Merge pull request 'feature/gfx-action' (#411) from feature/gfx-action into develop

Reviewed-on: https://git.pthub.vn/Unity/perfect-world-unity/pulls/411
This commit is contained in:
hoangvd
2026-05-07 04:04:50 +00:00
86 changed files with 228213 additions and 702 deletions
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@@ -916,7 +916,7 @@ namespace BrewMonster
// [中文] 策划联入\状态效果\ (状态效果 GFX 的基础路径)
// [English] Designer-integrated state effect GFX base path
const string szBasePath = "策划联入/状态效果/";
const string szBasePath = "gfx/策划联入/状态效果/";
const int bitSize = sizeof(uint) * 8;
for (int index = 0; index < count; index++)
@@ -1354,7 +1354,7 @@ namespace BrewMonster
return PlayActionWithConfig(iAction, m_PlayerActions[iAction], bRestart, iTransTime, bQueue);
}
const int COMACT_FLAG_MODE_NONE = 0;
const int COMACT_FLAG_MODE_ONCE = 1;
const int COMACT_FLAG_MODE_ONCE_IGNOREGFX = 2;
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