convert ui code
This commit is contained in:
@@ -0,0 +1,5 @@
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using UnityEngine;
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namespace BrewMonster
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{
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 1c12399ff0e62e146b5951b866e5ab91
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@@ -960,7 +960,6 @@ namespace CSNetwork
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EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_SETCOOLTIME, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader);
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break;
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case CommandID.COMBO_SKILL_PREPARE:
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BMLogger.LogError("### GameDataSend: COMBO_SKILL_PREPARE");
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EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_COMBO_SKILL_PREPARE, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader, dwDataSize);
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break;
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case CommandID.PLAYER_EXT_PROP_BASE:
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@@ -1675,7 +1674,6 @@ namespace CSNetwork
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{
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gamedatasend gamedatasend = new gamedatasend();
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gamedatasend.Data = C2SCommandFactory.CreateTaskNotifyCmd(pData, dwDataSize);
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BMLogger.Log($"[MH Task] c2s_SendCmdTaskNotify Command ID : {pData[0]} Size: {dwDataSize}");
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SendProtocol(gamedatasend);
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}
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@@ -10,15 +10,22 @@
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*
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* Copyright (c) 2005 Archosaur Studio, All Rights Reserved.
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*/
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using static BrewMonster.CECSCCommand.CommandID;
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using static BrewMonster.Scripts.RoleExpression;
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using static BrewMonster.Scripts.DescriptipionMsg;
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using BrewMonster.Assets.PerfectWorld.Scripts.Skills;
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using BrewMonster.Network;
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using BrewMonster.Scripts;
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using BrewMonster.Scripts.Skills;
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using CSNetwork.C2SCommand;
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using CSNetwork.GPDataType;
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using CSNetwork.S2CCommand;
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using System;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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using static BrewMonster.EC_Resource;
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using static BrewMonster.IconResourceType;
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namespace BrewMonster
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{
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@@ -636,28 +643,28 @@ namespace BrewMonster
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break;
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}
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/* case CECShortcut.ShortcutType.SCT_ITEM:
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{
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int iPack = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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int iIvtrSlot = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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int idItem = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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/* case CECShortcut.ShortcutType.SCT_ITEM:
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{
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int iPack = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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int iIvtrSlot = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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int idItem = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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CECInventory pPack = pHost.GetPack(iPack);
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if (pPack == null)
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid inventory");
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return false;
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}
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CECInventory pPack = pHost.GetPack(iPack);
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if (pPack == null)
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid inventory");
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return false;
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}
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CECIvtrItem pItem = pPack.GetItem(iIvtrSlot);
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if (pItem != null)
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CreateItemShortcut(iSlot, iPack, iIvtrSlot, pItem);
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CECIvtrItem pItem = pPack.GetItem(iIvtrSlot);
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if (pItem != null)
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CreateItemShortcut(iSlot, iPack, iIvtrSlot, pItem);
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break;
