Merge branch 'develop' into feature/hp_swim
# Conflicts: # Assets/Scenes/a61.unity
This commit is contained in:
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prefab: {fileID: 6999114045547682248, guid: 8027cada0ef5e4a9f827001b4747174d, type: 3}
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@@ -143,6 +143,12 @@ namespace BrewMonster.Managers
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|
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||||
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||||
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||||
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|
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@@ -284,7 +284,7 @@ namespace BrewMonster
|
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|
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public string GetNameDisplay()
|
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{
|
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return EC_Game.GetSkillDesc().GetWideString(GetSkillID() * 10);
|
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return EC_Game.GetSkillDesc().GetWideString(GetSkillID() * 10);
|
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}
|
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|
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public string GetDesc()
|
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@@ -307,6 +307,7 @@ namespace BrewMonster
|
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{
|
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return m_pSkillCore != null ? m_pSkillCore.GetExecuteTime() : 0;
|
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}
|
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public int GetCommonCoolDown() { return m_pSkillCore.GetCommonCoolDown(); }
|
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|
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public int GetType()
|
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{
|
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@@ -320,7 +321,7 @@ namespace BrewMonster
|
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|
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public float GetCastRange(float fAtkDist, float fPrayDistancePlus)
|
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{
|
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|
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BMLogger.LogError($"HoangDev: GetCastRange {m_pSkillCore}");
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return m_pSkillCore != null ? m_pSkillCore.GetPrayRange(fAtkDist, fPrayDistancePlus) : 0f;
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}
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public string GetEffect()
|
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@@ -4,6 +4,7 @@ using System.Collections.Generic;
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using System.Numerics;
|
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using System.Runtime.InteropServices;
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using System.Text;
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using UnityEngine;
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namespace CSNetwork.GPDataType
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{
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@@ -783,7 +784,86 @@ namespace CSNetwork.GPDataType
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public short sReviveType; // Revive type
|
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public A3DVECTOR3 pos;
|
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};
|
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public enum CoolTimeIndex
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{
|
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GP_CT_NULL = 0, // ¿Õ£¬±£Áô
|
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GP_CT_PVP, // ûÓã¬ÏÈռλ
|
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GP_CT_EMOTE, // ×ö±íÇéµÄÀäȴʱ¼ä
|
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GP_CT_REJUVENATION_POTION, // ¾ÅÑôµ¤µÄÀäȴʱ¼ä
|
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GP_CT_SWITCH_FASHION, // Çл»Ê±×°Ä£Ê½µÄÀäȴʱ¼ä
|
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GP_CT_DROP_MONEY, // ÍùµØÉÏÈÓÇ®µÄÀäȴʱ¼ä
|
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GP_CT_DROP_ITEM, // ÍùµØÉÏÈÓÎïÆ·µÄÀäȴʱ¼ä
|
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GP_CT_FACEPILL, // ±äÐÎÍèµÄÀäȴʱ¼ä
|
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GP_CT_FACETICKET, // ÕûÈݵÄÀäȴʱ¼ä
|
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GP_CT_RECURRECT_SCROLL, // ±ðÈ˸´»î¾íµÄÀäȴʱ¼ä£¬´ËÎïÆ·²»´æÔÚ£¬Î´ÉúЧ
|
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GP_CT_SOUL_STONE, // ÏÖÔÚ¸´»î¾íÖáµÄÀäȴʱ¼ä
|
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GP_CT_HP_POTION, // »ØÑªÒ©
|
||||
GP_CT_MP_POTION, // »ØÄ§Ò©
|
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GP_CT_ANTIDOTE_POTION, // ½â¶¾¼Á
|
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GP_CT_FLY_RUSH, // ¼ÓËÙ·ÉÐÐ
|
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GP_CT_TOWNSCROLL, // »Ø³Ç¾íÖá
|
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GP_CT_GM_GENITEM, // GM Éú³É¹ÖÎïµÄÎïÆ·
|
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GP_CT_VIEWOTHEREQUIP, // ²é¿´±ðÈ˵Ä×°±¸
|
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GP_CT_FEED_PET, // Î¹Ñø³èÎï
|
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GP_CT_FIREWORKS, // Ê©·ÅÑÌ»¨
|
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GP_CT_FARCRY, // far cry ƵµÀ˵»°
|
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GP_CT_SKILLMATTER, // ʹÓü¼ÄÜÎïÆ·
|
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GP_CT_REFINE, // ¾«Á¶
|
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GP_CT_ARMORRUNE, // ·ÀÓùÓÅ»¯·û
|
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GP_CT_AUTOHP, // »¤Éí·ûÀäȴʱ¼ä
|
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GP_CT_AUTOMP, // ÊØÉñ·ûÀäȴʱ¼ä
|
||||
GP_CT_DOUBLEEXP, // Ë«±¶¾ÑéµÀ¾ßÀäȴʱ¼ä
|
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GP_CT_DYETICKET, // ȾɫµÀ¾ß
|
||||
GP_CT_TEAMRELATION, // ×é¶Ó¹ØÏµÀäȴʱ¼ä
|
||||
GP_CT_REFINETRANS, // ¾«Á¶µÈ¼¶×ªÒÆÀäȴʱ¼ä
|
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|
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GP_CT_CAST_ELF_SKILL, // С¾«Áé¼¼ÄÜÀäÈ´
|
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GP_CT_ELF_CMD, // ÏÈռλ
|
