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IHVImageFormatImporter:
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externalObjects: {}
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 0
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wrapW: 0
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@@ -0,0 +1,15 @@
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
// TODO: remove singleton later
|
||||
public class A3DSkillGfxMan : Singleton<A3DSkillGfxMan>
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
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File diff suppressed because it is too large
Load Diff
@@ -1,14 +1,17 @@
|
||||
using UnityEngine;
|
||||
|
||||
public abstract class CECNPCModelPolicy
|
||||
namespace BrewMonster
|
||||
{
|
||||
protected NPCVisual _npcVisual;
|
||||
public abstract class CECNPCModelPolicy
|
||||
{
|
||||
protected NPCVisual _npcVisual;
|
||||
|
||||
public abstract bool PlayModelAction(int iAction, bool bRestart, CECAttackEvent attackevent);
|
||||
public abstract bool IsPlayingAction();
|
||||
public abstract bool IsPlayingAction(int iActions);
|
||||
public abstract void SetNpcVisual(NPCVisual npcVisual);
|
||||
public abstract bool HasAction(int iAction);
|
||||
public abstract void ClearComActFlag(bool bSignalCurrent);
|
||||
public abstract bool PlayAttackAction(int nAttackSpeed, CECAttackEvent attackevent);
|
||||
}
|
||||
public abstract bool PlayModelAction(int iAction, bool bRestart, CECAttackEvent attackevent);
|
||||
public abstract bool IsPlayingAction();
|
||||
public abstract bool IsPlayingAction(int iActions);
|
||||
public abstract void SetNpcVisual(NPCVisual npcVisual);
|
||||
public abstract bool HasAction(int iAction);
|
||||
public abstract void ClearComActFlag(bool bSignalCurrent);
|
||||
public abstract bool PlayAttackAction(int nAttackSpeed, CECAttackEvent attackevent);
|
||||
}
|
||||
}
|
||||
@@ -591,7 +591,8 @@ namespace BrewMonster.Scripts.Task
|
||||
pos[2] = vPos.z;
|
||||
}
|
||||
var world = World.CECWorld.Instance;
|
||||
return world != null ? world.GetInstanceID() : 0;
|
||||
//TODO: world.GetInstanceID()
|
||||
return world != null ? 0 /*world.GetInstanceID()*/ : 0;
|
||||
}
|
||||
|
||||
public bool CheckSimpleTaskFinshConditon(uint task_id)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
|
||||
namespace BrewMonster
|
||||
@@ -7,6 +8,8 @@ namespace BrewMonster
|
||||
{
|
||||
private readonly Dictionary<int, A3DSkillGfxComposer> m_ComposerMap = new Dictionary<int, A3DSkillGfxComposer>();
|
||||
|
||||
|
||||
|
||||
public bool LoadOneComposer(int nSkillID, string szPath)
|
||||
{
|
||||
if (m_ComposerMap.ContainsKey(nSkillID))
|
||||
@@ -21,7 +24,7 @@ namespace BrewMonster
|
||||
|
||||
// In original C++: composer->Init(g_pGame->GetGameRun()->GetWorld()->GetSkillGfxMan()->GetPtr());
|
||||
// Not wired in Unity yet; keep placeholder init to allow future hookup.
|
||||
composer.Init(null);
|
||||
composer.Init(A3DSkillGfxMan.Instance);
|
||||
|
||||
m_ComposerMap[nSkillID] = composer;
|
||||
return true;
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.Common;
|
||||
using BrewMonster.Scripts.Ornament;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace BrewMonster.Scripts.World
|
||||
{
|
||||
public class CECWorld : MonoSingleton<CECWorld>
|
||||
public class CECWorld : Singleton<CECWorld>
|
||||
{
|
||||
protected A3DTerrain2 m_pA3DTerrain; // Terrain object
|
||||
protected A3DTerrain2 m_pA3DTerrain;
|
||||
CECOrnamentMan m_pOnmtMan;
|
||||
uint m_dwBornStamp = 0;
|
||||
|
||||
@@ -18,6 +19,8 @@ namespace BrewMonster.Scripts.World
|
||||
{
|
||||
return m_pA3DTerrain;
|
||||
}
|
||||
//TODO: Skill Gfx Manager
|
||||
//public CECSkillGfxMan GetSkillGfxMan() { return (CECSkillGfxMan)m_aManagers[MAN_SKILLGFX]; }// Terrain object
|
||||
|
||||
public CECOrnamentMan GetOrnamentMan()
|
||||
{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
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Reference in New Issue
Block a user