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}*/
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break;
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}*/
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case CECShortcut.ShortcutType.SCT_SKILLGRP:
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{
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@@ -677,59 +684,59 @@ namespace BrewMonster
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break;
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}
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/*case CECShortcut.ShortcutType.SCT_PET:
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{
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if (dwVer >= 4)
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/*case CECShortcut.ShortcutType.SCT_PET:
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{
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int iPetIndex = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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if (dwVer >= 4)
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{
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int iPetIndex = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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if (iPetIndex >= 0)
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CreatePetShortcut(iSlot, iPetIndex);
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if (iPetIndex >= 0)
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CreatePetShortcut(iSlot, iPetIndex);
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}
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else
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid version for pet");
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return false;
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}
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break;
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}
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else
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid version for pet");
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return false;
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}
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break;
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}
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case CECShortcut.ShortcutType.SCT_AUTOFASHION:
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{
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if (dwVer >= 5)
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case CECShortcut.ShortcutType.SCT_AUTOFASHION:
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{
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int iAutoFashionIndex = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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if (dwVer >= 5)
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{
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int iAutoFashionIndex = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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if (iAutoFashionIndex >= 0)
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CreateAutoFashionShortcut(iSlot, iAutoFashionIndex);
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if (iAutoFashionIndex >= 0)
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CreateAutoFashionShortcut(iSlot, iAutoFashionIndex);
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}
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else
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid version for auto fashion");
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return false;
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}
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break;
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}
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else
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid version for auto fashion");
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return false;
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}
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break;
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}
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case CECShortcut.ShortcutType.SCT_SYSMODULE:
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{
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if (dwVer > 10)
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case CECShortcut.ShortcutType.SCT_SYSMODULE:
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{
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int iSys = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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if (dwVer > 10)
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{
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int iSys = BitConverter.ToInt32(pDataBuf, offset);
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offset += sizeof(int);
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if (iSys >= 0)
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CreateSystemModuleShortcut(iSlot, iSys);
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}
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else
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid version for system module");
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return false;
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}
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break;
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}*/
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if (iSys >= 0)
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CreateSystemModuleShortcut(iSlot, iSys);
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}
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else
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{