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GP_CT_GET_MALL_PRICE, // »ñÈ¡É̳ÇÊý¾ÝµÄÀäȴʱ¼ä
|
||||
GP_CT_QUERY_OTHER_PROPERTY, // ²éѯĿ±êÊôÐÔ 5Ãë
|
||||
GP_CT_SKILLTRIGGER2, // ʹÓü¼ÄÜÎïÆ·1Ãë
|
||||
|
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GP_CT_SKILLCOMMONCOOLDOWN0, // ÓÃÓÚ¼¼Äܹ«¹²ÀäÈ´
|
||||
GP_CT_SKILLCOMMONCOOLDOWN1,
|
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GP_CT_SKILLCOMMONCOOLDOWN2,
|
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GP_CT_SKILLCOMMONCOOLDOWN3,
|
||||
GP_CT_SKILLCOMMONCOOLDOWN4,
|
||||
|
||||
GP_CT_RUNECOMMONCOOLDOWN0, // ÓÃÓÚÎïÆ·¼¼Äܹ«¹²ÀäÈ´
|
||||
GP_CT_RUNECOMMONCOOLDOWN1,
|
||||
GP_CT_RUNECOMMONCOOLDOWN2,
|
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GP_CT_RUNECOMMONCOOLDOWN3,
|
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GP_CT_RUNECOMMONCOOLDOWN4,
|
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|
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GP_CT_EQUIP_FASHION_ITEM, // ×Ô¶¯»»×°Àäȴʱ¼ä 60s
|
||||
GP_CT_GET_DIVIDEND_MALL_PRICE, // »ñÈ¡ºèÀûÉ̳ÇÊý¾ÝµÄÀäȴʱ¼ä 30s
|
||||
GP_CT_MULTI_EXCHANGE_ITEM, // ÕûÀí°ü¹üÀäȴʱ¼ä 30s
|
||||
|
||||
GP_CT_TEAM_CONGREGATE, // ¶ÓÎ鼯½áÁî
|
||||
GP_CT_FACTION_CONGREGATE, // °ïÅɼ¯½áÁî
|
||||
GP_CT_DPS_DPH_RANK, // »ñȡɳ°üÅÅÐаñ
|
||||
GP_CT_JOIN_PLAYER_FORCE, // ¼ÓÈëÊÆÁ¦
|
||||
GP_CT_LEAVE_PLAYER_FORCE, // Àë¿ªÊÆÁ¦
|
||||
GP_CT_TOGGLE_ONLINE_AWARD, // Çл»¹Ò»úµºÔÚÏß½±Àø
|
||||
GP_CT_COUNTRY_BATTLE_APPLY, // ¼ÓÈë¹úÕ½ÉêÇë
|
||||
GP_CT_COUNTRY_CHAT, // ¹úսƵµÀ·¢ÑÔ
|
||||
GP_CT_CROSS_SERVER_APPLY, // ǰÍù¿ç·þÉêÇë
|
||||
|
||||
GP_CT_TOUCHTRADE, // Touch µã¹ºÎï»ò²éѯ
|
||||
GP_CT_SWITCH_PARALLEL_WORLD, // Çл»·ÖÏß
|
||||
GP_CT_QUERY_PARALLEL_WORLD, // ²éѯ·ÖÏß
|
||||
|
||||
GP_CT_GIFTCARD_REDEEM,
|
||||
GP_CT_TRICKBATTLE_APPLY, // ¿ç·þ»î¶¯, Õ½³µ
|
||||
GP_CT_AUTOTEAM, // ×Ô¶¯×é¶Ó²Ù×÷£¬µØÍ¼Ìø×ª
|
||||
GP_CT_PLAYER_GATHER, // ·ÀÖ¹²É¼¯¹ý¿ì (GATHER_MATERIAL)
|
||||
GP_CT_COUNTRYBATTLE_LIVESHOW, // ²éѯ¹úÕ½rankºÍËÀÍöÊý¾Ý (COUNTRYBATTLE_LIVE_SHOW)
|
||||
|
||||
GP_CT_QUERY_MAFIA_PVP_INFO, // 65: °ïÅÉ PVP ÐÅÏ¢²éѯ (QUERY_MAFIA_PVP_INFO)
|
||||
|
||||
GP_CT_MAX,
|
||||
GP_CT_SKILL_START = 1024,
|
||||
};
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct cmd_notify_hostpos
|
||||
{
|
||||
@@ -1635,6 +1715,20 @@ namespace CSNetwork.GPDataType
|
||||
public int nid;
|
||||
public int vis_tid;
|
||||
};
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)] // sizeof = 36 với padding 1 byte sau dir
|
||||
public struct cmd_cooltime_data
|
||||
{
|
||||
public ushort count;
|
||||
public item_t[] list;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)] // sizeof = 36 với padding 1 byte sau dir
|
||||
public struct item_t
|
||||
{
|
||||
public ushort idx;
|
||||
public int cooldown;
|
||||
public int max_cooltime;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)] // sizeof = 36 với padding 1 byte sau dir
|
||||
|
||||
public struct cmd_npc_info_00
|
||||
{
|
||||
@@ -1998,7 +2092,7 @@ namespace CSNetwork.GPDataType
|
||||
public byte where; //���ĸ���������0 ����2 ����1 װ��
|
||||
public byte index; //��ַ����ĸ�λ��
|
||||
}
|
||||
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct cmd_player_gather_start
|
||||
{
|
||||
@@ -2012,7 +2106,7 @@ namespace CSNetwork.GPDataType
|
||||
{
|
||||
public int pid; // player id
|
||||
};
|
||||
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct cmd_mine_gathered
|
||||
{
|
||||
|
||||
@@ -274,6 +274,7 @@ namespace BrewMonster.Scripts.Skills
|
||||
|
||||
// ��֧����
|
||||
public virtual int GetArrowCost() { return 0; }
|
||||
public virtual int GetCommonCoolDown() { return 0; }
|
||||
|
||||
public static int GetCommonCoolDown(uint id)
|
||||
{
|
||||
|
||||
@@ -87,6 +87,7 @@ namespace BrewMonster.Scripts.Skills
|
||||
return 1;
|
||||
}
|
||||
public override byte GetType() { return stub.type; }
|
||||
public override int GetCommonCoolDown() { return stub.commoncooldown; }
|
||||
|
||||
public override string GetIcon()
|
||||
{
|
||||
@@ -99,9 +100,12 @@ namespace BrewMonster.Scripts.Skills
|
||||
player.SetPrayrangeplus(prayplus);
|
||||
if (stub.type == (int)skill_type.TYPE_ATTACK || stub.type == (int)skill_type.TYPE_CURSE)
|
||||
{
|
||||
BMLogger.LogError($"HoangDev: GetPrayRange AutoAttack {stub.auto_attack}");
|
||||
if (stub.auto_attack)
|
||||
{
|
||||
float r = 0.3f * stub.GetPraydistance(this);
|
||||
BMLogger.LogError($"HoangDev: r={r} ");
|
||||
|
||||
if (r >= 1.0)
|
||||
return stub.GetPraydistance(this) - 1.0f;
|
||||
else
|
||||
@@ -241,7 +245,7 @@ namespace BrewMonster.Scripts.Skills
|
||||
public int GetMaxLevel() { return max_level; }
|
||||
public Range GetRange() { return range; }
|
||||
public bool IsMovingSkill() { return is_movingcast; }
|
||||
public new byte GetType() { return type; } // ����System.Object.GetType // Hide System.Object.GetType
|
||||
public byte GetType() { return type; } // ����System.Object.GetType // Hide System.Object.GetType
|
||||
|
||||
// ����ʱ����麯�� // Runtime-related virtual functions
|
||||
public virtual int GetCoolingtime(Skill skill) { return 0; }
|
||||
|
||||
@@ -129,16 +129,16 @@ namespace BrewMonster
|
||||
|
||||
~Skill1Stub() { }
|
||||
|
||||
public float GetMpcost(Skill skill) => (float)(-5 + 7 * skill.GetLevel());
|
||||
public int GetExecutetime(Skill skill) => 700;
|
||||
public int GetCoolingtime(Skill skill) => 3000;
|
||||
public float GetRadius(Skill skill) => 0f;
|
||||
public float GetAttackdistance(Skill skill) => 0f;
|
||||
public float GetAngle(Skill skill) => (float)(1 - 0.0111111 * 0);
|
||||
public float GetPraydistance(Skill skill) => (float)(skill.GetPlayer().GetRange());
|
||||
public int GetRequiredLevel(Skill skill) => RequiredLevelArray[skill.GetLevel() - 1];
|
||||
public int GetRequiredSp(Skill skill) => RequiredSpArray[skill.GetLevel() - 1];
|
||||
public int GetRequiredMoney(Skill skill) => RequiredMoneyArray[skill.GetLevel() - 1];
|
||||
public override float GetMpcost(Skill skill) => (float)(-5 + 7 * skill.GetLevel());
|
||||
public override int GetExecutetime(Skill skill) => 700;
|
||||
public override int GetCoolingtime(Skill skill) => 3000;
|
||||
public float GetRadius(Skill skill) => 0f;
|
||||
public float GetAttackdistance(Skill skill) => 0f;
|
||||
public float GetAngle(Skill skill) => (float)(1 - 0.0111111 * 0);
|
||||
public override float GetPraydistance(Skill skill) => (float)(skill.GetPlayer().GetRange());
|
||||
public override int GetRequiredLevel(Skill skill) => RequiredLevelArray[skill.GetLevel() - 1];
|
||||
public override int GetRequiredSp(Skill skill) => RequiredSpArray[skill.GetLevel() - 1];
