Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
This commit is contained in:
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m_Father: {fileID: 3172616695210653156}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:5caea7b0b45c434cbea3545800922c7604e8773fe7cbcf675b091934c7c39505
|
||||
size 306512
|
||||
oid sha256:20826e4631ccd8df95267f53f85e8dd91287f8a8b5c61eeeb700e7f859c7b35e
|
||||
size 304738
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:133267e461382e8feb9da7fa610607c52255abb519753fb55dab36ddd758f54d
|
||||
size 114097
|
||||
oid sha256:3105731ad4156d02d8b41374a80252c3abe294e5e221dd917303e3cc99c247b4
|
||||
size 111490
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using BrewMonster.Network;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Audio;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
@@ -13,10 +14,11 @@ namespace BrewMonster
|
||||
[SerializeField] private List<ViewDistance> viewDistanceCfg;
|
||||
[SerializeField] private List<ViewDistance> viewDistanceNPCCfg;
|
||||
[SerializeField] private List<ViewDistance> viewDistanceEPCfg;
|
||||
|
||||
[SerializeField] private AudioMixer audioMixer;
|
||||
public List<ViewDistance> GetViewDistanceCfg { get => viewDistanceCfg;}
|
||||
public List<ViewDistance> GetViewDistanceNPCCfg { get => viewDistanceNPCCfg;}
|
||||
public List<ViewDistance> GetViewDistanceEPCfg { get => viewDistanceEPCfg;}
|
||||
public AudioMixer GetAudioMixer { get => audioMixer;}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Task;
|
||||
using CSNetwork;
|
||||
using CSNetwork.GPDataType;
|
||||
@@ -14,6 +15,7 @@ using UnityEngine.AddressableAssets;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.Universal;
|
||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace BrewMonster.Network
|
||||
{
|
||||
@@ -49,6 +51,18 @@ namespace BrewMonster.Network
|
||||
private readonly static string keySettingActiveShadow = "_keySettingActiveShadow";
|
||||
private readonly static string keySettingActiveFullResolution = "_keySettingActiveFullResolution";
|
||||
private readonly static string keySettingActiveFog = "_keySettingActiveFog";
|
||||
|
||||
private readonly static string keySettingVolumeSoundMaster = "_keySettingVolumeSoundMaster";
|
||||
private readonly static string keySettingVolumeSoundSFX = "_keySettingVolumeSoundSFX";
|
||||
private readonly static string keySettingVolumeBgrMusic = "_keySettingVolumeBgrMusic";
|
||||
private readonly static string keySettingSoundMaster = "_keySettingSoundMaster";
|
||||
private readonly static string keySettingSoundSFX = "_keySettingSoundSFX";
|
||||
private readonly static string keySettingBgrMusic = "_keySettingBgrMusic";
|
||||
|
||||
private readonly static string keyMaster = "Master";
|
||||
private readonly static string keyMusic = "Music";
|
||||
private readonly static string keySFX = "SFX";
|
||||
|
||||
private static ViewDistance m_viewDistance;
|
||||
private static ViewDistance m_viewDistanceNPC;
|
||||
private static ViewDistance m_viewDistanceEP;
|
||||
@@ -643,12 +657,23 @@ namespace BrewMonster.Network
|
||||
|
||||
public static void InitSetting()
|
||||
{
|
||||
int index = PlayerPrefs.GetInt(keySettingViewDistance, defaultValue: 5);
|
||||
m_viewDistance = GameRunConfigSO.GetViewDistanceCfg[index];
|
||||
index = PlayerPrefs.GetInt(keySettingViewDistanceNPC, defaultValue: 5);
|
||||
m_viewDistanceNPC = GameRunConfigSO.GetViewDistanceNPCCfg[index];
|
||||
index = PlayerPrefs.GetInt(keySettingViewDistanceEP, defaultValue: 5);
|
||||
m_viewDistanceEP = GameRunConfigSO.GetViewDistanceEPCfg[index];
|
||||
int index = PlayerPrefs.GetInt(keySettingViewDistance, defaultValue: 6);
|
||||
m_viewDistance = GameRunConfigSO.GetViewDistanceCfg[index - 1];
|
||||
index = PlayerPrefs.GetInt(keySettingViewDistanceNPC, defaultValue: 6);
|
||||
m_viewDistanceNPC = GameRunConfigSO.GetViewDistanceNPCCfg[index - 1];
|
||||
index = PlayerPrefs.GetInt(keySettingViewDistanceEP, defaultValue: 6);
|
||||
m_viewDistanceEP = GameRunConfigSO.GetViewDistanceEPCfg[index - 1];
|
||||
|
||||
SetSettingActiveFog(GetSettingActiveFog());
|
||||