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Debug.LogError("CECShortcutSet::LoadConfigData - Invalid version for system module");
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return false;
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}
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break;
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}*/
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/* default:
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//TODO: uncomment
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@@ -781,15 +788,22 @@ namespace BrewMonster
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{
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return m_iSCType;
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}
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public virtual string GetDesc() { return ""; }
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public virtual CECShortcut Clone()
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{
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return new CECShortcut();
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}
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public virtual bool Execute() { return true; }
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// Get icon file
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public virtual string GetIconFile()
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{
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// Return a default icon file name
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return "unknown";
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}
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}
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// Shortcut type
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public enum ShortcutType
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public enum ShortcutType
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{
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SCT_UNKNOWN = -1,
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@@ -814,7 +828,7 @@ namespace BrewMonster
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CMD_FINDTARGET,
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CMD_ASSISTATTACK,
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CMD_INVITETOTEAM,
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CMD_LEAVETEAM,
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CMD_LEAVETEAM,
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CMD_KICKTEAMMEM,
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CMD_FINDTEAM,
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CMD_STARTTRADE,
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@@ -830,25 +844,93 @@ namespace BrewMonster
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}
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public CECSCCommand(int iCommand)
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{
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m_iSCType = (int)ShortcutType.SCT_COMMAND;
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m_iSCType = (int)ShortcutType.SCT_COMMAND;
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m_iCommand = iCommand;
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m_dwParam = 0;
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m_dwParam = 0;
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}
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public override string GetDesc()
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{
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CECStringTab pDescTab = EC_Game.GetItemDesc();
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string szDesc = ("");
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switch ((CommandID)m_iCommand)
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{
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case CMD_SITDOWN: szDesc = pDescTab.GetWideString((int)CMDDESC_SITDOWN); break;
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case CMD_WALKRUN: szDesc = pDescTab.GetWideString((int)CMDDESC_WALKRUN); break;
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case CMD_NORMALATTACK: szDesc = pDescTab.GetWideString((int)CMDDESC_NORMALATTACK); break;
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case CMD_FINDTARGET: szDesc = pDescTab.GetWideString((int)CMDDESC_FINDTARGET); break;
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case CMD_ASSISTATTACK: szDesc = pDescTab.GetWideString((int)CMDDESC_ASSISTATTACK); break;
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case CMD_INVITETOTEAM: szDesc = pDescTab.GetWideString((int)CMDDESC_INVITETOTEAM); break;
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case CMD_LEAVETEAM: szDesc = pDescTab.GetWideString((int)CMDDESC_LEAVETEAM); break;
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case CMD_KICKTEAMMEM: szDesc = pDescTab.GetWideString((int)CMDDESC_KICKTEAMMEM); break;
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case CMD_FINDTEAM: szDesc = pDescTab.GetWideString((int)CMDDESC_FINDTEAM); break;
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case CMD_STARTTRADE: szDesc = pDescTab.GetWideString((int)CMDDESC_STARTTRADE); break;
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case CMD_SELLBOOTH: szDesc = pDescTab.GetWideString((int)CMDDESC_SELLBOOTH); break;
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case CMD_BUYBOOTH: szDesc = pDescTab.GetWideString((int)CMDDESC_BUYBOOTH); break;
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case CMD_INVITETOFACTION: szDesc = pDescTab.GetWideString((int)CMDDESC_INVITETOFACTION); break;
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case CMD_FLY: szDesc = pDescTab.GetWideString((int)CMDDESC_FLY); break;
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case CMD_PICKUP: szDesc = pDescTab.GetWideString((int)CMDDESC_PICKUP); break;
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case CMD_GATHER: szDesc = pDescTab.GetWideString((int)CMDDESC_GATHER); break;
