Reapply "Merge pull request 'Update Prefabs Inventory UI, add drag-and-drop equipment functionality.' (#77) from feature/color-text into develop"
This reverts commit 2d6a15eb40.
This commit is contained in:
@@ -1,16 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using CSNetwork.GPDataType;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster;
|
||||
using BrewMonster.Common;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using CSNetwork.GPDataType;
|
||||
using ModelRenderer.Scripts.GameData;
|
||||
using PerfectWorld.Scripts.Managers;
|
||||
using BrewMonster.Scripts;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
@@ -23,7 +24,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
|
||||
[Header("Detail Panel (assign in Inspector)")]
|
||||
[SerializeField] private GameObject detailPanelRoot;
|
||||
[SerializeField] private Vector2 detailPanelOffset = new Vector2(20f, 0f);
|
||||
[SerializeField] private Vector2 detailPanelOffset = new Vector2(20f, 0f);
|
||||
[SerializeField] private bool hideDetailOnStart = true;
|
||||
[SerializeField] private TextOutlet nameText;
|
||||
[SerializeField] private TextOutlet descriptionText;
|
||||
@@ -35,35 +36,41 @@ namespace BrewMonster.Scripts.Managers
|
||||
[SerializeField] private bool autoRefresh = true;
|
||||
[SerializeField] private float refreshInterval = 1.0f;
|
||||
[SerializeField] private bool showEquipmentDetails = true;
|
||||
|
||||
[Header("Money UI (assign any text fields to mirror money amount)")]
|
||||
[SerializeField] private List<UnityEngine.UI.Text> moneyTextsLegacy = new List<UnityEngine.UI.Text>();
|
||||
[SerializeField] private List<TMPro.TextMeshProUGUI> moneyTextsTMP = new List<TMPro.TextMeshProUGUI>();
|
||||
|
||||
[Header("Cash UI (assign any text fields to mirror cash amount)")]
|
||||
[SerializeField] private List<UnityEngine.UI.Text> cashTextsLegacy = new List<UnityEngine.UI.Text>();
|
||||
[SerializeField] private List<TMPro.TextMeshProUGUI> cashTextsTMP = new List<TMPro.TextMeshProUGUI>();
|
||||
|
||||
[Header("Money UI (assign any text fields to mirror money amount)")]
|
||||
[SerializeField] private List<UnityEngine.UI.Text> moneyTextsLegacy = new List<UnityEngine.UI.Text>();
|
||||
[SerializeField] private List<TMPro.TextMeshProUGUI> moneyTextsTMP = new List<TMPro.TextMeshProUGUI>();
|
||||
|
||||
[Header("Cash UI (assign any text fields to mirror cash amount)")]
|
||||
[SerializeField] private List<UnityEngine.UI.Text> cashTextsLegacy = new List<UnityEngine.UI.Text>();
|
||||
[SerializeField] private List<TMPro.TextMeshProUGUI> cashTextsTMP = new List<TMPro.TextMeshProUGUI>();
|
||||
|
||||
private float lastRefreshTime;
|
||||
|
||||
// Pending currency cache for when UI is not yet active
|
||||
private static bool s_hasPendingMoney;
|
||||
private static ulong s_pendingMoneyAmount;
|
||||
private static ulong s_pendingMoneyMaxAmount;
|
||||
private static bool s_hasPendingCash;
|
||||
private static int s_pendingCashAmount;
|
||||
// Pending currency cache for when UI is not yet active
|
||||
private static bool s_hasPendingMoney;
|
||||
private static ulong s_pendingMoneyAmount;
|
||||
private static ulong s_pendingMoneyMaxAmount;
|
||||
private static bool s_hasPendingCash;
|
||||
private static int s_pendingCashAmount;
|
||||
|
||||
// Flags to prevent log spam for extended description warnings
|
||||
// 防止扩展描述警告日志刷屏的标志
|
||||
private static bool m_HasLoggedExtDescNull = false;
|
||||
private static bool m_HasLoggedExtDescNotInit = false;
|
||||
private static bool m_HasLoggedExtDescError = false;
|
||||
// Flags to prevent log spam for extended description warnings
|
||||
// 防止扩展描述警告日志刷屏的标志
|
||||
private static bool m_HasLoggedExtDescNull = false;
|
||||
private static bool m_HasLoggedExtDescNotInit = false;
|
||||
private static bool m_HasLoggedExtDescError = false;
|
||||
|
||||
private InventoryModel model;
|
||||
private InventoryView view;
|
||||
|
||||
|
||||
// Drag-and-drop state
|
||||
private int draggedItemSourceSlot = -1;
|
||||
private byte draggedItemSourcePackage = 0;
|
||||
[SerializeField] private Image currentDragImage;
|
||||
private bool isDragging = false;
|
||||
|
||||
// === Text Formatting Methods ===
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Format text for TextMeshPro components with rich text support
|
||||
/// </summary>
|
||||
@@ -73,7 +80,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
return EC_Utility.FormatForTextMeshPro(text);
|
||||
}
|
||||
|
||||
|
||||
// Current selected item for equip/unequip operations
|
||||
private byte currentSelectedPackage;
|
||||
private int currentSelectedSlot;
|
||||
@@ -88,6 +95,20 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
model = new InventoryModel();
|
||||
view = new InventoryView();
|
||||
|
||||
if (currentDragImage == null)
|
||||
{
|
||||
var canvas = GetComponentInParent<Canvas>();
|
||||
if (canvas == null)
|
||||
{
|
||||
canvas = FindAnyObjectByType<Canvas>();
|
||||
}
|
||||
var go = new GameObject("DragImage", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image));
|
||||
go.transform.SetParent(canvas.transform, false);
|
||||
currentDragImage = go.GetComponent<Image>();
|
||||
currentDragImage.raycastTarget = false;
|
||||
currentDragImage.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
private void Start()
|
||||
@@ -97,15 +118,15 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
ShowDetailPanel(false);
|
||||
}
|
||||
// Apply any pending currency values captured before the UI became active
|
||||
ApplyPendingCurrency();
|
||||
// Apply any pending currency values captured before the UI became active
|
||||
ApplyPendingCurrency();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
// Ensure cached values are pushed when the UI is enabled
|
||||
ApplyPendingCurrency();
|
||||
}
|
||||
private void OnEnable()
|
||||
{
|
||||
// Ensure cached values are pushed when the UI is enabled
|
||||
ApplyPendingCurrency();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
@@ -128,109 +149,109 @@ namespace BrewMonster.Scripts.Managers
|
||||
view.RenderPackage(fashionPackButtons, fshItems, PKG_FASHION, OnInventoryButtonClicked, GetDisplayTextForItem);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update all configured money text components with the current amount.
