Tungdv
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125d2c80b1
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feat: add debug.
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2026-05-29 20:53:36 +07:00 |
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Le Duc Anh
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f003adcf63
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add more litmodel into world sceen
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2026-05-20 22:31:02 +07:00 |
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Le Duc Anh
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30c5a7e02f
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update world sceen
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2026-05-20 08:30:14 +07:00 |
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Le Duc Anh
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add1a3baa2
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WIP: Update world terrain prefab
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2026-05-19 16:33:47 +07:00 |
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Le Duc Anh
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b8fe00cba7
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refactor world scene
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2026-05-18 15:20:57 +07:00 |
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Le Duc Anh
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6cebb9079d
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render scale to 0.7
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2026-05-10 21:28:33 +07:00 |
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Le Duc Anh
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fb07759606
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add a temporary background music system. To be replaced later.
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2026-04-21 17:32:01 +07:00 |
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Le Duc Anh
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0309e0674b
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update a69 colliders
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2026-04-11 16:04:09 +07:00 |
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Le Duc Anh
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df4613baac
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update litmodel as addressable world map
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2026-04-01 13:45:18 +07:00 |
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Le Duc Anh
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c7d35dd410
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world map
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2026-03-31 17:36:50 +07:00 |
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Le Duc Anh
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220158635e
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modify a69 collider bursh
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2026-03-30 14:51:07 +07:00 |
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Le Duc Anh
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5668ffeec9
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update a69 terrain
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2026-03-30 14:13:10 +07:00 |
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Le Duc Anh
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e9a909fa35
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modify scene
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2026-03-09 11:34:57 +07:00 |
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Le Duc Anh
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cfa6372001
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add Bong Minh Dong a69 map
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2026-03-07 20:11:25 +07:00 |
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Le Duc Anh
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3f4e0d74e5
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update map models
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2026-03-06 17:50:25 +07:00 |
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Le Duc Anh
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76183faa47
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unload world scene when logout
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2026-02-27 20:46:21 +07:00 |
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Le Duc Anh
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7abe98a4b1
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Merge remote-tracking branch 'origin/develop' into feature/dynamic-terrain
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2026-02-27 18:08:59 +07:00 |
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Le Duc Anh
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47f9540424
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update terrain holder
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2026-02-27 14:12:18 +07:00 |
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Le Duc Anh
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955276d54d
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save terrain mesh to asset
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2026-02-26 20:52:00 +07:00 |
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Chomper9981
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ee4fe6891b
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Merge branch 'develop' of ssh://git.pthub.vn:3222/Unity/perfect-world-unity into feature-develop
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2026-02-26 17:34:50 +07:00 |
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VDH
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abcf251e77
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fix micro bug
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2026-02-26 15:27:18 +07:00 |
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Le Duc Anh
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050bf5e9c8
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v
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2026-02-21 23:33:08 +07:00 |
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Le Duc Anh
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0e6ceaf6f3
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Play from Bootstrap scene. Move heavy logic to other Thread
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2026-02-20 01:20:05 +07:00 |
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Le Duc Anh
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2d08405d56
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refactor LitModelHolder
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2026-02-19 10:40:00 +07:00 |
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Le Duc Anh
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acfd4bfdbe
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having the distance check running on separated thread
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2026-02-18 23:20:15 +07:00 |
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Le Duc Anh
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41199e90f5
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optimize loading process
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2026-02-18 20:04:26 +07:00 |
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Le Duc Anh
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21754a63e7
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Load object base on distance v1 - without loading screen
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2026-02-16 13:46:16 +07:00 |
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Le Duc Anh
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e7a940ff8c
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WIP: load litmodel base on player pos
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2026-02-15 23:59:34 +07:00 |
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VDH
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c04b5b1f09
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adjust UI layout add logic disable UI for quickbar UI
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2026-02-11 15:31:37 +07:00 |
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VDH
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77deaf2e08
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fix bug endless loop
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2026-02-11 14:58:08 +07:00 |
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Tungdv
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ea437dca63
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fix: update logic move with brush.
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2026-02-10 17:58:13 +07:00 |
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VuNgocHaiC7
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9d5c07fb25
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cancle btn show dlg on scene a61 beacase don't update
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2026-02-05 13:56:52 +07:00 |
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VuNgocHaiC7
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2915e79288
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setActive(false) DlgPetList
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2026-02-05 13:49:15 +07:00 |
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VuNgocHaiC7
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9da8ac2a50
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UI DlgPetList.prefab
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2026-02-05 13:46:49 +07:00 |
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VDH
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e57899226d
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infoskill done data
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2026-02-02 18:16:11 +07:00 |
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VDH
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e91a491444
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get description skill
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2026-02-02 09:40:39 +07:00 |
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VDH
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0de2995ab6
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done ui action
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2026-01-30 11:37:10 +07:00 |
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VDH
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6dbc543188
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done create new skill combo
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2026-01-28 16:40:29 +07:00 |
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VDH
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658b8404aa
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save prefab
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2026-01-21 17:42:22 +07:00 |
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VDH
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f2382366c3
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convert skill combo
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2026-01-20 18:00:18 +07:00 |
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VDH
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5d0f69ab34
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done ui cap phep
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2026-01-20 10:53:12 +07:00 |
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VDH
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1d03572b73
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done learned skill UI
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2026-01-19 16:15:17 +07:00 |
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VDH
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5fc98befea
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skill ui Process
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2026-01-16 18:01:33 +07:00 |
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VDH
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5462a3a79f
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save merge dev
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2026-01-15 11:40:02 +07:00 |
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MinhHai
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8285d1b68a
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add FreeLook Camera become prefab
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2026-01-13 17:27:44 +07:00 |
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MinhHai
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a6b26627a2
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update UI: move all window into same canvas
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2026-01-13 15:36:56 +07:00 |
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Tungdv
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5a8501ea6d
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fix: update layer water.
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2026-01-09 17:32:14 +07:00 |
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NguyenVanDat
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ab45ae8214
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add escape button
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2026-01-09 11:10:07 +07:00 |
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VDH
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892b273ea5
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done ui load name and icon
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2026-01-08 18:43:10 +07:00 |
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VDH
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0884ae338f
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convert skill
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2026-01-07 18:30:57 +07:00 |
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