SetSettingActiveFullResolution(GetSettingActiveFullResolution());
|
||||
SetSettingActiveShadow(GetSettingActiveShadow());
|
||||
}
|
||||
|
||||
public static void InitSettingAudio()
|
||||
{
|
||||
SetVolumeBgrMusic(GetVolumeBgrMusic());
|
||||
SetVolumeSoundSFX(GetVolumeSoundSFX());
|
||||
SetVolumeSoundMaster(GetVolumeSoundMaster());
|
||||
}
|
||||
|
||||
public static ViewDistance GetSettingViewDistance()
|
||||
@@ -674,25 +699,202 @@ namespace BrewMonster.Network
|
||||
|
||||
public static void SetSettingActiveShadow(bool value)
|
||||
{
|
||||
|
||||
PlayerPrefs.SetInt(keySettingActiveShadow, value ? 1 : 0);
|
||||
if (value)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetSettingActiveFullResolution(bool value)
|
||||
{
|
||||
|
||||
PlayerPrefs.SetInt(keySettingActiveFullResolution, value ? 1 : 0);
|
||||
InGameGraphicOption.Instance.SetRenderScale(value ? 1f : 0.7f);
|
||||
InGameGraphicOption.Instance.SetMSAA(value ? 4 : 1);
|
||||
}
|
||||
|
||||
public static void SetSettingActiveFog(bool value)
|
||||
{
|
||||
PlayerPrefs.SetInt(keySettingActiveFog, value ? 1 : 0);
|
||||
RenderSettings.fog = value;
|
||||
}
|
||||
|
||||
public static void SetSettingViewDistance(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt(keySettingViewDistance, value);
|
||||
m_viewDistance = GameRunConfigSO.GetViewDistanceCfg[value - 1];
|
||||
InGameGraphicOption.Instance.SetRenderDistance(m_viewDistance.fHide);
|
||||
}
|
||||
|
||||
public static void SetSettingViewDistanceNPC(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt(keySettingViewDistanceNPC, value);
|
||||
m_viewDistanceNPC = GameRunConfigSO.GetViewDistanceNPCCfg[value - 1];
|
||||
}
|
||||
|
||||
public static void SetSettingViewDistanceEP(int value)
|
||||
{
|
||||
PlayerPrefs.SetInt(keySettingViewDistanceEP, value);
|
||||
m_viewDistanceEP = GameRunConfigSO.GetViewDistanceEPCfg[value - 1];
|
||||
}
|
||||
|
||||
public static int GetValueSettingViewDistance()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingViewDistance, defaultValue: 6);
|
||||
}
|
||||
|
||||
public static int GetValueSettingViewDistanceNPC()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingViewDistanceNPC, defaultValue: 6);
|
||||
}
|
||||
|
||||
public static int GetValueSettingViewDistanceEP()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingViewDistanceEP, defaultValue: 6);
|
||||
}
|
||||
|
||||
public static bool GetSettingActiveFullResolution()
|
||||
{
|
||||
int index = PlayerPrefs.GetInt(keySettingActiveFullResolution, defaultValue: 1);
|
||||
int index = PlayerPrefs.GetInt(keySettingActiveFullResolution, defaultValue: 6);
|
||||
return index == 1;
|
||||
}
|
||||
|
||||
public static bool GetSettingActiveFog()
|
||||
{
|
||||
int index = PlayerPrefs.GetInt(keySettingActiveFog, defaultValue: 1);
|
||||
int index = PlayerPrefs.GetInt(keySettingActiveFog, defaultValue: 6);
|
||||
return index == 1;
|
||||
}
|
||||
|
||||
public static void SetActiveSoundMaster(bool value)
|
||||
{
|
||||
PlayerPrefs.SetInt(keySettingSoundMaster, value ? 1 : 0);
|
||||
if (value)
|
||||
{
|
||||
float index = PlayerPrefs.GetInt(keySettingVolumeSoundMaster, defaultValue: 6);
|
||||
float dB = Mathf.Log10(index / 6) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMaster, dB);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dB = Mathf.Log10(0.0001f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMaster, dB);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool GetActiveSoundMaster()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingSoundMaster, 1) == 1;
|
||||
}
|
||||
|
||||
public static int GetVolumeSoundMaster()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingVolumeSoundMaster, 6);
|
||||
}
|
||||
|
||||
public static void SetVolumeSoundMaster(int value)
|
||||
{
|
||||
bool isActive = GetActiveSoundMaster();
|
||||
PlayerPrefs.SetInt(keySettingVolumeSoundMaster, value);
|
||||
if (isActive)
|
||||
{
|
||||
float dB = Mathf.Log10(value / 6) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMaster, dB);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dB = Mathf.Log10(0.0001f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMaster, dB);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetActiveSoundSFX(bool value)
