal > 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_FORWARD | MOVE_DIR.MD_RIGHT);
}
else if (joystick.Horizontal < 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_FORWARD | MOVE_DIR.MD_LEFT);
}
else
{
m_dwMoveRelDir |= (uint)MOVE_DIR.MD_FORWARD;
}
}
else if (joystick.Vertical < 0)
{
if (joystick.Horizontal > 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_BACK | MOVE_DIR.MD_RIGHT);
}
else if (joystick.Horizontal < 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_BACK | MOVE_DIR.MD_LEFT);
}
else
{
m_dwMoveRelDir |= (uint)MOVE_DIR.MD_BACK;
}
}
else
{
if (joystick.Horizontal > 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_RIGHT);
}
else if (joystick.Horizontal < 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_LEFT);
}
}
if (isPressMoveUp)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_ABSUP);
}
if (isPressMoveDown)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_ABSDOWN);
}
bool bPushMove = true;
if (isPressMoveUp || isPressMoveDown)
{
if (m_iMoveEnv != (int)MoveEnvironment.MOVEENV_AIR && m_iMoveEnv != (int)MoveEnvironment.MOVEENV_WATER)
bPushMove = false;
}
if (bPushMove && !IsAboutToDie() && CanDo(ActionCanDo.CANDO_MOVETO))
{
if (m_pWorkMan.CanStartWork(Host_work_ID.WORK_MOVETOPOS))
{
CECHPWorkMove pNewWork = (CECHPWorkMove)m_pWorkMan.CreateWork(Host_work_ID.WORK_MOVETOPOS);
pNewWork.SetDestination(CECHPWorkMove.DestTypes.DEST_PUSH, g_vOrigin);
m_pWorkMan.StartWork_p1(pNewWork);
}
}
}
public void OnClickBtnEscape()
{
// if( bInAutoMode ) break;
@@ -88,6 +88,7 @@ namespace BrewMonster
// 需要是可能 || Need is possible
protected bool m_bHangerOn = false;
protected int m_iCurAction;
bool m_bAboutToDie = false;
public MOVECONST m_MoveConst; // Const used when moving control
public Move_Mode m_MoveMode;
@@ -1602,6 +1603,10 @@ namespace BrewMonster
return bRet;
}
public bool IsAboutToDie() { return m_bAboutToDie; }
public void SetAboutToDie(bool bFlag) { m_bAboutToDie = bFlag; }
}
public struct PlayActionEvent
+3 -3
View File
@@ -176,7 +176,7 @@ namespace BrewMonster
h0 = fHitsWater[0].point.y;
}
float h1 = 0f;
countHits0 = Physics.RaycastNonAlloc((vWatStart + vDelta), Vector3.down, fHitsWater, 1000f, 1 << 8);
countHits0 = Physics.RaycastNonAlloc((vWatStart + vDelta) + Vector3.up * 500f, Vector3.down, fHitsWater, 1000f, 1 << 8);
if(countHits0 > 0)
{
h1 = fHitsWater[0].point.y;
@@ -818,7 +818,7 @@ namespace BrewMonster
trcInfo.dwCheckFlag = CDR_EVN.CDR_TERRAIN | CDR_EVN.CDR_BRUSH | CDR_EVN.CDR_WATER;
trcInfo.vExt = vExt;
while (nTry < 1)
while (nTry < 4)
{
if (vDelta.SquaredMagnitude() < DIST_EPSILON)
{
@@ -850,7 +850,7 @@ namespace BrewMonster
{//rescue from solid
//@note : it may cause some problems. By Kuiwu[11/10/2005]
float fHWater = 0f;
