add some data to UI

This commit is contained in:
Chomper9981
2025-12-30 17:32:22 +07:00
parent 7909a09617
commit b00af6cb70
8 changed files with 424 additions and 55 deletions
@@ -33,6 +33,8 @@ namespace BrewMonster
await UniTask.DelayFrame(1);
}
var result = await _elementDataMan.load_data();
//TODO: this is for testing. move it to other place
itemdataman.load_data("",false);
if (result == -1)
{
BMLogger.LogError("ElementDataManProvider: Failed to load element data");
@@ -29,7 +29,7 @@ public static class generate_item_temp
}
size =(uint)(Marshal.SizeOf(typeof(item_data)) + Marshal.SizeOf(typeof(_item_content)) + Marshal.SizeOf(typeof(_weapon_essence)));
// 锟斤拷锟斤拷锥锟?
// ׶?
uint hole_num = 0;
if(normal_addon == GEN_ADDON_MODE.ADDON_LIST_DROP)
{
@@ -195,13 +195,13 @@ public static class generate_item_temp
WriteInt(data, ref offset, temp2); // max_durability
// //߱ǩעǩڱСͱ֮
// *(short*)buf = sizeof(_weapon_essence); buf += sizeof(short); //装锟斤拷锟斤拷锟斤拷锟叫★拷锟斤拷纸冢锟?
// *(short*)buf = sizeof(_weapon_essence); buf += sizeof(short); //װСֽڣ?
// memcpy(buf,tag,tag_size);
// buf += tag_size;
WriteShort(data, ref offset, (short)Marshal.SizeOf(typeof(_weapon_essence)));
WriteTag(data, ref offset, tag);
//essence //char 锟斤拷锟斤拷[]; //每锟街诧拷同装锟斤拷锟侥憋拷锟斤拷峁癸拷锟酵?
//essence //char []; //ÿֲͬװı?
// char * essence_ptr = buf;
int essence_ptr = offset;
// switch(ess->short_range_mode)
@@ -211,7 +211,7 @@ public static class generate_item_temp
// case 1: *(short*)buf = 0; break; //
// case 2: *(short*)buf = 2; break; //̿ͽ
// }
// buf += sizeof(short); //锟斤拷锟斤拷锟斤拷锟? 锟斤拷应模锟斤拷锟斤拷慕锟斤拷锟皆讹拷瘫锟街?
// buf += sizeof(short); //? ӦģĽԶ̱?
switch(ess.short_range_mode)
{
default:
@@ -225,13 +225,13 @@ public static class generate_item_temp
WriteShort(data, ref offset, (short)2);
break;
}
// *(short*)buf = 0; buf += sizeof(short); //锟斤拷锟街碉拷锟斤拷锟绞癸拷锟?
// *(int*)buf = ess->id_major_type; buf += sizeof(int); //锟斤拷锟斤拷锟斤拷锟斤拷 锟斤拷应模锟斤拷锟斤拷拇锟斤拷锟? 锟斤拷锟界刀锟斤拷 锟斤拷锟斤拷锟斤拷
// *(short*)buf = 0; buf += sizeof(short); //ֵʹ?
// *(int*)buf = ess->id_major_type; buf += sizeof(int); // ӦģĴ?
// *(int*)buf = ess->level; buf += sizeof(int); // ijЩҪ
// *(int*)buf = ess->require_projectile; buf += sizeof(int); //Ҫҩ
// *(int*)buf = ess->damage_low; buf += sizeof(int); //Сֵ
// *(int*)buf = element_data::RandNormal(ess->damage_high_min, ess->damage_high_max, cls,element_data::LOWER_TREND); buf += sizeof(int); //ֵ
// *(int*)buf = ess->magic_daage_low; buf += sizeof(int); //魔锟斤拷锟斤拷锟斤拷锟斤拷锟街?
// *(int*)buf = ess->magic_daage_low; buf += sizeof(int); //ħ?