|
||||
{
|
||||
PlayerPrefs.SetInt(keySettingSoundSFX, value ? 1 : 0);
|
||||
if (value)
|
||||
{
|
||||
float index = PlayerPrefs.GetInt(keySettingVolumeSoundSFX, defaultValue: 6);
|
||||
float dB = Mathf.Log10(index / 6) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keySFX, dB);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dB = Mathf.Log10(0.0001f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keySFX, dB);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool GetActiveSoundSFX()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingSoundSFX, 1) == 1;
|
||||
}
|
||||
|
||||
public static void SetVolumeSoundSFX(int value)
|
||||
{
|
||||
bool isActive = GetActiveSoundMaster() && GetActiveSoundSFX();
|
||||
PlayerPrefs.SetInt(keySettingVolumeSoundSFX, value);
|
||||
if (isActive)
|
||||
{
|
||||
float dB = Mathf.Log10(value / 6f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keySFX, dB);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dB = Mathf.Log10(0.0001f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keySFX, dB);
|
||||
}
|
||||
}
|
||||
|
||||
public static int GetVolumeSoundSFX()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingVolumeSoundSFX, 6);
|
||||
}
|
||||
|
||||
public static void SetActiveBgrMusic(bool value)
|
||||
{
|
||||
PlayerPrefs.SetInt(keySettingBgrMusic, value ? 1 : 0);
|
||||
if (value)
|
||||
{
|
||||
float index = PlayerPrefs.GetInt(keySettingVolumeBgrMusic, defaultValue: 6);
|
||||
float dB = Mathf.Log10(index / 6f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMusic, dB);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dB = Mathf.Log10(0.0001f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMusic, dB);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool GetActiveBgrMusic()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingBgrMusic, 1) == 1;
|
||||
}
|
||||
|
||||
public static void SetVolumeBgrMusic(int value)
|
||||
{
|
||||
bool isActive = GetActiveSoundMaster() && GetActiveBgrMusic();
|
||||
PlayerPrefs.SetInt(keySettingVolumeBgrMusic, value);
|
||||
if (isActive)
|
||||
{
|
||||
float dB = Mathf.Log10(value / 6f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMusic, dB);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dB = Mathf.Log10(0.0001f) * 20; // setting sound is 6
|
||||
GameRunConfigSO.GetAudioMixer.SetFloat(keyMusic, dB);
|
||||
}
|
||||
}
|
||||
|
||||
public static int GetVolumeBgrMusic()
|
||||
{
|
||||
return PlayerPrefs.GetInt(keySettingVolumeBgrMusic, 6);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
using Unity.Cinemachine;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Experimental.GlobalIllumination;
|
||||
using UnityEngine.Rendering.Universal;
|
||||
|
||||
namespace BrewMonster.Scripts
|
||||
{
|
||||
public class InGameGraphicOption : MonoSingleton<InGameGraphicOption>
|
||||
{
|
||||
[SerializeField] private UniversalRenderPipelineAsset _renderPipelineAsset;
|
||||
[SerializeField] private CinemachineCamera _cinemachineVirtualCamera;
|
||||
|
||||
|
||||
#region public functions
|
||||
|
||||
/// <summary>How far the objects are rendered in the scene.</summary>
|
||||
/// <param name="distance"></param>
|
||||
public void SetRenderDistance(float distance)
|
||||
{
|
||||
distance = Mathf.Clamp(distance, 50f, 500f);
|
||||
_cinemachineVirtualCamera.Lens.FarClipPlane = distance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The scale of the render pipeline. <br/>
|
||||
/// The value should be between 0.6 and 1.5.
|
||||
/// </summary>
|
||||
public void SetRenderScale(float scale)
|
||||
{
|
||||
scale = Mathf.Clamp(scale, 0.6f, 1.5f);
|
||||
_renderPipelineAsset.renderScale = scale;
|
||||
}
|
||||
|
||||
|
||||
public void SetMSAA(int msaaLevel)
|
||||
{
|
||||
// Valid: 0,2,4
|
||||
if (msaaLevel != 0 && msaaLevel != 2 && msaaLevel != 4)
|
||||
return;
|
||||
|
||||
_renderPipelineAsset.msaaSampleCount = msaaLevel;
|
||||
}
|
||||
|
||||
|
||||
//TODO: figure out a solution for this.