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vStart) + Vector3.up * 900f, Vector3.down, fHitsWater, 1000f, 1 << 8);
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vStart) + Vector3.up * 500f, Vector3.down, fHitsWater, 1000f, 1 << 8);
if(countHits0 > 0)
{
fHWater = fHitsWater[0].point.y;
+20 -3
View File
@@ -1,12 +1,14 @@
using BrewMonster.Network;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace BrewMonster.UI
{
public class JumpBtn : MonoBehaviour
public class JumpBtn : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{
Button jumpBtn;
CECHostPlayer pHost => EC_Game.GetGameRun()?.GetHostPlayer();
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
@@ -20,9 +22,24 @@ namespace BrewMonster.UI
private void OnClickBtnJump()
{
if(EC_Game.GetGameRun()?.GetHostPlayer() != null)
}
public void OnPointerDown(PointerEventData eventData)
{
if (pHost != null)
{
EC_Game.GetGameRun()?.GetHostPlayer().OnClickBtnJump();
pHost.isPressMoveUp = true;
pHost.OnMsgHstPushMove();
pHost.OnClickBtnJump();
}
}
public void OnPointerUp(PointerEventData eventData)
{
if (pHost != null)
{
pHost.isPressMoveUp = false;
}
}
}
+12 -2
View File
@@ -15,6 +15,7 @@ namespace BrewMonster.Scripts.World
uint m_dwBornStamp = 0;
CECAssureMove m_pAssureMove; // object used to assure move
int m_idInst = 161; // id of instance
RaycastHit[] fHitsWater = new RaycastHit[5];
public uint GetBornStamp() { return m_dwBornStamp++; }
@@ -39,8 +40,17 @@ namespace BrewMonster.Scripts.World
public float GetWaterHeight(A3DVECTOR3 vPos)
{
// TODO: Hook into the actual water system once it is available.
A3DVECTOR3 dummy = default;
return GetTerrainHeight(vPos, ref dummy);
//A3DVECTOR3 dummy = default;
//return GetTerrainHeight(vPos, ref dummy);
//Get Height Water in Unity
float h0 = 0f;
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vPos) + Vector3.up * 500f, Vector3.down, fHitsWater, 1000f, 1 << 8);
if (countHits0 > 0)
{
h0 = fHitsWater[0].point.y;
}
return h0;
}
public CECObject GetObject(int idObject, int iAliveFlag)
+2 -2
View File
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:8d000c591a07dbcc738de27f875dae17a1efdb95215b343f09f55ae37bf13ee0
size 200785881
oid sha256:2e061f4870d980f3ea929a34fa1dc95ea640cd5d8071ed5638bcdd9a7ac5461c
size 200797970
+142 -87
View File
@@ -16,6 +16,7 @@ using ModelRenderer.Scripts.GameData;
using PerfectWorld.Scripts;
using PerfectWorld.Scripts.Managers;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
@@ -2242,14 +2243,14 @@ namespace BrewMonster
public void OnMsgHstCorrectPos(in ECMSG Msg)
{
//Debug.LogError("HoangDev : OnMsgHstCorrectPos");
Debug.LogError("HoangDev : OnMsgHstCorrectPos");
byte[] buf = (byte[])Msg.dwParam1; // chỗ bạn lưu pDataBuf
GCHandle handle = GCHandle.Alloc(buf, GCHandleType.Pinned);
cmd_host_correct_pos pCmd = (cmd_host_correct_pos)Marshal.PtrToStructure(
