fix debug lag in new tools

This commit is contained in:
Tran Hai Nam
2026-04-25 15:00:42 +07:00
parent 09abdad53f
commit aacbb7c604
@@ -1,6 +1,7 @@
// UTF-8 with BOM — required for Chinese character paths
using System.Collections.Generic;
using System.IO;
using System.Text;
using BrewMonster.Scripts.ECModel;
using UnityEditor;
using UnityEngine;
@@ -10,10 +11,14 @@ public class CombineActionSOAssigner : EditorWindow
// Fixed — this is always where the weapon prefabs live
private const string PrefabRootPath = "Assets/ModelRenderer/Art/Models/models/weapons";
// Log files land next to the project's Logs/ folder
private static readonly string LogDir = Path.GetFullPath("Logs/SOAssigner");
private string _soRootPath = "Assets/ModelRenderer/Art/Models/models/weapons";
private bool _isDryRun = true;
private Vector2 _scrollPos;
private readonly List<string> _log = new();
private string _lastLogFile;
private static readonly GUIStyle HeaderStyle = new(EditorStyles.boldLabel)
{
@@ -94,10 +99,18 @@ public class CombineActionSOAssigner : EditorWindow
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Log", EditorStyles.boldLabel);
if (!string.IsNullOrEmpty(_lastLogFile) && GUILayout.Button("Open Log File", GUILayout.Width(100)))
EditorUtility.RevealInFinder(_lastLogFile);
if (GUILayout.Button("Clear", GUILayout.Width(60)))
{
_log.Clear();
_lastLogFile = null;
}
EditorGUILayout.EndHorizontal();
if (!string.IsNullOrEmpty(_lastLogFile))
EditorGUILayout.LabelField(_lastLogFile, EditorStyles.miniLabel);
_scrollPos = EditorGUILayout.BeginScrollView(_scrollPos, GUILayout.ExpandHeight(true));
foreach (var line in _log)
EditorGUILayout.LabelField(line, EditorStyles.wordWrappedLabel);
@@ -121,6 +134,7 @@ public class CombineActionSOAssigner : EditorWindow
string[] guids = AssetDatabase.FindAssets("t:Prefab", new[] { PrefabRootPath });
int orphans = 0;
var fileLines = new List<string> { $"=== ORPHAN CHECK {Timestamp()} ===" };
foreach (string guid in guids)
{
@@ -129,24 +143,36 @@ public class CombineActionSOAssigner : EditorWindow
if (AssetDatabase.LoadAssetAtPath<CombinedActionSO>(soPath) == null)
{
_log.Add($"[ORPHAN] {Path.GetFileNameWithoutExtension(prefabPath)}");
_log.Add($" expected SO: {soPath}");
string line1 = $"[ORPHAN] {Path.GetFileNameWithoutExtension(prefabPath)}";
string line2 = $" expected SO: {soPath}";
_log.Add(line1);
_log.Add(line2);
fileLines.Add(line1);
fileLines.Add(line2);
orphans++;
}
}
_log.Add($"=== {orphans} orphan(s) out of {guids.Length} prefab(s) ===");
string summary = $"=== {orphans} orphan(s) out of {guids.Length} prefab(s) ===";
_log.Add(summary);
fileLines.Add(summary);
_lastLogFile = WriteLogFile("OrphanCheck", fileLines);
Debug.Log($"[SO Assigner] Orphan Check — {orphans}/{guids.Length} orphans. Log: {_lastLogFile}");
Repaint();
}
private void RunAssignment()
{
_log.Clear();
_log.Add(_isDryRun ? "=== DRY RUN ===" : "=== LIVE RUN ===");
string header = _isDryRun ? "=== DRY RUN ===" : "=== LIVE RUN ===";
_log.Add(header);
string[] guids = AssetDatabase.FindAssets("t:Prefab", new[] { PrefabRootPath });
int matched = 0, skipped = 0, failed = 0;
var fileLines = new List<string> { $"{header} {Timestamp()}" };
try
{
for (int i = 0; i < guids.Length; i++)
@@ -163,26 +189,32 @@ public class CombineActionSOAssigner : EditorWindow
CombinedActionSO so = AssetDatabase.LoadAssetAtPath<CombinedActionSO>(soPath);
if (so == null)
{
_log.Add($"[SKIP] {prefabName} → no SO at: {soPath}");
string skipLine = $"[SKIP] {prefabName} → {soPath}";
fileLines.Add(skipLine);
if (!_isDryRun)
_log.Add(skipLine); // window only gets skips in live mode
skipped++;
continue;
}
if (_isDryRun)
{
_log.Add($"[MATCH] {prefabName} → {soPath}");
// File gets every match; window stays quiet
fileLines.Add($"[MATCH] {prefabName} → {soPath}");
matched++;
}
else
{
if (!TryAssign(prefabPath, so, out string error))
{
_log.Add($"[ERROR] {prefabName} — {error}");
string errLine = $"[ERROR] {prefabName} — {error}";
_log.Add(errLine);
fileLines.Add(errLine);
failed++;
}
else
{
_log.Add($"[OK] {prefabName}");
fileLines.Add($"[OK] {prefabName}");
matched++;
}
}
@@ -203,7 +235,18 @@ public class CombineActionSOAssigner : EditorWindow
if (!_isDryRun)
AssetDatabase.SaveAssets();
_log.Add($"=== DONE — matched: {matched}, skipped: {skipped}, failed: {failed} (total: {guids.Length}) ===");
string summary = $"matched: {matched}, skipped: {skipped}, failed: {failed} (total: {guids.Length})";
string summaryLine = $"=== DONE — {summary} ===";
_log.Add(summaryLine);
fileLines.Add(summaryLine);
_lastLogFile = WriteLogFile(_isDryRun ? "DryRun" : "LiveRun", fileLines);
Debug.Log($"[SO Assigner] {(_isDryRun ? "DRY RUN" : "LIVE")} — {summary} | Log: {_lastLogFile}");
if (skipped > 0)
Debug.LogWarning($"[SO Assigner] {skipped} unmatched prefab(s) — see log file for details: {_lastLogFile}");
Repaint();
}
@@ -248,6 +291,20 @@ public class CombineActionSOAssigner : EditorWindow
}
}
// ── File logging ─────────────────────────────────────────────────────────
private static string WriteLogFile(string prefix, List<string> lines)
{
Directory.CreateDirectory(LogDir);
string fileName = $"{prefix}_{System.DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log";
string fullPath = Path.Combine(LogDir, fileName);
File.WriteAllLines(fullPath, lines, new UTF8Encoding(encoderShouldEmitUTF8Identifier: true));
return fullPath;
}
private static string Timestamp() =>
System.DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss");
// ── Path helpers ─────────────────────────────────────────────────────────
/// <summary>