|
||||
public override int GetRequiredMoney(Skill skill) => RequiredMoneyArray[skill.GetLevel() - 1];
|
||||
|
||||
#if SKILL_CLIENT
|
||||
public int GetIntroduction(Skill skill, StringBuilder buffer, int length, string format)
|
||||
|
||||
@@ -175,6 +175,12 @@ namespace BrewMonster
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -173,6 +173,12 @@ namespace BrewMonster
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -112,6 +112,12 @@ namespace BrewMonster
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -873,8 +873,7 @@ namespace BrewMonster.Scripts.Task
|
||||
pos[2] = vPos.z;
|
||||
}
|
||||
var world = World.CECWorld.Instance;
|
||||
//TODO: world.GetInstanceID()
|
||||
return world != null ? 0 /*world.GetInstanceID()*/ : 0;
|
||||
return world != null ? world.GetInstanceID() : 0;
|
||||
}
|
||||
|
||||
public bool CheckSimpleTaskFinshConditon(uint task_id)
|
||||
@@ -1551,7 +1550,11 @@ namespace BrewMonster.Scripts.Task
|
||||
{
|
||||
case (uint)TaskCompletionMethod.enumTMReachSite:
|
||||
pTempl.IncValidCount();
|
||||
_notify_svr(this, 3, (ushort)ulTask); //TASK_CLT_NOTIFY_REACH_SITE = 3
|
||||
_notify_svr(this, (byte)ClientNotificationConstants.TASK_CLT_NOTIFY_REACH_SITE, (ushort)ulTask);
|
||||
break;
|
||||
case (uint)TaskCompletionMethod.enumTMLeaveSite:
|
||||
pTempl.IncValidCount();
|
||||
_notify_svr(this, (byte)ClientNotificationConstants.TASK_CLT_NOTIFY_LEAVE_SITE, (ushort)ulTask);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts.Task;
|
||||
using BrewMonster.UI;
|
||||
using CSNetwork.GPDataType;
|
||||
using PerfectWorld.Scripts.Task;
|
||||
using UnityEngine;
|
||||
@@ -167,24 +168,48 @@ namespace BrewMonster.Scripts.Task
|
||||
{
|
||||
for (uint iRegion = 0; iRegion < pTempl.m_FixedData.m_ulReachSiteCnt; iRegion++)
|
||||
{
|
||||
Task_Region t = pTempl.m_FixedData.m_pReachSite[(int)iRegion];
|
||||
if (IsInZone(t.zvMin, t.zvMax, pos))
|
||||
Task_Region t = pTempl.m_FixedData.m_pReachSite[(int)iRegion];
|
||||
if (IsInZone(t.zvMin, t.zvMax, pos))
|
||||
{
|
||||
var pTalk = pTempl.m_AwardTalk;
|
||||
// If num_window == 1 but windows is null/empty, treat as no options (send notification)
|
||||
bool shouldNotifyDirectly = false;
|
||||
if (pTalk.num_window == 0)
|
||||
{
|
||||
var pTalk = pTempl.m_AwardTalk;
|
||||
if (pTalk.num_window == 0 || (pTalk.num_window == 1 && pTalk.windows != null && pTalk.windows.Length > 0 && pTalk.windows[0].num_option == 0))
|
||||
shouldNotifyDirectly = true;
|
||||
}
|
||||
else if (pTalk.num_window == 1)
|
||||
{
|
||||
if (pTalk.windows == null || pTalk.windows.Length == 0)
|
||||
{
|
||||
pTempl.IncValidCount();
|
||||
_notify_svr(pTask, ClientNotificationConstants.TASK_CLT_NOTIFY_REACH_SITE, (ushort)pTempl.GetID());
|
||||
// Invalid state: num_window == 1 but windows is null/empty - treat as no options
|
||||
shouldNotifyDirectly = true;
|
||||
}
|
||||
else
|
||||
else if (pTalk.windows[0].num_option == 0)
|
||||
{
|
||||
// TODO: PopupTaskFinishDialog not exposed; implement UI as needed
|
||||
shouldNotifyDirectly = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (shouldNotifyDirectly)
|
||||
{
|
||||
pTempl.IncValidCount();
|
||||
_notify_svr(pTask, (byte)ClientNotificationConstants.TASK_CLT_NOTIFY_REACH_SITE, (ushort)pTempl.GetID());
|
||||
}
|
||||
else
|
||||
{
|
||||
// 弹出任务完成对话框(奖励对话有选项) // Popup finish dialog when award talk has options
|
||||
var uiMan = EC_Game.GetGameRun()?.GetUIManager()?.GetInGameUIMan();
|
||||
if (uiMan != null)
|
||||
{
|
||||
uiMan.PopupTaskFinishDialog(pTempl.GetID(), pTalk);
|
||||
s_finishDlgShownTime = ulCurTime;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -195,16 +220,16 @@ namespace BrewMonster.Scripts.Task
|
||||
if (ulCurTime - s_finishDlgShownTime < FINISH_DLG_SHOWN_TIME)
|
||||
continue;
|
||||
|
||||
float[] pos = new float[3];
|
||||
uint ulWorldId = (uint)pTask.GetPos(pos);
|
||||
float[] leavePos = new float[3];
|
||||
uint leaveWorldId = (uint)pTask.GetPos(leavePos);
|
||||
bool regRet = false;
|
||||
|
||||
if (ulWorldId == pTempl.m_FixedData.m_ulLeaveSiteId)
|
||||
if (leaveWorldId == pTempl.m_FixedData.m_ulLeaveSiteId)
|
||||
{
|
||||
for (uint iRegion = 0; iRegion < pTempl.m_FixedData.m_ulLeaveSiteCnt; iRegion++)
|
||||
{
|
||||
Task_Region t = pTempl.m_FixedData.m_pLeaveSite[(int)iRegion];
|
||||
if (IsInZone(t.zvMin, t.zvMax, pos))
|
||||
if (IsInZone(t.zvMin, t.zvMax, leavePos))
|
||||
{
|
||||
regRet = true;
|
||||
break;
|
||||
@@ -214,15 +239,39 @@ namespace BrewMonster.Scripts.Task
|
||||
if (!regRet)
|
||||
{
|
||||
var pTalk = pTempl.m_AwardTalk;
|
||||
if (pTalk.num_window == 0 || (pTalk.num_window == 1 && pTalk.windows != null && pTalk.windows.Length > 0 && pTalk.windows[0].num_option == 0))
|
||||
// If num_window == 1 but windows is null/empty, treat as no options (send notification)
|
||||
bool shouldNotifyDirectly = false;
|
||||
if (pTalk.num_window == 0)
|
||||
{
|
||||
shouldNotifyDirectly = true;
|
||||
}
|
||||
else if (pTalk.num_window == 1)
|
||||
{
|
||||
if (pTalk.windows == null || pTalk.windows.Length == 0)
|
||||
{
|
||||
// Invalid state: num_window == 1 but windows is null/empty - treat as no options
|
||||
shouldNotifyDirectly = true;
|
||||
}
|
||||
else if (pTalk.windows[0].num_option == 0)
|
||||
{
|
||||
shouldNotifyDirectly = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (shouldNotifyDirectly)
|
||||
{
|
||||
pTempl.IncValidCount();
|
||||
_notify_svr(pTask, ClientNotificationConstants.TASK_CLT_NOTIFY_LEAVE_SITE, (ushort)pTempl.GetID());
|
||||
_notify_svr(pTask, (byte)ClientNotificationConstants.TASK_CLT_NOTIFY_LEAVE_SITE, (ushort)pTempl.GetID());
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: PopupTaskFinishDialog not exposed; implement UI as needed
|
||||
s_finishDlgShownTime = ulCurTime;
|
||||
// 弹出任务完成对话框(奖励对话有选项) // Popup finish dialog when award talk has options
|
||||
var uiMan = EC_Game.GetGameRun()?.GetUIManager()?.GetInGameUIMan();
|
||||
if (uiMan != null)
|
||||
{
|
||||
uiMan.PopupTaskFinishDialog(pTempl.GetID(), pTalk);
|
||||
s_finishDlgShownTime = ulCurTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
continue;
|
||||
|
||||
@@ -483,7 +483,13 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
// ATaskTemplMan *pMan = GetGame()->GetTaskTemplateMan();
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
|
||||
// Host player can be null during early UI bootstrap (before InitCharacter/self-info).
|
||||
// In that case just no-op; quest UI will populate once the player exists and the dialog is reopened/refreshed.