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case CMD_RUSHFLY: szDesc = pDescTab.GetWideString((int)CMDDESC_RUSHFLY); break;
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case CMD_BINDBUDDY: szDesc = pDescTab.GetWideString((int)CMDDESC_BINDBUDDY); break;
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case CMD_PLAYPOSE:
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{
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switch ((RoleExpression)m_dwParam)
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{
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case ROLEEXP_WAVE: szDesc = pDescTab.GetWideString((int)FACEDESC_WAVEHAND); break;
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case ROLEEXP_NOD: szDesc = pDescTab.GetWideString((int)FACEDESC_NOD); break;
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case ROLEEXP_SHAKEHEAD: szDesc = pDescTab.GetWideString((int)FACEDESC_SHADEHEAD); break;
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case ROLEEXP_SHRUG: szDesc = pDescTab.GetWideString((int)FACEDESC_SHRUG); break;
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case ROLEEXP_LAUGH: szDesc = pDescTab.GetWideString((int)FACEDESC_LAUGH); break;
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case ROLEEXP_ANGRY: szDesc = pDescTab.GetWideString((int)FACEDESC_ANGRY); break;
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case ROLEEXP_STUN: szDesc = pDescTab.GetWideString((int)FACEDESC_FAINT); break;
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case ROLEEXP_DEPRESSED: szDesc = pDescTab.GetWideString((int)FACEDESC_SAD); break;
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case ROLEEXP_KISSHAND: szDesc = pDescTab.GetWideString((int)FACEDESC_KISSHAND); break;
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case ROLEEXP_SHY: szDesc = pDescTab.GetWideString((int)FACEDESC_SHY); break;
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case ROLEEXP_SALUTE: szDesc = pDescTab.GetWideString((int)FACEDESC_SALUTE); break;
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case ROLEEXP_SITDOWN: szDesc = pDescTab.GetWideString((int)FACEDESC_SITDOWN); break;
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case ROLEEXP_ASSAULT: szDesc = pDescTab.GetWideString((int)FACEDESC_CHARGE); break;
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case ROLEEXP_THINK: szDesc = pDescTab.GetWideString((int)FACEDESC_THINK); break;
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case ROLEEXP_DEFIANCE: szDesc = pDescTab.GetWideString((int)FACEDESC_CHALLENGE); break;
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case ROLEEXP_VICTORY: szDesc = pDescTab.GetWideString((int)FACEDESC_WIN); break;
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case ROLEEXP_GAPE: szDesc = pDescTab.GetWideString((int)FACEDESC_GAPE); break;
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case ROLEEXP_KISS: szDesc = pDescTab.GetWideString((int)FACEDESC_KISS); break;
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case ROLEEXP_FIGHT: szDesc = pDescTab.GetWideString((int)FACEDESC_FIGHT); break;
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case ROLEEXP_ATTACK1: szDesc = pDescTab.GetWideString((int)FACEDESC_ATTACK1); break;
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case ROLEEXP_ATTACK2: szDesc = pDescTab.GetWideString((int)FACEDESC_ATTACK2); break;
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case ROLEEXP_ATTACK3: szDesc = pDescTab.GetWideString((int)FACEDESC_ATTACK3); break;
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case ROLEEXP_ATTACK4: szDesc = pDescTab.GetWideString((int)FACEDESC_ATTACK4); break;
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case ROLEEXP_DEFENCE: szDesc = pDescTab.GetWideString((int)FACEDESC_DEFENCE); break;
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case ROLEEXP_FALL: szDesc = pDescTab.GetWideString((int)FACEDESC_FALL); break;
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case ROLEEXP_FALLONGROUND: szDesc = pDescTab.GetWideString((int)FACEDESC_FALLONGROUND); break;
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case ROLEEXP_LOOKAROUND: szDesc = pDescTab.GetWideString((int)FACEDESC_LOOKAROUND); break;
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case ROLEEXP_DANCE: szDesc = pDescTab.GetWideString((int)FACEDESC_DANCE); break;
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case ROLEEXP_FASHIONWEAPON: szDesc = pDescTab.GetWideString((int)FACEDESC_FASHIONWEAPON); break;
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default:
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break;
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}
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break;
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}
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default:
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return ("");
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}
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return szDesc;
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}
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public CECSCCommand(CECSCCommand src)
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{
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m_iCommand = src.m_iCommand;
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m_dwParam = src.m_dwParam;
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m_dwParam = src.m_dwParam;
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}
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public const int CMD_PLAYPOSE = 1; // Example constant
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// public override ShortcutType GetType() => ShortcutType.SCT_COMMAND;
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public override CECShortcut Clone() => new CECSCCommand(this);
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public int GetCommandID() => 0;
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public int GetParam() => 0;
