Files
test/Assets/PerfectWorld/Scripts/Network/EC_ManMessageMono.cs
T
2025-09-11 09:36:24 +07:00

29 lines
648 B
C#

using System;
using UnityEngine;
using CSNetwork;
using PerfectWorld.Scripts.Managers.BrewMonster.Managers;
namespace BrewMonster
{
[Serializable]
public class EC_ManMessageMono : MonoBehaviour
{
public EC_ManPlayer EC_ManPlayer;
private void Awake()
{
//TODO: Remove later
EC_ManPlayer = new EC_ManPlayer();
EC_ManMessage.RegisterHandler(EC_ManPlayer);
}
private void OnDestroy()
{
EC_ManMessage.Dispose();
}
private void Update()
{
EC_ManMessage.Tick();
}
}
}