// *(int*)buf = element_data::RandNormal(ess->magic_damage_high_min, ess->magic_damage_high_max, cls,element_data::LOWER_TREND); buf += sizeof(int); //ħ
WriteShort(data, ref offset, (short)0);
WriteUInt(data, ref offset, ess.id_major_type);
@@ -251,7 +251,7 @@ public static class generate_item_temp
// else
// {
// unsigned int index = element_data::RandSelect(&(subtype->probability_fastest), sizeof(float), 5, cls,element_data::MIDDLE_TREND);
// *(int*)buf = (int)(subtype->attack_speed*20.f + 0.1f) + (index - 2); buf += sizeof(int); //模锟斤拷锟叫碉拷锟斤拷0.05锟斤拷锟街?
// *(int*)buf = (int)(subtype->attack_speed*20.f + 0.1f) + (index - 2); buf += sizeof(int); //ģе0.05?
// }
WEAPON_SUB_TYPE subtype = new WEAPON_SUB_TYPE();
object sub_type_temp = itemdataman._edm.get_data_ptr(ess.id_sub_type, ID_SPACE.ID_SPACE_ESSENCE, ref datatype);
@@ -273,7 +273,7 @@ public static class generate_item_temp
// *(short*)buf = 0; buf += sizeof(short); //׶
// for(i=0; i<hole_num; i++)
// {
// *(int*)buf = 0; buf += sizeof(int); //锟阶讹拷锟斤拷嵌锟斤拷锟斤拷锟斤拷锟斤拷停锟矫伙拷卸锟斤拷锟?0
// *(int*)buf = 0; buf += sizeof(int); //׶Ƕͣûж?0
// }
WriteFloat(data, ref offset, ess.attack_range);
WriteFloat(data, ref offset, subtype.attack_short_range);
@@ -299,22 +299,77 @@ public static class generate_item_temp
prerequisition prerequisition = new prerequisition();
for(i = 0; i < addon_num; i++)
{
int addon_id;
ReadInt(addon_buf, ref addon_sld, out addon_id);
ReadInt(addon_buf, ref addon_sld, out addon_data.id);
ReadAddonData(addon_buf, ref addon_sld, out addon_data);
ReadPrerequisition(addon_buf, ref require_ptr, out prerequisition);
itemdataman.addon_update_ess_data(addon_data, essence_ptr, Marshal.SizeOf(typeof(_weapon_essence)), prerequisition);
addon_sld += ((addon_id & 0x6000)>>13)*sizeof(int)+sizeof(int);
addon_sld += ((addon_data.id & 0x6000)>>13)*sizeof(int)+sizeof(int);
}
// memcpy(buf, addon_buf, addon_size);
// set_to_classid(DT_WEAPON_ESSENCE, (item_data*)(*data), -1);
itemdataman.update_require_data(prerequisition);
WriteAddonData(data, ref offset, addon_data);
// Copy the entire addon buffer instead of writing a single addon_data
if(addon_size > 0)
{
Array.Copy(addon_buf, 0, data, offset, (int)addon_size);
offset += (int)addon_size;
}
itemdataman.set_to_classid(DATA_TYPE.DT_WEAPON_ESSENCE, data, -1);
return 0;
}
public static int generate_tasknormalmatter<RAND_CLASS>(uint id, ID_SPACE idspace, out byte[] data, out uint size, RAND_CLASS cls,
GEN_ADDON_MODE normal_addon ,item_tag_t tag,List<int> sa_list = null)
{
// DATA_TYPE datatype;
DATA_TYPE datatype = DATA_TYPE.DT_INVALID;
data = new byte[0];
size = 0;
int i=0;
// TASKNORMALMATTER_ESSENCE * ess = (TASKNORMALMATTER_ESSENCE *)get_data_ptr(id, idspace, datatype);
object obj = itemdataman._edm.get_data_ptr(id, idspace,ref datatype);
if(obj == null || datatype != DATA_TYPE.DT_TASKNORMALMATTER_ESSENCE)
{
return -1;
}
TASKNORMALMATTER_ESSENCE ess = (TASKNORMALMATTER_ESSENCE)obj;
size =(uint) (Marshal.SizeOf(typeof(item_data)) + Marshal.SizeOf(typeof(TASKNORMALMATTER_ESSENCE)));
data = new byte[size];
int offset = 0;
WriteUInt(data, ref offset, ess.id);
WriteUInt(data, ref offset, 1);
WriteInt(data, ref offset, ess.pile_num_max);
