Files
2025-09-08 09:26:20 +07:00

24 lines
352 B
C#

using UnityEngine;
public class PlayerMoveState : PlayerState
{
public PlayerMoveState(CharacterCtrl characterCtrl) : base(characterCtrl)
{
}
public override void Enter()
{
}
public override void Exit()
{
}
public override void Update()
{
_characterCtrl.HandleMovement();
}
}