NguyenVanDat
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632f6b3813
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replace state machine by HPWork
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2025-12-03 18:14:10 +07:00 |
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NguyenVanDat
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d36ef36915
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refactor hit vfx
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2025-11-25 16:37:26 +07:00 |
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Le Duc Anh
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ea5ab318c5
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change camera angle. Add more monster
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2025-11-25 15:48:33 +07:00 |
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Le Duc Anh
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c494258ffd
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add female mage armors
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2025-11-24 15:37:31 +07:00 |
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Le Duc Anh
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f46b917dd8
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fix the missing addressable objects
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2025-11-21 16:18:19 +07:00 |
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Le Duc Anh
|
ca31090872
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move all stuff into a61 scene
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2025-11-20 15:33:30 +07:00 |
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Le Duc Anh
|
c2e8829c85
|
PC build
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2025-11-19 16:15:03 +07:00 |
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Le Duc Anh
|
b400ad1e68
|
load npc/monster
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2025-11-19 13:38:20 +07:00 |
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Le Duc Anh
|
d2c9a12929
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Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
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2025-11-15 17:05:07 +07:00 |
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Le Duc Anh
|
9f664ffd9f
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add all human male armor
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2025-11-15 17:00:59 +07:00 |
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NguyenVanDat
|
fe73a9b979
|
handle conflict
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2025-11-13 17:53:31 +07:00 |
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NguyenVanDat
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f7d0ee6b43
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Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
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2025-11-13 17:22:47 +07:00 |
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Le Duc Anh
|
648d51ff3a
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Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
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2025-11-13 16:22:36 +07:00 |
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Le Duc Anh
|
c4a56218d8
|
load player model
|
2025-11-13 16:12:12 +07:00 |
|
NguyenVanDat
|
f1e15cdc2d
|
apply final level up vfx
|
2025-11-12 14:05:00 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
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7fef48278f
|
addressable ui
|
2025-10-25 17:28:46 +07:00 |
|
VDH
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c0d4478b38
|
name npc
|
2025-10-23 17:33:12 +07:00 |
|
Le Duc Anh
|
220b222013
|
update subfix of addressable also
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2025-10-22 16:43:10 +07:00 |
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Le Duc Anh
|
9fa1c93e27
|
addressable intial commit
|
2025-10-22 16:34:56 +07:00 |
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