show selecting vfx

This commit is contained in:
NguyenVanDat
2025-11-10 18:24:09 +07:00
parent e07be0d048
commit b7bf20be75
13 changed files with 5087 additions and 294 deletions
+6
View File
@@ -1,6 +1,7 @@
using CSNetwork.GPDataType;
using CSNetwork.Protocols.RPCData;
using System.Data;
using BrewMonster.PerfectWorld.Scripts.Vfx;
using Unity.Cinemachine;
using Unity.VisualScripting;
using UnityEngine;
@@ -15,6 +16,7 @@ public class GameController : MonoBehaviour
[SerializeField] private CECNPCServer npcServerPrefab;
[SerializeField] private CinemachineCamera cinemachineCamera;
[SerializeField] private GameObject _testVfxPrefab;
public GameObject SelectingVfxPrefab;
//[SerializeField] private Transform ground;
CECHostPlayer hostPlayer;
@@ -106,6 +108,10 @@ public class GameController : MonoBehaviour
{
instance = null;
}
public GameObject InstantiateObject(GameObject prefab)
{
return Instantiate(prefab, transform);
}
//private void Update()
//{