update UI. add more developed feature into UI
This commit is contained in:
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6123887107398507141
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@@ -4817,8 +5219,10 @@ RectTransform:
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@@ -3,6 +3,7 @@ using BrewMonster.Common;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.UI;
|
||||
using BrewMonster.Scripts.Task.UI;
|
||||
using CSNetwork.GPDataType;
|
||||
using ModelRenderer.Scripts.GameData;
|
||||
using PerfectWorld.Scripts.Managers;
|
||||
@@ -16,15 +17,16 @@ using UnityEngine.UI;
|
||||
|
||||
namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
public class EC_InventoryUI : MonoBehaviour
|
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public class EC_InventoryUI : MonoBehaviour, IRefreshLayout
|
||||
{
|
||||
|
||||
[Header("Pack Buttons (assign in Inspector)")]
|
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[SerializeField] private List<Button> inventoryPackButtons = new List<Button>(); // byPackage: 0
|
||||
[SerializeField] private List<Button> equipmentPackButtons = new List<Button>(); // byPackage: 1
|
||||
[SerializeField] private List<Button> fashionPackButtons = new List<Button>(); // byPackage: 3
|
||||
|
||||
[Header("Detail Panel (assign in Inspector)")]
|
||||
[SerializeField] private GameObject detailPanelRoot;
|
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[SerializeField] private ItemInfo detailPanelRoot;
|
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[SerializeField] private Vector2 detailPanelOffset = new Vector2(20f, 0f);
|
||||
[SerializeField] private bool hideDetailOnStart = true;
|
||||
[SerializeField] private EC_UIUtility.TextOutlet nameText;
|
||||
@@ -127,6 +129,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
// Ensure cached values are pushed when the UI is enabled
|
||||
ApplyPendingCurrency();
|
||||
ShowDetailPanel(false);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
@@ -325,9 +328,9 @@ namespace BrewMonster.Scripts.Managers
|
||||
currentSelectedEquipment = CreateEquipmentFromItemData(itemData);
|
||||
|
||||
// Position detail panel near the clicked item button
|
||||
PositionDetailPanelNearButton(package, slot);
|
||||
|
||||
FillDetailPanel(package, itemData);
|
||||
PositionDetailPanelNearButton(package, slot);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -957,7 +960,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
|
||||
private void ShowDetailPanel(bool show)
|
||||
{
|
||||
EC_UIUtility.ShowPanel(detailPanelRoot, show);
|
||||
EC_UIUtility.ShowPanel(detailPanelRoot.gameObject, show);
|
||||
}
|
||||
|
||||
private Button GetButtonForSlot(byte package, int slot)
|
||||
@@ -1059,7 +1062,7 @@ namespace BrewMonster.Scripts.Managers
|
||||
// Show panel first
|
||||
// 先显示面板
|
||||
ShowDetailPanel(true);
|
||||
|
||||
descriptionText.tmp.gameObject.GetComponent<ItemInfoText>()?.RefreshLayout();
|
||||
|
||||
}
|
||||
|
||||
@@ -1080,8 +1083,17 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
if (package == PKG_INVENTORY)
|
||||
{
|
||||
tmpText.text = "Equip";
|
||||
equipButton.gameObject.SetActive(true);
|
||||
//if item is @EC_IvtrEquip and is not equipped, show equip button
|
||||
if(item is EC_IvtrEquip)
|
||||
{
|
||||
tmpText.text = "Equip";
|
||||
equipButton.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
tmpText.text = "Use";
|
||||
equipButton.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
else if (package == PKG_EQUIPMENT)
|
||||
{
|
||||
@@ -1098,8 +1110,16 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
if (package == PKG_INVENTORY)
|
||||
{
|
||||
buttonText.text = "Equip";
|
||||
equipButton.gameObject.SetActive(true);
|
||||
if(item is EC_IvtrEquip)
|
||||
{
|
||||
buttonText.text = "Equip";
|
||||
equipButton.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonText.text = "Use";
|
||||
equipButton.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
else if (package == PKG_EQUIPMENT)
|
||||
{
|
||||
