Merge pull request 'fix-bug/can't-learn-skill-require-books' (#332) from fix-bug/can't-learn-skill-require-books into develop
Reviewed-on: https://git.pthub.vn/Unity/perfect-world-unity/pulls/332
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@@ -35,7 +35,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 20, y: -402.765}
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m_AnchoredPosition: {x: 20, y: -418.075}
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m_SizeDelta: {x: 400, y: 0}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!222 &4376431126769957786
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@@ -120,7 +120,7 @@ MonoBehaviour:
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_TextWrappingMode: 0
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m_TextWrappingMode: 1
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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@@ -1633,7 +1633,7 @@ namespace BrewMonster
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{
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// Do we have the skill book ?
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int idBook = ElementSkill.GetRequiredBook((uint)idSkill, iLevel);
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if (idBook != 0 /*&& m_pPack.FindItem(idBook) < 0*/)
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if (idBook != 0 && m_pPack.FindItem(idBook) < 0)
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return 8;
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}
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