NguyenVanDat
|
d3bd3f7403
|
remove not use code
|
2025-11-12 10:23:33 +07:00 |
|
NguyenVanDat
|
b7bf20be75
|
show selecting vfx
|
2025-11-10 18:24:09 +07:00 |
|
NguyenVanDat
|
12617a8ea3
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/Scenes/a61.unity
|
2025-11-04 13:51:24 +07:00 |
|
NguyenVanDat
|
814a151648
|
show dummy hit effect
|
2025-11-04 13:45:10 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
VDH
|
5f38710c4a
|
npc and monster done
|
2025-10-22 13:42:55 +07:00 |
|
VDH
|
4f06139b2e
|
fix bug animation wound npc
|
2025-10-14 14:57:19 +07:00 |
|
VDH
|
bd344fcff5
|
player animation
|
2025-10-11 16:09:00 +07:00 |
|
hoangvd
|
38a12bd3fa
|
revert 439722a8c4
revert Merge pull request 'feature/movement' (#22) from feature/movement into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/22
mất package
|
2025-10-09 11:06:44 +00:00 |
|
VDH
|
7c5652ec2e
|
m
|
2025-10-09 14:06:12 +07:00 |
|
VDH
|
1b2de221b4
|
animation npc Process
|
2025-09-29 18:26:02 +07:00 |
|
VDH
|
586e2f834b
|
npc animtion processing
|
2025-09-27 17:10:53 +07:00 |
|
Tungdv
|
59cf4c05fd
|
feat: Add new camera on host player.
fix: Update animtion run and stand on elseplayer.
|
2025-09-25 17:05:49 +07:00 |
|
VDH
|
53013d7887
|
aniamtion processs
|
2025-09-18 18:07:23 +07:00 |
|
HungDK
|
24540e150d
|
Fixing func calling order
|
2025-09-16 15:33:15 +07:00 |
|
tung.do@monkey.edu.vn
|
3b6c2bb4a3
|
fix: update logic show exist elseplayer (load word before spawn character).
|
2025-09-14 02:13:09 +07:00 |
|
VDH
|
aaab1e4007
|
Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Assets/PerfectWorld/Scripts/Common/AutoInitializer.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/GameController.cs
|
2025-09-13 17:52:34 +07:00 |
|
Tungdv
|
0252370c2b
|
Merge branch 'develop' into feature/elseplayer
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Assets/PerfectWorld/Scripts/Network/EC_ManMessageMono.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/GameController.cs
|
2025-09-13 16:36:09 +07:00 |
|
hungdk
|
f3f911d99d
|
Fix null reference
|
2025-09-12 00:53:17 +07:00 |
|
VDH
|
68c8799242
|
adjust
|
2025-09-11 15:51:02 +07:00 |
|
tung.do@monkey.edu.vn
|
5a58469e22
|
fix: fix logic show elseplayer.
|
2025-09-10 01:00:35 +07:00 |
|
Tungdv
|
a33b81f858
|
fix: fix bug show else player.
|
2025-09-09 18:57:49 +07:00 |
|
VDH
|
a4c4c4fa71
|
send move mand processing and testing correct pos player
|
2025-09-09 18:22:47 +07:00 |
|
Tungdv
|
e6e95c6ede
|
fix: Update show player after select role.
|
2025-09-09 13:08:15 +07:00 |
|
tung.do@monkey.edu.vn
|
3eee335208
|
fix: Update show elesplayer,
|
2025-09-08 01:27:59 +07:00 |
|
Tungdv
|
4e17ba954e
|
feat: Init project PW.
|
2025-08-27 15:27:24 +07:00 |
|