WriteInt(data, ref offset, 0);
WriteUInt(data, ref offset, ess.proc_type);
WriteInt(data, ref offset, (int)DATA_TYPE.DT_TASKNORMALMATTER_ESSENCE);
if(ess.has_guid == 1)
{
int g1,g2;
itemdataman.get_item_guid(id,out g1,out g2);
WriteInt(data, ref offset, g1);
WriteInt(data, ref offset, g2);
}
else
{
WriteInt(data, ref offset, 0);
WriteInt(data, ref offset, 0);
}
WriteInt(data, ref offset, ess.price);
WriteInt(data, ref offset, 0);
int content_length;
int content_length_ptr = offset;
WriteInt(data, ref offset, 0);
int item_content = offset;
WriteInt(data, ref offset, 0);
content_length = (int)(size - offset);
WriteInt(data, ref content_length_ptr, content_length);
WriteInt(data, ref item_content, offset);
itemdataman.set_to_classid(DATA_TYPE.DT_TASKNORMALMATTER_ESSENCE, data, -1);
return 0;
}
private static void WriteUInt(byte[] buf, ref int offset, uint value)
{
Array.Copy(BitConverter.GetBytes(value), 0, buf, offset, 4);
@@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using ModelRenderer.Scripts.GameData;
using System.Runtime.InteropServices;
namespace BrewMonster
{
@@ -283,7 +284,7 @@ namespace BrewMonster
public int price; //Ʒļ۸
public int expire_date; //ʱ
public int content_length;
public byte item_content;
public byte[] item_content;
};
// #pragma pack(1)
public struct _item_content
@@ -304,7 +305,7 @@ namespace BrewMonster
public int[] arg;
public addon_data(int id) {
this.id = id;
arg = new int[3];
arg = new int[]{0,0,0};
}
};
public struct prerequisition
@@ -382,8 +383,11 @@ namespace BrewMonster
public const uint ELEMENTDATAMAN_EQUIP_MASK_HIGH = 0xC0000000;
#endregion
#endregion
public static Dictionary<uint, LOCATION> sale_item_id_index_map;
public static Dictionary<uint, LOCATION> sale_item_id_index_map = new Dictionary<uint, LOCATION>();
public static elementdataman _edm;
public static List<byte[]> sale_item_ptr_array = new List<byte[]>();
public static List<uint> sale_item_size_array = new List<uint>();
public static int load_data(string pathname, bool disable_bind2)
{
_edm = ElementDataManProvider.GetElementDataMan();
@@ -407,32 +411,42 @@ namespace BrewMonster
// if (dt2 == datatype && ess && disable_bind2) ess->proc_type &= ~(0x0040);\
// }
byte[] item;
uint size;
int ret;
byte[] item = null;
uint size = 0;
int ret = 0;
DATA_TYPE datatype = DATA_TYPE.DT_INVALID;
item_tag_t tag = new item_tag_t((char)ITEM_MAKE_TAG.IMT_SHOP, (char)'0');
//uint id = _edm.get_first_data_id(ID_SPACE.ID_SPACE_ESSENCE,ref datatype);
//uint id = _edm.get_first_data_id(ID_SPACE.ID_SPACE_ESSENCE,ref datatype);
for (uint id = 0; id < _edm.essence_id_data_type_map.Count; id++)
{
_edm.essence_id_data_type_map.TryGetValue(id, out datatype);
for (int i = 0; i < _edm.essence_id_data_type_map.Count; i++)
{
ret = 0;
uint id = _edm.get_data_id(ID_SPACE.ID_SPACE_ESSENCE, i, ref datatype);
switch (datatype)
{
case (DATA_TYPE.DT_WEAPON_ESSENCE):
generate_item_temp.generate_weapon(id,ID_SPACE.ID_SPACE_ESSENCE,
case DATA_TYPE.DT_WEAPON_ESSENCE:
ret = generate_item_temp.generate_weapon(id,ID_SPACE.ID_SPACE_ESSENCE,
out item,out size,SPECIFIC.SPECIFIC_RAND,GEN_ADDON_MODE.ADDON_LIST_SHOP,tag);
break;