|
||||
public void SetActiveShadow(bool active)
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfa24c9da248b9d4aa36c50fb688c146
|
||||
@@ -0,0 +1,41 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace BrewMonster.Scripts
|
||||
{
|
||||
public class InGameOptionButtionTest : MonoBehaviour
|
||||
{
|
||||
private bool _isHighQuality = false;
|
||||
|
||||
|
||||
private void Start()
|
||||
{
|
||||
SetLowQuality();
|
||||
}
|
||||
|
||||
public void OnGraphicSettingButtonClicked()
|
||||
{
|
||||
if (_isHighQuality)
|
||||
SetLowQuality();
|
||||
else
|
||||
SetHighQuality();
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void SetLowQuality()
|
||||
{
|
||||
InGameGraphicOption.Instance.SetRenderDistance(200f);
|
||||
InGameGraphicOption.Instance.SetRenderScale(0.6f);
|
||||
InGameGraphicOption.Instance.SetMSAA(0);
|
||||
_isHighQuality = false;
|
||||
}
|
||||
|
||||
private void SetHighQuality()
|
||||
{
|
||||
InGameGraphicOption.Instance.SetRenderDistance(500f);
|
||||
InGameGraphicOption.Instance.SetRenderScale(1f);
|
||||
InGameGraphicOption.Instance.SetMSAA(4);
|
||||
_isHighQuality = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3cc6b94c2473af549a27a71783be1641
|
||||
@@ -133,8 +133,8 @@ public class CECNPC : CECObject
|
||||
BMLogger.LogError("HoangDev npcVisual");
|
||||
}
|
||||
m_pNPCModelPolicy.SetNpcVisual(npcVisual);
|
||||
m_npcUI = GetComponentInChildren<UINPC>();
|
||||
|
||||
m_npcUI = GetComponentInChildren<UINPC>(true);
|
||||
m_npcUI.gameObject.SetActive(true);
|
||||
|
||||
// 2) Cắt “đuôi” ngay sau phần cố định info_npc
|
||||
int fixedSize = System.Runtime.InteropServices.Marshal.SizeOf<info_npc>();
|
||||
@@ -1170,7 +1170,10 @@ public class CECNPC : CECObject
|
||||
|
||||
// UINPC.Start can run before async model instantiate; refresh anchor once SMR hierarchy exists.
|
||||
// UINPC.Start可能在异步模型实例化之前执行;SMR层次就绪后刷新名牌锚点。
|
||||
m_npcUI?.RefreshWorldNameplatePosition();
|
||||
if(m_npcUI != null && m_npcUI.gameObject.activeInHierarchy)
|
||||
{
|
||||
m_npcUI?.RefreshWorldNameplatePosition();
|
||||
}
|
||||
|
||||
//QueueECModelForLoad(MTL_ECM_NPC, GetNPCInfo().nid, GetBornStamp(), GetServerPos(), szModelFile, tid);
|
||||
}
|
||||
|
||||
@@ -20,7 +20,6 @@ public class AudioManager : MonoBehaviour
|
||||
if (Instance == null)
|
||||
{
|
||||
Instance = this;
|
||||
DontDestroyOnLoad(gameObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -29,6 +28,9 @@ public class AudioManager : MonoBehaviour
|
||||
}
|
||||
|
||||
DiscoverAudioSources();
|
||||
|
||||
// set the audio settings after all the audio sources are discovered
|
||||
BrewMonster.Network.EC_Game.InitSettingAudio();
|
||||
}
|
||||
|
||||
private void DiscoverAudioSources()
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.UI;
|
||||
using System.Collections;
|
||||
using TMPro;
|
||||
@@ -31,6 +32,11 @@ namespace BrewMonster
|
||||
|
||||
private Button[] tabButtons;
|
||||
|
||||
[SerializeField] private SettingSound settingSoundCtrl;
|
||||
[SerializeField] private SettingInterface settingGraphicCtrl;
|
||||
|
||||
int curTab = 1;
|
||||
|
||||
public override void Awake()
|
||||
{
|
||||
tabButtons = new[]
|
||||
@@ -49,6 +55,11 @@ namespace BrewMonster
|
||||
btn_setting.onClick.AddListener(OnBtnSetting);
|
||||
btn_sound.onClick.AddListener(OnBtnSound);
|
||||
btn_close.onClick.AddListener(OnBtnClose);
|
||||
btn_confirm.onClick.AddListener(OnClickBtnConfirm);
|
||||
|
||||
curTab = 1;
|
||||
UpdateUITabs();
|
||||
OnBtnInterface();
|
||||
}
|
||||
|
||||
public override void OnDisable()
|
||||
@@ -58,11 +69,14 @@ namespace BrewMonster
|
||||
btn_setting.onClick.RemoveListener(OnBtnSetting);
|
||||
btn_sound.onClick.RemoveListener(OnBtnSound);
|
||||
btn_close.onClick.RemoveListener(OnBtnClose);
|
||||
btn_confirm.onClick.RemoveListener(OnClickBtnConfirm);
|
||||
}
|
||||
|
||||
private void OnBtnSystem()
|
||||
{
|
||||
SetActiveTab(btn_system);
