Commit Graph

154 Commits

Author SHA1 Message Date
Le Duc Anh aa75c1260a generate textures 2026-04-03 23:24:42 +07:00
Le Duc Anh df4613baac update litmodel as addressable world map 2026-04-01 13:45:18 +07:00
Le Duc Anh c7d35dd410 world map 2026-03-31 17:36:50 +07:00
Le Duc Anh 220158635e modify a69 collider bursh 2026-03-30 14:51:07 +07:00
Le Duc Anh 5668ffeec9 update a69 terrain 2026-03-30 14:13:10 +07:00
Le Duc Anh e9a909fa35 modify scene 2026-03-09 11:34:57 +07:00
Le Duc Anh cfa6372001 add Bong Minh Dong a69 map 2026-03-07 20:11:25 +07:00
Le Duc Anh 3f4e0d74e5 update map models 2026-03-06 17:50:25 +07:00
Le Duc Anh 76183faa47 unload world scene when logout 2026-02-27 20:46:21 +07:00
Le Duc Anh 7abe98a4b1 Merge remote-tracking branch 'origin/develop' into feature/dynamic-terrain 2026-02-27 18:08:59 +07:00
Le Duc Anh 47f9540424 update terrain holder 2026-02-27 14:12:18 +07:00
Le Duc Anh 955276d54d save terrain mesh to asset 2026-02-26 20:52:00 +07:00
Chomper9981 ee4fe6891b Merge branch 'develop' of ssh://git.pthub.vn:3222/Unity/perfect-world-unity into feature-develop 2026-02-26 17:34:50 +07:00
VDH abcf251e77 fix micro bug 2026-02-26 15:27:18 +07:00
Le Duc Anh 050bf5e9c8 v 2026-02-21 23:33:08 +07:00
Le Duc Anh 0e6ceaf6f3 Play from Bootstrap scene. Move heavy logic to other Thread 2026-02-20 01:20:05 +07:00
Le Duc Anh 2d08405d56 refactor LitModelHolder 2026-02-19 10:40:00 +07:00
Le Duc Anh acfd4bfdbe having the distance check running on separated thread 2026-02-18 23:20:15 +07:00
Le Duc Anh 41199e90f5 optimize loading process 2026-02-18 20:04:26 +07:00
Le Duc Anh 21754a63e7 Load object base on distance v1 - without loading screen 2026-02-16 13:46:16 +07:00
Le Duc Anh e7a940ff8c WIP: load litmodel base on player pos 2026-02-15 23:59:34 +07:00
VDH c04b5b1f09 adjust UI layout add logic disable UI for quickbar UI 2026-02-11 15:31:37 +07:00
VDH 77deaf2e08 fix bug endless loop 2026-02-11 14:58:08 +07:00
Tungdv ea437dca63 fix: update logic move with brush. 2026-02-10 17:58:13 +07:00
VuNgocHaiC7 9d5c07fb25 cancle btn show dlg on scene a61 beacase don't update 2026-02-05 13:56:52 +07:00
VuNgocHaiC7 2915e79288 setActive(false) DlgPetList 2026-02-05 13:49:15 +07:00
VuNgocHaiC7 9da8ac2a50 UI DlgPetList.prefab 2026-02-05 13:46:49 +07:00
VDH e57899226d infoskill done data 2026-02-02 18:16:11 +07:00
VDH e91a491444 get description skill 2026-02-02 09:40:39 +07:00
VDH 0de2995ab6 done ui action 2026-01-30 11:37:10 +07:00
VDH 6dbc543188 done create new skill combo 2026-01-28 16:40:29 +07:00
VDH 658b8404aa save prefab 2026-01-21 17:42:22 +07:00
VDH f2382366c3 convert skill combo 2026-01-20 18:00:18 +07:00
VDH 5d0f69ab34 done ui cap phep 2026-01-20 10:53:12 +07:00
VDH 1d03572b73 done learned skill UI 2026-01-19 16:15:17 +07:00
VDH 5fc98befea skill ui Process 2026-01-16 18:01:33 +07:00
VDH 5462a3a79f save merge dev 2026-01-15 11:40:02 +07:00
MinhHai 8285d1b68a add FreeLook Camera become prefab 2026-01-13 17:27:44 +07:00
MinhHai a6b26627a2 update UI: move all window into same canvas 2026-01-13 15:36:56 +07:00
Tungdv 5a8501ea6d fix: update layer water. 2026-01-09 17:32:14 +07:00
NguyenVanDat ab45ae8214 add escape button 2026-01-09 11:10:07 +07:00
VDH 892b273ea5 done ui load name and icon 2026-01-08 18:43:10 +07:00
VDH 0884ae338f convert skill 2026-01-07 18:30:57 +07:00
VDH 4aeae053b9 for test 2026-01-06 19:36:22 +07:00
VDH 9fed589a9e cool down skill ui 2026-01-06 13:35:43 +07:00
VDH 7e83b578fe coool down ui 2026-01-05 18:25:27 +07:00
VDH 2d3c9a96ef fix bug can't use skill when player is far from target 2026-01-05 15:27:12 +07:00
VDH f6f9cb343f st 2025-12-31 10:08:23 +07:00
HungDK 6f9382e338 Update a61.unity 2025-12-30 09:39:55 +07:00
HungDK a16b5ec110 Update a61.unity 2025-12-29 17:23:32 +07:00