Files
test/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs
T
2026-02-02 09:18:10 +07:00

28 lines
607 B
C#

// Placeholder for CDlgTeamMain. Real UI later.
using UnityEngine;
namespace BrewMonster.UI
{
public class DlgTeamMain : AUIDialog
{
public override void Awake()
{
base.Awake();
SetName("Win_TeamMain");
}
/// <summary>No-op until real implementation.</summary>
public bool UpdateTeamInfo()
{
return true;
}
/// <summary>Returns null until real implementation (Win_TeamMate1…10).</summary>
public AUIDialog GetTeamMateDlg(int index)
{
return null;
}
}
}