convert more structs

This commit is contained in:
Le Duc Anh
2025-10-02 15:56:27 +07:00
parent 62c7417c74
commit e111d04839
6 changed files with 2137 additions and 277 deletions
+4 -3
View File
@@ -1,4 +1,5 @@
using Animancer;
using BrewMonster;
using System;
using UnityEngine;
@@ -11,7 +12,7 @@ public class PlayerVisual : MonoBehaviour
private void PlayActionEventHandler(PlayActionEvent @event)
{
BrewMonster.BMLogger.Log("PlayActionEventHandler : "+@event.AnimationName);
BMLogger.Log("PlayActionEventHandler : "+@event.AnimationName);
animancer.TryPlay(@event.AnimationName);
}
@@ -20,13 +21,13 @@ public class PlayerVisual : MonoBehaviour
animancer = GetComponentInChildren<NamedAnimancerComponent>();
if(animancer == null)
{
BrewMonster.BMLogger.LogError("animancer == null");
BMLogger.LogError("animancer == null");
return;
}
var player = GetComponentInParent<EC_Player>();
if(player == null)
{
BrewMonster.BMLogger.LogError("player == null");
BMLogger.LogError("player == null");
return;
}
_playerInfo = player.GetPlayInfo();
+1 -1
View File
@@ -153,7 +153,7 @@ namespace PerfectWorld.Scripts.Task
if (pTask.m_FixedData.m_bSkillTask) m_SkillTaskLst.Add(pTask);
//todo: recheck m_DynTaskType type
if (!string.IsNullOrEmpty(pTask.m_FixedData.m_DynTaskType))
if (pTask.m_FixedData.m_DynTaskType != '\0')
{
if (m_DynTaskMap.TryGetValue(pTask.m_FixedData.m_ID, out ATaskTempl task))
{
+153
View File
@@ -4,6 +4,159 @@ using UnityEngine;
namespace PerfectWorld.Scripts.Task
{
public class TaskInterfaceConstants
{
// Task Prerequisite Error Code
public const int TASK_PREREQU_FAIL_INDETERMINATE = 1;
public const int TASK_PREREQU_FAIL_NOT_ROOT = 2;
public const int TASK_PREREQU_FAIL_SAME_TASK = 3;
public const int TASK_PREREQU_FAIL_NO_SPACE = 4;
public const int TASK_PREREQU_FAIL_FULL = 5;
public const int TASK_PREREQU_FAIL_CANT_REDO = 6;
public const int TASK_PREREQU_FAIL_BELOW_LEVEL = 7;
public const int TASK_PREREQU_FAIL_ABOVE_LEVEL = 8;
public const int TASK_PREREQU_FAIL_NO_ITEM = 9;
public const int TASK_PREREQU_FAIL_BELOW_REPU = 10;
public const int TASK_PREREQU_FAIL_CLAN = 11;
public const int TASK_PREREQU_FAIL_WRONG_GENDER = 12;
public const int TASK_PREREQU_FAIL_NOT_IN_OCCU = 13;
public const int TASK_PREREQU_FAIL_WRONG_PERIOD = 14;
public const int TASK_PREREQU_FAIL_PREV_TASK = 15;
public const int TASK_PREREQU_FAIL_MAX_RCV = 16;
public const int TASK_PREREQU_FAIL_NO_DEPOSIT = 17;
public const int TASK_PREREQU_FAIL_NO_TASK = 18;
public const int TASK_PREREQU_FAIL_NOT_CAPTAIN = 19;
public const int TASK_PREREQU_FAIL_ILLEGAL_MEM = 20;
public const int TASK_PREREQU_FAIL_WRONG_TIME = 21;
public const int TASK_PREREQU_FAIL_NO_SUCH_SUB = 22;
public const int TASK_PREREQU_FAIL_MUTEX_TASK = 23;
public const int TASK_PREREQU_FAIL_NOT_IN_ZONE = 24;
public const int TASK_PREREQU_FAIL_WRONG_SUB = 25;