|
||||
var host = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if (host == null) return true;
|
||||
|
||||
CECTaskInterface pTask = host.GetTaskInterface();
|
||||
|
||||
if (pTask == null)
|
||||
{
|
||||
@@ -610,7 +616,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
// Setup managers and UI references
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
CECTaskInterface pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
var pTextDesc = m_pTxt_Content;
|
||||
var pTextItem = m_pTxt_QuestItem;
|
||||
|
||||
@@ -871,7 +877,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
{
|
||||
var pTreeTask = m_pTv_Quest;
|
||||
var pMan = EC_Game.GetTaskTemplateMan();
|
||||
var pTask = GetHostPlayer().GetTaskInterface();
|
||||
var pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
if (pTreeTask == null || pMan == null || pTask == null) return;
|
||||
|
||||
ATaskTempl parentTempl = pMan.GetTaskTemplByID(idTask);
|
||||
@@ -1497,7 +1503,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
private void UpdateTaskConfirm(int idTask, bool bFinishType)
|
||||
{
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
CECTaskInterface pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
if (m_pBtn_FinishTask != null && pTask != null && bFinishType)
|
||||
{
|
||||
m_pBtn_FinishTask.gameObject.SetActive(true);
|
||||
@@ -1575,7 +1581,8 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// pTreeTask.SetItemTextColor(pParent, GetTaskColor(pTemp));
|
||||
}
|
||||
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
CECTaskInterface pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
if (pTask == null) return;
|
||||
string strItem = GetTaskNameWithColor(pTemp);
|
||||
bool bTaskPushed = pMan.IsTaskToPush(id) && !pTask.HasTask((uint)id);
|
||||
if (bTaskPushed) {
|
||||
|
||||
@@ -100,9 +100,19 @@ namespace BrewMonster.UI
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public virtual void Update()
|
||||
{
|
||||
Render();
|
||||
}
|
||||
public virtual void OnShowDialogue()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public virtual bool Render()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace BrewMonster.UI
|
||||
{
|
||||
//Win_Hpmpxp
|
||||
public class DlgHost : AUIDialog
|
||||
{
|
||||
public const int AUIPROGRESS_MAX = 100;
|
||||
private DlgWinPrgs2 _dlgWinPrgs;
|
||||
private CECHostPlayer _pHost;
|
||||
|
||||
public override bool Render()
|
||||
{
|
||||
// if( m_szName == "Win_Hpmpxp" )
|
||||
// RefreshHostStats();
|
||||
// else if (m_szName == "Win_HideHP")
|
||||
// {
|
||||
// a_LogOutput(1,"[Dat Mine] Win_HideHP");
|
||||
RefreshStatusBar();
|
||||
// }
|
||||
|
||||
return base.Render();
|
||||
}
|
||||
|
||||
public void RefreshStatusBar()
|
||||
{
|
||||
bool bActive = true;
|
||||
// if( GetGameUIMan()->GetActiveDialog() &&
|
||||
// GetGameUIMan()->GetActiveDialog()->GetFocus() &&
|
||||
// GetGameUIMan()->GetActiveDialog()->GetFocus()->GetType() == AUIOBJECT_TYPE_EDITBOX )
|
||||
// bActive = false;
|
||||
//
|
||||
// // Flight bar.
|
||||
// RefreshFlightBar(bActive);
|
||||
//
|
||||
// // Oxigen bar.
|
||||
// RefreshOxigenBar(bActive);
|
||||
|
||||
// Gather bar.
|
||||
RefreshGatherBar(bActive);
|
||||
|
||||
// // group these bars, show only one at one time
|
||||
// bool bShow = false;
|
||||
// // Power bar.
|
||||
// bShow |= RefreshPowerBar(bShow, bActive);
|
||||
// // Array bar.
|
||||
// bShow |= RefreshArrayBar(bShow, bActive);
|
||||
// // Incant bar.
|
||||
// bShow |= RefreshIncantBar(bShow, bActive);
|
||||
//
|
||||
// if (GetHostPlayer()->GetCurSkill() && !bShow)
|
||||
// {
|
||||
// // ´«Ë͵ȷ½Ê½µ¼ÖÂλÖÃÇл»¡¢¼¼ÄÜ£¨Õó¼¼ÄÜ£©ÈÔÈ»ÔÚÊÍ·Å״̬
|
||||
// //
|
||||
// GetGameSession()->c2s_CmdCancelAction();
|
||||
// }
|
||||
//
|
||||
// // AutoHP bar.
|
||||
// RefreshAutoHPBar(bActive);
|
||||
//
|
||||
// // AutoMP bar.
|
||||
// RefreshAutoMPBar(bActive);
|
||||
//
|
||||
// // pet status
|
||||
// RefreshPetStatus();
|
||||
//
|
||||
// //ELF status
|
||||
// RefreshElfStatus();
|
||||
}
|
||||
|
||||
private bool RefreshGatherBar(bool bActive)
|
||||
{
|
||||
if (_dlgWinPrgs == null)
|
||||
{
|
||||
var pDlg = GetGameUIMan().GetDialog("Win_Prgs2");
|
||||
if (pDlg == null)
|
||||
{
|
||||
BMLogger.LogError("Null Win_Prgs2");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pDlg is not DlgWinPrgs2 dlgWinPrgs)
|
||||
{
|
||||
BMLogger.LogError("Can not cast Win_Prgs2");
|
||||
return false;
|
||||
}
|
||||
_dlgWinPrgs = dlgWinPrgs;
|
||||
}
|
||||
|
||||
if (_pHost == null)
|
||||
{
|
||||
_pHost = GetHostPlayer();
|
||||
if (_pHost == null) return false;
|
||||
}
|
||||
|
||||
CECCounter counter = _pHost.GetGatherCnt();
|
||||
if (_pHost.IsGathering())
|
||||
{
|
||||
int nCur = (int)counter.GetCounter();
|
||||
int nMax = Mathf.Max((int)counter.GetPeriod(), 1);
|
||||
|
||||
if (!_dlgWinPrgs.IsShow())
|
||||
_dlgWinPrgs.Show(bActive);//true, false, bActive
|
||||
|
||||
// PAUIPROGRESS pProgress = (PAUIPROGRESS)pDlg.GetDlgItem("Prgs");
|
||||
// PAUILABEL pLabel = (PAUILABEL)pDlg.GetDlgItem("1");
|
||||
|
||||
var percent = AUIPROGRESS_MAX * nCur / nMax;
|
||||
_dlgWinPrgs.SetProgressAndText(percent*1.0f/100.0f,$"{percent}%");
|
||||
// pLabel.SetText(percent);
|
||||
// pProgress.SetProgress(AUIPROGRESS_MAX * nCur / nMax);
|
||||
if (percent >= 100)
|
||||
{
|
||||
_dlgWinPrgs.SetActiveProgress(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_dlgWinPrgs.SetActiveProgress(true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_dlgWinPrgs.IsShow())
|
||||
{
|
||||
_dlgWinPrgs.Show(false);
|
||||
_dlgWinPrgs.SetActiveProgress(false);
|
||||
}
|
||||
}
|
||||
|
||||
return _dlgWinPrgs.IsShow();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 11e80692643c0ff4ca58d76679b26327
|
||||
@@ -0,0 +1,35 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace BrewMonster.UI
|
||||
{
|
||||
//Win_Prgs2
|
||||
public class DlgWinPrgs2 : AUIDialog
|
||||
{
|
||||
[SerializeField] private Slider progressSlider; // Slider bar
|
||||
[SerializeField] private TMPro.TextMeshProUGUI progressText; // Progress text
|
||||
|
||||
/// <summary>
|
||||
/// Set the slider's value and text at the same time
|
||||
/// </summary>
|
||||
/// <param name="value">Progress percentage (0~1)</param>
|
||||
/// <param name="text"></param>
|
||||
public void SetProgressAndText(float value, string text)
|
||||
{
|
||||
if (progressSlider != null)
|
||||
{
|
||||
progressSlider.value = Mathf.Clamp01(value);
|
||||
}
|
||||
|
||||
if (progressText != null)
|
||||
{
|
||||
progressText.text = text;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetActiveProgress(bool active)
|
||||
{
|
||||
progressSlider.gameObject.SetActive(active);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57d74d19ef3b2c44fbb72ec587caa705
|
||||
@@ -16,6 +16,7 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
|
||||
[SerializeField] Button skillbutton;
|
||||
[SerializeField] Image skillImage;
|
||||
[SerializeField] int cooldownTime;
|
||||
[SerializeField] AUIClockIcon m_ClockCounter;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
@@ -50,5 +51,6 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
|
||||
skillImage.color = Color.white;
|
||||
skillbutton.interactable = true;
|
||||
}
|
||||
public AUIClockIcon GetClockIcon() => m_ClockCounter;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,6 +27,8 @@ namespace BrewMonster
|
||||
int iIconFile, nMax;
|
||||
AUIImagePicture pCell;
|
||||
CECSkill pSkill = new CECSkill(-1, -1);
|
||||
AUIClockIcon pClock;
|
||||
|
||||
|
||||
int nCurPanel9 = GetCurPanel1();
|
||||
int nCurPanel8 = GetCurPanel2();
|
||||
@@ -50,9 +52,9 @@ namespace BrewMonster
|
||||
{
|
||||
pCell = AUIImagePictureList[j];
|
||||
pSC = a_pSCS[i].GetShortcut(j);
|
||||
/* pClock = pCell->GetClockIcon();
|
||||
pClock->SetProgressRange(0, 1);
|
||||
pClock->SetProgressPos(1);*/
|
||||
pClock = pCell.GetClockIcon();
|
||||
pClock.SetProgressRange(0, 1);
|
||||
pClock.SetProgressPos(1);
|
||||
if (pSC != null)
|
||||
{
|
||||
if (pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_SKILL)
|
||||
@@ -67,38 +69,42 @@ namespace BrewMonster
|
||||
}
|
||||
else
|
||||
{
|
||||
/* if (pSkill && pSkill.ReadyToCast() && pHost.GetPrepSkill() != pSkill)
|
||||
{
|
||||
if (GNET::ElementSkill::IsGoblinSkill(pSkill->GetSkillID()))
|
||||
{
|
||||
if (pHostGoblin && !pHostGoblin->CheckSkillCastCondition(pSkill))
|
||||
{
|
||||
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
|
||||
}
|
||||
else
|
||||
{
|
||||
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!pHost->CheckSkillCastCondition(pSkill))
