update UI. add more developed feature into UI
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@@ -519,6 +519,22 @@ public class CECUIManager : MonoSingleton<CECUIManager>
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pSC.Execute();
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}
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}
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public void OnClickFly()
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{
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CECHostPlayer hostPlayer = EC_Game.GetGameRun()?.GetHostPlayer();
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if (hostPlayer != null)
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{
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hostPlayer.CmdFly(true);
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}
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}
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public void OnChangeSkillShortcut()
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{
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CECHostPlayer hostPlayer = EC_Game.GetGameRun()?.GetHostPlayer();
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if (hostPlayer != null)
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{
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hostPlayer.CycleSkillShortcuts();
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}
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}
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/// <summary>
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/// Handle second-click button click - triggers attack or move to NPC / 处理第二次点击按钮 - 触发攻击或移动到NPC
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