Merge branch 'develop' into feature/skill-data
# Conflicts: # Assets/Scripts/CECHostPlayer.cs
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prefab: {fileID: 6999114045547682248, guid: 8027cada0ef5e4a9f827001b4747174d, type: 3}
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- id: Win_SkillSubAction
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prefab: {fileID: 111271885693053298, guid: eb88919320b4229459c83b6b1f8f1e7b, type: 3}
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prefab: {fileID: 6032603119232429246, guid: 8350aa55906d08448bb47e10a473ca61, type: 3}
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@@ -483,7 +483,13 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
// ATaskTemplMan *pMan = GetGame()->GetTaskTemplateMan();
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
|
||||
// Host player can be null during early UI bootstrap (before InitCharacter/self-info).
|
||||
// In that case just no-op; quest UI will populate once the player exists and the dialog is reopened/refreshed.
|
||||
var host = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if (host == null) return true;
|
||||
|
||||
CECTaskInterface pTask = host.GetTaskInterface();
|
||||
|
||||
if (pTask == null)
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||||
{
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||||
@@ -610,7 +616,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
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||||
// Setup managers and UI references
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
CECTaskInterface pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
var pTextDesc = m_pTxt_Content;
|
||||
var pTextItem = m_pTxt_QuestItem;
|
||||
|
||||
@@ -871,7 +877,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
{
|
||||
var pTreeTask = m_pTv_Quest;
|
||||
var pMan = EC_Game.GetTaskTemplateMan();
|
||||
var pTask = GetHostPlayer().GetTaskInterface();
|
||||
var pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
if (pTreeTask == null || pMan == null || pTask == null) return;
|
||||
|
||||
ATaskTempl parentTempl = pMan.GetTaskTemplByID(idTask);
|
||||
@@ -1497,7 +1503,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
private void UpdateTaskConfirm(int idTask, bool bFinishType)
|
||||
{
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
CECTaskInterface pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
if (m_pBtn_FinishTask != null && pTask != null && bFinishType)
|
||||
{
|
||||
m_pBtn_FinishTask.gameObject.SetActive(true);
|
||||
@@ -1575,7 +1581,8 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// pTreeTask.SetItemTextColor(pParent, GetTaskColor(pTemp));
|
||||
}
|
||||
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
CECTaskInterface pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
if (pTask == null) return;
|
||||
string strItem = GetTaskNameWithColor(pTemp);
|
||||
bool bTaskPushed = pMan.IsTaskToPush(id) && !pTask.HasTask((uint)id);
|
||||
if (bTaskPushed) {
|
||||
|
||||
@@ -100,9 +100,19 @@ namespace BrewMonster.UI
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public virtual void Update()
|
||||
{
|
||||
Render();
|
||||
}
|
||||
public virtual void OnShowDialogue()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public virtual bool Render()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace BrewMonster.UI
|
||||
{
|
||||
//Win_Hpmpxp
|
||||
public class DlgHost : AUIDialog
|
||||
{
|
||||
public const int AUIPROGRESS_MAX = 100;
|
||||
private DlgWinPrgs2 _dlgWinPrgs;
|
||||
private CECHostPlayer _pHost;
|
||||
|
||||
public override bool Render()
|
||||
{
|
||||
// if( m_szName == "Win_Hpmpxp" )
|
||||
// RefreshHostStats();
|
||||
// else if (m_szName == "Win_HideHP")
|
||||
// {
|
||||
// a_LogOutput(1,"[Dat Mine] Win_HideHP");
|
||||
RefreshStatusBar();
|
||||
// }
|
||||
|
||||
return base.Render();
|
||||
}
|
||||
|
||||
public void RefreshStatusBar()
|
||||
{
|
||||
bool bActive = true;
|
||||
// if( GetGameUIMan()->GetActiveDialog() &&
|
||||
// GetGameUIMan()->GetActiveDialog()->GetFocus() &&
|
||||
// GetGameUIMan()->GetActiveDialog()->GetFocus()->GetType() == AUIOBJECT_TYPE_EDITBOX )
|
||||
// bActive = false;
|
||||
//
|
||||
// // Flight bar.