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// Set / Get command parameter
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public void SetParam(uint dwParam) { m_dwParam = dwParam; }
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// Execute shortcut
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public override bool Execute()
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{
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@@ -864,44 +946,112 @@ namespace BrewMonster
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//
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// if (bForbidCmd)
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// {
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// g_pGame->GetGameRun()->AddFixedMessage(FIXMSG_CMD_INCOOLTIME);
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// g_pGame.GetGameRun().AddFixedMessage(FIXMSG_CMD_INCOOLTIME);
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// return false;
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// }
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// }
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switch (m_iCommand)
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{
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// case CMD_SITDOWN: pHost->CmdSitDown(!pHost->IsSitting()); break;
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// case CMD_WALKRUN: pHost->CmdWalkRun(!pHost->GetWalkRunFlag()); break;
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// case CMD_NORMALATTACK: pHost->CmdNormalAttack(); break;
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// case CMD_FINDTARGET: pHost->CmdFindTarget(); break;
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// case CMD_ASSISTATTACK: pHost->CmdAssistAttack(); break;
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// case CMD_INVITETOTEAM: pHost->CmdInviteToTeam(); break;
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// case CMD_LEAVETEAM: pHost->CmdLeaveTeam(); break;
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// case CMD_KICKTEAMMEM: pHost->CmdKickTeamMember(); break;
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// case CMD_FINDTEAM: pHost->CmdFindTeam(); break;
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// case CMD_STARTTRADE: pHost->CmdStartTrade(); break;
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// case CMD_SELLBOOTH: pHost->CmdSellBooth(); break;
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// case CMD_BUYBOOTH: pHost->CmdBuyBooth(); break;
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// case CMD_SITDOWN: pHost.CmdSitDown(!pHost.IsSitting()); break;
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// case CMD_WALKRUN: pHost.CmdWalkRun(!pHost.GetWalkRunFlag()); break;
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// case CMD_NORMALATTACK: pHost.CmdNormalAttack(); break;
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// case CMD_FINDTARGET: pHost.CmdFindTarget(); break;
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// case CMD_ASSISTATTACK: pHost.CmdAssistAttack(); break;
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// case CMD_INVITETOTEAM: pHost.CmdInviteToTeam(); break;
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// case CMD_LEAVETEAM: pHost.CmdLeaveTeam(); break;
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// case CMD_KICKTEAMMEM: pHost.CmdKickTeamMember(); break;
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// case CMD_FINDTEAM: pHost.CmdFindTeam(); break;
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// case CMD_STARTTRADE: pHost.CmdStartTrade(); break;
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// case CMD_SELLBOOTH: pHost.CmdSellBooth(); break;
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// case CMD_BUYBOOTH: pHost.CmdBuyBooth(); break;
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case (int)CommandID.CMD_PLAYPOSE: pHost.CmdStartPose((int)m_dwParam); break;
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// case CMD_INVITETOFACTION: pHost->CmdInviteToFaction(); break;
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// case CMD_INVITETOFACTION: pHost.CmdInviteToFaction(); break;
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// case CMD_FLY:
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// {
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// // Èç¹ûÆï³ËÒª·ÉÐУ¬ÔòÕâЩ action switcher£¬·ñÔò CmdFly
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// if (!pHost->GetActionSwitcher() || !pHost->GetActionSwitcher()->OnRideToFlyAction())
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// pHost->CmdFly();
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// if (!pHost.GetActionSwitcher() || !pHost.GetActionSwitcher().OnRideToFlyAction())
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// pHost.CmdFly();
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// break;
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// }
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// case CMD_PICKUP: pHost->CmdPickup(); break;
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// case CMD_GATHER: pHost->CmdGather(); break;
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// case CMD_RUSHFLY: pHost->CmdRushFly(); break;
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// case CMD_BINDBUDDY: pHost->CmdBindBuddy(pHost->GetSelectedTarget()); break;
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// case CMD_PICKUP: pHost.CmdPickup(); break;
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// case CMD_GATHER: pHost.CmdGather(); break;
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// case CMD_RUSHFLY: pHost.CmdRushFly(); break;
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// case CMD_BINDBUDDY: pHost.CmdBindBuddy(pHost.GetSelectedTarget()); break;
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default:
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return false;
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}
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return true;
