vuong dinh hoang
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c9f6a3c4a7
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Merge branch 'develop' into feature/gfx-action
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2026-05-22 09:40:08 +07:00 |
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HungDK
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e3a32c8780
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Merge branch 'develop' into feature/storage
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2026-05-21 17:56:21 +07:00 |
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HungDK
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a4559f5d5f
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Add ui to uimanager, scriptable object
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2026-05-21 17:45:03 +07:00 |
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HungDK
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f51191f721
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Add handle storage msg
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2026-05-21 17:35:15 +07:00 |
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HungDK
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c26ab4b1f7
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Add logic of storage and its ui prefab
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2026-05-21 17:32:22 +07:00 |
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vuong dinh hoang
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a1c9ad5040
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adjust gfx
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2026-05-21 15:10:16 +07:00 |
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vuong dinh hoang
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cf2f6625ff
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remove log
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2026-05-20 15:43:43 +07:00 |
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Tran Hai Nam
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ba3a260095
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-20 15:16:48 +07:00 |
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Tran Hai Nam
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d2aa2c8001
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FIx bug animation not stop. add more QOL for test animation scene. add AnimationSceneSkillTest.md to show how to use
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2026-05-20 15:16:24 +07:00 |
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vuong dinh hoang
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b487e24d8a
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fix action
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2026-05-20 15:08:09 +07:00 |
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hungdk
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16bd713dd6
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Merge pull request 'Fix stop taken joystick value when player dead' (#451) from feature/ivtr-operation into develop
Reviewed-on: https://git.pthub.vn/Unity/perfect-world-unity/pulls/451
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2026-05-19 09:19:44 +00:00 |
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Tran Hai Nam
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510ea8d462
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-19 15:27:08 +07:00 |
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Tran Hai Nam
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6fb8e22355
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Fix some bug
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2026-05-19 15:25:59 +07:00 |
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HungDK
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e4cf76d8ed
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Fix stop taken joystick value when player dead
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2026-05-19 14:10:11 +07:00 |
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HungDK
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5d12039fd3
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Merge branch 'develop' into feature/ivtr-operation
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2026-05-19 13:41:41 +07:00 |
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HungDK
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69575c9489
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Add quick sort item feature
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2026-05-19 11:26:11 +07:00 |
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HungDK
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5376b6ad8c
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Add item auto slot operation and update ui
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2026-05-19 11:11:01 +07:00 |
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Tran Hai Nam
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2a7f9602db
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Add anim test scene
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2026-05-19 10:46:26 +07:00 |
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Tungdv
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862efaab29
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fix: Update turn on/of shadow and update pos HH_feijian in model character.
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2026-05-18 16:04:42 +07:00 |
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Tran Hai Nam
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c851c46292
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fix gfx hit not sych with animation. Fix wrong animation timing with long weapon. Add animation scaling speed
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2026-05-17 15:48:29 +07:00 |
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vuong dinh hoang
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20ee8dd4ad
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adjujst
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2026-05-15 11:09:23 +07:00 |
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Tungdv
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713ac52b6f
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Merge remote-tracking branch 'origin/develop' into feature/EP_add_in_pooling_system
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
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2026-05-12 17:55:06 +07:00 |
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Tungdv
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ed605bc3b2
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Merge remote-tracking branch 'origin/develop' into feature/EP_add_in_pooling_system
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2026-05-12 17:46:17 +07:00 |
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Tungdv
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0eb1706801
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feat: add EP in pooling system.
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2026-05-12 17:45:28 +07:00 |
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vuong dinh hoang
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f8512de72e
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deal damage overtime
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2026-05-12 16:56:22 +07:00 |
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Tran Hai Nam
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dda7b1c0db
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Fix annimation not loop
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2026-05-11 11:00:04 +07:00 |
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Le Duc Anh
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5bf93a9d56
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enable GPU instancing for all npc materials. Optimize rendering
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2026-05-10 18:30:47 +07:00 |
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vuong dinh hoang
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c58c7be1bd
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done gfx monster and fix bug movable when get stuned
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2026-05-08 16:53:47 +07:00 |
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Tungdv
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9b6ff7c377
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Merge remote-tracking branch 'origin/develop' into feature/HP_move_when_load_terrain_lit
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2026-05-07 17:59:02 +07:00 |
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Tungdv
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5581c616c1
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fix: update move when done load terrain and lit.
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2026-05-07 17:58:42 +07:00 |
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CuongNV
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02971cbb08
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fix reset camera show face when logout
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2026-05-07 17:29:15 +07:00 |
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vuong dinh hoang
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29dc93e1aa
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Merge branch 'develop' into feature/gfx-action
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2026-05-06 18:10:32 +07:00 |
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vuong dinh hoang
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832d818af8
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fix gfx levelup
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2026-05-06 18:10:08 +07:00 |
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Tungdv
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37fcc53855
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Merge remote-tracking branch 'origin/develop' into feature/pooling_system
# Conflicts:
# Assets/PerfectWorld/Scene/Bootstrap.unity
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2026-05-06 18:01:42 +07:00 |
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Tran Hai Nam
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936dbb7839
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Change animation logic to using channer act
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2026-05-06 17:46:38 +07:00 |
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CuongNV
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cf8038f46b
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Merge remote-tracking branch 'origin/develop' into feature/UpdateAvatar
# Conflicts:
# Assets/PerfectWorld/Scene/Bootstrap.unity
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2026-05-06 15:50:15 +07:00 |
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Tungdv
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9c8677240c
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Merge remote-tracking branch 'origin/develop' into feature/pooling_system
# Conflicts:
# Assets/PerfectWorld/Scene/Bootstrap.unity
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2026-05-06 15:36:34 +07:00 |
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Tungdv
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df23868b40
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feat: Add prefabs pooling manager.
fix: update spawn NPC.
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2026-05-06 15:33:28 +07:00 |
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CuongNV
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a34993f531
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Update code, sence bootrap and prefab hub for avatar hostplayer
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2026-05-06 15:13:34 +07:00 |
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NguyenVanDat
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e4b5ce7e1b
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fix show progress bar
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2026-05-06 11:16:52 +07:00 |
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Tran Hai Nam
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a5d162f398
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modify some code of channel act
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2026-05-05 17:47:39 +07:00 |
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Tran Hai Nam
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c52b3f445f
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into fix-ui
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2026-05-05 16:10:37 +07:00 |
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Tran Hai Nam
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4e99c4f842
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add chanelact logic
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2026-05-05 16:09:25 +07:00 |
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VuNgocHaiC7
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802a748033
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update code for logout
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2026-05-05 11:37:26 +07:00 |
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VuNgocHaiC7
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6396a4e162
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into feature/optimate
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2026-05-04 17:43:05 +07:00 |
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VuNgocHaiC7
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3eadd532cc
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update test logout
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2026-05-04 17:42:57 +07:00 |
|
vuong dinh hoang
|
24213729f2
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stun logic
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2026-05-04 14:55:50 +07:00 |
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VuNgocHaiC7
|
0f26fd7578
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optimate for selected character
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2026-05-04 14:12:01 +07:00 |
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VuNgocHaiC7
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391f790022
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Merge branch 'develop' of https://git.pthub.vn/Unity/perfect-world-unity into feature/optimate
# Conflicts:
# Assets/PerfectWorld/Scene/Bootstrap.unity
# Assets/PerfectWorld/Scene/LoginScene.unity
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2026-05-04 13:35:23 +07:00 |
|
vuong dinh hoang
|
134383f80e
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Merge branch 'develop' into feature/Sound
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2026-05-04 09:38:12 +07:00 |
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