|
||||
/// Call this when GET_OWN_MONEY arrives.
|
||||
/// </summary>
|
||||
public void UpdateMoney(ulong amount, ulong maxAmount)
|
||||
{
|
||||
string text = amount.ToString();
|
||||
if (moneyTextsLegacy != null)
|
||||
{
|
||||
for (int i = 0; i < moneyTextsLegacy.Count; i++)
|
||||
{
|
||||
var t = moneyTextsLegacy[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
if (moneyTextsTMP != null)
|
||||
{
|
||||
for (int i = 0; i < moneyTextsTMP.Count; i++)
|
||||
{
|
||||
var t = moneyTextsTMP[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update all configured cash text components with the current boutique cash amount.
|
||||
/// Call this when PLAYER_CASH arrives.
|
||||
/// </summary>
|
||||
public void UpdateCash(int amount)
|
||||
{
|
||||
string text = amount.ToString();
|
||||
if (cashTextsLegacy != null)
|
||||
{
|
||||
for (int i = 0; i < cashTextsLegacy.Count; i++)
|
||||
{
|
||||
var t = cashTextsLegacy[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
if (cashTextsTMP != null)
|
||||
{
|
||||
for (int i = 0; i < cashTextsTMP.Count; i++)
|
||||
{
|
||||
var t = cashTextsTMP[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Update all configured money text components with the current amount.
|
||||
/// Call this when GET_OWN_MONEY arrives.
|
||||
/// </summary>
|
||||
public void UpdateMoney(ulong amount, ulong maxAmount)
|
||||
{
|
||||
string text = amount.ToString();
|
||||
if (moneyTextsLegacy != null)
|
||||
{
|
||||
for (int i = 0; i < moneyTextsLegacy.Count; i++)
|
||||
{
|
||||
var t = moneyTextsLegacy[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
if (moneyTextsTMP != null)
|
||||
{
|
||||
for (int i = 0; i < moneyTextsTMP.Count; i++)
|
||||
{
|
||||
var t = moneyTextsTMP[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Public static entry points to cache values when UI is unavailable
|
||||
public static void CacheMoney(ulong amount, ulong maxAmount)
|
||||
{
|
||||
s_pendingMoneyAmount = amount;
|
||||
s_pendingMoneyMaxAmount = maxAmount;
|
||||
s_hasPendingMoney = true;
|
||||
// If an instance exists (even inactive), push immediately so the value is ready
|
||||
var all = Resources.FindObjectsOfTypeAll<EC_InventoryUI>();
|
||||
if (all != null)
|
||||
{
|
||||
for (int i = 0; i < all.Length; i++)
|
||||
{
|
||||
var ui = all[i];
|
||||
if (ui != null && ui.gameObject.scene.IsValid())
|
||||
{
|
||||
ui.ApplyPendingCurrency();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Update all configured cash text components with the current boutique cash amount.
|
||||
/// Call this when PLAYER_CASH arrives.
