19 Commits

Author SHA1 Message Date
Le Duc Anh 50c485c1f8 handle non-lit model case 2026-05-20 12:05:30 +07:00
Le Duc Anh 375ffe8b9c apply graphic setting 2026-05-16 11:50:40 +07:00
Tungdv 884368e612 feat: add setting config. 2026-05-13 19:45:41 +07:00
Tungdv 9be9c28582 fix: update summary for funtion loading asset. 2026-05-08 11:20:02 +07:00
Tungdv 21269c6cdf fix: Update callback loading done assset, remove anonymous function. 2026-05-08 11:04:46 +07:00
Tungdv 5581c616c1 fix: update move when done load terrain and lit. 2026-05-07 17:58:42 +07:00
Chomper9981 ff03d7d0eb Add Animation phoenix fly in the lv 10 quest. 2026-04-06 13:39:39 +07:00
VDH 574fc0c8c6 fix bug flash move skill 2026-03-09 17:50:32 +07:00
Le Duc Anh 29b9bee6f6 update litmodel colliders and fix addressable issues 2026-02-25 17:16:18 +07:00
MinhHai 52450d7890 Fix bug Addressable singleton 2026-02-24 09:39:12 +07:00
Le Duc Anh 050bf5e9c8 v 2026-02-21 23:33:08 +07:00
Le Duc Anh 0e6ceaf6f3 Play from Bootstrap scene. Move heavy logic to other Thread 2026-02-20 01:20:05 +07:00
Le Duc Anh 2d08405d56 refactor LitModelHolder 2026-02-19 10:40:00 +07:00
Le Duc Anh acfd4bfdbe having the distance check running on separated thread 2026-02-18 23:20:15 +07:00
Le Duc Anh 41199e90f5 optimize loading process 2026-02-18 20:04:26 +07:00
Le Duc Anh ae254dcd7e fix the render texture issue 2026-02-17 20:33:54 +07:00
Le Duc Anh 21754a63e7 Load object base on distance v1 - without loading screen 2026-02-16 13:46:16 +07:00
Le Duc Anh e7a940ff8c WIP: load litmodel base on player pos 2026-02-15 23:59:34 +07:00
Le Duc Anh 3becfc3ab5 move all litmodel a61 into a61 asset group 2026-02-15 21:34:38 +07:00