public const int TASK_PREREQU_FAIL_OUTOF_DIST = 26;
public const int TASK_PREREQU_FAIL_GIVEN_ITEM = 27;
public const int TASK_PREREQU_FAIL_LIVING_SKILL = 28;
public const int TASK_PREREQU_FAIL_SPECIAL_AWARD = 29;
public const int TASK_PREREQU_FAIL_GM = 30;
public const int TASK_PREREQU_FAIL_GLOBAL_KEYVAL = 31;
public const int TASK_PREREQU_FAIL_SHIELD_USER = 32;
public const int TASK_PREREQU_FAIL_ALREADY_HAS_PQ = 33;
public const int TASK_PREREQU_FAIL_MAX_ACC_CNT = 34;
public const int TASK_PREREQU_FAIL_RMB_NOT_ENOUGH = 35;
public const int TASK_PREREQU_FAIL_NOT_COUPLE = 36;
public const int TASK_PREREQU_FAIL_ERR_CHAR_TIME = 37;
public const int TASK_PREREQU_FAIL_NOT_IVTRSLOTNUM = 38; // version 81
public const int TASK_PREREQU_FAIL_BELOW_FACTION_CONTRIB = 39; // version 87
public const int TASK_PREREQU_FAIL_BELOW_RECORD_TASKS_NUM = 40; // version 91
public const int TASK_PREREQU_FAIL_OVER_RECEIVE_PER_DAY = 41;
public const int TASK_PREREQU_FAIL_TRANSFORM_MASK = 42;
public const int TASK_PREREQU_FAIL_FORCE = 43;
public const int TASK_PREREQU_FAIL_FORCE_REPUTATION = 44;
public const int TASK_PREREQU_FAIL_FORCE_CONTRIBUTION = 45;
public const int TASK_PREREQU_FAIL_EXP = 46;
public const int TASK_PREREQU_FAIL_SP = 47;
public const int TASK_PREREQU_FAIL_FORCE_AL = 48;
public const int TASK_PREREQU_FAIL_WEDDING_OWNER = 49;
public const int TASK_PREREQU_FAIL_CROSSSERVER_NO_ACOUNT_LIMIT = 50;
public const int TASK_PREREQU_FAIL_CROSSSERVER_NO_MARRIAGE = 51;
public const int TASK_PREREQU_FAIL_CROSSSERVER_NO_FORCE = 52;
public const int TASK_PREREQU_FAIL_KING = 53;
public const int TASK_PREREQU_FAIL_IN_TEAM = 54;
public const int TASK_PREREQU_FAIL_TITLE = 55;
public const int TASK_PREREQU_FAIL_HISTORYSTAGE = 56;
public const int TASK_PREREQU_FAIL_NO_GIFTCARD_TASK = 57;
public const int TASK_PREREQU_FAIL_BELOW_REINCARNATION = 57;
public const int TASK_PREREQU_FAIL_ABOVE_REINCARNATION = 58;
public const int TASK_PREREQU_FAIL_BELOW_REALMLEVEL = 59;
public const int TASK_PREREQU_FAIL_ABOVE_REALMLEVEL = 60;
public const int TASK_PREREQU_FAIL_REALM_EXP_FULL = 61;
public const int TASK_PREREQU_FAIL_CARD_COUNT_COLLECTION = 62;
public const int TASK_PREREQU_FAIL_MAX_ROLE_CNT = 63;
public const int TASK_PREREQU_FAIL_CARD_COUNT_RANK = 64;
public const int TASK_PREREQU_FAIL_TASK_FORBID = 65;
public const int TASK_PREREQU_FAIL_NO_NAVIGATE_INSHPAED = 66;
public const int TASK_AWARD_FAIL_GIVEN_ITEM = 150;
public const int TASK_AWARD_FAIL_NEW_TASK = 151;
public const int TASK_AWARD_FAIL_REPUTATION = 152;
public const int TASK_AWARD_FAIL_GLOBAL_KEYVAL = 153;
public const int TASK_AWARD_FAIL_CROSSSERVER_NO_ACOUNT_LIMIT = 154;
public const int TASK_AWARD_FAIL_CROSSSERVER_NO_ACOUNT_STORAGE = 155;
public const int TASK_AWARD_FAIL_CROSSSERVER_NO_DIVORCE = 156;