@@ -1265,5 +1285,16 @@ namespace BrewMonster.Scripts.Managers
|
||||
draggedItemSourceSlot = -1;
|
||||
draggedItemSourcePackage = 0;
|
||||
}
|
||||
public void RefreshLayout()
|
||||
{
|
||||
var rectTransform = GetComponent<RectTransform>();
|
||||
if (rectTransform == null)
|
||||
{
|
||||
return;
|
||||
}
|
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rectTransform.ForceUpdateRectTransforms();
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(rectTransform);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -512,7 +512,7 @@ namespace CSNetwork
|
||||
{
|
||||
_logger.Log(LogType.Debug,
|
||||
$"Sending protocol: {protocol.GetType().Name} (Detail: {protocol.ToString})");
|
||||
BMLogger.Log($"[GameSession] Sending protocol: {protocol.GetType().Name} (Type: {protocol.GetPType()})");
|
||||
BMLogger.Log($"[GameSession] Sending protocol: {protocol.GetType().Name} (Type: {protocol.GetPType()}) + {protocol.ToString}");
|
||||
_networkManager.Send(protocol);
|
||||
complete?.Invoke();
|
||||
}
|
||||
|
||||
@@ -965,13 +965,14 @@ namespace BrewMonster
|
||||
// case CMD_BUYBOOTH: pHost.CmdBuyBooth(); break;
|
||||
case (int)CommandID.CMD_PLAYPOSE: pHost.CmdStartPose((int)m_dwParam); break;
|
||||
// case CMD_INVITETOFACTION: pHost.CmdInviteToFaction(); break;
|
||||
// case CMD_FLY:
|
||||
// {
|
||||
// // Èç¹ûÆï³ËÒª·ÉÐУ¬ÔòÕâЩ action switcher£¬·ñÔò CmdFly
|
||||
// if (!pHost.GetActionSwitcher() || !pHost.GetActionSwitcher().OnRideToFlyAction())
|
||||
// pHost.CmdFly();
|
||||
// break;
|
||||
// }
|
||||
case (int)CommandID.CMD_FLY:
|
||||
{
|
||||
// 如果骑乘要飞行,则这些 action switcher,否则 CmdFly
|
||||
// If riding wants to fly, then these action switcher, otherwise CmdFly
|
||||
// Call CmdFly(true) to match F4 key behavior
|
||||
pHost.CmdFly(true);
|
||||
break;
|
||||
}
|
||||
// case CMD_PICKUP: pHost.CmdPickup(); break;
|
||||
// case CMD_GATHER: pHost.CmdGather(); break;
|
||||
// case CMD_RUSHFLY: pHost.CmdRushFly(); break;
|
||||
|
||||
@@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
using UnityEngine.UI;
|
||||
namespace BrewMonster
|
||||
{
|
||||
public class CDlgSkillSubAction : MonoBehaviour
|
||||
@@ -35,6 +35,7 @@ namespace BrewMonster
|
||||
private void OnEnable()
|
||||
{
|
||||
OnShowDialog();
|
||||
|
||||
}
|
||||
public void Init()
|
||||
{
|
||||
@@ -46,11 +47,13 @@ namespace BrewMonster
|
||||
{
|
||||
var orderTP = Instantiate(orderTemplate, orderContain);
|
||||
orderTP.gameObject.SetActive(true);
|
||||
SetupActionClickHandler(orderTP);
|
||||
m_aActionInfo.Add(new ActionInfo
|
||||
{
|
||||
image = orderTP,
|
||||
pLabel = orderTP.GetComponentInChildren<TextMeshProUGUI>()
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
for (int j = 0; j < 27; j++)
|
||||
@@ -67,6 +70,8 @@ namespace BrewMonster
|
||||
pLabel = actionTP.GetComponentInChildren<TextMeshProUGUI>()
|
||||
});
|
||||
}
|
||||
//force refresh layout orderContain anc actionContain
|
||||
//then refresh layout of this gameobject
|
||||
}
|
||||
public void OnShowDialog()
|
||||
{
|
||||
@@ -138,7 +143,7 @@ namespace BrewMonster
|
||||
private void OnActionClicked(AUIImagePicture actionImage)
|
||||
{
|
||||
if (actionImage == null) return;
|
||||
|
||||
Debug.Log("OnActionClicked: " + actionImage.name);
|
||||
// Get the shortcut from the action image / 从动作图像获取快捷方式
|
||||
actionImage.Execute();
|
||||
}
|
||||
|
||||
@@ -68,7 +68,7 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
|
||||
if (!isNotCastSkill)
|
||||
{
|
||||
pSC.Execute();
|
||||
SetInteract(false);
|
||||
//SetInteract(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
using UnityEngine;
|
||||
using BrewMonster.Scripts.Task.UI;
|
||||
using UnityEngine.UI;
|
||||
namespace BrewMonster
|
||||
{
|
||||
public class ItemInfo : MonoBehaviour, IRefreshLayout
|
||||
{
|
||||
public void RefreshLayout()
|
||||
{
|
||||
var rectTransform = GetComponent<RectTransform>();
|
||||
if (rectTransform == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
rectTransform.ForceUpdateRectTransforms();