|
||||
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
|
||||
else
|
||||
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
|
||||
}
|
||||
}
|
||||
else
|
||||
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 128));
|
||||
if (pSkill && (pSkill->GetCoolingTime() > 0 ||
|
||||
pHost->GetPrepSkill() == pSkill))
|
||||
{
|
||||
pClock->SetProgressRange(0, pSkill->GetCoolingTime());
|
||||
if (pHost->GetPrepSkill() == pSkill)
|
||||
pClock->SetProgressPos(0);
|
||||
else
|
||||
pClock->SetProgressPos(pSkill->GetCoolingTime() - pSkill->GetCoolingCnt());
|
||||
}*/
|
||||
if (pSkill != null && pSkill.ReadyToCast() && pHost.GetPrepSkill() != pSkill)
|
||||
{
|
||||
if (ElementSkill.IsGoblinSkill((uint)pSkill.GetSkillID()))
|
||||
{
|
||||
/* if (pHostGoblin && !pHostGoblin->CheckSkillCastCondition(pSkill))
|
||||
{
|
||||
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
|
||||
}
|
||||
else
|
||||
{
|
||||
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
|
||||
}*/
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pHost.CheckSkillCastCondition(pSkill) == 0)
|
||||
{
|
||||
//pCell.SetColor(A3DCOLORRGB(255, 255, 255));
|
||||
}
|
||||
else
|
||||
{
|
||||
//pCell.SetColor(A3DCOLORRGB(128, 128, 128));
|
||||
}
|
||||
}
|
||||
}
|
||||
/* else
|
||||
pClock.SetColor(A3DCOLORRGBA(0, 0, 0, 128));*/
|
||||
if (pSkill != null && (pSkill.GetCoolingTime() > 0 ||
|
||||
pHost.GetPrepSkill() == pSkill))
|
||||
{
|
||||
pClock.SetProgressRange(0, pSkill.GetCoolingTime());
|
||||
if (pHost.GetPrepSkill() == pSkill)
|
||||
pClock.SetProgressPos(0);
|
||||
else
|
||||
pClock.SetProgressPos(pSkill.GetCoolingTime() - pSkill.GetCoolingCnt());
|
||||
}
|
||||
}
|
||||
}
|
||||
/*else if (pSC->GetType() == CECShortcut::SCT_ITEM)
|
||||
|
||||
@@ -57,6 +57,25 @@ namespace BrewMonster.UI
|
||||
m_pDlgNPC.PopupNPCDialog(pTalk);
|
||||
}
|
||||
|
||||
// 弹出任务完成对话框(到达/离开地点等触发) // Popup task-finish dialog (reach/leave site, etc.)
|
||||
// C++: pTask->PopupTaskFinishDialog(taskId, &awardTalk); then OnUIDialogEnd() notifies server.
|
||||
public bool PopupTaskFinishDialog(uint taskId, talk_proc pTalk)
|
||||
{
|
||||
if (pTalk.num_window == 0) return false;
|
||||
|
||||
if (m_pDlgNPC == null)
|
||||
{
|
||||
GameObject ob = m_dialogResouce.GetPrefabDialog("DialogNPC");
|
||||
m_pDlgNPC = GameObject.Instantiate(ob, m_canvas.transform).GetComponent<DlgNPC>();
|
||||
m_pDlgNPC.SetAUIManager(this);
|
||||
}
|
||||
|
||||
m_idCurFinishTask = (int)taskId;
|
||||
m_pDlgNPC.PopupNPCDialog(pTalk);
|
||||
m_pDlgNPC.SetData(DlgNPC.NPC_DIALOG.NPC_DIALOG_TASK_TALK, "");
|
||||
return true;
|
||||
}
|
||||
|
||||
public void EndNPCService()
|
||||
{
|
||||
m_pCurNPCEssence = null;
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
public class AUIClockIcon : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Image m_ClockIcon;
|
||||
[SerializeField] private int m_iMin;
|
||||
[SerializeField] private int m_iMax;
|
||||
[SerializeField] private int m_iPos;
|
||||
|
||||
public Image GetClockIcon() => m_ClockIcon;
|
||||
public void SetProgressPos(float progress)
|
||||
{
|
||||
progress = Math.Clamp(progress, m_iMin, m_iMax);
|
||||
|
||||
m_ClockIcon.fillAmount = progress;
|
||||
UpdateClockIcon();
|
||||
BMLogger.LogError("AUIClockIcon SetProgressPos ");
|
||||
}
|
||||
public void SetProgressRange(int min, int max)
|
||||
{
|
||||
if (min >= max)
|
||||
{
|
||||
BMLogger.LogError("AUIClockIcon SetProgressRange min should be greater than max ");
|
||||
return;
|
||||
}
|
||||
m_iMin = min;
|
||||
m_iMax = max;
|
||||
m_iPos = Math.Clamp(m_iPos, m_iMin, m_iMax);
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
if (m_iPos != m_iMin)
|
||||
{
|
||||
UpdateClockIcon();
|
||||
}
|
||||
}
|
||||
private void UpdateClockIcon()
|
||||
{
|
||||
float progress = (float)(m_iPos - m_iMin) / (m_iMax - m_iMin);
|
||||
m_ClockIcon.fillAmount = progress;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 70ec0de7d6bb5134fbdf6bf9b1cfbff4
|
||||
@@ -71,6 +71,12 @@ namespace BrewMonster.Scripts.World
|
||||
return pObject;
|
||||
}
|
||||
public int GetInstanceID() { return m_idInst; }
|
||||
|
||||
// 设置实例ID(地图ID) // Set instance ID (map ID)
|
||||
public void SetInstanceID(int idInst)
|
||||
{
|
||||
m_idInst = idInst;
|
||||
}
|
||||
public CECAssureMove GetAssureMove()
|
||||
{ return m_pAssureMove; }
|
||||
|
||||
|
||||
@@ -202,7 +202,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11414302, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||
propertyPath: m_Value
|
||||
value: 0
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11490438, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||
propertyPath: m_IgnoreReversedGraphics
|
||||
@@ -210,7 +210,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22400762, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0.000061035156
|
||||
value: -0.000061035156
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22426080, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
@@ -220,6 +220,10 @@ PrefabInstance:
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22426080, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22428984, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
@@ -526,42 +530,10 @@ PrefabInstance:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 8647913387955223815}
|
||||
m_Modifications:
|
||||
- target: {fileID: 473551792621656190, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: cooldownTime
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5713000252331107611, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Canvas_Skill
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7339434961787820866, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: m_aSkillImage.Array.size
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7339434961787820866, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: m_aSkillButton.Array.size
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7339434961787820866, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: AUIImagePictureList.Array.size
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7339434961787820866, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: 'AUIImagePictureList.Array.data[1]'
|
||||
value:
|
||||
objectReference: {fileID: 8289406837700321256}
|
||||
- target: {fileID: 7339434961787820866, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: 'AUIImagePictureList.Array.data[2]'
|
||||
value:
|
||||
objectReference: {fileID: 4274290164988972389}
|
||||
- target: {fileID: 7646065705685923996, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 264
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7646065705685923996, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -387
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8078455359151753464, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0
|
||||
@@ -644,259 +616,14 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects:
|
||||
- targetCorrespondingSourceObject: {fileID: 1608209508545832950, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 2272012679362150154}
|
||||
- targetCorrespondingSourceObject: {fileID: 1608209508545832950, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 6331912252351786375}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: be3a491baf7e4be4487c4eb18ea11468, type: 3}
|
||||
--- !u!224 &33904160082820478 stripped
|
||||
RectTransform:
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@@ -1,3 +1,3 @@
|
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version https://git-lfs.github.com/spec/v1
|
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oid sha256:6bfb2c87e34e7367378cc1fd29debe319ccba7a1b9da2ebe55840de35cbbdeb9
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size 200764152
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oid sha256:dfacfe7598c13b74bf00df392384c4c626d00ac99325d3db2353f0e31cc8a414
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size 200761977
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@@ -5,7 +5,6 @@ using BrewMonster.Scripts.World;
|
||||
using BrewMonster.UI;
|
||||
using CSNetwork;
|
||||
using CSNetwork.GPDataType;
|
||||
using CSNetwork.GPDataType;
|
||||
using CSNetwork.Protocols.RPCData;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
@@ -144,6 +143,25 @@ public partial class CECGameRun
|
||||
BMLogger.LogError("null _playerPrefab");
|
||||
return;
|
||||
}
|
||||
|
||||
// 同步世界/地图ID给任务系统(GetPos 返回的 worldId)
|
||||
// English: Sync map ID to task system (worldId returned by GetPos).