public const int TASK_AWARD_FAIL_CROSSSERVER_NO_FACTION_RALATED = 157;
public const int TASK_AWARD_FAIL_CROSSSERVER_NO_FORCE_RALATED = 158;
public const int TASK_AWARD_FAIL_CROSSSERVER_NO_DIVIEND = 159;
public const int TASK_AWARD_FAIL_LEVEL_CHECK = 160;
// Task messages
public const int TASK_MSG_NEW = 1;
public const int TASK_MSG_SUCCESS = 2;
public const int TASK_MSG_FAIL = 3;
public const int TASK_ACTIVE_LIST_HEADER_LEN = 8;
public const int TASK_ACTIVE_LIST_MAX_LEN = 175;
public const int TASK_FINISHED_LIST_MAX_LEN = 2040;
public const int TASK_DATA_BUF_MAX_LEN = 32;
public const int TASK_FINISH_TIME_MAX_LEN = 1700;
public const int TASK_FINISH_COUNT_MAX_LEN = 730;
// 库任务 // Library tasks
public const int TASK_MAX_DELIVER_COUNT = 5;
public const int TASK_STORAGE_COUNT = 32;
public const int TASK_STORAGE_LEN = 10;
public const int TASK_STORAGE_WHELL_SCALE = 10000; // 10000.f originally
// 当前激活的任务列表缓冲区大小 // Current active task list buffer size
public const int TASK_ACTIVE_LIST_BUF_SIZE = (TASK_ACTIVE_LIST_MAX_LEN * TASK_DATA_BUF_MAX_LEN + TASK_ACTIVE_LIST_HEADER_LEN);
// 已完成的任务列表缓冲区大小 // Completed task list buffer size
public const int TASK_FINISHED_LIST_BUF_SIZE = 8192;
public const int TASK_FINISHED_LIST_BUF_SIZE_OLD = 4096;
// 任务全局数据大小 // Task global data size
public const int TASK_GLOBAL_DATA_SIZE = 256;
// 任务完成时间 // Task completion time
public const int TASK_FINISH_TIME_LIST_BUF_SIZE = 10240;
//任务完成次数 // Task completion count
public const int TASK_FINISH_COUNT_LIST_BUF_SIZE = 10240;
// 库任务 // Library tasks
public const int TASK_STORAGE_LIST_BUF_SIZE = 1024;
// Masks
public const int TASK_MASK_KILL_MONSTER = 0x00000001;
public const int TASK_MASK_COLLECT_ITEM = 0x00000002;
public const int TASK_MASK_TALK_TO_NPC = 0x00000004;
public const int TASK_MASK_REACH_SITE = 0x00000008;
public const int TASK_MASK_ANSWER_QUESTION = 0x00000010;
public const int TASK_MASK_TINY_GAME = 0x00000020;
public const int TASK_MASK_KILL_PQ_MONSTER = 0x00000040;
public const int TASK_MASK_KILL_PLAYER = 0x00000080;
public const int MAX_MONSTER_WANTED = 3; // 受ActiveTaskEntry大小限制,最大3 // Limited by ActiveTaskEntry size, max 3
public const int MAX_PLAYER_WANTED = MAX_MONSTER_WANTED;
public const int MAX_ITEM_WANTED = 10;
public const int MAX_ITEM_AWARD = 64;
public const int MAX_MONSTER_SUMMONED = 32; // 最大召唤出的怪物数量 // Maximum number of summoned monsters
public const int MAX_OCCUPATIONS = 12; // 职业 // Occupations
public const int TASK_MSG_CHANNEL_LOCAL = 0;
public const int TASK_MSG_CHANNEL_WORLD = 1;
public const int TASK_MSG_CHANNEL_BROADCAST = 9;
public const int TASK_TEAM_RELATION_MARRIAGE = 1;
public const int TASK_AWARD_MAX_CHANGE_VALUE = 255;
public const int TASK_AWARD_MAX_DISPLAY_VALUE = 64;
public const int TASK_AWARD_MAX_DISPLAY_EXP_CNT = 32; // 表达式的个数 // Number of expressions