handle.AddrOfPinnedObject(), typeof(cmd_host_correct_pos));
handle.Free();
//cmd_host_correct_pos pCmd = GPDataTypeHelper.FromBytes<cmd_host_correct_pos>((byte[])Msg.dwParam1);
//Debug.LogError("HoangDev :pCmd.pos " + pCmd.pos);
Debug.LogError("HoangDev :pCmd.pos " + pCmd.pos);
SetPos(pCmd.pos);
m_vVelocity.Clear();
m_CDRInfo.vAbsVelocity.Clear();
@@ -2471,7 +2472,7 @@ namespace BrewMonster
m_dwResFlags = (uint)PlayerResourcesReadyFlag.RESFG_ALL;
joystick = FindAnyObjectByType<Joystick>();
EventBus.Subscribe<JoystickRealeaseEvent>(JoystickRelease);
EventBus.Subscribe<JoystickPressEvent>(OnMsgHstPushMove);
EventBus.Subscribe<JoystickPressEvent>(OnClickJoystick);
if (TryGetComponent<PlayerVisual>(out var visual))
{
visual.InitPlayerEventDoneHandler();
@@ -2562,79 +2563,10 @@ namespace BrewMonster
// TODO: Move this to right flow later , it's just for test now
}
private void OnMsgHstPushMove(JoystickPressEvent joystickPressEvent)
{
//_playerStateMachine.ChangeState(_moveState);
/* if (m_pWorkMan.IsSitting())
{
g_pGame.GetGameSession().c2s_CmdStandUp();
return;
}*/
m_dwMoveRelDir = 0;
if (!CanDo(ActionCanDo.CANDO_MOVETO)) return;
if(joystick.Vertical > 0)
{
if(joystick.Horizontal > 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_FORWARD | MOVE_DIR.MD_RIGHT);
}
else if(joystick.Horizontal < 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_FORWARD | MOVE_DIR.MD_LEFT);
}
else
{
m_dwMoveRelDir |= (uint)MOVE_DIR.MD_FORWARD;
}
}
else if (joystick.Vertical < 0)
{
if (joystick.Horizontal > 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_BACK | MOVE_DIR.MD_RIGHT);
}
else if (joystick.Horizontal < 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_BACK | MOVE_DIR.MD_LEFT);
}
else
{
m_dwMoveRelDir |= (uint)MOVE_DIR.MD_BACK;
}
}
else
{
if (joystick.Horizontal > 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_RIGHT);
}
else if (joystick.Horizontal < 0)
{
m_dwMoveRelDir |= (uint)(MOVE_DIR.MD_LEFT);
}
}
bool bPushMove = true;
/* if (Msg.dwParam1 == 8 || Msg.dwParam1 == 9)
{
if (m_iMoveEnv != (int)MoveEnvironment.MOVEENV_AIR && m_iMoveEnv != (int)MoveEnvironment.MOVEENV_WATER)
bPushMove = false;
}*/
if (bPushMove /*&& !IsAboutToDie()*/ && CanDo(ActionCanDo.CANDO_MOVETO))
{
if (m_pWorkMan.CanStartWork(Host_work_ID.WORK_MOVETOPOS))
{
CECHPWorkMove pNewWork = (CECHPWorkMove)m_pWorkMan.CreateWork(Host_work_ID.WORK_MOVETOPOS);
pNewWork.SetDestination(CECHPWorkMove.DestTypes.DEST_PUSH, g_vOrigin);
m_pWorkMan.StartWork_p1(pNewWork);
}
}
}
private void OnDestroy()
{
EventBus.Unsubscribe<JoystickRealeaseEvent>(JoystickRelease);
EventBus.Unsubscribe<JoystickPressEvent>(OnMsgHstPushMove);
EventBus.Unsubscribe<JoystickPressEvent>(OnClickJoystick);
}
//TODO: Remove this function. Since it has been deprecated.
