HungDK
|
e2324c634d
|
Add gametime
|
2025-12-17 10:01:03 +07:00 |
|
NguyenVanDat
|
67bbf2d2ba
|
fix preload task
|
2025-12-16 18:19:34 +07:00 |
|
MinhHai
|
bf3b364eef
|
Merge remote-tracking branch 'origin/develop' into implement_task_UI
|
2025-12-16 17:32:48 +07:00 |
|
NguyenVanDat
|
717eef48cb
|
finish add summy loading task UI
|
2025-12-16 16:53:01 +07:00 |
|
NguyenVanDat
|
5a0ad3ad4f
|
loading task ui
|
2025-12-16 15:39:18 +07:00 |
|
HungDK
|
dac9753570
|
Fix condition to follow cpp code
|
2025-12-16 10:42:40 +07:00 |
|
HungDK
|
a3f22af550
|
Fix duplicate and wrong argument
|
2025-12-15 16:20:38 +07:00 |
|
HungDK
|
ad72ea5106
|
Merge branch 'implement_task_UI' into feature/skill-hung
|
2025-12-15 10:32:12 +07:00 |
|
MinhHai
|
028563e660
|
Merge remote-tracking branch 'origin/implement_task_UI' into feature/fix-dyn-tasks
|
2025-12-15 10:01:23 +07:00 |
|
MinhHai
|
5646c3be62
|
add DlgTask into UIManager, fix load DynTask logic
|
2025-12-15 10:01:00 +07:00 |
|
NguyenVanDat
|
cdb18dd691
|
Merge branch 'implement_task_UI' into feature/task-emote
# Conflicts:
# Assets/PerfectWorld/Scene/TaskTest.unity
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Task/TaskTest.cs
# Assets/PerfectWorld/Scripts/UI/Dialogs/AUIDialog.cs
|
2025-12-13 14:19:19 +07:00 |
|
NguyenVanDat
|
a228a5ce1f
|
add action emote
|
2025-12-13 14:12:09 +07:00 |
|
HungDK
|
a57e5b4f32
|
Update task, filtering all task can take
|
2025-12-11 17:41:20 +07:00 |
|
MinhHai
|
09c3b5de28
|
complete mockup for DlgAward, after npc deliver award -> update runtime in Inventory
|
2025-12-11 11:41:54 +07:00 |
|
NguyenVanDat
|
3de0b5537d
|
read dynamic task
|
2025-12-09 09:51:30 +07:00 |
|
MinhHai
|
9bc02e1fef
|
add DlgAward
|
2025-12-05 22:00:00 +07:00 |
|
MinhHai
|
6faa7a7904
|
Merge remote-tracking branch 'origin/develop' into implement_task_UI
|
2025-12-04 09:32:34 +07:00 |
|
MinhHai
|
9bbfc4d84f
|
update method InitActiveTask of CECTaskInterface
|
2025-12-04 09:32:08 +07:00 |
|
NguyenVanDat
|
632f6b3813
|
replace state machine by HPWork
|
2025-12-03 18:14:10 +07:00 |
|
MinhHai
|
a73bacfa87
|
fix UIPlayer class
|
2025-12-02 14:28:00 +07:00 |
|
VDH
|
d092605651
|
done skill don't move after cast
|
2025-11-25 12:10:43 +07:00 |
|
VDH
|
9418884c28
|
fix skill after merge
|
2025-11-24 11:36:21 +07:00 |
|
VDH
|
3450fd015f
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-11-24 10:16:07 +07:00 |
|
MinhHai
|
beb12c8723
|
update logic NotifyServer of class TaskClient
|
2025-11-22 18:58:40 +07:00 |
|
MinhHai
|
7ba8ca49ba
|
fix EC_Game: get GameRun, cache TaskData before playmode
|
2025-11-22 10:04:50 +07:00 |
|
Tungdv
|
939b714ced
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
# Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
# Assets/PerfectWorld/Scripts/Task/TaskInterface.cs
# Assets/PerfectWorld/Scripts/Task/TaskProcess.cs
|
2025-11-21 11:45:16 +07:00 |
|
MinhHai
|
0bcacf1599
|
Merge remote-tracking branch 'origin/develop' into implement_task_UI
|
2025-11-21 11:31:09 +07:00 |
|
MinhHai
|
e1bfd720e3
|
update logic receive Command.TASK_VER_DATA
|
2025-11-21 11:29:34 +07:00 |
|
Tungdv
|
17edc61e60
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_Inventory.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommand.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-20 18:37:00 +07:00 |
|
HungDK
|
a35cd6d0e7
|
Update EC_Invtr
|
2025-11-20 13:47:10 +07:00 |
|
Tungdv
|
0324dc909e
|
fix: update logic select option dlg NPC.
|
2025-11-19 19:12:24 +07:00 |
|
VDH
|
a30427e3f5
|
Merge remote-tracking branch 'origin/bugfix/fix-character-animation' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECHostPlayer_Inventory.cs
|
2025-11-19 10:35:54 +07:00 |
|
Tungdv
|
bb28c8505d
|
fix: update logic select option in dlg npc.
|
2025-11-18 19:01:03 +07:00 |
|
MinhHai
|
d992dcbc5f
|
Merge remote-tracking branch 'origin/feature/hp_interact_npc_merge' into implement_task_UI
|
2025-11-17 19:14:26 +07:00 |
|
Tungdv
|
86c304f43a
|
fix: update logic select option dialog npc.
|
2025-11-17 18:52:07 +07:00 |
|
Tungdv
|
1325a8df63
|
fix: update logic select option interact npc.
|
2025-11-17 14:31:20 +07:00 |
|
MinhHai
|
39092a47d5
|
update logic search task
|
2025-11-16 16:46:39 +07:00 |
|
VDH
|
e7d0da9bb9
|
load gfx done
|
2025-11-15 17:33:10 +07:00 |
|
MinhHai
|
2c3c44de4e
|
update Task: complete read task templ, log task name and description on UI, add sprites asset
|
2025-11-12 16:56:35 +07:00 |
|
MinhHai
|
64c2fc234a
|
create task window
|
2025-11-04 17:39:06 +07:00 |
|
MinhHai
|
a8822700bb
|
fix bug missing namespace after merge from develop
|
2025-11-03 17:36:42 +07:00 |
|
MinhHai
|
c9cd71c3f9
|
Merge branch 'develop' into feature/convert-task-templ
# Conflicts:
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs.meta
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs.meta
# Assets/PerfectWorld/Scripts/Task/TaskExpAnalyser.cs
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt.meta
# Assets/Scenes/HoangTest.unity
|
2025-11-03 17:30:47 +07:00 |
|
Tungdv
|
3a05b94366
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-10-20 16:58:20 +07:00 |
|
VDH
|
a7666f9aa1
|
organize folder
|
2025-10-10 15:10:36 +07:00 |
|