public const int TASK_AWARD_MAX_DISPLAY_CHAR_LEN = 64; // 表达式的长度 // Length of expression
public const int TASK_WORLD_CONTRIBUTION_SPEND_PER_DAY = 30; // 免费玩家每日消费贡献度上限 // Daily contribution spend cap for free players
}
public class CECTaskInterface : TaskInterface
{
public const int TASK_MAX_DELIVER_COUNT = 5;
+23 -1
View File
@@ -1,5 +1,8 @@
namespace PerfectWorld.Scripts.Task
using System.Runtime.InteropServices;
namespace PerfectWorld.Scripts.Task
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct TASK_EXPRESSION
{
public int type;
@@ -9,5 +12,24 @@
{
return (type == src.type && value == src.value);
}
public override bool Equals(object obj)
{
if (obj is TASK_EXPRESSION other)
{
return Equals(other);
}
return false;
}
public static bool operator ==(TASK_EXPRESSION lhs, TASK_EXPRESSION rhs)
{
return lhs.Equals(rhs);
}
public static bool operator !=(TASK_EXPRESSION lhs, TASK_EXPRESSION rhs)
{
return !lhs.Equals(rhs);
}
}
}
+164 -161
View File
@@ -3,174 +3,177 @@ using System.Runtime.InteropServices;
using PerfectWorld.Scripts.Task;
using UnityEngine;
public class TaskProcess
namespace PerfectWorld.Scripts.Task
{
}
[Flags]
public enum TaskState : byte
{
TASK_STATE_FINISHED = 0x01, // Is finished
TASK_STATE_SUCCESS = 0x02, // Is successful
TASK_STATE_GIVEUP = 0x04, // Is given up
TASK_STATE_ERR_REPORTED = 0x08, // Error has been reported to client
TASK_STATE_AWARD_NOTIFY_TEAM = 0x10, // Award has been notified to team
TASK_STATE_CONTRIBUTION_FINISH = 0x20 // Contribution finished
}
// Cur Size 21 bytes
public class TASK_ENTRY_FIXED_DATA
{
public ushort m_ID; // ID
public char m_ParentIndex; // Parent node index
public char m_PrevSblIndex; // Previous sibling node index
public char m_NextSblIndex; // Next sibling node index
public char m_ChildIndex; // Child node index
public char m_uState; // Task state
public ulong m_ulTaskTime; // Timestamp
public ushort m_uCapTaskId; // Captain task ID
public ulong m_ulTemplAddr; // Template address
public ulong m_ulCapTemplAddr; // Captain task template address
};
// ´óСΪTASK_DATA_BUF_MAX_LEN
public class ActiveTaskEntry : TASK_ENTRY_FIXED_DATA
{
// Buffer union simplified (C# does not support union directly)
public byte[] m_BufData; // Raw data buffer
public ushort[] m_wMonsterNum; // Monster numbers
public int m_iUsefulData1;
public char m_iUsefulData2;
// bool IsFinished() const { return (m_uState & TASK_STATE_FINISHED) != 0; }
// bool IsSuccess() const { return (m_uState & TASK_STATE_SUCCESS) != 0; }
// bool IsGiveUp() const { return (m_uState & TASK_STATE_GIVEUP) != 0; }
// bool IsErrReported() const { return (m_uState & TASK_STATE_ERR_REPORTED) != 0; }
// bool IsAwardNotifyTeam() const { return (m_uState & TASK_STATE_AWARD_NOTIFY_TEAM) != 0; }