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}
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public override string GetIconFile()
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{
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string szIconFile = "";
|
||||
switch ((CommandID)m_iCommand)
|
||||
{
|
||||
case CommandID.CMD_SITDOWN: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_SITDOWN); break;
|
||||
case CommandID.CMD_WALKRUN: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_WALKRUN); break;
|
||||
case CommandID.CMD_NORMALATTACK: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_NORMALATTACK); break;
|
||||
case CommandID.CMD_FINDTARGET: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_FINDTARGET); break;
|
||||
case CommandID.CMD_ASSISTATTACK: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_ASSISTATTACK); break;
|
||||
case CommandID.CMD_INVITETOTEAM: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_INVITETOTEAM); break;
|
||||
case CommandID.CMD_LEAVETEAM: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_LEAVETEAM); break;
|
||||
case CommandID.CMD_KICKTEAMMEM: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_KICKTEAMMEM); break;
|
||||
case CommandID.CMD_FINDTEAM: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_FINDTEAM); break;
|
||||
case CommandID.CMD_STARTTRADE: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_STARTTRADE); break;
|
||||
case CommandID.CMD_SELLBOOTH: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_SELLBOOTH); break;
|
||||
case CommandID.CMD_BUYBOOTH: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_BUYBOOTH); break;
|
||||
case CommandID.CMD_INVITETOFACTION: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_INVITETOFACTION); break;
|
||||
case CommandID.CMD_FLY: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_FLY); break;
|
||||
case CommandID.CMD_PICKUP: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_PICKUP); break;
|
||||
case CommandID.CMD_GATHER: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_GATHER); break;
|
||||
case CommandID.CMD_RUSHFLY: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_RUSHFLY); break;
|
||||
case CommandID.CMD_BINDBUDDY: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_BINDBUDDY); break;
|
||||
|
||||
case CommandID.CMD_PLAYPOSE:
|
||||
{
|
||||
switch ((RoleExpression)m_dwParam)
|
||||
{
|
||||
case RoleExpression.ROLEEXP_WAVE: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_WAVE); break;
|
||||
case RoleExpression.ROLEEXP_NOD: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_NOD); break;
|
||||
case RoleExpression.ROLEEXP_SHAKEHEAD: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_SHAKEHEAD); break;
|
||||
case RoleExpression.ROLEEXP_SHRUG: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_SHRUG); break;
|
||||
case RoleExpression.ROLEEXP_LAUGH: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_LAUGH); break;
|
||||
case RoleExpression.ROLEEXP_ANGRY: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_ANGRY); break;
|
||||
case RoleExpression.ROLEEXP_STUN: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_STUN); break;
|
||||
case RoleExpression.ROLEEXP_DEPRESSED: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_DEPRESSED); break;
|
||||
case RoleExpression.ROLEEXP_KISSHAND: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_KISSHAND); break;
|
||||
case RoleExpression.ROLEEXP_SHY: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_SHY); break;
|
||||
case RoleExpression.ROLEEXP_SALUTE: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_SALUTE); break;
|
||||
case RoleExpression.ROLEEXP_SITDOWN: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_SITDOWN); break;
|
||||
case RoleExpression.ROLEEXP_ASSAULT: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_ASSAULT); break;
|
||||
case RoleExpression.ROLEEXP_THINK: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_THINK); break;
|
||||
case RoleExpression.ROLEEXP_DEFIANCE: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_DEFIANCE); break;
|
||||
case RoleExpression.ROLEEXP_VICTORY: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_VICTORY); break;
|
||||
case RoleExpression.ROLEEXP_GAPE: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_GAPE); break;
|
||||
case RoleExpression.ROLEEXP_KISS: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_KISS); break;
|
||||
case RoleExpression.ROLEEXP_FIGHT: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_FIGHT); break;
|
||||
case RoleExpression.ROLEEXP_ATTACK1: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_ATTACK1); break;
|
||||
case RoleExpression.ROLEEXP_ATTACK2: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_ATTACK2); break;
|
||||
case RoleExpression.ROLEEXP_ATTACK3: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_ATTACK3); break;
|
||||
case RoleExpression.ROLEEXP_ATTACK4: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_ATTACK4); break;
|
||||
case RoleExpression.ROLEEXP_DEFENCE: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_DEFENCE); break;
|
||||
case RoleExpression.ROLEEXP_FALL: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_FALL); break;
|
||||
case RoleExpression.ROLEEXP_FALLONGROUND: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_FALLONGROUND); break;
|
||||
case RoleExpression.ROLEEXP_LOOKAROUND: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_LOOKAROUND); break;
|
||||
case RoleExpression.ROLEEXP_DANCE: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_DANCE); break;
|
||||
case RoleExpression.ROLEEXP_FASHIONWEAPON: szIconFile = res_IconFile((int)IconResourceType.RES_ICON_CMD_EXP_FASHIONWEAPON); break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
|
||||
return szIconFile;
|
||||
}
|
||||
// Get item cool time
|
||||
int GetCoolTime(ref int piMax/* NULL */)
|
||||
{
|
||||
@@ -921,15 +1071,15 @@ namespace BrewMonster
|
||||
break;
|
||||
|
||||
case CommandID.CMD_BINDBUDDY:
|
||||
{
|
||||
// CECCounter& cnt = pHost->GetBindCmdCoolCnt();
|
||||
// iTime = cnt.GetPeriod() - cnt.GetCounter();