|
||||
curTab = 0;
|
||||
UpdateUITabs();
|
||||
}
|
||||
|
||||
private void OnBtnInterface()
|
||||
@@ -70,11 +84,15 @@ namespace BrewMonster
|
||||
SetActiveTab(btn_interface);
|
||||
content_interface.SetActive(true);
|
||||
content_sound.SetActive(false);
|
||||
curTab = 1;
|
||||
UpdateUITabs();
|
||||
}
|
||||
|
||||
private void OnBtnSetting()
|
||||
{
|
||||
SetActiveTab(btn_setting);
|
||||
curTab = 2;
|
||||
UpdateUITabs();
|
||||
}
|
||||
|
||||
private void OnBtnSound()
|
||||
@@ -82,6 +100,8 @@ namespace BrewMonster
|
||||
SetActiveTab(btn_sound);
|
||||
content_interface.SetActive(false);
|
||||
content_sound.SetActive(true);
|
||||
curTab = 3;
|
||||
UpdateUITabs();
|
||||
}
|
||||
|
||||
private void SetActiveTab(Button activeButton)
|
||||
@@ -109,5 +129,34 @@ namespace BrewMonster
|
||||
{
|
||||
CECUIManager.Instance.HideCurrentUIInStack();
|
||||
}
|
||||
|
||||
private void OnClickBtnConfirm()
|
||||
{
|
||||
EC_Game.SetActiveSoundMaster(settingSoundCtrl.GetActiveSoundMaster());
|
||||
EC_Game.SetActiveSoundSFX(settingSoundCtrl.GetActiveSFX());
|
||||
EC_Game.SetActiveBgrMusic(settingSoundCtrl.GetActiveBgrMusic());
|
||||
|
||||
EC_Game.SetSettingActiveShadow(settingGraphicCtrl.GetValueToggleShadow());
|
||||
EC_Game.SetSettingActiveFullResolution(settingGraphicCtrl.GetValueToggleFullResolution());
|
||||
EC_Game.SetSettingActiveFog(settingGraphicCtrl.GetValueToggleFog());
|
||||
|
||||
EC_Game.SetVolumeBgrMusic(settingSoundCtrl.GetVolumeBgrMusic());
|
||||
EC_Game.SetVolumeSoundMaster(settingSoundCtrl.GetVolumeMaster());
|
||||
EC_Game.SetVolumeSoundSFX(settingSoundCtrl.GetVolumeSFX());
|
||||
|
||||
EC_Game.SetSettingViewDistance(settingGraphicCtrl.GetValueViewDistance());
|
||||
EC_Game.SetSettingViewDistanceEP(settingGraphicCtrl.GetValueViewDistanceEP());
|
||||
EC_Game.SetSettingViewDistanceNPC(settingGraphicCtrl.GetValueViewDistanceNPC());
|
||||
|
||||
OnBtnClose();
|
||||
}
|
||||
|
||||
private void UpdateUITabs()
|
||||
{
|
||||
for(int i = 0; i < tabButtons.Length; i++)
|
||||
{
|
||||
tabButtons[i].image.sprite = (curTab == i) ? tab_active: tab_unactive;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.UI;
|
||||
using BrewMonster.Common;
|
||||
using BrewMonster.Managers;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using BrewMonster.UI;
|
||||
@@ -19,27 +20,84 @@ namespace BrewMonster
|
||||
{
|
||||
public class SettingInterface : MonoBehaviour
|
||||
{
|
||||
[Header("Slider Value Level")]
|
||||
private float valueLevel1 = 0;
|
||||
private float valueLevel2 = 0.194f;
|
||||
private float valueLevel3 = 0.409f;
|
||||
private float valueLevel4 = 0.603f;
|
||||
private float valueLevel5 = 0.793f;
|
||||
private float valueLevel6 = 1f;
|
||||
[SerializeField] private SliderController slideCtrlViewDistance;
|
||||
[SerializeField] private SliderController slideCtrlViewDistanceNPC;
|
||||
[SerializeField] private SliderController slideCtrlViewDistanceEP;
|
||||
|
||||
[Header("slider Text Level")]
|
||||
[SerializeField] private TextMeshProUGUI txt_level_of_foresight;
|
||||
[SerializeField] private TextMeshProUGUI txt_level_of_distance_npc_and_mst;
|
||||
[SerializeField] private TextMeshProUGUI txt_level_of_distance_player_other;
|
||||
[SerializeField] private Toggle tog_shadow;
|
||||
[SerializeField] private Toggle tog_fog;
|
||||
[SerializeField] private Toggle tog_fullResolution;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
|
||||
UpdateUIPanel();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
tog_shadow.onValueChanged.RemoveAllListeners();
|
||||
tog_fog.onValueChanged.RemoveAllListeners();
|
||||
tog_fullResolution.onValueChanged.RemoveAllListeners();
|
||||
}
|
||||
|
||||
private void UpdateUIPanel()
|
||||
{
|
||||
tog_shadow.isOn = EC_Game.GetSettingActiveShadow();
|
||||
tog_fog.isOn = EC_Game.GetSettingActiveFog();
|
||||
tog_fullResolution.isOn = EC_Game.GetSettingActiveFullResolution();
