Files

17 lines
568 B
C#

using UnityEngine;
using EditorAttributes;
namespace EditorAttributesSamples
{
[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/NumericalAttributes/wrap.html")]
public class WrapSample : MonoBehaviour
{
[Header("Wrap Attribute:")]
[SerializeField, Wrap(0, 20)] private int intField;
[SerializeField, Wrap(0f, 360f)] private float floatField;
[Space]
[SerializeField, Wrap(0f, 10f, -10f, 0f)] private Vector2 vector2Field;
[SerializeField, Wrap(0f, 10f, -10f, 0f, -20f, 20f)] private Vector3 vector3Field;
}
}