|
||||
// RefreshFlightBar(bActive);
|
||||
//
|
||||
// // Oxigen bar.
|
||||
// RefreshOxigenBar(bActive);
|
||||
|
||||
// Gather bar.
|
||||
RefreshGatherBar(bActive);
|
||||
|
||||
// // group these bars, show only one at one time
|
||||
// bool bShow = false;
|
||||
// // Power bar.
|
||||
// bShow |= RefreshPowerBar(bShow, bActive);
|
||||
// // Array bar.
|
||||
// bShow |= RefreshArrayBar(bShow, bActive);
|
||||
// // Incant bar.
|
||||
// bShow |= RefreshIncantBar(bShow, bActive);
|
||||
//
|
||||
// if (GetHostPlayer()->GetCurSkill() && !bShow)
|
||||
// {
|
||||
// // ´«Ë͵ȷ½Ê½µ¼ÖÂλÖÃÇл»¡¢¼¼ÄÜ£¨Õó¼¼ÄÜ£©ÈÔÈ»ÔÚÊÍ·Å״̬
|
||||
// //
|
||||
// GetGameSession()->c2s_CmdCancelAction();
|
||||
// }
|
||||
//
|
||||
// // AutoHP bar.
|
||||
// RefreshAutoHPBar(bActive);
|
||||
//
|
||||
// // AutoMP bar.
|
||||
// RefreshAutoMPBar(bActive);
|
||||
//
|
||||
// // pet status
|
||||
// RefreshPetStatus();
|
||||
//
|
||||
// //ELF status
|
||||
// RefreshElfStatus();
|
||||
}
|
||||
|
||||
private bool RefreshGatherBar(bool bActive)
|
||||
{
|
||||
if (_dlgWinPrgs == null)
|
||||
{
|
||||
var pDlg = GetGameUIMan().GetDialog("Win_Prgs2");
|
||||
if (pDlg == null)
|
||||
{
|
||||
BMLogger.LogError("Null Win_Prgs2");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pDlg is not DlgWinPrgs2 dlgWinPrgs)
|
||||
{
|
||||
BMLogger.LogError("Can not cast Win_Prgs2");
|
||||
return false;
|
||||
}
|
||||
_dlgWinPrgs = dlgWinPrgs;
|
||||
}
|
||||
|
||||
if (_pHost == null)
|
||||
{
|
||||
_pHost = GetHostPlayer();
|
||||
if (_pHost == null) return false;
|
||||
}
|
||||
|
||||
CECCounter counter = _pHost.GetGatherCnt();
|
||||
if (_pHost.IsGathering())
|
||||
{
|
||||
int nCur = (int)counter.GetCounter();
|
||||
int nMax = Mathf.Max((int)counter.GetPeriod(), 1);
|
||||
|
||||
if (!_dlgWinPrgs.IsShow())
|
||||
_dlgWinPrgs.Show(bActive);//true, false, bActive
|
||||
|
||||
// PAUIPROGRESS pProgress = (PAUIPROGRESS)pDlg.GetDlgItem("Prgs");
|
||||
// PAUILABEL pLabel = (PAUILABEL)pDlg.GetDlgItem("1");
|
||||
|
||||
var percent = AUIPROGRESS_MAX * nCur / nMax;
|
||||
_dlgWinPrgs.SetProgressAndText(percent*1.0f/100.0f,$"{percent}%");
|
||||
// pLabel.SetText(percent);
|
||||
// pProgress.SetProgress(AUIPROGRESS_MAX * nCur / nMax);
|
||||
if (percent >= 100)
|
||||
{
|
||||
_dlgWinPrgs.SetActiveProgress(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_dlgWinPrgs.SetActiveProgress(true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_dlgWinPrgs.IsShow())
|
||||
{
|
||||
_dlgWinPrgs.Show(false);
|
||||
_dlgWinPrgs.SetActiveProgress(false);
|
||||
}
|
||||
}
|
||||
|
||||
return _dlgWinPrgs.IsShow();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
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fileFormatVersion: 2
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guid: 11e80692643c0ff4ca58d76679b26327
|
||||
@@ -0,0 +1,35 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace BrewMonster.UI
|
||||
{
|