// bool IsContributionFinish() const { return (m_uState & TASK_STATE_CONTRIBUTION_FINISH) != 0; }
// --- State check methods ---
public bool IsFinished() => (m_uState & (byte)TaskState.TASK_STATE_FINISHED) != 0;
public bool IsSuccess() => (m_uState & (byte)TaskState.TASK_STATE_SUCCESS) != 0;
public bool IsGiveUp() => (m_uState & (byte)TaskState.TASK_STATE_GIVEUP) != 0;
public bool IsErrReported() => (m_uState & (byte)TaskState.TASK_STATE_ERR_REPORTED) != 0;
public bool IsAwardNotifyTeam() => (m_uState & (byte)TaskState.TASK_STATE_AWARD_NOTIFY_TEAM) != 0;
public bool IsContributionFinish() => (m_uState & (byte)TaskState.TASK_STATE_CONTRIBUTION_FINISH) != 0;
// void SetFinished() { m_uState |= TASK_STATE_FINISHED; }
// void ClearFinished() { m_uState &= ~TASK_STATE_FINISHED; }
// void SetSuccess() { m_uState |= TASK_STATE_SUCCESS; }
// void ClearSuccess() { m_uState &= ~TASK_STATE_SUCCESS; }
// void SetGiveUp() { m_uState |= TASK_STATE_GIVEUP; }
// void ClearGiveUp() { m_uState &= ~TASK_STATE_GIVEUP; }
// void SetErrReported() { m_uState |= TASK_STATE_ERR_REPORTED; }
// void ClearErrReported() { m_uState &= ~TASK_STATE_ERR_REPORTED; }
// void SetAwardNotifyTeam() { m_uState |= TASK_STATE_AWARD_NOTIFY_TEAM; }
// void ClearAwardNotifyTeam() { m_uState &= ~TASK_STATE_AWARD_NOTIFY_TEAM; }
// void SetContributionFinish() { m_uState |= TASK_STATE_CONTRIBUTION_FINISH; }
// void ClearContributionFinish() { m_uState &= ~TASK_STATE_CONTRIBUTION_FINISH; }
//
public ATaskTempl GetTempl()
public class TaskProcess
{
if (m_ulTemplAddr == 0) return null;
return Marshal.PtrToStructure<ATaskTempl>(
new IntPtr(unchecked((long)m_ulTemplAddr))
);
// return reinterpret_cast<const ATaskTempl*>(m_ulTemplAddr);
}
// const ATaskTempl* GetCap() const { return reinterpret_cast<const ATaskTempl*>(m_ulCapTemplAddr); }
// const ATaskTempl* GetCapOrSelf() const
// {
// if (m_ulCapTemplAddr) return GetCap();
// else return GetTempl();
// }
// bool HasParent() const { return m_ParentIndex != 0xff; }
// bool HasChildren() const { return m_ChildIndex != 0xff; }
// bool IsValid(unsigned char uIndex, unsigned char uMaxCount) const
// {
// if (m_ParentIndex != 0xff)
// {
// if (m_ParentIndex >= uIndex || m_ParentIndex >= uMaxCount)
// return false;
// }
//
// if (m_PrevSblIndex != 0xff)
// {
// if (m_PrevSblIndex >= uIndex || m_PrevSblIndex >= uMaxCount)
// return false;
// }
//
// if (m_NextSblIndex != 0xff)
// {
// if (m_NextSblIndex <= uIndex || m_NextSblIndex >= uMaxCount)
// return false;
// }
//
// if (m_ChildIndex != 0xff)
// {
// if (m_ChildIndex <= uIndex || m_ChildIndex >= uMaxCount)
// return false;
// }
//
// return true;
// }
};
public class ActiveTaskList
{
// --- Header Fields ---
public byte[] header = new byte[CECTaskInterface.TASK_ACTIVE_LIST_HEADER_LEN];
public byte m_uTaskCount; // number of tasks
public byte m_uUsedCount; // used count
