fix: fix bug dlg pet hatch.
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@@ -18,7 +18,7 @@ using UnityEngine.UI;
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namespace BrewMonster.Scripts.Managers
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{
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public class EC_InventoryUI : MonoBehaviour, IRefreshLayout
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public class EC_InventoryUI : AUIDialog, IRefreshLayout
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{
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[Header("Pack Buttons (assign in Inspector)")]
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@@ -533,7 +533,7 @@ namespace BrewMonster.UI
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SetDataPtr(null, "");
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GetGameUIMan().EndNPCService();
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Show(false);
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GetGameUIMan().GetDialog("Win_Inventory").Show(false);
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GetGameUIMan().GetDialog("Win_Inventory")?.Show(false);
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GetHostPlayer().GetPack(Inventory_type.IVTRTYPE_PACK).UnfreezeAllItems();
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}
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}
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