||||
//Win_Prgs2
|
||||
public class DlgWinPrgs2 : AUIDialog
|
||||
{
|
||||
[SerializeField] private Slider progressSlider; // Slider bar
|
||||
[SerializeField] private TMPro.TextMeshProUGUI progressText; // Progress text
|
||||
|
||||
/// <summary>
|
||||
/// Set the slider's value and text at the same time
|
||||
/// </summary>
|
||||
/// <param name="value">Progress percentage (0~1)</param>
|
||||
/// <param name="text"></param>
|
||||
public void SetProgressAndText(float value, string text)
|
||||
{
|
||||
if (progressSlider != null)
|
||||
{
|
||||
progressSlider.value = Mathf.Clamp01(value);
|
||||
}
|
||||
|
||||
if (progressText != null)
|
||||
{
|
||||
progressText.text = text;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetActiveProgress(bool active)
|
||||
{
|
||||
progressSlider.gameObject.SetActive(active);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57d74d19ef3b2c44fbb72ec587caa705
|
||||
@@ -323,6 +323,8 @@ namespace BrewMonster
|
||||
|
||||
// track status of Task
|
||||
TickTask();
|
||||
// Update timers
|
||||
UpdateTimers(Time.deltaTime);
|
||||
|
||||
m_pWorkMan?.Tick(Time.deltaTime);
|
||||
|
||||
@@ -5189,15 +5191,13 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
// Is gathering resources
|
||||
bool IsGathering()
|
||||
public bool IsGathering()
|
||||
{
|
||||
if(m_pWorkMan == null) return false;
|
||||
CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
|
||||
if (pWork != null)
|
||||
return ((EC_HPWorkPick)pWork).IsGather();
|
||||
return false;
|
||||
// TODO: fix later
|
||||
//CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
|
||||
//if (pWork != null)
|
||||
// return (pWork as CECHPWorkPick).IsGather();
|
||||
//else
|
||||
// return false;
|
||||
}
|
||||
// Is using item ?
|
||||
|
||||
@@ -5760,6 +5760,19 @@ namespace BrewMonster
|
||||
m_pWorkMan.FinishRunningWork(Host_work_ID.WORK_PICKUP);
|
||||
m_pWorkMan.FinishRunningWork(Host_work_ID.WORK_USEITEM);
|
||||
// StopMonsterSpiritConnectGfx();
|
||||
var pDlg = EC_Game.GetGameRun().GetUIManager().GetInGameUIMan().GetDialog("Win_Prgs2");
|
||||
if (pDlg == null)
|
||||
{
|
||||
BMLogger.LogError("Null Win_Prgs2");
|
||||
return;
|
||||
}
|
||||
|
||||
if (pDlg is not DlgWinPrgs2 dlgWinPrgs)
|
||||
{
|
||||
BMLogger.LogError("Can not cast Win_Prgs2");
|
||||
return;
|
||||
}
|
||||
dlgWinPrgs.SetActiveProgress(false);
|
||||
}
|
||||
else if (cmd == CommandID.MINE_GATHERED)
|
||||
{
|
||||
@@ -5774,6 +5787,7 @@ namespace BrewMonster
|
||||
}
|
||||
}
|
||||
}
|
||||
public CECCounter GetGatherCnt() { return m_GatherCnt; }
|
||||
|
||||
public void UpdateTimers(float dwDeltaTime)
|
||||
{
|
||||
|
||||
@@ -39,6 +39,8 @@ public class CECUIManager : MonoSingleton<CECUIManager>
|
||||
{
|
||||
btnSecondClick.onClick.AddListener(OnSecondClickButtonClicked);
|
||||
}
|
||||
|
||||
ShowUI("Win_Hpmpxp");
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
|
||||
Reference in New Issue
Block a user