|
||||
/// </summary>
|
||||
public void UpdateCash(int amount)
|
||||
{
|
||||
string text = amount.ToString();
|
||||
if (cashTextsLegacy != null)
|
||||
{
|
||||
for (int i = 0; i < cashTextsLegacy.Count; i++)
|
||||
{
|
||||
var t = cashTextsLegacy[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
if (cashTextsTMP != null)
|
||||
{
|
||||
for (int i = 0; i < cashTextsTMP.Count; i++)
|
||||
{
|
||||
var t = cashTextsTMP[i];
|
||||
if (t != null) t.text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CacheCash(int amount)
|
||||
{
|
||||
s_pendingCashAmount = amount;
|
||||
s_hasPendingCash = true;
|
||||
// If an instance exists (even inactive), push immediately so the value is ready
|
||||
var all = Resources.FindObjectsOfTypeAll<EC_InventoryUI>();
|
||||
if (all != null)
|
||||
{
|
||||
for (int i = 0; i < all.Length; i++)
|
||||
{
|
||||
var ui = all[i];
|
||||
if (ui != null && ui.gameObject.scene.IsValid())
|
||||
{
|
||||
ui.ApplyPendingCurrency();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Public static entry points to cache values when UI is unavailable
|
||||
public static void CacheMoney(ulong amount, ulong maxAmount)
|
||||
{
|
||||
s_pendingMoneyAmount = amount;
|
||||
s_pendingMoneyMaxAmount = maxAmount;
|
||||
s_hasPendingMoney = true;
|
||||
// If an instance exists (even inactive), push immediately so the value is ready
|
||||
var all = Resources.FindObjectsOfTypeAll<EC_InventoryUI>();
|
||||
if (all != null)
|
||||
{
|
||||
for (int i = 0; i < all.Length; i++)
|
||||
{
|
||||
var ui = all[i];
|
||||
if (ui != null && ui.gameObject.scene.IsValid())
|
||||
{
|
||||
ui.ApplyPendingCurrency();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ApplyPendingCurrency()
|
||||
{
|
||||
if (s_hasPendingMoney)
|
||||
{
|
||||
UpdateMoney(s_pendingMoneyAmount, s_pendingMoneyMaxAmount);
|
||||
}
|
||||
if (s_hasPendingCash)
|
||||
{
|
||||
UpdateCash(s_pendingCashAmount);
|
||||
}
|
||||
}
|
||||
public static void CacheCash(int amount)
|
||||
{
|
||||
s_pendingCashAmount = amount;
|
||||
s_hasPendingCash = true;
|
||||
// If an instance exists (even inactive), push immediately so the value is ready
|
||||
var all = Resources.FindObjectsOfTypeAll<EC_InventoryUI>();
|
||||
if (all != null)
|
||||
{
|
||||
for (int i = 0; i < all.Length; i++)
|
||||
{
|
||||
var ui = all[i];
|
||||
if (ui != null && ui.gameObject.scene.IsValid())
|
||||
{
|
||||
ui.ApplyPendingCurrency();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ApplyPendingCurrency()
|
||||
{
|
||||
if (s_hasPendingMoney)
|
||||
{
|
||||
UpdateMoney(s_pendingMoneyAmount, s_pendingMoneyMaxAmount);
|
||||
}
|
||||
if (s_hasPendingCash)
|
||||
{
|
||||
UpdateCash(s_pendingCashAmount);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnInventoryButtonClicked(byte package, int slot)
|
||||
{
|
||||
@@ -242,13 +263,13 @@ namespace BrewMonster.Scripts.Managers
|
||||
currentSelectedPackage = package;
|
||||
currentSelectedSlot = slot;
|
||||
currentSelectedItem = itemData;
|
||||
|
||||
|
||||
// Create equipment object if this is equipment
|
||||
currentSelectedEquipment = CreateEquipmentFromItemData(itemData);
|
||||
|
||||
// Position detail panel near the clicked item button
|
||||
PositionDetailPanelNearButton(package, slot);
|
||||
|
||||
// Position detail panel near the clicked item button
|
||||
PositionDetailPanelNearButton(package, slot);
|
||||
|
||||
FillDetailPanel(package, itemData);
|
||||
}
|
||||
else
|
||||
@@ -266,19 +287,19 @@ namespace BrewMonster.Scripts.Managers
|
||||
return null;
|
||||
|
||||
var equipment = new EC_IvtrEquip(itemData.m_tid, itemData.m_expire_date);
|
||||
|
||||
|
||||
// Set basic properties (use default values since InventoryItemData doesn't have these)
|
||||
equipment.Price = 0;
|
||||
equipment.Count = itemData.m_iCount;
|
||||
equipment.PriceScale = 1.0f;
|
||||
equipment.ScaleType = 0;
|
||||
|
||||
|
||||
// Parse item info if available (use Content field)
|
||||
if (itemData.Content != null && itemData.Content.Length > 0)
|
||||
{
|
||||
equipment.SetItemInfo(itemData.Content, itemData.Content.Length);
|
||||
}
|
||||
|
||||
|
||||
return equipment;
|
||||
}
|
||||
|
||||
@@ -418,7 +439,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
// Call RequestDropIvrtItem with slot index and amount
|
||||
UnityGameSession.RequestDropIvrtItem((byte)currentSelectedSlot, 1);
|
||||
Debug.Log($"[InventoryUI] Drop request sent for inventory item {currentSelectedItem.m_tid} from slot {currentSelectedSlot} with amount {currentSelectedItem.m_iCount}");
|
||||
|
||||
|
||||
// Refresh inventory after drop
|
||||
RefreshAll();
|
||||
}
|
||||
@@ -430,12 +451,12 @@ namespace BrewMonster.Scripts.Managers
|
||||
// Call RequestDropEquipItem with slot index
|
||||
UnityGameSession.RequestDropEquipItem((byte)currentSelectedSlot);
|
||||
Debug.Log($"[InventoryUI] Drop request sent for equipment item {currentSelectedItem.m_tid} from slot {currentSelectedSlot}");
|
||||
|
||||
|
||||
// Refresh inventory after drop
|
||||
RefreshAll();
|
||||
}
|
||||
|
||||
|
||||
|
||||
private int FindEmptyInventorySlot()
|
||||
{
|
||||
var inventoryData = model.GetInventoryData(PKG_INVENTORY);
|
||||
@@ -451,7 +472,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get item description from string table
|
||||
/// </summary>
|
||||
@@ -490,10 +511,10 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
Debug.LogWarning($"[InventoryUI] Error getting item description for ID {templateId}: {ex.Message}");
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get extended item description from string table
|
||||
/// </summary>
|
||||
@@ -532,10 +553,10 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
Debug.LogWarning($"[InventoryUI] Error getting extended item description for ID {templateId}: {ex.Message}");
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get user-friendly text for item state