public ushort m_Version; // version
public byte m_uTopShowTaskCount; // top show task count
public byte m_uListState; // list state
public byte m_uTopHideTaskCount; // top hide task count
private byte _flags; // simulate bitfield (1 bit + 7 bits)
public bool m_uMaxSimultaneousCount
[Flags]
public enum TaskState : byte
{
get => (_flags & 0x01) != 0;
set
TASK_STATE_FINISHED = 0x01, // Is finished
TASK_STATE_SUCCESS = 0x02, // Is successful
TASK_STATE_GIVEUP = 0x04, // Is given up
TASK_STATE_ERR_REPORTED = 0x08, // Error has been reported to client
TASK_STATE_AWARD_NOTIFY_TEAM = 0x10, // Award has been notified to team
TASK_STATE_CONTRIBUTION_FINISH = 0x20 // Contribution finished
}
// Cur Size 21 bytes
public class TASK_ENTRY_FIXED_DATA
{
public ushort m_ID; // ID
public char m_ParentIndex; // Parent node index
public char m_PrevSblIndex; // Previous sibling node index
public char m_NextSblIndex; // Next sibling node index
public char m_ChildIndex; // Child node index
public char m_uState; // Task state
public ulong m_ulTaskTime; // Timestamp
public ushort m_uCapTaskId; // Captain task ID
public ulong m_ulTemplAddr; // Template address
public ulong m_ulCapTemplAddr; // Captain task template address
};
// ´óСΪTASK_DATA_BUF_MAX_LEN
public class ActiveTaskEntry : TASK_ENTRY_FIXED_DATA
{
// Buffer union simplified (C# does not support union directly)
public byte[] m_BufData; // Raw data buffer
public ushort[] m_wMonsterNum; // Monster numbers
public int m_iUsefulData1;
public char m_iUsefulData2;
// bool IsFinished() const { return (m_uState & TASK_STATE_FINISHED) != 0; }
// bool IsSuccess() const { return (m_uState & TASK_STATE_SUCCESS) != 0; }
// bool IsGiveUp() const { return (m_uState & TASK_STATE_GIVEUP) != 0; }
// bool IsErrReported() const { return (m_uState & TASK_STATE_ERR_REPORTED) != 0; }
// bool IsAwardNotifyTeam() const { return (m_uState & TASK_STATE_AWARD_NOTIFY_TEAM) != 0; }
// bool IsContributionFinish() const { return (m_uState & TASK_STATE_CONTRIBUTION_FINISH) != 0; }
// --- State check methods ---
public bool IsFinished() => (m_uState & (byte)TaskState.TASK_STATE_FINISHED) != 0;
public bool IsSuccess() => (m_uState & (byte)TaskState.TASK_STATE_SUCCESS) != 0;
public bool IsGiveUp() => (m_uState & (byte)TaskState.TASK_STATE_GIVEUP) != 0;
public bool IsErrReported() => (m_uState & (byte)TaskState.TASK_STATE_ERR_REPORTED) != 0;
public bool IsAwardNotifyTeam() => (m_uState & (byte)TaskState.TASK_STATE_AWARD_NOTIFY_TEAM) != 0;
public bool IsContributionFinish() => (m_uState & (byte)TaskState.TASK_STATE_CONTRIBUTION_FINISH) != 0;
// void SetFinished() { m_uState |= TASK_STATE_FINISHED; }
// void ClearFinished() { m_uState &= ~TASK_STATE_FINISHED; }
// void SetSuccess() { m_uState |= TASK_STATE_SUCCESS; }