|
||||
|
||||
tog_shadow.onValueChanged.AddListener(OnToggleShadowChange);
|
||||
tog_fog.onValueChanged.AddListener(OnToggleFog);
|
||||
tog_fullResolution.onValueChanged.AddListener(OnToggleFullResolution);
|
||||
|
||||
slideCtrlViewDistance.InitSlide(EC_Game.GetValueSettingViewDistance());
|
||||
slideCtrlViewDistanceNPC.InitSlide(EC_Game.GetValueSettingViewDistanceNPC());
|
||||
slideCtrlViewDistanceEP.InitSlide(EC_Game.GetValueSettingViewDistanceEP());
|
||||
}
|
||||
|
||||
private void OnToggleShadowChange(bool value)
|
||||
{
|
||||
tog_shadow.isOn = value;
|
||||
}
|
||||
|
||||
private void OnToggleFog(bool value)
|
||||
{
|
||||
tog_fog.isOn = value;
|
||||
}
|
||||
|
||||
private void OnToggleFullResolution(bool value)
|
||||
{
|
||||
tog_fullResolution.isOn = value;
|
||||
}
|
||||
|
||||
public int GetValueViewDistance()
|
||||
{
|
||||
return slideCtrlViewDistance.GetValueCurrentSlide();
|
||||
}
|
||||
|
||||
public int GetValueViewDistanceEP()
|
||||
{
|
||||
return slideCtrlViewDistanceEP.GetValueCurrentSlide();
|
||||
}
|
||||
|
||||
public int GetValueViewDistanceNPC()
|
||||
{
|
||||
return slideCtrlViewDistanceNPC.GetValueCurrentSlide();
|
||||
}
|
||||
|
||||
public bool GetValueToggleShadow()
|
||||
{
|
||||
return tog_shadow.isOn;
|
||||
}
|
||||
|
||||
public bool GetValueToggleFog()
|
||||
{
|
||||
return tog_fog.isOn;
|
||||
}
|
||||
|
||||
public bool GetValueToggleFullResolution()
|
||||
{
|
||||
return tog_fullResolution.isOn;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.UI;
|
||||
using BrewMonster.Common;
|
||||
using BrewMonster.Managers;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using BrewMonster.UI;
|
||||
@@ -43,14 +44,6 @@ namespace BrewMonster
|
||||
private Color textOnColor = new Color(0.96f, 0.84f, 0.61f);
|
||||
private Color textOffColor = new Color(0.6f, 0.6f, 0.6f);
|
||||
|
||||
[Header("Slider Value Level")]
|
||||
private float valueLevel1 = 0;
|
||||
private float valueLevel2 = 0.173f;
|
||||
private float valueLevel3 = 0.393f;
|
||||
private float valueLevel4 = 0.603f;
|
||||
private float valueLevel5 = 0.797f;
|
||||
private float valueLevel6 = 1f;
|
||||
|
||||
[Header("slider Text Level")]
|
||||
[SerializeField] private TextMeshProUGUI txt_level_of_bgm;
|
||||
[SerializeField] private TextMeshProUGUI txt_level_of_sfx;
|
||||
@@ -60,16 +53,26 @@ namespace BrewMonster
|
||||
private Coroutine sfxCoroutine;
|
||||
private Coroutine masterCoroutine;
|
||||
|
||||
[SerializeField] private SliderController slideCtrlBgrMusic;
|
||||
[SerializeField] private SliderController slideCtrlSFX;
|
||||
[SerializeField] private SliderController slideCtrlMaster;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
tog_bgm.isOn = EC_Game.GetActiveBgrMusic();
|
||||
UpdateSwitchInstant(tog_bgm, handle_bmg, txt_bgm);
|
||||
tog_sfx.isOn = EC_Game.GetActiveSoundSFX();
|
||||
UpdateSwitchInstant(tog_sfx, handle_sfx, txt_sfx);
|
||||
tog_master.isOn = EC_Game.GetActiveSoundMaster();
|
||||
UpdateSwitchInstant(tog_master, handle_master, txt_master);
|
||||
|
||||
tog_bgm.onValueChanged.AddListener(OnBgmChanged);
|
||||
tog_sfx.onValueChanged.AddListener(OnSfxChanged);
|
||||
tog_master.onValueChanged.AddListener(OnMasterChanged);
|
||||
|
||||
slideCtrlBgrMusic.InitSlide(EC_Game.GetVolumeBgrMusic());
|
||||
slideCtrlSFX.InitSlide(EC_Game.GetVolumeSoundSFX());
|
||||
slideCtrlMaster.InitSlide(EC_Game.GetVolumeSoundMaster());
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
@@ -87,6 +90,7 @@ namespace BrewMonster
|
||||
}
|
||||
bgmCoroutine = StartCoroutine(SlideSwitchCoroutine(tog_bgm, handle_bmg, txt_bgm));
|
||||
// TODO: Add logic to change BGM volume or mute state
|
||||
//EC_Game.SetActiveBgrMusic(isOn);
|
||||
}
|
||||
|
||||
private void OnSfxChanged(bool isOn)
|
||||
@@ -97,6 +101,7 @@ namespace BrewMonster
|
||||
}
|
||||
sfxCoroutine = StartCoroutine(SlideSwitchCoroutine(tog_sfx, handle_sfx, txt_sfx));