@@ -4523,6 +4455,14 @@ namespace BrewMonster
vPushDir = Vector3.zero;
if (joystick.Horizontal == 0 && joystick.Vertical == 0)
{
if (isPressMoveUp)
{
vPushDir = Vector3.up;
}
else if (isPressMoveDown)
{
vPushDir = Vector3.down;
}
return false;
}
@@ -4531,10 +4471,22 @@ namespace BrewMonster
}
else if (m_iMoveEnv == Move_environment.MOVEENV_WATER)
{
vPushDir.x = joystick.Horizontal;
vPushDir.y = (transform.position - mainCam.transform.position).normalized.y;
vPushDir.z = joystick.Vertical;
vPushDir.Normalize();
float angle = Vector2.Angle(new Vector2(joystick.Horizontal, joystick.Vertical), Vector2.up);
angle *= joystick.Horizontal < 0 ? 1 : -1;
Vector2 v2Cam = new Vector2(mainCam.transform.forward.x, mainCam.transform.forward.z);
v2Cam = Quaternion.Euler(0, 0, angle) * v2Cam;
v2Cam.Normalize();
vPushDir.x = v2Cam.x;
vPushDir.y = ((transform.position + Vector3.up * m_CDRInfo.vExtent.y) - mainCam.transform.position).normalized.y;
if (isPressMoveUp)
{
vPushDir.y = Math.Abs(vPushDir.y) * Time.deltaTime;
}
else if (isPressMoveDown)
{
vPushDir.y = -Math.Abs(vPushDir.y) * Time.deltaTime;
}
vPushDir.z = v2Cam.y;
}
else
{
@@ -4554,12 +4506,28 @@ namespace BrewMonster
// Is under water
bool CanTakeOffWater()
{
return true;
// TO DO: fix later
//A3DVECTOR3 vPos = GetPos();
//if (vPos.y < EC_Game.GetGameRun().GetWorld().GetWaterHeight(vPos) - m_MoveConst.fShoreDepth)
// return false;
//else
// return true;
A3DVECTOR3 vPos = GetPos();
float h0 = 0f;
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vPos) + Vector3.up * 500f, Vector3.down, hits, 1000f, 1 << 8);
if (countHits0 > 0)
{
h0 = hits[0].point.y;
}
if(vPos.y < h0 - m_MoveConst.fShoreDepth)
{
return false;
}
else
{
return true;
}
}
bool IsUsingItem()
@@ -4583,6 +4551,27 @@ namespace BrewMonster
transform.rotation = Quaternion.LookRotation(dir);
}
public void SetRotationHPWithTime(Vector3 dir, float time)
{
StartCoroutine(RotateToDir(transform, dir, time));
}
IEnumerator RotateToDir(Transform target, Vector3 dir, float duration)
{
Quaternion startRot = target.rotation;
Quaternion endRot = Quaternion.LookRotation(dir);
float t = 0f;
while (t < duration)
{
t += Time.deltaTime;
target.rotation = Quaternion.Slerp(startRot, endRot, t / duration);
yield return null;
}
target.rotation = endRot;
}
void SetJumpInWater(bool b)
{
m_bJumpInWater = b;
@@ -5328,7 +5317,7 @@ namespace BrewMonster
}
// Is under water
bool IsUnderWater()
public bool IsUnderWater()
{
return m_iMoveEnv == Move_environment.MOVEENV_WATER ? true : false;
}
@@ -5418,7 +5407,7 @@ namespace BrewMonster
VertRayTrace(EC_Utility.ToVector3(vTestPos), ref vGndPos, ref m_GndInfo.vGndNormal, 1000f);
m_GndInfo.fGndHei = vGndPos.y;
if(Physics.RaycastNonAlloc(EC_Utility.ToVector3(vTestPos), Vector3.down, hits, 1000f, 1<<8) > 0)
if (Physics.RaycastNonAlloc(EC_Utility.ToVector3(vTestPos) + Vector3.up * 500f, Vector3.down, hits, 1000f, 1 << 8) > 0)
{
m_GndInfo.fWaterHei = hits[0].point.y;
}
@@ -5520,13 +5509,13 @@ namespace BrewMonster
LayerMask layerMaskTerrain = 1 << 6;
LayerMask layerMaskBush = 1 << 7;
if (Physics.RaycastNonAlloc(vPos, (vPos + Vector3.down), hits, layerMaskTerrain) > 0)
if (Physics.RaycastNonAlloc(vPos, (Vector3.down), hits, layerMaskTerrain) > 0)
{
vTerrainPos = hits[0].point;