// void ClearSuccess() { m_uState &= ~TASK_STATE_SUCCESS; }
// void SetGiveUp() { m_uState |= TASK_STATE_GIVEUP; }
// void ClearGiveUp() { m_uState &= ~TASK_STATE_GIVEUP; }
// void SetErrReported() { m_uState |= TASK_STATE_ERR_REPORTED; }
// void ClearErrReported() { m_uState &= ~TASK_STATE_ERR_REPORTED; }
// void SetAwardNotifyTeam() { m_uState |= TASK_STATE_AWARD_NOTIFY_TEAM; }
// void ClearAwardNotifyTeam() { m_uState &= ~TASK_STATE_AWARD_NOTIFY_TEAM; }
// void SetContributionFinish() { m_uState |= TASK_STATE_CONTRIBUTION_FINISH; }
// void ClearContributionFinish() { m_uState &= ~TASK_STATE_CONTRIBUTION_FINISH; }
//
public ATaskTempl GetTempl()
{
if (value) _flags |= 0x01;
else _flags &= unchecked((byte)~0x01);
if (m_ulTemplAddr == 0) return null;
return Marshal.PtrToStructure<ATaskTempl>(
new IntPtr(unchecked((long)m_ulTemplAddr))
);
// return reinterpret_cast<const ATaskTempl*>(m_ulTemplAddr);
}
}
// const ATaskTempl* GetCap() const { return reinterpret_cast<const ATaskTempl*>(m_ulCapTemplAddr); }
// const ATaskTempl* GetCapOrSelf() const
// {
// if (m_ulCapTemplAddr) return GetCap();
// else return GetTempl();
// }
// bool HasParent() const { return m_ParentIndex != 0xff; }
// bool HasChildren() const { return m_ChildIndex != 0xff; }
// bool IsValid(unsigned char uIndex, unsigned char uMaxCount) const
// {
// if (m_ParentIndex != 0xff)
// {
// if (m_ParentIndex >= uIndex || m_ParentIndex >= uMaxCount)
// return false;
// }
//
// if (m_PrevSblIndex != 0xff)
// {
// if (m_PrevSblIndex >= uIndex || m_PrevSblIndex >= uMaxCount)
// return false;
// }
//
// if (m_NextSblIndex != 0xff)
// {
// if (m_NextSblIndex <= uIndex || m_NextSblIndex >= uMaxCount)
// return false;
// }
//
// if (m_ChildIndex != 0xff)
// {
// if (m_ChildIndex <= uIndex || m_ChildIndex >= uMaxCount)
// return false;
// }
//
// return true;
// }
};
public byte m_uTitleTaskCount
public class ActiveTaskList
{
get => (byte)((_flags & 0xFE) >> 1);
set => _flags = (byte)((_flags & 0x01) | ((value & 0x7F) << 1));
}
// --- Header Fields ---
public byte[] header = new byte[CECTaskInterface.TASK_ACTIVE_LIST_HEADER_LEN];
public ActiveTaskEntry[] m_TaskEntries = new ActiveTaskEntry[CECTaskInterface.TASK_ACTIVE_LIST_MAX_LEN];
public byte m_uTaskCount; // number of tasks
public byte m_uUsedCount; // used count
public ushort m_Version; // version
public byte m_uTopShowTaskCount; // top show task count
public byte m_uListState; // list state
public byte m_uTopHideTaskCount; // top hide task count
// void UpdateTaskMask(unsigned long& ulMask) const;
// void UpdateUsedCount();
// void RealignTask(ActiveTaskEntry* pEntry, unsigned char uReserve);
// void ClearTask(TaskInterface* pTask, ActiveTaskEntry* pEntry, bool bRemoveItem);
// void RecursiveClearTask(TaskInterface* pTask, ActiveTaskEntry* pEntry, bool bRemoveItem, bool bRemoveAcquired, bool bClearTask);