|
||||
/// </summary>
|
||||
@@ -602,7 +623,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
bool hasItem = items != null && items.TryGetValue(slot, out itemData);
|
||||
button.onClick.RemoveAllListeners();
|
||||
int capturedSlot = slot;
|
||||
button.onClick.AddListener(() => onClick(package, capturedSlot));
|
||||
button.onClick.AddListener(() => onClick(package, capturedSlot));
|
||||
// Optional visual tweaks based on state/count
|
||||
var image = button.GetComponent<Image>();
|
||||
if (image != null)
|
||||
@@ -627,6 +648,24 @@ namespace BrewMonster.Scripts.Managers
|
||||
image.enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
var eventTrigger = button.GetComponent<EventTrigger>();
|
||||
if (eventTrigger == null)
|
||||
eventTrigger = button.gameObject.AddComponent<EventTrigger>();
|
||||
|
||||
eventTrigger.triggers.Clear();
|
||||
|
||||
void AddEvent(EventTriggerType type, UnityEngine.Events.UnityAction<BaseEventData> action)
|
||||
{
|
||||
var entry = new EventTrigger.Entry { eventID = type };
|
||||
entry.callback.AddListener(action);
|
||||
eventTrigger.triggers.Add(entry);
|
||||
}
|
||||
|
||||
AddEvent(EventTriggerType.BeginDrag, (data) => ((EC_InventoryUI)button.GetComponentInParent<EC_InventoryUI>()).OnBeginDrag((PointerEventData)data));
|
||||
AddEvent(EventTriggerType.Drag, (data) => ((EC_InventoryUI)button.GetComponentInParent<EC_InventoryUI>()).OnDrag((PointerEventData)data));
|
||||
AddEvent(EventTriggerType.EndDrag, (data) => ((EC_InventoryUI)button.GetComponentInParent<EC_InventoryUI>()).OnEndDrag((PointerEventData)data));
|
||||
AddEvent(EventTriggerType.Drop, (data) => ((EC_InventoryUI)button.GetComponentInParent<EC_InventoryUI>()).OnDrop((PointerEventData)data));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -649,7 +688,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
tmp.text = FormatForTextMeshPro(value ?? string.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Set text with explicit formatting preference
|
||||
/// </summary>
|
||||
@@ -657,10 +696,10 @@ namespace BrewMonster.Scripts.Managers
|
||||
/// <param name="preferTextMeshPro">Whether to prefer TextMeshPro formatting</param>
|
||||
public void SetFormatted(string value, bool preferTextMeshPro = true)
|
||||
{
|
||||
string formattedText = preferTextMeshPro ?
|
||||
FormatForTextMeshPro(value ?? string.Empty) :
|
||||
string formattedText = preferTextMeshPro ?
|
||||
FormatForTextMeshPro(value ?? string.Empty) :
|
||||
EC_Utility.FormatForLegacyText(value ?? string.Empty);
|
||||
|
||||
|
||||
if (legacy != null)
|
||||
{
|
||||
legacy.text = formattedText;
|
||||
@@ -675,7 +714,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
public void RefreshLayout(GameObject gameObject)
|
||||
{
|
||||
var parent = gameObject.GetComponent<RectTransform>();
|
||||
|
||||
|
||||
// Force Unity to rebuild layout immediately
|
||||
parent.ForceUpdateRectTransforms();
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(parent);
|
||||
@@ -689,115 +728,115 @@ namespace BrewMonster.Scripts.Managers
|
||||
}
|
||||
}
|
||||
|
||||
private Button GetButtonForSlot(byte package, int slot)
|
||||
{
|
||||
List<Button> list = null;
|
||||
switch (package)
|
||||
{
|
||||
case PKG_INVENTORY:
|
||||
list = inventoryPackButtons;
|
||||
break;
|
||||
case PKG_EQUIPMENT:
|
||||
list = equipmentPackButtons;
|
||||
break;
|
||||
case PKG_FASHION:
|
||||
list = fashionPackButtons;
|
||||
break;
|
||||
}
|
||||
if (list == null || slot < 0 || slot >= list.Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return list[slot];
|
||||
}
|
||||
private Button GetButtonForSlot(byte package, int slot)
|
||||
{
|
||||
List<Button> list = null;
|
||||
switch (package)
|
||||
{
|
||||
case PKG_INVENTORY:
|
||||
list = inventoryPackButtons;
|
||||
break;
|
||||
case PKG_EQUIPMENT:
|
||||
list = equipmentPackButtons;
|
||||
break;
|
||||
case PKG_FASHION:
|
||||
list = fashionPackButtons;
|
||||
break;
|
||||
}
|
||||
if (list == null || slot < 0 || slot >= list.Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return list[slot];
|
||||
}
|
||||
|
||||
private void PositionDetailPanelNearButton(byte package, int slot)
|
||||
{
|
||||
if (detailPanelRoot == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var panelRect = detailPanelRoot.transform as RectTransform;
|
||||
if (panelRect == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
private void PositionDetailPanelNearButton(byte package, int slot)
|
||||
{
|
||||
if (detailPanelRoot == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var panelRect = detailPanelRoot.transform as RectTransform;
|
||||
if (panelRect == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var button = GetButtonForSlot(package, slot);
|
||||
if (button == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var buttonRect = button.transform as RectTransform;
|
||||
if (buttonRect == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var button = GetButtonForSlot(package, slot);
|
||||
if (button == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var buttonRect = button.transform as RectTransform;
|
||||
if (buttonRect == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var canvas = panelRect.GetComponentInParent<Canvas>();
|
||||
if (canvas == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var parentRect = panelRect.parent as RectTransform;
|
||||
if (parentRect == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var canvas = panelRect.GetComponentInParent<Canvas>();
|
||||
if (canvas == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var parentRect = panelRect.parent as RectTransform;
|
||||
if (parentRect == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Camera eventCamera = canvas.renderMode == RenderMode.ScreenSpaceOverlay ? null : canvas.worldCamera;
|
||||
Vector3 worldCenter = buttonRect.TransformPoint(buttonRect.rect.center);