|
||||
//
|
||||
// if (piMax)
|
||||
// *piMax = cnt.GetPeriod();
|
||||
{
|
||||
// CECCounter& cnt = pHost.GetBindCmdCoolCnt();
|
||||
// iTime = cnt.GetPeriod() - cnt.GetCounter();
|
||||
//
|
||||
// if (piMax)
|
||||
// *piMax = cnt.GetPeriod();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
// if (piMax) *piMax = 0;
|
||||
@@ -940,37 +1090,37 @@ namespace BrewMonster
|
||||
}
|
||||
}
|
||||
|
||||
/* public class CECSCSkill : CECShortcut
|
||||
{
|
||||
private CECSkill m_pSkill;
|
||||
public override ShortcutType GetType() => ShortcutType.SCT_SKILL;
|
||||
public override CECShortcut Clone() => null;
|
||||
public bool Init(CECSkill pSkill) { m_pSkill = pSkill; return true; }
|
||||
public CECSkill GetSkill() => m_pSkill;
|
||||
public void SetSkill(CECSkill pSkill) { m_pSkill = pSkill; }
|
||||
}
|
||||
/* public class CECSCSkill : CECShortcut
|
||||
{
|
||||
private CECSkill m_pSkill;
|
||||
public override ShortcutType GetType() => ShortcutType.SCT_SKILL;
|
||||
public override CECShortcut Clone() => null;
|
||||
public bool Init(CECSkill pSkill) { m_pSkill = pSkill; return true; }
|
||||
public CECSkill GetSkill() => m_pSkill;
|
||||
public void SetSkill(CECSkill pSkill) { m_pSkill = pSkill; }
|
||||
}
|
||||
|
||||
public class CECSCItem : CECShortcut
|
||||
{
|
||||
private int m_iInventory;
|
||||
private int m_iIvtrSlot;
|
||||
private int m_iItemTID;
|
||||
private bool m_bAutoFind;
|
||||
public class CECSCItem : CECShortcut
|
||||
{
|
||||
private int m_iInventory;
|
||||
private int m_iIvtrSlot;
|
||||
private int m_iItemTID;
|
||||
private bool m_bAutoFind;
|
||||
|
||||
public override ShortcutType GetType() => ShortcutType.SCT_ITEM;
|
||||
public override CECShortcut Clone() => null;
|
||||
public bool Init(int iIvtr, int iSlot, CECIvtrItem pItem)
|
||||
{
|
||||
m_iInventory = iIvtr;
|
||||
m_iIvtrSlot = iSlot;
|
||||
return true;
|
||||
}
|
||||
public int GetInventory() => m_iInventory;
|
||||
public int GetIvtrSlot() => m_iIvtrSlot;
|
||||
public int GetItemTID() => m_iItemTID;
|
||||
public bool GetAutoFindFlag() => m_bAutoFind;
|
||||
public void MoveItem(int iIvtr, int iSlot) { m_iInventory = iIvtr; m_iIvtrSlot = iSlot; }
|
||||
}*/
|
||||
public override ShortcutType GetType() => ShortcutType.SCT_ITEM;
|
||||
public override CECShortcut Clone() => null;
|
||||
public bool Init(int iIvtr, int iSlot, CECIvtrItem pItem)
|
||||
{
|
||||
m_iInventory = iIvtr;
|
||||
m_iIvtrSlot = iSlot;
|
||||
return true;
|
||||
}
|
||||
public int GetInventory() => m_iInventory;
|
||||
public int GetIvtrSlot() => m_iIvtrSlot;
|
||||
public int GetItemTID() => m_iItemTID;
|
||||
public bool GetAutoFindFlag() => m_bAutoFind;
|
||||
public void MoveItem(int iIvtr, int iSlot) { m_iInventory = iIvtr; m_iIvtrSlot = iSlot; }
|
||||
}*/
|
||||
|
||||
/* public class CECSCSkillGrp : CECShortcut
|
||||
{
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 11093b8e0b61f8e46a8847e31fe74326
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,72 @@
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay;
|
||||
using BrewMonster.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using static UnityEditor.AddressableAssets.Build.Layout.BuildLayout;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
public class CDlgSkillSubAction : MonoBehaviour
|
||||
{
|
||||
[SerializeField] List<ActionInfo> m_aActionInfo = new List<ActionInfo>();
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
OnShowDialog();
|
||||
}
|
||||
public void OnShowDialog()
|
||||
{
|
||||
AUIImagePicture pImage;
|
||||
TextMeshProUGUI pLabel;
|
||||
CECShortcut pSCThis;
|
||||
string strFile = "";
|
||||
var gameUIMan = CECUIManager.Instance.GetInGameUIMan();
|
||||
|
||||
CECGameRun pGameRun = CECGameRun.Instance;
|
||||
int[] objCount = { 9, 3, 3, 30 };
|
||||
CECShortcutSet[] a_pSC =
|
||||
{
|
||||
pGameRun.GetGenCmdShortcuts(),
|
||||
pGameRun.GetTeamCmdShortcuts(),
|
||||
pGameRun.GetTradeCmdShortcuts(),
|
||||
pGameRun.GetPoseCmdShortcuts()
|
||||
};
|
||||
int count = 0;
|
||||
for (int i = 0; i < a_pSC.Length; i++)
|
||||
{
|
||||
for (int j = 0; j < objCount[i]; j++)
|
||||
{
|
||||
pImage = m_aActionInfo[count].image;
|
||||
pLabel = m_aActionInfo[count].pLabel;
|
||||
|
||||
if (!pImage) break;
|
||||
|
||||
if (j < a_pSC[i].GetShortcutNum())
|
||||
{
|
||||
pSCThis = a_pSC[i].GetShortcut(j);
|
||||
pImage.SetDataPtr(pSCThis, "ptr_CECShortcut");
|
||||
|
||||
strFile = pSCThis.GetIconFile();
|
||||
gameUIMan.SetCover(pImage, strFile, EC_GAMEUI_ICONS.ICONS_ACTION);
|
||||
|
||||
pLabel.SetText(pSCThis.GetDesc());
|
||||
}
|
||||
else
|
||||
{
|
||||
/* pImage->Show(false);
|
||||
pLabel->Show(false);*/
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
[Serializable]
|
||||
public struct ActionInfo
|
||||
{
|
||||
public AUIImagePicture image;
|
||||
public TextMeshProUGUI pLabel;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1eda03e6b4326e14b95d57bf324b96bb
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6d97873e24020e642b7c6f6b79ea8c2c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,15 @@
|
||||
using BrewMonster.UI;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
public class CDlgTaskAction : AUIDialog
|
||||
{
|
||||
public void OnShowDialog()
|
||||
{
|
||||
uint param = GetData();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5f25e21a0550df41af0c2e57639635a
|
||||
@@ -25,6 +25,7 @@ namespace BrewMonster.UI
|
||||
private Dictionary<byte, (string, Sprite[])> m_IconMap;
|
||||
|
||||
private const string SKILL_ICONLIST_NAME = "iconlist_skill_multisprite";
|
||||
private const string ACTION_ICONLIST_NAME = "iconlist_action_multisprite";
|
||||
|
||||
public static bool TALKPROC_IS_TERMINAL(uint id)
|
||||
{
|
||||
@@ -165,9 +166,9 @@ namespace BrewMonster.UI
|
||||
m_pDlgTask = GetDialog(CECUIHelper.DlgTaskName).GetComponent<DlgTask>();
|
||||
m_pDlgTask.Show(false);
|
||||
|
||||
m_IconMap[(byte)EC_GAMEUI_ICONS.ICONS_SKILL] =("iconlist_skill_multisprite", Resources.LoadAll<Sprite>("iconlist_skill_multisprite"));
|
||||