|
||||
// TODO: Add logic to change SFX volume or mute state
|
||||
//EC_Game.SetActiveSoundSFX(isOn);
|
||||
}
|
||||
|
||||
private void OnMasterChanged(bool isOn)
|
||||
@@ -107,6 +112,7 @@ namespace BrewMonster
|
||||
}
|
||||
masterCoroutine = StartCoroutine(SlideSwitchCoroutine(tog_master, handle_master, txt_master));
|
||||
// TODO: Add logic to change Master volume or mute state
|
||||
//EC_Game.SetActiveSoundMaster(isOn);
|
||||
}
|
||||
|
||||
private void UpdateSwitchInstant(Toggle toggle, RectTransform handle, TextMeshProUGUI statusText)
|
||||
@@ -183,5 +189,35 @@ namespace BrewMonster
|
||||
statusText.rectTransform.anchoredPosition = new Vector2(textTargetX, statusText.rectTransform.anchoredPosition.y);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetVolumeBgrMusic()
|
||||
{
|
||||
return slideCtrlBgrMusic.GetValueCurrentSlide();
|
||||
}
|
||||
|
||||
public int GetVolumeSFX()
|
||||
{
|
||||
return slideCtrlSFX.GetValueCurrentSlide();
|
||||
}
|
||||
|
||||
public int GetVolumeMaster()
|
||||
{
|
||||
return slideCtrlMaster.GetValueCurrentSlide();
|
||||
}
|
||||
|
||||
public bool GetActiveBgrMusic()
|
||||
{
|
||||
return tog_bgm.isOn;
|
||||
}
|
||||
|
||||
public bool GetActiveSFX()
|
||||
{
|
||||
return tog_sfx.isOn;
|
||||
}
|
||||
|
||||
public bool GetActiveSoundMaster()
|
||||
{
|
||||
return tog_master.isOn;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.UI;
|
||||
using BrewMonster.Common;
|
||||
using BrewMonster.Managers;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using BrewMonster.UI;
|
||||
@@ -25,17 +26,17 @@ namespace BrewMonster
|
||||
public Slider slider;
|
||||
public TextMeshProUGUI sliderValueText;
|
||||
|
||||
[Header("Action Event")]
|
||||
private UnityEvent[] levelEvents = new UnityEvent[6];
|
||||
//[Header("Action Event")]
|
||||
//private UnityEvent[] levelEvents = new UnityEvent[6];
|
||||
|
||||
private int currentLevel = -1;
|
||||
//private int currentLevel = -1;
|
||||
|
||||
//Action<int> OnSlideValueChange = null;
|
||||
private void OnEnable()
|
||||
{
|
||||
if(slider != null)
|
||||
{
|
||||
slider.onValueChanged.AddListener(OnSliderValueChange);
|
||||
UpdateLevelFromSlider();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,6 +48,12 @@ namespace BrewMonster
|
||||
}
|
||||
}
|
||||
|
||||
public void InitSlide(int curlevel)
|
||||
{
|
||||
slider.value = curlevel;
|
||||
UpdateSliderText(curlevel);
|
||||
}
|
||||
|
||||
private void OnSliderValueChange(float value)
|
||||
{
|
||||
UpdateLevelFromSlider();
|
||||
@@ -58,12 +65,6 @@ namespace BrewMonster
|
||||
return;
|
||||
|
||||
int level = GetLevelFromValue(slider.value);
|
||||
if(level != currentLevel)
|
||||
{
|
||||
currentLevel = level;
|
||||
Invoke(level);
|
||||
}
|
||||
|
||||
UpdateSliderText(level);
|
||||
}
|
||||
|
||||
@@ -82,15 +83,20 @@ namespace BrewMonster
|
||||
sliderValueText.text = $"Mức {level}";
|
||||
}
|
||||
|
||||
public void Invoke(int level)
|
||||
public int GetValueCurrentSlide()
|
||||
{
|
||||
int index = level - 1;
|
||||
if(index < 0 || index >= levelEvents.Length)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
levelEvents[index]?.Invoke();
|
||||
return (int)slider.value;
|
||||
}
|
||||
|
||||
//public void Invoke(int level)
|
||||
//{
|
||||
// int index = level - 1;
|
||||
// if(index < 0 || index >= levelEvents.Length)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
|
||||
// levelEvents[index]?.Invoke();
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -148,11 +148,11 @@ namespace PerfectWorld.UI.MiniMap
|
||||
|
||||
UniTask.RunOnThreadPool(async () =>
|
||||
{
|
||||
await WatchNPCMiniMapData(npcMan, token);
|
||||
await UpdateNPCMiniMapDataTask(npcMan, token);
|
||||
}, false, cancellationToken: token).Forget();
|
||||
}
|
||||
|
||||
private async UniTask WatchNPCMiniMapData(CECNPCMan npcMan, CancellationToken token)
|
