Files
test/Assets/PerfectWorld/Scripts/Common/DataProcess/ScriptableObjects/WorldTargetSO.cs
T
2026-04-30 16:29:22 +07:00

11 lines
334 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace BrewMonster.Scripts.Common.DataProcess.ScriptableObjects
{
[CreateAssetMenu(fileName = "WorldTargetSO", menuName = "BrewMonster/WorldTargetSO")]
public class WorldTargetSO : ScriptableObject
{
public List<TRANS_TARGET> worldTargets;
}
}