m_IconMap[(byte)EC_GAMEUI_ICONS.ICONS_SKILL] =(SKILL_ICONLIST_NAME, Resources.LoadAll<Sprite>(SKILL_ICONLIST_NAME));
|
||||
m_IconMap[(byte)EC_GAMEUI_ICONS.ICONS_ACTION] =(ACTION_ICONLIST_NAME, Resources.LoadAll<Sprite>(ACTION_ICONLIST_NAME));
|
||||
}
|
||||
|
||||
public void SetCover(AUIImagePicture pImgPic, string nameImage, EC_GAMEUI_ICONS iCONS_SKILL)
|
||||
{
|
||||
pImgPic.SetImage(m_IconMap[(byte)iCONS_SKILL].Item2.FirstOrDefault(s => s.name == nameImage));
|
||||
|
||||
@@ -623,7 +623,6 @@ namespace BrewMonster
|
||||
|
||||
private void OnMsgComboSkillPrepare(ECMSG Msg)
|
||||
{
|
||||
BMLogger.LogError("OnMsgComboSkillPrepare");
|
||||
cmd_combo_skill_prepare cmd = GPDataTypeHelper.FromBytes<cmd_combo_skill_prepare>((byte[])Msg.dwParam1);
|
||||
uint skillID = (uint)cmd.skill_id;
|
||||
|
||||
@@ -1015,8 +1014,6 @@ namespace BrewMonster
|
||||
m_pCurSkill = null;
|
||||
}
|
||||
|
||||
Debug.Log("HOST_STOP_SKILL");
|
||||
|
||||
AP.AP_ActionEvent((int)AP_EVENT.AP_EVENT_STOPSKILL);
|
||||
if (pSkillToMatch != null)
|
||||
{
|
||||
@@ -3671,9 +3668,6 @@ namespace BrewMonster
|
||||
float fBorderLine = fWaterHeight - 2.0f;
|
||||
if (vPos.y <= fBorderLine) break;
|
||||
|
||||
// ·þÎñÆ÷¶Ë½«Ë®ÃæÒÔÏÂ2Ã×ÒÔÉÏ´¦ÀíΪ run_speed£¨ÓÐÎÊÌ⣩
|
||||
// µ«Î´Ê¹ÓüÓËÙ¼¼ÄÜʱ swim_speed СÓÚ run_speed£¬
|
||||
// ¿ÉÒÔÔÚË®ÃæÒÔÏÂ2Ã×ÒÔÉÏ»ñÈ¡³¬¹ý swim_speed µÄËÙ¶È£¬Òò´Ë£¬´Ë´¦È¡Á½Õß½ÏСֵΪºÏÀí×ö·¨
|
||||
fSpeedSev = Math.Min(m_ExtProps.mv.run_speed, fSpeedSev);
|
||||
break;
|
||||
}
|
||||
@@ -3691,7 +3685,6 @@ namespace BrewMonster
|
||||
|
||||
// Return-town skill is very special, handle it separately
|
||||
// 回城技能非常特殊,单独处理
|
||||
Debug.Log($"ApplySkillShortcut: Checking skill {idSkill}, ID_RETURNTOWN_SKILL={ID_RETURNTOWN_SKILL}");
|
||||
if (idSkill == ID_RETURNTOWN_SKILL)
|
||||
{
|
||||
Debug.Log($"ApplySkillShortcut: Skill 167 detected, calling ReturnToTargetTown");
|
||||
|
||||
@@ -28,6 +28,7 @@ namespace BrewMonster
|
||||
"程序联入/金币效果.gfx", // RES_GFX_ITEMFLASH,
|
||||
"程序联入/鼠标悬浮.gfx", // RES_GFX_CURSORHOVER,
|
||||
"程序联入/目标被选中.gfx", // RES_GFX_SELECTED,
|
||||
"程序联入/目标被选中.gfx", // RES_GFX_SELECTED,
|
||||
"程序联入/海底飘尘.gfx", // RES_GFX_FLOATING_DUST,
|
||||
"程序联入/人物游动水圈.gfx", // RES_GFX_WATER_WAVE_STILL,
|
||||
"程序联入/人物游动水波.gfx", // RES_GFX_WATER_WAVE_MOVE,
|
||||
@@ -51,7 +52,73 @@ namespace BrewMonster
|
||||
"人物/通用/其它/境界提升.gfx",
|
||||
"策划联入/状态效果/斗气%d级.gfx",
|
||||
};
|
||||
|
||||
public static string res_IconFile(int n)
|
||||
{
|
||||
return l_aIconFiles[n];
|
||||
}
|
||||
|
||||
public static readonly string[] l_aIconFiles =
|
||||
{
|
||||
"打坐.dds",
|
||||
"走跑转换.dds",
|
||||
"普通攻击.dds",
|
||||
"寻找目标.dds",
|
||||
"协助攻击.dds",
|
||||
|
||||
"邀请加入.dds",
|
||||
"脱离队伍.dds",
|
||||
"踢出队伍.dds",
|
||||
"寻找队伍.dds",
|
||||
"交易命令.dds",
|
||||
|
||||
"摆摊卖.dds",
|
||||
"摆摊买.dds",
|
||||
"邀请加入.dds",
|
||||
"飞行.dds",
|
||||
"招手.dds", // RES_ICON_CMD_EXP_WAVE,
|
||||
|
||||
"点头.dds", // RES_ICON_CMD_EXP_NOD,
|
||||
"摇头.dds", // RES_ICON_CMD_EXP_SHAKEHEAD,
|
||||
"耸肩膀.dds", // RES_ICON_CMD_EXP_SHRUG,
|
||||
"大笑.dds", // RES_ICON_CMD_EXP_LAUGH,
|
||||
"生气.dds", // RES_ICON_CMD_EXP_ANGRY,
|
||||
|
||||
"晕倒.dds", // RES_ICON_CMD_EXP_STUN,
|
||||
"沮丧.dds", // RES_ICON_CMD_EXP_DEPRESSED,
|
||||
"飞吻.dds", // RES_ICON_CMD_EXP_KISSHAND,
|
||||
"害羞.dds", // RES_ICON_CMD_EXP_SHY,
|
||||
"抱拳.dds", // RES_ICON_CMD_EXP_SALUTE,
|
||||
|
||||
"坐下.dds", // RES_ICON_CMD_EXP_SITDOWN,
|
||||
"冲锋.dds", // RES_ICON_CMD_EXP_ASSAULT,
|
||||
"思考.dds", // RES_ICON_CMD_EXP_THINK,
|
||||
"挑衅.dds", // RES_ICON_CMD_EXP_DEFIANCE,
|
||||
"胜利.dds", // RES_ICON_CMD_EXP_VICTORY,
|
||||
|
||||
"伸懒腰.dds", // RES_ICON_CMD_EXP_GAPE
|
||||
"亲吻.dds", // RES_ICON_CMD_EXP_KISS
|
||||
"战斗.dds", // RES_ICON_CMD_EXP_FIGHT,
|
||||
"攻击1.dds", // RES_ICON_CMD_EXP_ATTACK1,
|
||||
"攻击2.dds", // RES_ICON_CMD_EXP_ATTACK2,
|
||||
|
||||
"攻击3.dds", // RES_ICON_CMD_EXP_ATTACK3,
|
||||
"攻击4.dds", // RES_ICON_CMD_EXP_ATTACK4,
|
||||
"防御.dds", // RES_ICON_CMD_EXP_DEFENCE,
|
||||
"摔倒.dds", // RES_ICON_CMD_EXP_FALL,
|
||||
"倒地.dds", // RES_ICON_CMD_EXP_FALLONGROUND,
|
||||
|
||||
"张望.dds", // RES_ICON_CMD_EXP_LOOKAROUND,
|
||||
"舞蹈1.dds", // RES_ICON_CMD_EXP_DANCE,
|
||||
"舞蹈2.dds", // RES_ICON_CMD_EXP_FASHIONWEAPON
|
||||
"拾取.dds", // RES_ICON_CMD_PICKUP
|
||||
"挖掘.dds", // RES_ICON_CMD_GATHER
|
||||
"加速飞行.dds", // RES_ICON_CMD_RUSHFLY
|
||||
|
||||
"相依相偎的动作.dds", // RES_ICON_CMD_BINDBUDDY
|
||||
"亲亲密密的动作.dds", // RES_ICON_CMD_TWOKISS
|
||||
"跳跃的动作1.dds", // RES_ICON_CMD_JUMPTRICK,
|
||||
"跳跃的动作2.dds", // RES_ICON_CMD_RUNTRICK,
|
||||
};
|
||||
public static string res_GFXFile(int n)
|
||||
{
|
||||
if (n < 0 || n >= l_aGFXFiles.Length)
|
||||
@@ -78,7 +145,7 @@ namespace BrewMonster
|
||||
NUM_RES_CURSOR,
|
||||
}
|
||||
|
||||
// GFX resource
|
||||
// GFX resource
|
||||
enum GfxResourceType
|
||||
{
|
||||
RES_GFX_LEVELUP = 0,
|
||||
@@ -113,11 +180,11 @@ namespace BrewMonster
|
||||
NUM_RES_GFX,
|
||||
};
|
||||
|
||||
// Sound resource
|
||||
// Sound resource
|
||||
|
||||
// Texture resource
|
||||
// Texture resource
|
||||
|
||||
// Shader resource
|
||||
// Shader resource
|
||||
enum ShaderResourceType
|
||||
{
|
||||
RES_SHD_HAIR = 0,
|
||||
@@ -134,8 +201,7 @@ namespace BrewMonster
|
||||
|
||||
NUM_RES_SHADER, // 10
|
||||
};
|
||||
|
||||
// Icon resource
|
||||
// Icon resource
|
||||
enum IconResourceType
|
||||
{
|
||||
RES_ICON_CMD_SITDOWN = 0,
|
||||
@@ -201,7 +267,7 @@ namespace BrewMonster
|
||||
NUM_RES_ICON,
|
||||
};
|
||||
|
||||
// Model resource
|
||||
// Model resource
|
||||
enum ModelResourceType
|
||||
{
|
||||
RES_MOD_GOLD = 0,
|
||||
@@ -266,7 +332,7 @@ namespace BrewMonster
|
||||
NUM_RES_MODEL,
|
||||
};
|
||||
|
||||
// model file for change shape 2
|
||||
// model file for change shape 2
|
||||
enum ResourceModelType
|
||||
{
|
||||
RES_MOD_CHANGESAHPE_NULL, // 0
|
||||
@@ -290,7 +356,7 @@ namespace BrewMonster
|
||||
RES_MOD_FORCHANGESAHPE_NUM,
|
||||
};
|
||||
|
||||
// Some unicode string resources
|
||||
// Some unicode string resources
|
||||
enum UnicodeStringResourceType
|
||||
{
|
||||
RES_FONT_TITLE = 0,
|
||||
|
||||
Reference in New Issue
Block a user