||||
private async UniTask UpdateNPCMiniMapDataTask(CECNPCMan npcMan, CancellationToken token)
|
||||
{
|
||||
List<CECNPCMan.NPCMiniMapData> lastNPCData = new();
|
||||
|
||||
@@ -168,7 +168,8 @@ namespace PerfectWorld.UI.MiniMap
|
||||
_pendingNPCMiniMapData = currentNPCData;
|
||||
}
|
||||
|
||||
lastNPCData = currentNPCData;
|
||||
lastNPCData.Clear();
|
||||
lastNPCData.AddRange(currentNPCData);
|
||||
_needRenderNPCMiniMap = true;
|
||||
}
|
||||
|
||||
@@ -207,6 +208,10 @@ namespace PerfectWorld.UI.MiniMap
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Render the following objects on the minimap: <br/>
|
||||
/// - NPC_ESSENCE <br/>
|
||||
/// </summary>
|
||||
private void RenderNPCMiniMap()
|
||||
{
|
||||
List<CECNPCMan.NPCMiniMapData> npcData;
|
||||
|
||||
@@ -16,9 +16,9 @@ public class LitModelHolder : MonoSingleton<LitModelHolder>
|
||||
|
||||
[Header("Distance Streaming")]
|
||||
[Tooltip("The distance from the host player to the object to be loaded immediately.")]
|
||||
[SerializeField] private float _loadImmediateDistance => EC_Game.GetSettingViewDistance().fShow; // 200f
|
||||
[SerializeField] private float _loadImmediateDistance; // 200f
|
||||
[Tooltip("Objects need to go outside of this distance to be unloaded.")]
|
||||
[SerializeField] private float _unloadDistance => EC_Game.GetSettingViewDistance().fHide; // 400f
|
||||
[SerializeField] private float _unloadDistance; // 400f
|
||||
|
||||
[Header("Performance")]
|
||||
[SerializeField] private float _checkIntervalSeconds = 0.25f;
|
||||
@@ -226,6 +226,13 @@ public class LitModelHolder : MonoSingleton<LitModelHolder>
|
||||
|
||||
_hasLastHostPos = true;
|
||||
_lastHostPosOxz = _currentHostPosOxz;
|
||||
|
||||
|
||||
|
||||
_loadImmediateDistance = EC_Game.GetSettingViewDistance().fShow;
|
||||
_unloadDistance = EC_Game.GetSettingViewDistance().fHide;
|
||||
immediateSqr = _loadImmediateDistance * _loadImmediateDistance;
|
||||
paddingSqr = _unloadDistance * _unloadDistance;
|
||||
|
||||
TickStreaming(_currentHostPosOxz, immediateSqr, paddingSqr, destroyToken);
|
||||
|
||||
|
||||
@@ -17,8 +17,8 @@ namespace BrewMonster
|
||||
public class TerrainHolder : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private AddressableObject[] _addressableObjects;
|
||||
[SerializeField] private float _loadImmediateDistance => EC_Game.GetSettingViewDistance().fShow; //150f;
|
||||
[SerializeField] private float _unloadDistance => EC_Game.GetSettingViewDistance().fHide; //300f;
|
||||
[SerializeField] private float _loadImmediateDistance; //150f;
|
||||
[SerializeField] private float _unloadDistance; //300f;
|
||||
[SerializeField] private float _minHostMoveToUpdate = 5f;
|
||||
|
||||
private List<AddressableObject> _candidatesForLoading = new List<AddressableObject>();
|
||||
@@ -103,6 +103,8 @@ namespace BrewMonster
|
||||
//if (_unloadDistance < _loadImmediateDistance)
|
||||
// _unloadDistance = _loadImmediateDistance;
|
||||
|
||||
|
||||
|
||||
float immediateSqr = _loadImmediateDistance * _loadImmediateDistance;
|
||||
float paddingSqr = _unloadDistance * _unloadDistance;
|
||||
float minMoveSqr = _minHostMoveToUpdate * _minHostMoveToUpdate;
|
||||
@@ -127,6 +129,11 @@ namespace BrewMonster
|
||||
_hasLastHostPos = true;
|
||||
_lastHostPosOxz = _currentHostPosOxz;
|
||||
|
||||
_loadImmediateDistance = EC_Game.GetSettingViewDistance().fShow;
|
||||
_unloadDistance = EC_Game.GetSettingViewDistance().fHide;
|
||||
immediateSqr = _loadImmediateDistance * _loadImmediateDistance;
|
||||
paddingSqr = _unloadDistance * _unloadDistance;
|
||||
|
||||
TickStreaming(_currentHostPosOxz, immediateSqr, paddingSqr);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,214 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2725964181764938372
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
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Reference in New Issue
Block a user