|
||||
// We don't receive mapId in cmd_self_info_1, so use selected RoleInfo.worldtag as current map id.
|
||||
var roleInfo = UnityGameSession.Instance != null ? UnityGameSession.Instance.GetRoleInfo() : null;
|
||||
if (roleInfo != null)
|
||||
{
|
||||
int idInst = roleInfo.worldtag;
|
||||
if (idInst > 0)
|
||||
{
|
||||
// Ensure instance exists in table (minimal stub instance is fine for now)
|
||||
if (!m_InstTab.ContainsKey(idInst))
|
||||
m_InstTab.Add(idInst, new CECInstance());
|
||||
|
||||
// Update global world instance id used by task checks
|
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CECWorld.Instance?.SetInstanceID(idInst);
|
||||
}
|
||||
}
|
||||
|
||||
CECPlayer.InitStaticRes();
|
||||
hostPlayer = ObjectSpawner.Instance.InstantiateObject(_playerPrefab, setThisAsParent: true).AddComponent<CECHostPlayer>();
|
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hostPlayer.InitCharacter(info);
|
||||
|
||||
+364
-13
@@ -19,6 +19,7 @@ using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.PlayerLoop;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
using static System.Net.Mime.MediaTypeNames;
|
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@@ -101,6 +102,8 @@ namespace BrewMonster
|
||||
public ON_AIR_CDR_INFO m_AirCDRInfo;
|
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public ushort m_wMoveStamp = 0;
|
||||
private CECCounter m_GatherCnt; // Gather counter
|
||||
Dictionary<int, COOLTIME> m_skillCoolTime = new();
|
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COOLTIME[] m_aCoolTimes = new COOLTIME[(int)CoolTimeIndex.GP_CT_MAX]; // Cool times
|
||||
|
||||
// Host config data version
|
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const int HOSTCFG_VERSION = 11;
|
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@@ -223,7 +226,11 @@ namespace BrewMonster
|
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ccSkin = controller.skinWidth;
|
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}
|
||||
|
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m_TaskCounter.SetCounter(3000f);
|
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// 任务状态检查节流(毫秒) // Throttle task status check (milliseconds)
|
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// NOTE: CECCounter uses "Period" as threshold; SetCounter only sets current value.
|
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// We want task checking roughly every 3 seconds, not every frame.
|
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m_TaskCounter.SetPeriod(3000f);
|
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m_TaskCounter.Reset(true); // trigger first check immediately
|
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m_bTitleDataReady = false;
|
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playerTransform = transform;
|
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m_GatherCnt ??= new CECCounter();
|
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@@ -320,6 +327,8 @@ namespace BrewMonster
|
||||
|
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// track status of Task
|
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TickTask();
|
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// Update timers
|
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UpdateTimers(Time.deltaTime);
|
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|
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m_pWorkMan?.Tick(Time.deltaTime);
|
||||
|
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@@ -329,7 +338,7 @@ namespace BrewMonster
|
||||
|
||||
//m_dwMoveRelDir = 0;
|
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m_fVertSpeed = 0.0f;
|
||||
|
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UpdateTimers(Time.deltaTime);
|
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// Auto team / Automatic party grouping
|
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// m_pAutoTeam.Tick(Time.deltaTime);
|
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}
|
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@@ -488,6 +497,8 @@ namespace BrewMonster
|
||||
case int value when value == EC_MsgDef.MSG_PM_PLAYERDOEMOTE: OnMsgPlayerDoEmote(Msg); break;
|
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case int value when value == EC_MsgDef.MSG_HST_TARGETISFAR: OnMsgHstTargetIsFar(Msg); break;
|
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case int value when value == EC_MsgDef.MSG_PM_PLAYERGATHER: OnMsgPlayerGather(Msg); break;
|
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case int value when value == EC_MsgDef.MSG_HST_COOLTIMEDATA: OnMsgHstCoolTimeData(Msg); break;
|
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}
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@@ -511,6 +522,80 @@ namespace BrewMonster
|
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}*/
|
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}
|
||||
|
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private void OnMsgHstCoolTimeData(ECMSG Msg)
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{
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cmd_cooltime_data pCmd = default;
|
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var data = (byte[])Msg.dwParam1;
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pCmd.count = GPDataTypeHelper.FromBytes<ushort>(data, 0);
|
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long offset = Marshal.SizeOf(typeof(ushort));
|
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pCmd.list = new item_t[pCmd.count];
|
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for (int i = 0; i < pCmd.count; i++)
|
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{
|
||||
pCmd.list[i] = GPDataTypeHelper.FromBytes<item_t>(data, ref offset);
|
||||
}
|
||||
|
||||
m_skillCoolTime.Clear();
|
||||
|
||||
for (int i = 0; i < pCmd.count; i++)
|
||||
{
|
||||
item_t item = pCmd.list[i];
|
||||
if (item.idx > (int)CoolTimeIndex.GP_CT_SKILL_START)
|
||||
{
|
||||
// Is skill cool time
|
||||
int idSkill = item.idx - (int)CoolTimeIndex.GP_CT_SKILL_START;
|
||||
|
||||
COOLTIME ct = m_skillCoolTime[idSkill];
|
||||
ct.iCurTime = item.cooldown;
|
||||
ct.iMaxTime = item.max_cooltime;
|
||||
Mathf.Clamp(ct.iCurTime, 0, ct.iMaxTime);
|
||||
|
||||
CECSkill pSkill = GetNormalSkill(idSkill);
|
||||
if (pSkill != null)
|
||||
{
|
||||
pSkill.StartCooling(item.max_cooltime, item.cooldown);
|
||||
}
|
||||
/* else if (pSkill = CECComboSkillState::Instance().GetInherentSkillByID(idSkill))
|
||||
{
|
||||
pSkill.StartCooling(item.max_cooltime, item.cooldown);
|
||||
}*/
|
||||
else if (GetEquipSkillByID(idSkill) == null)
|
||||
{
|
||||
// Add to goblin skill list
|
||||
pSkill = new CECSkill(idSkill, 1);
|
||||
pSkill.StartCooling(item.max_cooltime, item.cooldown);
|
||||
m_aGoblinSkills.Add(pSkill);
|
||||
}
|
||||
m_skillCoolTime[idSkill] = ct;
|
||||
}
|
||||
else if (item.idx >= 0 && item.idx < (int)CoolTimeIndex.GP_CT_MAX)
|
||||
{
|
||||
// Other cool time
|
||||
COOLTIME ct = m_aCoolTimes[item.idx];
|
||||
ct.iCurTime = item.cooldown;
|
||||
ct.iMaxTime = item.max_cooltime;
|
||||
Mathf.Clamp(ct.iCurTime, 0, ct.iMaxTime);
|
||||
|
||||
if (item.idx >= (int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN0 && item.idx <= (int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN4)
|
||||
{
|
||||
// other player skills should be set public cool down too.
