MinhHai
|
09c3b5de28
|
complete mockup for DlgAward, after npc deliver award -> update runtime in Inventory
|
2025-12-11 11:41:54 +07:00 |
|
NguyenVanDat
|
81701772dc
|
dummy fix task
|
2025-12-08 16:07:16 +07:00 |
|
HungDK
|
892d0d3aef
|
Merge branch 'develop' into feature/npc-shop
|
2025-12-08 10:37:03 +07:00 |
|
Tungdv
|
be85cf1d91
|
Merge branch 'develop' into feature/HP_jump
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_HPWork.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-06 14:41:00 +07:00 |
|
Tungdv
|
956fde82b4
|
feat: set ext prop for HP.
|
2025-12-05 21:59:35 +07:00 |
|
Tungdv
|
f330d9606c
|
fix: update logic jump move for HP.
|
2025-12-05 21:09:16 +07:00 |
|
HungDK
|
16094d04cf
|
Fixing wrong command to send to server
|
2025-12-04 15:09:20 +07:00 |
|
HungDK
|
d4bccfb9fc
|
Merge branch 'develop' into feature/npc-shop
|
2025-12-04 14:46:08 +07:00 |
|
HungDK
|
b051a86014
|
Add place holder item detail, buy option
|
2025-12-04 14:39:46 +07:00 |
|
NguyenVanDat
|
632f6b3813
|
replace state machine by HPWork
|
2025-12-03 18:14:10 +07:00 |
|
Tungdv
|
015b441d88
|
Merge branch 'develop' into feature/HP_jump
# Conflicts:
# Assets/Scripts/CECHostPlayer.cs
|
2025-12-03 10:03:22 +07:00 |
|
MinhHai
|
f827878785
|
Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
# Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
|
2025-12-02 10:25:35 +07:00 |
|
Tungdv
|
d80f3109e4
|
feat: add logic jump for HP.
|
2025-12-01 17:20:11 +07:00 |
|
Le Duc Anh
|
28bdab60d8
|
load else player
|
2025-11-25 18:52:32 +07:00 |
|
VDH
|
d092605651
|
done skill don't move after cast
|
2025-11-25 12:10:43 +07:00 |
|
MinhHai
|
6591b1b41c
|
Merge branch 'develop' into implement_task_UI
|
2025-11-25 11:56:11 +07:00 |
|
MinhHai
|
c3ea7b7851
|
update logic send cmd TASK_NOTIFY from Client to Server
|
2025-11-25 11:25:53 +07:00 |
|
VDH
|
3450fd015f
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-11-24 10:16:07 +07:00 |
|
VDH
|
f43f8a6e58
|
done spawn vfx
|
2025-11-22 11:21:50 +07:00 |
|
Le Duc Anh
|
95f2386397
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-21 16:04:56 +07:00 |
|
Le Duc Anh
|
30e636267c
|
udpate matter flow
|
2025-11-21 16:01:11 +07:00 |
|
Tungdv
|
939b714ced
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
# Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
# Assets/PerfectWorld/Scripts/Task/TaskInterface.cs
# Assets/PerfectWorld/Scripts/Task/TaskProcess.cs
|
2025-11-21 11:45:16 +07:00 |
|
MinhHai
|
e1bfd720e3
|
update logic receive Command.TASK_VER_DATA
|
2025-11-21 11:29:34 +07:00 |
|
VDH
|
c37ec4d136
|
Push hoang current work
|
2025-11-21 10:18:08 +07:00 |
|
Tungdv
|
17edc61e60
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_Inventory.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-20 18:37:00 +07:00 |
|
Tungdv
|
0324dc909e
|
fix: update logic select option dlg NPC.
|
2025-11-19 19:12:24 +07:00 |
|
NguyenVanDat
|
e5fdb874c1
|
dummy change SelectGfx prefab
|
2025-11-19 11:50:23 +07:00 |
|
NguyenVanDat
|
e8a76c0c58
|
fix character animation config name
|
2025-11-19 10:42:24 +07:00 |
|
VDH
|
a30427e3f5
|
Merge remote-tracking branch 'origin/bugfix/fix-character-animation' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECHostPlayer_Inventory.cs
|
2025-11-19 10:35:54 +07:00 |
|
VDH
|
8ee2477681
|
get config
|
2025-11-18 18:54:56 +07:00 |
|
Tungdv
|
6f3a509534
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
|
2025-11-18 16:46:24 +07:00 |
|
Tungdv
|
4633e8278c
|
fix: update logic send cmd accept task.
|
2025-11-18 16:40:04 +07:00 |
|
Le Duc Anh
|
ba1e532e6d
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-18 16:36:32 +07:00 |
|
Le Duc Anh
|
3174cd28d1
|
send npc accept task cmd
|
2025-11-18 16:36:15 +07:00 |
|
Tungdv
|
afa9f882a9
|
Merge branch 'develop' into feature/hp_interact_npc
|
2025-11-17 19:06:14 +07:00 |
|
NguyenVanDat
|
e59127a425
|
catch message start and stop attack
|
2025-11-17 18:24:12 +07:00 |
|
Tungdv
|
fa1bd3d076
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
|
2025-11-17 14:50:24 +07:00 |
|
VDH
|
690a8dd9de
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-14 11:32:54 +07:00 |
|
Le Duc Anh
|
648d51ff3a
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-13 16:22:36 +07:00 |
|
Le Duc Anh
|
c4a56218d8
|
load player model
|
2025-11-13 16:12:12 +07:00 |
|
Tungdv
|
9feb2b22e3
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/GameData/ExpTypes.cs
# Assets/PerfectWorld/Scripts/MainFiles/CECGameRun.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECUIManager.cs
|
2025-11-12 19:39:19 +07:00 |
|
MinhHai
|
bb01bbb6f1
|
Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-12 16:57:45 +07:00 |
|
MinhHai
|
2c3c44de4e
|
update Task: complete read task templ, log task name and description on UI, add sprites asset
|
2025-11-12 16:56:35 +07:00 |
|
VDH
|
752d2cd69e
|
fix player don't play stand animation when cast skill
|
2025-11-12 15:24:36 +07:00 |
|
NguyenVanDat
|
cfeebf3a15
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
|
2025-11-12 11:04:43 +07:00 |
|
NguyenVanDat
|
142fabf108
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-11-12 11:03:25 +07:00 |
|
VDH
|
6d98f3d30f
|
skill 1,2,3,4,5,6
|
2025-11-12 10:52:37 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
|
ecbdf4c803
|
done skill
|
2025-11-11 17:12:51 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|