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(rectTransform);
|
||||
Debug.Log("ItemInfo RefreshLayout");
|
||||
if (transform.parent &&
|
||||
transform.parent.TryGetComponent<IRefreshLayout>(out var refreshLayout))
|
||||
{
|
||||
refreshLayout.RefreshLayout();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fc26b8fa93aea49b4abb8fe5455e51fe
|
||||
@@ -0,0 +1,32 @@
|
||||
using UnityEngine;
|
||||
using BrewMonster.Scripts.Task.UI;
|
||||
using UnityEngine.UI;
|
||||
namespace BrewMonster
|
||||
{
|
||||
public class ItemInfoText : MonoBehaviour, IRefreshLayout
|
||||
{
|
||||
[SerializeField] private RectTransform _rectTransform;
|
||||
private void Awake()
|
||||
{
|
||||
_rectTransform = GetComponent<RectTransform>();
|
||||
}
|
||||
public void RefreshLayout()
|
||||
{
|
||||
var rectTransform = _rectTransform;
|
||||
if (rectTransform == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
rectTransform.ForceUpdateRectTransforms();
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(rectTransform);
|
||||
|
||||
if (transform.parent &&
|
||||
transform.parent.TryGetComponent<IRefreshLayout>(out var refreshLayout))
|
||||
{
|
||||
refreshLayout.RefreshLayout();
|
||||
Debug.Log("ItemInfoText RefreshLayout");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4cf21a97aa5c9445c9859afa14de01ad
|
||||
@@ -22,6 +22,12 @@ namespace BrewMonster
|
||||
actionButton.onClick.AddListener(OnActionButtonClicked);
|
||||
learnedSkillButton.onClick.AddListener(OnLearnedSkillButtonClicked);
|
||||
}
|
||||
void OnEnable()
|
||||
{
|
||||
skillUIPanel.SetActive(true);
|
||||
actionUIPanel.SetActive(false);
|
||||
learnSkillUIPanel.SetActive(false);
|
||||
}
|
||||
|
||||
private void OnLearnedSkillButtonClicked()
|
||||
{
|
||||
|
||||
@@ -12559,7 +12559,7 @@ MonoBehaviour:
|
||||
- {fileID: 6415804096478650164}
|
||||
- {fileID: 486249631205428665}
|
||||
fashionPackButtons: []
|
||||
detailPanelRoot: {fileID: 2900449705256812174}
|
||||
detailPanelRoot: {fileID: 759109931263093524}
|
||||
detailPanelOffset: {x: 20, y: 0}
|
||||
hideDetailOnStart: 1
|
||||
nameText:
|
||||
@@ -19739,22 +19739,6 @@ PrefabInstance:
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serializedVersion: 3
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m_TransformParent: {fileID: 5834405183358786743}
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m_Modifications:
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- target: {fileID: 636299721907915661, guid: c56ed80641ff74ce49f91401e3eb8367, type: 3}
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propertyPath: m_AnchorMax.y
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value: 1
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objectReference: {fileID: 0}
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propertyPath: m_AnchoredPosition.x
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value: 20
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||||
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6830833846243993097}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fc26b8fa93aea49b4abb8fe5455e51fe, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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||||
--- !u!1 &7370156420958780641
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -519,6 +519,22 @@ public class CECUIManager : MonoSingleton<CECUIManager>
|
||||
pSC.Execute();
|
||||
}
|
||||
}
|
||||
public void OnClickFly()
|
||||
{
|
||||
CECHostPlayer hostPlayer = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if (hostPlayer != null)
|
||||
{
|
||||
hostPlayer.CmdFly(true);
|
||||
}
|
||||
}
|
||||
public void OnChangeSkillShortcut()
|
||||
{
|
||||
CECHostPlayer hostPlayer = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if (hostPlayer != null)
|
||||
{
|
||||
hostPlayer.CycleSkillShortcuts();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle second-click button click - triggers attack or move to NPC / 处理第二次点击按钮 - 触发攻击或移动到NPC
|
||||
|
||||
Reference in New Issue
Block a user