|
||||
Vector2 screenPoint = RectTransformUtility.WorldToScreenPoint(eventCamera, worldCenter);
|
||||
Vector2 localPoint;
|
||||
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(parentRect, screenPoint, eventCamera, out localPoint))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Camera eventCamera = canvas.renderMode == RenderMode.ScreenSpaceOverlay ? null : canvas.worldCamera;
|
||||
Vector3 worldCenter = buttonRect.TransformPoint(buttonRect.rect.center);
|
||||
Vector2 screenPoint = RectTransformUtility.WorldToScreenPoint(eventCamera, worldCenter);
|
||||
Vector2 localPoint;
|
||||
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(parentRect, screenPoint, eventCamera, out localPoint))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float btnHalfW = buttonRect.rect.width * 0.5f;
|
||||
float panelW = panelRect.rect.width;
|
||||
float panelH = panelRect.rect.height;
|
||||
float pivotX = panelRect.pivot.x;
|
||||
float pivotY = panelRect.pivot.y;
|
||||
float btnHalfW = buttonRect.rect.width * 0.5f;
|
||||
float panelW = panelRect.rect.width;
|
||||
float panelH = panelRect.rect.height;
|
||||
float pivotX = panelRect.pivot.x;
|
||||
float pivotY = panelRect.pivot.y;
|
||||
|
||||
// Compute right-placement candidate (panel's left edge at button's right edge + offset)
|
||||
float leftEdgeRightPlacement = localPoint.x + btnHalfW + detailPanelOffset.x;
|
||||
float candidateXRight = leftEdgeRightPlacement + pivotX * panelW;
|
||||
// Compute right-placement candidate (panel's left edge at button's right edge + offset)
|
||||
float leftEdgeRightPlacement = localPoint.x + btnHalfW + detailPanelOffset.x;
|
||||
float candidateXRight = leftEdgeRightPlacement + pivotX * panelW;
|
||||
|
||||
// Compute left-placement candidate (panel's right edge at button's left edge - offset)
|
||||
float rightEdgeLeftPlacement = localPoint.x - btnHalfW - detailPanelOffset.x;
|
||||
float candidateXLeft = rightEdgeLeftPlacement - (1f - pivotX) * panelW;
|
||||
// Compute left-placement candidate (panel's right edge at button's left edge - offset)
|
||||
float rightEdgeLeftPlacement = localPoint.x - btnHalfW - detailPanelOffset.x;
|
||||
float candidateXLeft = rightEdgeLeftPlacement - (1f - pivotX) * panelW;
|
||||
|
||||
// Vertical clamping honoring pivot
|
||||
float minY = parentRect.rect.yMin + pivotY * panelH;
|
||||
float maxY = parentRect.rect.yMax - (1f - pivotY) * panelH;
|
||||
float candidateY = Mathf.Clamp(localPoint.y + detailPanelOffset.y, minY, maxY);
|
||||
// Vertical clamping honoring pivot
|
||||
float minY = parentRect.rect.yMin + pivotY * panelH;
|
||||
float maxY = parentRect.rect.yMax - (1f - pivotY) * panelH;
|
||||
float candidateY = Mathf.Clamp(localPoint.y + detailPanelOffset.y, minY, maxY);
|
||||
|
||||
// Choose side based on available space
|
||||
float rightEdgeOfRight = candidateXRight + (1f - pivotX) * panelW;
|
||||
float canvasRight = parentRect.rect.xMax;
|
||||
float canvasLeft = parentRect.rect.xMin;
|
||||
float leftEdgeOfLeft = candidateXLeft - pivotX * panelW;
|
||||
// Choose side based on available space
|
||||
float rightEdgeOfRight = candidateXRight + (1f - pivotX) * panelW;
|
||||
float canvasRight = parentRect.rect.xMax;
|
||||
float canvasLeft = parentRect.rect.xMin;
|
||||
float leftEdgeOfLeft = candidateXLeft - pivotX * panelW;
|
||||
|
||||
Vector2 finalPos;
|
||||
if (rightEdgeOfRight <= canvasRight)
|
||||
{
|
||||
finalPos = new Vector2(candidateXRight, candidateY);
|
||||
}
|
||||
else if (leftEdgeOfLeft >= canvasLeft)
|
||||
{
|
||||
finalPos = new Vector2(candidateXLeft, candidateY);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback: clamp within canvas horizontally
|
||||
float minX = canvasLeft + pivotX * panelW;
|
||||
float maxX = canvasRight - (1f - pivotX) * panelW;
|
||||
finalPos = new Vector2(Mathf.Clamp(candidateXRight, minX, maxX), candidateY);
|
||||
}
|
||||
Vector2 finalPos;
|
||||
if (rightEdgeOfRight <= canvasRight)
|
||||
{
|
||||
finalPos = new Vector2(candidateXRight, candidateY);
|
||||
}
|
||||
else if (leftEdgeOfLeft >= canvasLeft)
|
||||
{
|
||||
finalPos = new Vector2(candidateXLeft, candidateY);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback: clamp within canvas horizontally
|
||||
float minX = canvasLeft + pivotX * panelW;
|
||||
float maxX = canvasRight - (1f - pivotX) * panelW;
|
||||
finalPos = new Vector2(Mathf.Clamp(candidateXRight, minX, maxX), candidateY);
|
||||
}
|
||||
|
||||
panelRect.anchoredPosition = finalPos;
|
||||
}
|
||||
panelRect.anchoredPosition = finalPos;
|
||||
}
|
||||
|
||||
private void FillDetailPanel(byte package, EC_IvtrItem item)
|
||||
{
|
||||
@@ -875,8 +914,8 @@ namespace BrewMonster.Scripts.Managers
|
||||
|
||||
// Display extended description if found (exactly like C++ checks: if (!szExtDesc || !szExtDesc[0]))
|
||||
// 如果找到扩展描述则显示(完全像C++检查:if (!szExtDesc || !szExtDesc[0]))
|
||||
string displayText = !string.IsNullOrEmpty(szExtDesc)
|
||||
? szExtDesc.Replace("\\r", "\n")
|
||||
string displayText = !string.IsNullOrEmpty(szExtDesc)
|
||||
? szExtDesc.Replace("\\r", "\n")
|
||||
: "";
|
||||
|
||||
// Debug logging to diagnose issues
|
||||
@@ -1000,7 +1039,118 @@ namespace BrewMonster.Scripts.Managers
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void OnBeginDrag(PointerEventData eventData)
|
||||
{
|
||||
var btn = eventData.pointerDrag?.GetComponent<Button>();
|
||||
if (btn != null)
|
||||
{
|
||||
for (int i = 0; i < inventoryPackButtons.Count; i++)
|
||||
{
|
||||
if (btn == inventoryPackButtons[i])
|
||||
{
|
||||
var invItems = model.GetInventoryData(PKG_INVENTORY);
|
||||
if(invItems == null || !invItems.ContainsKey(i))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
draggedItemSourceSlot = i;
|
||||
draggedItemSourcePackage = PKG_INVENTORY;
|
||||
|
||||
var img = btn.GetComponent<Image>();
|