|
||||
uint mask = (uint)(1 << (item.idx - (int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN0));
|
||||
for (int y = 0; y < GetPositiveSkillNum(); y++)
|
||||
{
|
||||
CECSkill pSkill = GetPositiveSkillByIndex(y);
|
||||
if (pSkill != null && ((pSkill.GetCommonCoolDown() & mask) != 0))
|
||||
pSkill.StartCooling(item.max_cooltime, item.cooldown);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
BMLogger.LogError("item.idx >= 0: " + (item.idx >= 0));
|
||||
}
|
||||
}
|
||||
|
||||
UpdateEquipSkillCoolDown();
|
||||
}
|
||||
|
||||
private void OnMsgEnchantResult(ECMSG msg)
|
||||
{
|
||||
// 从消息中获取cmd_enchant_result结构 // Get cmd_enchant_result structure from message
|
||||
@@ -1101,7 +1186,7 @@ namespace BrewMonster
|
||||
|
||||
public bool HostIsReady()
|
||||
{
|
||||
return m_bEnterGame;
|
||||
return m_bEnterGame;
|
||||
}
|
||||
|
||||
private void OnMsgHstDied(in ECMSG msg)
|
||||
@@ -2737,6 +2822,7 @@ namespace BrewMonster
|
||||
float fMaxCut = 1.0f)
|
||||
{
|
||||
float fDist = A3d_Magnitude(vTargetPos - vHostPos);
|
||||
BMLogger.LogError($"CanTouchTarget iReason={iReason} , m_pPrepSkill={m_pPrepSkill}");
|
||||
switch (iReason)
|
||||
{
|
||||
case 1: // melee
|
||||
@@ -2764,8 +2850,11 @@ namespace BrewMonster
|
||||
{
|
||||
if (m_pPrepSkill != null)
|
||||
{
|
||||
|
||||
//TODO : Check this function GetCastRange
|
||||
float fRange = m_pPrepSkill.GetCastRange(m_ExtProps.ak.AttackRange, GetPrayDistancePlus());
|
||||
BMLogger.LogError($"HoangDev: CanTouchTarget fDist= {fDist}, fRange={fRange}, fDist - fTargetRad={fDist - fTargetRad}, m_ExtProps.ak.AttackRange ={m_ExtProps.ak.AttackRange}, GetPrayDistancePlus()={GetPrayDistancePlus()}");
|
||||
|
||||
if (fRange > 0.0f)
|
||||
{
|
||||
if (fDist - fTargetRad <= fRange)
|
||||
@@ -2795,7 +2884,84 @@ namespace BrewMonster
|
||||
|
||||
return false;
|
||||
}
|
||||
public bool GetSkillCoolTime(int idSkill, out COOLTIME ct)
|
||||
{
|
||||
// 获取技能的非公共冷却时间
|
||||
bool bFound = false;
|
||||
ct = new COOLTIME();
|
||||
|
||||
if (m_skillCoolTime.TryGetValue(idSkill, out ct))
|
||||
{
|
||||
bFound = true;
|
||||
}
|
||||
|
||||
return bFound;
|
||||
}
|
||||
|
||||
// Update equipment skill cool down
|
||||
// 更新装备技能冷却
|
||||
public void UpdateEquipSkillCoolDown(int cooldown_index = -1)
|
||||
{
|
||||
if (cooldown_index < 0)
|
||||
{
|
||||
// 更新所有装备技能
|
||||
// Update all equipment skills
|
||||
|
||||
for (int i = 0; i < GetEquipSkillNum(); ++i)
|
||||
{
|
||||
CECSkill pSkill = GetEquipSkillByIndex(i);
|
||||
|
||||
// 检查技能冷却
|
||||
// Check skill cooldown
|
||||
COOLTIME temp;
|
||||
if (GetSkillCoolTime(pSkill.GetSkillID(), out temp))
|
||||
{
|
||||
pSkill.StartCooling(temp.iMaxTime, temp.iCurTime);
|
||||
continue;
|
||||
}
|
||||
|
||||
// 检查公共冷却
|
||||
// Check common cooldown
|
||||
int ccd = pSkill.GetCommonCoolDown();
|
||||
if (ccd == 0) continue;
|
||||
for (int j = 0; j < 5; ++j)
|
||||
{
|
||||
if ((ccd & (1 << j)) != 0)
|
||||
{
|
||||
COOLTIME ct = m_aCoolTimes[(int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN0 + j];
|
||||
pSkill.StartCooling(ct.iMaxTime, ct.iCurTime);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 更新指定技能
|
||||
// Update specified skill
|
||||
if (cooldown_index > (int)CoolTimeIndex.GP_CT_SKILL_START)
|
||||
{
|
||||
int idSkill = cooldown_index - (int)CoolTimeIndex.GP_CT_SKILL_START;
|
||||
CECSkill pSkill = GetEquipSkillByID(idSkill);
|
||||
COOLTIME temp;
|
||||
if (pSkill != null && GetSkillCoolTime(idSkill, out temp))
|
||||
pSkill.StartCooling(temp.iMaxTime, temp.iCurTime);
|
||||
}
|
||||
else if (cooldown_index >= (int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN0 && cooldown_index <= (int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN4)
|
||||
{
|
||||
int index = cooldown_index - (int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN0;
|
||||
COOLTIME ct = m_aCoolTimes[(int)CoolTimeIndex.GP_CT_SKILLCOMMONCOOLDOWN0 + index];
|
||||
uint mask = (uint)(1 << index);
|
||||
for (int i = 0; i < GetEquipSkillNum(); ++i)
|
||||
{
|
||||
CECSkill pSkill = GetEquipSkillByIndex(i);
|
||||
int ccd = pSkill.GetCommonCoolDown();
|
||||
if ((ccd & mask) != 0)
|
||||
pSkill.StartCooling(ct.iMaxTime, ct.iCurTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public void RemoveObjectFromTabSels(CECObject pObject)
|
||||
{
|
||||
for (int i = 0; i < m_aTabSels.Count; i++)
|
||||
@@ -3675,6 +3841,8 @@ namespace BrewMonster
|
||||
|
||||
return (fDist <= fTestDist);
|
||||
}
|
||||
public int GetPositiveSkillNum() { return m_aPtSkills.Count; }
|
||||
public CECSkill GetPositiveSkillByIndex(int n) { return m_aPtSkills[n]; }
|
||||
|
||||
public bool UpdateEquipSkins()
|
||||
{
|
||||
@@ -4292,8 +4460,8 @@ namespace BrewMonster
|
||||
{
|
||||
if (IsDead())
|
||||
{
|
||||
/* CECGameUIMan pGameUI = g_pGame->GetGameRun()->GetUIManager()->GetInGameUIMan();
|
||||
pGameUI->PopupReviveDialog(true);*/
|
||||
/* CECGameUIMan pGameUI = g_pGame->GetGameRun()->GetUIManager()->GetInGameUIMan();
|
||||
pGameUI->PopupReviveDialog(true);*/
|
||||
PopupManager.Instance.OnPlayerDied();
|
||||
}
|
||||
m_bEnterGame = true;
|
||||
@@ -5073,15 +5241,13 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
// Is gathering resources
|
||||
bool IsGathering()
|
||||
public bool IsGathering()
|
||||
{
|
||||
if(m_pWorkMan == null) return false;
|
||||
CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
|
||||
if (pWork != null)
|
||||
return ((EC_HPWorkPick)pWork).IsGather();
|
||||
return false;
|
||||
// TODO: fix later
|
||||
//CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
|
||||
//if (pWork != null)
|
||||
// return (pWork as CECHPWorkPick).IsGather();
|
||||
//else
|
||||
// return false;
|
||||
}
|
||||
// Is using item ?