vTerrainNormal = hits[0].normal;
}
if (Physics.RaycastNonAlloc(vPos, (vPos + Vector3.down), hits, DeltaY, layerMaskTerrain) > 0)
if (Physics.RaycastNonAlloc(vPos, (Vector3.down), hits, DeltaY, layerMaskBush) > 0)
{
if (vBuildingPos.y > vTerrainPos.y)
{
@@ -5554,19 +5543,85 @@ namespace BrewMonster
vHitPos.y -= DeltaY;
LayerMask layerMask = 1 << 6 | 1 << 7;
if (Physics.BoxCastNonAlloc(vCenter, vExt, (vCenter + Vector3.down).normalized,
hits, transform.rotation, DeltaY, layerMask) == 0)
hits = new RaycastHit[5];
int count = Physics.BoxCastNonAlloc(vCenter, vExt, (Vector3.down).normalized,
hits, transform.rotation, DeltaY, layerMask);
if (count == 0)
{
vHitPos = vCenter;
vHitNormal = EC_Utility.ToA3DVECTOR3(Vector3.up);
}
else
{
vHitPos = hits[0].point;
vHitNormal = EC_Utility.ToA3DVECTOR3(hits[0].normal);
{
if (Math.Abs(hits[0].distance - 0f) <= float.Epsilon)
{
count = Physics.BoxCastNonAlloc(vCenter, new Vector3(vExt.x, 0.05f, vExt.z), (Vector3.down).normalized,
hits, transform.rotation, DeltaY, layerMask);
if(count == 0)
{
vHitPos = vCenter;
vHitNormal = EC_Utility.ToA3DVECTOR3(Vector3.up);
}
else
{
vHitPos = hits[0].point;
vHitPos.y += vExt.y;
vHitNormal = EC_Utility.ToA3DVECTOR3(hits[0].normal);
}
}
}
}
void DebugBoxCast(Vector3 center, Vector3 halfExtents, Vector3 direction,
Quaternion orientation, float distance, Color color)
{
Vector3 end = center + direction.normalized * distance;
// Vẽ box ở vị trí bắt đầu
DebugDrawBox(center, halfExtents, orientation, color);
// Vẽ box ở vị trí kết thúc
DebugDrawBox(end, halfExtents, orientation, color);
// Vẽ đường nối giữa 2 box
Debug.DrawLine(center, end, color);
}
// Vẽ 1 box từ center + halfExtents + rotation
void DebugDrawBox(Vector3 center, Vector3 halfExtents, Quaternion orientation, Color color)
{
var matrix = Matrix4x4.TRS(center, orientation, Vector3.one);
Vector3[] points = {
matrix.MultiplyPoint3x4(new Vector3(-halfExtents.x, -halfExtents.y, -halfExtents.z)),
matrix.MultiplyPoint3x4(new Vector3( halfExtents.x, -halfExtents.y, -halfExtents.z)),
matrix.MultiplyPoint3x4(new Vector3( halfExtents.x, -halfExtents.y, halfExtents.z)),
matrix.MultiplyPoint3x4(new Vector3(-halfExtents.x, -halfExtents.y, halfExtents.z)),
matrix.MultiplyPoint3x4(new Vector3(-halfExtents.x, halfExtents.y, -halfExtents.z)),
matrix.MultiplyPoint3x4(new Vector3( halfExtents.x, halfExtents.y, -halfExtents.z)),
matrix.MultiplyPoint3x4(new Vector3( halfExtents.x, halfExtents.y, halfExtents.z)),
matrix.MultiplyPoint3x4(new Vector3(-halfExtents.x, halfExtents.y, halfExtents.z))
};
// đáy
Debug.DrawLine(points[0], points[1], color);
Debug.DrawLine(points[1], points[2], color);
Debug.DrawLine(points[2], points[3], color);
Debug.DrawLine(points[3], points[0], color);
// đỉnh
Debug.DrawLine(points[4], points[5], color);
Debug.DrawLine(points[5], points[6], color);
Debug.DrawLine(points[6], points[7], color);
Debug.DrawLine(points[7], points[4], color);
// cạnh
Debug.DrawLine(points[0], points[4], color);
Debug.DrawLine(points[1], points[5], color);
Debug.DrawLine(points[2], points[6], color);
Debug.DrawLine(points[3], points[7], color);
}
void OnMsgHstExtProp(ECMSG Msg)
{
cmd_own_ext_prop pCmd = GPDataTypeHelper.FromBytes<cmd_own_ext_prop>((byte[])Msg.dwParam1);