||||
if (img != null && currentDragImage != null)
|
||||
{
|
||||
currentDragImage.sprite = img.sprite;
|
||||
currentDragImage.SetNativeSize();
|
||||
currentDragImage.color = img.color;
|
||||
currentDragImage.gameObject.SetActive(true);
|
||||
isDragging = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < equipmentPackButtons.Count; i++)
|
||||
{
|
||||
if (btn == equipmentPackButtons[i])
|
||||
{
|
||||
var equipItems = model.GetInventoryData(PKG_EQUIPMENT);
|
||||
if(equipItems == null || !equipItems.ContainsKey(i))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
draggedItemSourceSlot = i;
|
||||
draggedItemSourcePackage = PKG_EQUIPMENT;
|
||||
var img = btn.GetComponent<Image>();
|
||||
if (img != null && currentDragImage != null)
|
||||
{
|
||||
currentDragImage.sprite = img.sprite;
|
||||
currentDragImage.SetNativeSize();
|
||||
currentDragImage.color = img.color;
|
||||
currentDragImage.gameObject.SetActive(true);
|
||||
isDragging = true;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OnDrag(PointerEventData eventData)
|
||||
{
|
||||
if(isDragging && currentDragImage != null)
|
||||
{
|
||||
currentDragImage.transform.position = eventData.position;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
draggedItemSourceSlot = -1;
|
||||
draggedItemSourcePackage = 0;
|
||||
if(currentDragImage != null)
|
||||
{
|
||||
currentDragImage.gameObject.SetActive(false);
|
||||
isDragging = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnDrop(PointerEventData eventData)
|
||||
{
|
||||
var btn = eventData.pointerCurrentRaycast.gameObject?.GetComponent<Button>();
|
||||
if (btn != null && draggedItemSourcePackage == PKG_INVENTORY)
|
||||
{
|
||||
for (int i = 0; i < equipmentPackButtons.Count; i++)
|
||||
{
|
||||
if (btn == equipmentPackButtons[i])
|
||||
{
|
||||
UnityGameSession.RequestEquipItemAsync((byte)draggedItemSourceSlot, (byte)i, () =>
|
||||
{
|
||||
Debug.Log($"[InventoryUI] Drag-drop equip: từ inventory slot {draggedItemSourceSlot} sang equipment slot {i}");
|
||||
RefreshAll();
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(btn != null && draggedItemSourcePackage == PKG_EQUIPMENT)
|
||||
{
|
||||
for (int i = 0; i < inventoryPackButtons.Count; i++)
|
||||
{
|
||||
if (btn == inventoryPackButtons[i])
|
||||
{
|
||||
UnityGameSession.RequestEquipItemAsync((byte)i, (byte)draggedItemSourceSlot, () =>
|
||||
{
|
||||
Debug.Log($"[InventoryUI] Drag-drop unequip: từ equipment slot {draggedItemSourceSlot} sang inventory slot {i}");
|
||||
RefreshAll();
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
draggedItemSourceSlot = -1;
|
||||
draggedItemSourcePackage = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -360,6 +360,82 @@ MonoBehaviour:
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &535331371728200948
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4202523748155545876}
|
||||
- component: {fileID: 2952546852855517335}
|
||||
- component: {fileID: 231049257684701080}
|
||||
m_Layer: 5
|
||||
m_Name: title_balo
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4202523748155545876
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 535331371728200948}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1758437320524330128}
|
||||
m_Father: {fileID: 5834405183358786743}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0.9196167, y: -32.088013}
|
||||
m_SizeDelta: {x: -1174.1528, y: 43.0516}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2952546852855517335
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 535331371728200948}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &231049257684701080
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 535331371728200948}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &539155720282061380
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1317,7 +1393,8 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 7063925482172052076}
|
||||
m_Father: {fileID: 4359352035478671586}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
@@ -1594,8 +1671,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_text: 11
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_sharedMaterial: {fileID: 9092487103257209053, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
@@ -1800,7 +1877,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &3465722549101332612
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -3938,6 +4015,142 @@ MonoBehaviour:
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &2651905178962461676
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2029797512223769462}
|
||||
- component: {fileID: 954330309280962804}
|
||||
- component: {fileID: 7865823041554444481}
|
||||
m_Layer: 5
|
||||
m_Name: Label
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2029797512223769462
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2651905178962461676}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3519332252817144425}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: -104, y: 25}
|
||||
m_SizeDelta: {x: 188.11, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &954330309280962804
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2651905178962461676}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7865823041554444481
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2651905178962461676}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: "Hi\u1EC7n th\u1EDDi trang"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_sharedMaterial: {fileID: 9092487103257209053, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 32
|
||||
m_fontSizeBase: 32
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 1024
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &2750592509987921328
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -5593,7 +5806,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 20.288, y: -0.00000047683716}
|
||||