|
||||
|
||||
@@ -5652,6 +5818,19 @@ namespace BrewMonster
|
||||
m_pWorkMan.FinishRunningWork(Host_work_ID.WORK_PICKUP);
|
||||
m_pWorkMan.FinishRunningWork(Host_work_ID.WORK_USEITEM);
|
||||
// StopMonsterSpiritConnectGfx();
|
||||
var pDlg = EC_Game.GetGameRun().GetUIManager().GetInGameUIMan().GetDialog("Win_Prgs2");
|
||||
if (pDlg == null)
|
||||
{
|
||||
BMLogger.LogError("Null Win_Prgs2");
|
||||
return;
|
||||
}
|
||||
|
||||
if (pDlg is not DlgWinPrgs2 dlgWinPrgs)
|
||||
{
|
||||
BMLogger.LogError("Can not cast Win_Prgs2");
|
||||
return;
|
||||
}
|
||||
dlgWinPrgs.SetActiveProgress(false);
|
||||
}
|
||||
else if (cmd == CommandID.MINE_GATHERED)
|
||||
{
|
||||
@@ -5666,5 +5845,177 @@ namespace BrewMonster
|
||||
}
|
||||
}
|
||||
}
|
||||
public CECCounter GetGatherCnt() { return m_GatherCnt; }
|
||||
|
||||
public void UpdateTimers(float dwDeltaTime)
|
||||
{
|
||||
// Get real time tick of this frame
|
||||
|
||||
// Update flysword time
|
||||
/*if (IsFlying() && GetRushFlyFlag())
|
||||
{
|
||||
CECIvtrItem pItem = m_pEquipPack.GetItem(EQUIPIVTR_FLYSWORD);
|
||||
Debug.Assert(pItem != null);
|
||||
|
||||
if (pItem.GetClassID() == CECIvtrItem.ICID_FLYSWORD)
|
||||
{
|
||||
CECIvtrFlySword pFlySword = (CECIvtrFlySword)pItem;
|
||||
pFlySword.TimePass(dwDeltaTime);
|
||||
}
|
||||
}*/
|
||||
|
||||
int i;
|
||||
|
||||
// Update skills
|
||||
for (i = 0; i < m_aPtSkills.Count; i++)
|
||||
m_aPtSkills[i].Tick(dwDeltaTime);
|
||||
|
||||
for (i = 0; i < m_aPsSkills.Count; i++)
|
||||
m_aPsSkills[i].Tick(dwDeltaTime);
|
||||
|
||||
for (i = 0; i < m_aGoblinSkills.Count; i++)
|
||||
m_aGoblinSkills[i].Tick(dwDeltaTime);
|
||||
|
||||
for (i = 0; i < m_aEquipSkills.Count; i++)
|
||||
m_aEquipSkills[i].Tick(dwDeltaTime);
|
||||
|
||||
if (m_pTargetItemSkill != null)
|
||||
m_pTargetItemSkill.Tick(dwDeltaTime);
|
||||
|
||||
//CECComboSkillState.Instance().Tick();
|
||||
|
||||
// Update cool times
|
||||
for (i = 0; i < (int)CoolTimeIndex.GP_CT_MAX; i++)
|
||||
m_aCoolTimes[i].Update(dwDeltaTime);
|
||||
|
||||
foreach (var kvp in m_skillCoolTime)
|
||||
{
|
||||
kvp.Value.Update(dwDeltaTime);
|
||||
}
|
||||
|
||||
// Gather time counter
|
||||
if (m_GatherCnt.IncCounter(dwDeltaTime))
|
||||
m_GatherCnt.Reset(true);
|
||||
|
||||
// Incant time counter
|
||||
if (m_IncantCnt.IncCounter(dwDeltaTime))
|
||||
m_IncantCnt.Reset(true);
|
||||
|
||||
// Bind command cool counter
|
||||
/* if (m_BindCmdCoolCnt.IncCounter(dwDeltaTime))
|
||||
m_BindCmdCoolCnt.Reset(true);
|
||||
|
||||
// Auto fashion time counter
|
||||
if (m_bAutoFashion && GetBoothState() != 2 && !IsShapeChanged())
|
||||
{
|
||||
if (m_AutoFashionCnt.IncCounter(dwDeltaTime))
|
||||
{
|
||||
if (!CheckAutoFashionCondition())
|
||||
{
|
||||
while (!EquipFashionBySuitID((m_iCurFashionSuitID + 1) % GetMaxFashionSuitNum()))
|
||||
m_iCurFashionSuitID++;
|
||||
|
||||
m_AutoFashionCnt.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Auto convert Yinpiao
|
||||
if (m_AutoYinpiao.open)
|
||||
{
|
||||
if (m_AutoYinpiao.cnt.IncCounter(dwDeltaTime))
|
||||
{
|
||||
ExchangeYinpiao();
|
||||
m_AutoYinpiao.cnt.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
// Control the dialog of the target item
|
||||
m_TargetItemDlgCtrl.Update(dwDeltaTime);
|
||||
|
||||
// For some reasons on server, sometimes friend list couldn't be got
|
||||
// successfully. Try to get it again every 20s if this case really happen
|
||||
if (m_pFriendMan != null && !m_pFriendMan.CheckInit())
|
||||
{
|
||||
m_iGetFriendCnt -= dwDeltaTime;
|
||||
if (m_iGetFriendCnt < 0)
|
||||
{
|
||||
EC_Game.GetGameSession().friend_GetList();
|
||||
m_iGetFriendCnt = 60000;
|
||||
}
|
||||
}
|
||||
|
||||
// Duel stopping time counter
|
||||
if (m_pvp.iDuelState == DUEL_ST_PREPARE)
|
||||
{
|
||||
m_pvp.iDuelTimeCnt -= dwDeltaTime;
|
||||
if (m_pvp.iDuelTimeCnt < 0)
|
||||
m_pvp.iDuelTimeCnt = 0;
|
||||
}
|
||||
else if (m_pvp.iDuelState == DUEL_ST_INDUEL)
|
||||
{
|
||||
m_pvp.iDuelTimeCnt += dwDeltaTime;
|
||||
}
|
||||
else if (m_pvp.iDuelState == DUEL_ST_STOPPING)
|
||||
{
|
||||
m_pvp.iDuelTimeCnt -= dwDeltaTime;
|
||||
if (m_pvp.iDuelTimeCnt < 0)
|
||||
{
|
||||
m_pvp.iDuelTimeCnt = 0;
|
||||
m_pvp.iDuelState = DUEL_ST_NONE;
|
||||
m_pvp.idDuelOpp = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Update pariah time counter
|
||||
if (m_dwPariahTime > 0)
|
||||
{
|
||||
if (m_dwPariahTime > (uint)dwDeltaTime)
|
||||
m_dwPariahTime -= (uint)dwDeltaTime;
|
||||
else
|
||||
m_dwPariahTime = 0;
|
||||
}
|
||||
|
||||
// Update pet operation time counter
|
||||
m_PetOptCnt.IncCounter(dwDeltaTime);
|
||||
|
||||
// Update battle result time counter
|
||||
if (IsInBattle() && !IsInFortress() && m_BattleInfo.iResult != 0 && m_BattleInfo.iResultCnt != 0)
|
||||
{
|
||||
if ((m_BattleInfo.iResultCnt -= dwDeltaTime) < 0)
|
||||
m_BattleInfo.iResultCnt = 0;
|
||||
}
|
||||
|
||||
// Update pet corral
|
||||
if (m_pPetCorral != null)
|
||||
m_pPetCorral.Tick((uint)dwDeltaTime);
|
||||
|
||||
// Update the related people
|
||||
var keysToRemove = new List<int>();
|
||||
foreach (var kvp in m_RelatedPlayer)
|
||||
{
|
||||
m_RelatedPlayer[kvp.Key] -= dwDeltaTime;
|
||||
if (m_RelatedPlayer[kvp.Key] <= 0)
|
||||
keysToRemove.Add(kvp.Key);
|
||||
}
|
||||
foreach (var key in keysToRemove)
|
||||
{
|
||||
m_RelatedPlayer.Remove(key);
|
||||
}*/
|
||||
}
|
||||
public struct COOLTIME
|
||||
{
|
||||
public int iCurTime;
|
||||
public int iMaxTime;
|
||||
|
||||
public void Update(float dwDeltaTime)
|
||||
{
|
||||
if (iCurTime > 0)
|
||||
{
|
||||
iCurTime -= (int)(dwDeltaTime * 1000);
|
||||
Mathf.Clamp(iCurTime, 0, float.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,6 +39,8 @@ public class CECUIManager : MonoSingleton<CECUIManager>
|
||||
{
|
||||
btnSecondClick.onClick.AddListener(OnSecondClickButtonClicked);
|
||||
}
|
||||
|
||||
ShowUI("Win_Hpmpxp");
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
|
||||
+221
-9
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user