Add force attack

This commit is contained in:
HungDK
2026-02-09 18:08:49 +07:00
parent a295b3402e
commit a3c6ec9aa1
@@ -98,8 +98,11 @@ class CECHPWorkMelee : CECHPWork
if (idTraceTarget != 0 && !m_pHost.IsRooting())
{
// When target is another player (e.g. duel opp), pass bForceAttack so CECTracedPlayer sends correct PVP mask
bool bForceAttack = (m_pHost.IsInDuel() && m_idTarget == m_pHost.GetDuelOpponentId())
|| EC_Utility.glb_GetForceAttackFlag(null);
CECHPWorkTrace pWork = (CECHPWorkTrace)m_pWorkMan.CreateWork(Host_work_ID.WORK_TRACEOBJECT);
pWork.SetTraceTarget(pWork.CreatTraceTarget(idTraceTarget, CECHPWorkTrace.Trace_reason.TRACE_ATTACK));
pWork.SetTraceTarget(pWork.CreatTraceTarget(idTraceTarget, CECHPWorkTrace.Trace_reason.TRACE_ATTACK, bForceAttack));
m_pWorkMan.SetPostTickCommand(new CECHPWorkPostTickCommand1(pWork));
return true;
}