m_AnchoredPosition: {x: 20.288, y: -6}
|
||||
m_SizeDelta: {x: 40.576, y: 40.5751}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &17867925239596439
|
||||
@@ -6072,6 +6285,142 @@ MonoBehaviour:
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &4220640036313436020
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3208901167605625288}
|
||||
- component: {fileID: 7569386033128686724}
|
||||
- component: {fileID: 5071637812459310285}
|
||||
m_Layer: 5
|
||||
m_Name: text_task
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3208901167605625288
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4220640036313436020}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6872360865646447011}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0.6865, y: 3.5278}
|
||||
m_SizeDelta: {x: -41.1884, y: -19.5462}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7569386033128686724
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4220640036313436020}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5071637812459310285
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4220640036313436020}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: "Nhi\u1EC7m v\u1EE5"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_sharedMaterial: {fileID: 9092487103257209053, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 34
|
||||
m_fontSizeBase: 34
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &4264043294859808470
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -6852,7 +7201,8 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 8707107604074202174}
|
||||
m_Father: {fileID: 4359352035478671586}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
@@ -6972,12 +7322,13 @@ RectTransform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 9214110446265192471}
|
||||
- {fileID: 2029797512223769462}
|
||||
- {fileID: 3465722549101332612}
|
||||
m_Father: {fileID: 7808448733240891499}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 9.2092, y: -0.00000071525574}
|
||||
m_AnchoredPosition: {x: -7, y: -0.00000071525574}
|
||||
m_SizeDelta: {x: 233.3818, y: 57.4129}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &7290315594166205190
|
||||
@@ -8068,6 +8419,7 @@ RectTransform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4202523748155545876}
|
||||
- {fileID: 9128617693675511206}
|
||||
- {fileID: 4137397199301223842}
|
||||
- {fileID: 7205431771786927886}
|
||||
@@ -8075,7 +8427,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 41.1442, y: 3.2666}
|
||||
m_AnchoredPosition: {x: 54, y: 318}
|
||||
m_SizeDelta: {x: 1633.0076, y: 911.9714}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6612065338353497036
|
||||
@@ -8216,6 +8568,7 @@ MonoBehaviour:
|
||||
cashTextsLegacy: []
|
||||
cashTextsTMP:
|
||||
- {fileID: 0}
|
||||
currentDragImage: {fileID: 0}
|
||||
--- !u!1 &5959049729314796227
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -8882,6 +9235,142 @@ MonoBehaviour:
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &6223446317805777605
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1758437320524330128}
|
||||
- component: {fileID: 1127961836107974907}
|
||||
- component: {fileID: 8134697103255324050}
|
||||
m_Layer: 5
|
||||
m_Name: title_text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1758437320524330128
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6223446317805777605}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4202523748155545876}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1127961836107974907
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6223446317805777605}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &8134697103255324050
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6223446317805777605}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: "T\xFAi \u0111\u1ED3"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_sharedMaterial: {fileID: 9092487103257209053, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 42
|
||||
m_fontSizeBase: 42
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &6255257731783554890
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9505,8 +9994,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_text: 11
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_sharedMaterial: {fileID: 9092487103257209053, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
@@ -9879,7 +10368,8 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 3208901167605625288}
|
||||
m_Father: {fileID: 4359352035478671586}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
@@ -10349,6 +10839,142 @@ MonoBehaviour:
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!1 &7279443163137723823
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8707107604074202174}
|
||||
- component: {fileID: 1876596778309067016}
|
||||
- component: {fileID: 1378956422077819937}
|
||||
m_Layer: 5
|
||||
m_Name: text_task
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8707107604074202174
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7279443163137723823}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7214549036987193986}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -0.3981018, y: 2.8694}
|
||||
m_SizeDelta: {x: -41.9847, y: -21.7202}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1876596778309067016
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7279443163137723823}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1378956422077819937
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7279443163137723823}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: "Th\u1EDDi trang"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_sharedMaterial: {fileID: 9092487103257209053, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 34
|
||||
m_fontSizeBase: 34
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &7279759448364560869