// void ClearChildrenOf(TaskInterface* pTask, ActiveTaskEntry* pParent, bool bRemoveItem = true);
// ActiveTaskEntry* GetEntry(unsigned long ulId)
// {
// for (unsigned char i = 0; i < m_uTaskCount; i++)
// if (m_TaskEntries[i].m_ID == ulId)
// return &m_TaskEntries[i];
//
// return NULL;
// }
// void RemoveAll()
// {
// unsigned short ver = m_Version;
// memset(this, 0, sizeof(*this));
// m_Version = ver;
// }
// bool IsValid() const { return m_uTaskCount <= TASK_ACTIVE_LIST_MAX_LEN; }
// bool IsTimeMarkUpdate() const { return (m_uListState & TLIST_STATE_UPDATE_TIME_MARK) != 0; }
// void SetTimeMarkUpdate() { m_uListState |= TLIST_STATE_UPDATE_TIME_MARK; }
// void ClearTimeMarkUpdate() { m_uListState &= ~TLIST_STATE_UPDATE_TIME_MARK; }
// int GetMaxSimultaneousCount() {return m_uMaxSimultaneousCount ? TASK_MAX_SIMULTANEOUS_COUT : TASK_DEFAULT_MAX_SIMULTANEOUS_COUT;}
// void ExpandMaxSimultaneousCount() {m_uMaxSimultaneousCount = 1;}
};
private byte _flags; // simulate bitfield (1 bit + 7 bits)
public bool m_uMaxSimultaneousCount
{
get => (_flags & 0x01) != 0;
set
{
if (value) _flags |= 0x01;
else _flags &= unchecked((byte)~0x01);
}
}
public byte m_uTitleTaskCount
{
get => (byte)((_flags & 0xFE) >> 1);
set => _flags = (byte)((_flags & 0x01) | ((value & 0x7F) << 1));
}
public ActiveTaskEntry[] m_TaskEntries = new ActiveTaskEntry[CECTaskInterface.TASK_ACTIVE_LIST_MAX_LEN];
// void UpdateTaskMask(unsigned long& ulMask) const;
// void UpdateUsedCount();
// void RealignTask(ActiveTaskEntry* pEntry, unsigned char uReserve);
// void ClearTask(TaskInterface* pTask, ActiveTaskEntry* pEntry, bool bRemoveItem);
// void RecursiveClearTask(TaskInterface* pTask, ActiveTaskEntry* pEntry, bool bRemoveItem, bool bRemoveAcquired, bool bClearTask);
// void ClearChildrenOf(TaskInterface* pTask, ActiveTaskEntry* pParent, bool bRemoveItem = true);
// ActiveTaskEntry* GetEntry(unsigned long ulId)
// {
// for (unsigned char i = 0; i < m_uTaskCount; i++)
// if (m_TaskEntries[i].m_ID == ulId)
// return &m_TaskEntries[i];
//
// return NULL;
// }
// void RemoveAll()
// {
// unsigned short ver = m_Version;
// memset(this, 0, sizeof(*this));
// m_Version = ver;
// }
// bool IsValid() const { return m_uTaskCount <= TASK_ACTIVE_LIST_MAX_LEN; }
// bool IsTimeMarkUpdate() const { return (m_uListState & TLIST_STATE_UPDATE_TIME_MARK) != 0; }
// void SetTimeMarkUpdate() { m_uListState |= TLIST_STATE_UPDATE_TIME_MARK; }
// void ClearTimeMarkUpdate() { m_uListState &= ~TLIST_STATE_UPDATE_TIME_MARK; }
// int GetMaxSimultaneousCount() {return m_uMaxSimultaneousCount ? TASK_MAX_SIMULTANEOUS_COUT : TASK_DEFAULT_MAX_SIMULTANEOUS_COUT;}
// void ExpandMaxSimultaneousCount() {m_uMaxSimultaneousCount = 1;}
};
}
File diff suppressed because it is too large Load Diff