case DATA_TYPE.DT_TASKNORMALMATTER_ESSENCE:
ret = generate_item_temp.generate_tasknormalmatter(id,ID_SPACE.ID_SPACE_ESSENCE,
out item,out size,SPECIFIC.SPECIFIC_RAND,GEN_ADDON_MODE.ADDON_LIST_SHOP,tag);
BMLogger.Log("generate_item_for_sell: generate_weapon: " + id);
break;
default:
BMLogger.Log("generate_item_for_sell: default: " + id);
ret = -1;
break;
}
}
//Debug.Log("[THN]return_item_for_sell: ret:" + ret + " size:" + size + " datatype:" + datatype + " id:" + id);
if (ret == 0 && size != 0)
{
sale_item_ptr_array.Add(item);
sale_item_size_array.Add(size);
LOCATION loc;
loc.type = datatype;
loc.pos = sale_item_ptr_array.Count - 1;
sale_item_id_index_map[id] = loc;
}
#region unimplemented
// CASE_CLEAR_PROC_TYPE(ARMOR_ESSENCE)
// ret = generate_armor(id, ID_SPACE_ESSENCE, (char**)&item, size, element_data::SPECIFIC(0), element_data::ADDON_LIST_SHOP, &tag, sizeof(tag));
@@ -722,28 +736,82 @@ namespace BrewMonster
// case DT_NPC_ESSENCE:
// default:
// continue;
// }
// if (ret == 0 && size != 0)
// {
// sale_item_ptr_array.push_back(item);
// sale_item_size_array.push_back(size);
// LOCATION loc;
// loc.type = datatype;
// loc.pos = sale_item_ptr_array.size() - 1;
// sale_item_id_index_map[id] = loc;
// }
// }
#endregion
}
return 0;
}
private static item_data deserialize_item_data(byte[] buffer)
{
// Deserialize item_data from byte array
// Layout matches generate_item_temp.cs serialization order
// type (uint), count (uint written as 1), pile_limit (int), equip_mask (int),
// proc_type (uint), classid (int), guid1 (int), guid2 (int), price (int), expire_date (int),
// content_length (int), item_content pointer (int)
int offset = 0;
item_data item = new item_data();
item.type = BitConverter.ToUInt32(buffer, offset); offset += 4;
// count is written as uint but struct has int, read as uint then cast
item.count = (int)BitConverter.ToUInt32(buffer, offset); offset += 4;
item.pile_limit = BitConverter.ToInt32(buffer, offset); offset += 4;
item.equip_mask = BitConverter.ToInt32(buffer, offset); offset += 4;
// proc_type is written as uint but struct has int, read as uint then cast
item.proc_type = (int)BitConverter.ToUInt32(buffer, offset); offset += 4;
item.classid = BitConverter.ToInt32(buffer, offset); offset += 4;
item.guid.guid1 = BitConverter.ToInt32(buffer, offset); offset += 4;
item.guid.guid2 = BitConverter.ToInt32(buffer, offset); offset += 4;
item.price = BitConverter.ToInt32(buffer, offset); offset += 4;
item.expire_date = BitConverter.ToInt32(buffer, offset); offset += 4;
item.content_length = BitConverter.ToInt32(buffer, offset); offset += 4;
// item_content is stored as an offset/pointer in the buffer (points to where content starts)
int item_content_offset = BitConverter.ToInt32(buffer, offset); offset += 4;
// Extract the actual content bytes
if (item.content_length > 0 && item_content_offset > 0 && item_content_offset < buffer.Length)
{
int contentStart = item_content_offset;
int contentEnd = Math.Min(contentStart + item.content_length, buffer.Length);
int actualLength = contentEnd - contentStart;
if (actualLength > 0)
{
item.item_content = new byte[actualLength];
Array.Copy(buffer, contentStart, item.item_content, 0, actualLength);