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -11623,6 +12249,142 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 551, y: 7.1924}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &8583259348320495074
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7063925482172052076}
|
||||
- component: {fileID: 2689480142295059469}
|
||||
- component: {fileID: 4434492319627725834}
|
||||
m_Layer: 5
|
||||
m_Name: text_item
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7063925482172052076
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8583259348320495074}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 64585481268713917}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -0.68640137, y: 3.7756004}
|
||||
m_SizeDelta: {x: -42.5614, y: -21.2807}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2689480142295059469
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8583259348320495074}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &4434492319627725834
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8583259348320495074}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: "V\u1EADt ph\u1EA9m"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_sharedMaterial: {fileID: 9092487103257209053, guid: 369c2e14814cc9a4b8e3ad4e37769134, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 34
|
||||
m_fontSizeBase: 34
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &8589115324229298066
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -11,7 +11,7 @@ GameObject:
|
||||
- component: {fileID: 8811543958641262336}
|
||||
- component: {fileID: 5654695830126511408}
|
||||
- component: {fileID: 8557697417454442642}
|
||||
- component: {fileID: 7260516219833576421}
|
||||
- component: {fileID: 5585424994453215618}
|
||||
m_Layer: 5
|
||||
m_Name: LeftPanel
|
||||
m_TagString: Untagged
|
||||
@@ -30,7 +30,8 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 4991868400217017228}
|
||||
m_Father: {fileID: 5968911800527563993}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
@@ -76,7 +77,7 @@ MonoBehaviour:
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &7260516219833576421
|
||||
--- !u!114 &5585424994453215618
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -85,18 +86,99 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 2432735602217839019}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Content: {fileID: 2643174602035272289}
|
||||
m_Horizontal: 0
|
||||
m_Vertical: 1
|
||||
m_MovementType: 1
|
||||
m_Elasticity: 0.1
|
||||
m_Inertia: 1
|
||||
m_DecelerationRate: 0.135
|
||||
m_ScrollSensitivity: 1
|
||||
m_Viewport: {fileID: 4991868400217017228}
|
||||
m_HorizontalScrollbar: {fileID: 0}
|
||||
m_VerticalScrollbar: {fileID: 0}
|
||||
m_HorizontalScrollbarVisibility: 0
|
||||
m_VerticalScrollbarVisibility: 0
|
||||
m_HorizontalScrollbarSpacing: 0
|
||||
m_VerticalScrollbarSpacing: 0
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &3188947102316191659
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2643174602035272289}
|
||||
- component: {fileID: 8239567059120679520}
|
||||
- component: {fileID: 3792152741005663754}
|
||||
m_Layer: 5
|
||||
m_Name: Content
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2643174602035272289
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3188947102316191659}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4991868400217017228}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0.0009808608, y: -0.00012207031}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &8239567059120679520
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3188947102316191659}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 2
|
||||
m_VerticalFit: 2
|
||||
--- !u!114 &3792152741005663754
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3188947102316191659}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 40
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 250
|
||||
m_ChildAlignment: 3
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 0
|
||||
m_ChildForceExpandWidth: 0
|
||||
m_ChildForceExpandHeight: 0
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 0
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
@@ -238,6 +320,96 @@ MonoBehaviour:
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &4925246028977896636
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4991868400217017228}
|
||||
- component: {fileID: 2546164430640387909}
|
||||
- component: {fileID: 5536741800137127400}
|
||||
- component: {fileID: 2286220110341525918}
|
||||
m_Layer: 5
|
||||
m_Name: Viewport
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4991868400217017228
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4925246028977896636}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2643174602035272289}
|
||||
m_Father: {fileID: 8811543958641262336}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 21.9049, y: 0}
|
||||
m_SizeDelta: {x: -21.905, y: -17}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!222 &2546164430640387909
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4925246028977896636}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5536741800137127400
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4925246028977896636}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &2286220110341525918
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4925246028977896636}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_ShowMaskGraphic: 0
|
||||
--- !u!1 &6031041715831305634
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -406,7 +578,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
characterItemPrefab: {fileID: 5263746738484752443, guid: 726ee9eade6587245ac1b55d2335e9b9, type: 3}
|
||||
parentItems: {fileID: 8811543958641262336}
|
||||
parentItems: {fileID: 2643174602035272289}
|
||||
--- !u!1 &7510180475820570348
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user