Merge branch 'develop' into feature/storage
This commit is contained in:
@@ -128,7 +128,6 @@ namespace BrewMonster
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private void OnMsgHstHurtResult(ECMSG Msg)
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{
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//BMLogger.LogError("HoangDev : OnMsgHstHurtResult");
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int cmd = Convert.ToInt32(Msg.dwParam2);
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if (cmd == CommandID.BE_HURT)
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{
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@@ -29,7 +29,6 @@ namespace BrewMonster
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// 坐下 / 站起
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public bool CmdSitDown(bool bSitDown)
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{
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BMLogger.LogError("HoangDev: CmdSitDown:"+bSitDown);
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if (!CanDo(ActionCanDo.CANDO_SITDOWN))
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return false;
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@@ -135,7 +135,6 @@ namespace BrewMonster
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int iAction = (int)PLAYER_ACTION_TYPE.ACT_STAND;
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bool bSession = false;
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BMLogger.LogError("HoangDev: idEmote "+idEmote);
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// Select action according to pose
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switch (idEmote)
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{
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@@ -603,7 +603,6 @@ namespace BrewMonster
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}*/
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else if (GetEquipSkillByID(idSkill) == null)
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{
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BMLogger.LogError("HoangDev: pSkill " + pSkill);
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}
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else
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{
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@@ -15,14 +15,12 @@ namespace BrewMonster
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{
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public void OnMsgHstCorrectPos(in ECMSG Msg)
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{
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//Debug.LogError("HoangDev : OnMsgHstCorrectPos");
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byte[] buf = (byte[])Msg.dwParam1; // chỗ bạn lưu pDataBuf
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GCHandle handle = GCHandle.Alloc(buf, GCHandleType.Pinned);
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cmd_host_correct_pos pCmd = (cmd_host_correct_pos)Marshal.PtrToStructure(
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handle.AddrOfPinnedObject(), typeof(cmd_host_correct_pos));
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handle.Free();
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//cmd_host_correct_pos pCmd = GPDataTypeHelper.FromBytes<cmd_host_correct_pos>((byte[])Msg.dwParam1);
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// Debug.LogError("HoangDev :pCmd.pos " + pCmd.pos);
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SetPos(pCmd.pos);
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m_vVelocity.Clear();
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m_CDRInfo.vAbsVelocity.Clear();
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@@ -366,7 +366,6 @@ namespace BrewMonster
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public async Task<bool> LoadResources()
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{
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//BMLogger.LogError("HoangDev: CECHostPlayer::LoadResources");
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RoleInfo RoleInfo = UnityGameSession.Instance.GetRoleInfo();
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m_iProfession = RoleInfo.occupation;
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m_iGender = RoleInfo.gender;
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@@ -496,7 +495,6 @@ namespace BrewMonster
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public void ProcessMessage(in ECMSG Msg)
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{
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var msg = (int)Msg.dwMsg;
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//Debug.LogError("HoangDev : ProcessMessageProcessMessageProcessMessage " + msg);
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switch (msg)
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{
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case EC_MsgDef.MSG_HST_CORRECTPOS: OnMsgHstCorrectPos(Msg); break;
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@@ -575,6 +573,7 @@ namespace BrewMonster
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case EC_MsgDef.MSG_HST_COOLTIMEDATA: OnMsgHstCoolTimeData(Msg); break;
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case EC_MsgDef.MSG_HST_PRESSCANCEL: OnMsgHstPressCancel(Msg); break;
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case EC_MsgDef.MSG_PM_PLAYERFLY: OnMsgPlayerFly(Msg); break;
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case EC_MsgDef.MSG_PM_PLAYERSITDOWN: OnMsgPlayerSitDown(Msg); break;
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case EC_MsgDef.MSG_HST_PETOPT: OnMsgHstPetOpt(Msg); break;
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case EC_MsgDef.MSG_HST_SETPLAYERLIMIT: OnMsgHstSetPlayerLimit(Msg); break;
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case EC_MsgDef.MSG_PM_PLAYERMOUNT: OnMsgPlayerMount(Msg); break;
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@@ -1312,7 +1311,6 @@ namespace BrewMonster
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// Message MSG_HST_SELTARGET handler
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void OnMsgHstSelTarget(ECMSG Msg)
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{
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//BMLogger.LogError("HoangDev: OnMsgHstSelTarget");
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if (Convert.ToInt32(Msg.dwParam2) == CommandID.SELECT_TARGET)
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{
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var data = (byte[])Msg.dwParam1;
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@@ -1337,6 +1335,7 @@ namespace BrewMonster
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m_IncantCnt = new CECCounter();
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m_IncantCnt.SetPeriod(1000);
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m_IncantCnt.Reset(true);
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InitBindCmdCoolCnt();
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m_bEnterGame = false;
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}
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@@ -2106,14 +2105,12 @@ namespace BrewMonster
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bRet = true;
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if (idTarget == 0)
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{
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//BMLogger.LogError("HoangDev: HostPlayer Unsetlect npc");
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UnityGameSession.c2s_CmdUnselect();
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m_idSelTarget = 0;
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m_idUCSelTarget = 0;
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}
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else
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{
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//BMLogger.LogError("HoangDev: HostPlayer setlect npc");
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UnityGameSession.c2s_CmdSelectTarget(idTarget);
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m_idSelTarget = idTarget;
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m_idUCSelTarget = idTarget;
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@@ -2394,7 +2391,10 @@ namespace BrewMonster
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public bool GetPushDir(ref Vector3 vPushDir, uint dwMask, float deltaTime)
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{
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vPushDir = Vector3.zero;
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if (joystick.Horizontal == 0 && joystick.Vertical == 0)
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if (IsDead())
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return false;
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if (joystick == null || (joystick.Horizontal == 0 && joystick.Vertical == 0))
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{
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if (isPressMoveUp)
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{
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@@ -3381,7 +3381,7 @@ namespace BrewMonster
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if (iPose == (int)RoleExpression.ROLEEXP_SITDOWN)
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{
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// UnityGameSession.c2s_CmdSessionEmote(iPose);
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UnityGameSession.c2s_CmdSessionEmote(iPose);
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}
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else if (iPose == (int)RoleExpression.ROLEEXP_KISS)
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{
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@@ -3662,9 +3662,10 @@ namespace BrewMonster
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m_PetOptCnt.IncCounter(iRealTime);
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// Bind command cool counter
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/* if (m_BindCmdCoolCnt.IncCounter(dwDeltaTime))
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m_BindCmdCoolCnt.Reset(true);
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if (m_BindCmdCoolCnt.IncCounter(iRealTime))
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m_BindCmdCoolCnt.Reset(true);
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/*
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// Auto fashion time counter
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if (m_bAutoFashion && GetBoothState() != 2 && !IsShapeChanged())
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{
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@@ -222,7 +222,6 @@ namespace BrewMonster
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{
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return;
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}
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BMLogger.LogError("HoangDev animationName:"+animationName);
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bool isState = namedAnimancer.States.TryGet(animationName, out var existingState) ? true : false;
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if (isState)
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{
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