}
else
{
item.item_content = new byte[0];
}
}
else
{
item.item_content = new byte[0];
}
return item;
}
public static object get_item_for_sell(uint id)
{
uint pos;
if (sale_item_id_index_map.TryGetValue(id, out var itr))
LOCATION itr;
bool result = sale_item_id_index_map.TryGetValue(id, out itr);
if (result)
{
return itr;
// itr.pos contains the index into sale_item_ptr_array
int index = (int)itr.pos;
if (index >= 0 && index < sale_item_ptr_array.Count)
{
byte[] itemBuffer = sale_item_ptr_array[index];
if (itemBuffer != null && itemBuffer.Length > 0)
{
item_data item = deserialize_item_data(itemBuffer);
return item;
}
}
}
return null;
}
@@ -91,7 +91,7 @@ namespace BrewMonster.Network
public static bool Init()
{
m_pElementDataMan = ElementDataManProvider.GetElementDataMan();
itemdataman.load_data(Path.Combine(Application.streamingAssetsPath, "data", "elements.data"), false);
// Load task templates
// if (m_pTaskMan == null) m_pTaskMan = new ATaskTemplMan();
m_pTaskMan = new ATaskTemplMan();
@@ -1156,8 +1156,21 @@ namespace BrewMonster.Scripts.Managers
public void GetDetailDataFromLocal()
{
// Placeholder: when itemdataman is ported, this will read default item content.
SetItemInfo(null, 0);
//itemdataman* pItemDataMan = g_pGame->GetItemDataMan();
object pData_temp = itemdataman.get_item_for_sell((uint)m_tid);
BMLogger.Log($"[THN]GetDetailDataFromLocal: tid:{m_tid} pData_temp:{pData_temp}");
if(pData_temp == null)
{
SetItemInfo(null, 0);
SetLocalProps();
m_bLocalDetailData = true;
return;
}
item_data pData = (item_data)pData_temp;
SetItemInfo(pData.item_content, pData.content_length);
BMLogger.Log($"[THN]GetDetailDataFromLocal: id:{m_tid} content:{pData.item_content} length:{pData.content_length}");
SetLocalProps();
m_bLocalDetailData = true;
}
@@ -1,12 +1,15 @@
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace BrewMonster.Scripts.UI
{
public class AwardItem : MonoBehaviour
{
[SerializeField] private Image img;
[SerializeField] private Button btn;
[SerializeField] private GameObject objHint;
[SerializeField] private TMP_Text txtHint;
private bool _bShowHint = false;
private Vector2Int _position;
@@ -27,6 +30,7 @@ namespace BrewMonster.Scripts.UI
public void SetText(string text)
{
// TODO: Add a Text component and set its text
}
public void SetColor(Color color)
@@ -37,6 +41,12 @@ namespace BrewMonster.Scripts.UI
public void SetHint(string text)
{
// TODO : Implement hint functionality
btn.onClick.RemoveAllListeners();
txtHint.text = text;
btn.onClick.AddListener(() => {
HintBehaviour();
});
}
public void ClearCover()
@@ -49,5 +59,10 @@ namespace BrewMonster.Scripts.UI
gameObject.SetActive(show);
}
private void HintBehaviour()
{
_bShowHint = !_bShowHint;
objHint.SetActive(_bShowHint);
}
}
}
@@ -139,7 +139,8 @@ namespace BrewMonster.Scripts.UI
pImage.SetText(_AL(""));
pItem.GetDetailDataFromLocal();
// pImage.SetHint(trans.Translate(pItem.GetDesc())); // TODO
pImage.SetHint(pItem.GetDesc()); // TODO
//Debug.Log("[THN]CDlgAward: pItem.GetDesc():" + pItem.GetDesc());
// af_GetFileTitle(pItem.GetIconFile(), strFile); // TODO
strFile.ToLower();
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