174 lines
6.5 KiB
C#
174 lines
6.5 KiB
C#
using ModelRenderer.Scripts.GameData;
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using BrewMonster.Scripts.Task;
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using UnityEngine;
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using BrewMonster;
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using System.Collections.Generic;
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using System.IO;
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namespace BrewMonster.Network
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{
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public class EC_Game
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{
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#region Fields
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private static ATaskTemplMan m_pTaskMan; // Task template manager
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private static elementdataman m_pElementDataMan; // global element templates manager
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private static CECGameRun m_pGameRun; // Game running object
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private static BrewMonster.CECStringTab m_FixedMsgs; // Fixed message table
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private static BrewMonster.CECStringTab m_ItemDesc; // Item desciption string table
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private static BrewMonster.CECStringTab m_ItemExtDesc; // Item extend description string table
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private static BrewMonster.CECStringTab m_SkillDesc; // Skill description string table
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private static BrewMonster.CECStringTab m_BuffDesc; // Buff description string table
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private static Dictionary<int, ItemMsgMapEntry> m_ItemMsgMap; // TemplateId -> (MessageId, DisplayMode)
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#endregion
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#region Properties
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public static ATaskTemplMan GetTaskTemplateMan() { return m_pTaskMan; }
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public static elementdataman GetElementDataMan() { return m_pElementDataMan; }
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// String table getters
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public static BrewMonster.CECStringTab GetFixedMsgs() { return m_FixedMsgs; }
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public static BrewMonster.CECStringTab GetItemDesc() { return m_ItemDesc; }
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public static BrewMonster.CECStringTab GetItemExtDesc() { return m_ItemExtDesc; }
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public static BrewMonster.CECStringTab GetSkillDesc() { return m_SkillDesc; }
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public static BrewMonster.CECStringTab GetBuffDesc() { return m_BuffDesc; }
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public static bool TryGetItemMsg(int templateId, out int messageId, out int displayMode)
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{
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messageId = 0;
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displayMode = 0;
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if (m_ItemMsgMap != null && m_ItemMsgMap.TryGetValue(templateId, out var entry))
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{
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messageId = entry.MessageId;
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displayMode = entry.DisplayMode;
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return true;
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}
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return false;
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}
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#endregion
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#region Public Methods
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public static bool Init()
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{
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m_pElementDataMan = elementdataman.Instance;
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// Load task templates
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if (m_pTaskMan == null) m_pTaskMan = new ATaskTemplMan();
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m_pTaskMan.Init(m_pElementDataMan);
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if (!m_pTaskMan.InitStorageTask())
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{
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Debug.LogError("[Dat]- CECGame::Init, Storage task Init Failed!");
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return false;
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}
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m_pGameRun = CECGameRun.Instance;
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if (m_pGameRun == null)
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{
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BMLogger.LogError("CECGame::Init");
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return false;
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}
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// Initialize string tables
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InitializeStringTables();
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return true;
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}
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/// <summary>
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/// Initialize all string tables with their respective data files
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/// </summary>
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private static void InitializeStringTables()
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{
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// Initialize string table instances
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m_FixedMsgs = new BrewMonster.CECStringTab();
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m_ItemDesc = new BrewMonster.CECStringTab();
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m_ItemExtDesc = new BrewMonster.CECStringTab();
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m_SkillDesc = new BrewMonster.CECStringTab();
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m_BuffDesc = new BrewMonster.CECStringTab();
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// Load string files from StreamingAssets/configs directory
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string dataPath = Application.streamingAssetsPath + "/configs/";
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try
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{
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// Load each string table using the actual file names from StreamingAssets/configs
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if (!m_FixedMsgs.Init(dataPath + "fixed_msg.txt", true))
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{
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Debug.LogWarning("[EC_Game] Failed to load fixed_msg.txt");
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}
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if (!m_ItemDesc.Init(dataPath + "item_desc.txt", true))
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{
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Debug.LogWarning("[EC_Game] Failed to load item_desc.txt");
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}
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if (!m_ItemExtDesc.Init(dataPath + "item_ext_desc.txt", true))
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{
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Debug.LogWarning("[EC_Game] Failed to load item_ext_desc.txt");
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}
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if (!m_SkillDesc.Init(dataPath + "skillstr.txt", true))
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{
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Debug.LogWarning("[EC_Game] Failed to load skillstr.txt");
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}
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// Note: There's no buff_desc.txt file in the configs folder
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// You may need to create this file or use a different source for buff descriptions
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if (!m_BuffDesc.Init(dataPath + "buff_desc.txt", true))
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{
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Debug.LogWarning("[EC_Game] Failed to load buff_desc.txt - file may not exist");
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}
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// Load item message map (template -> message id)
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LoadItemMsgMap();
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Debug.Log("[EC_Game] String tables initialized successfully");
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}
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catch (System.Exception ex)
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{
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Debug.LogError($"[EC_Game] Error initializing string tables: {ex.Message}");
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}
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}
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private struct ItemMsgMapEntry
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{
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public int MessageId;
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public int DisplayMode;
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}
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private static void LoadItemMsgMap()
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{
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m_ItemMsgMap = new Dictionary<int, ItemMsgMapEntry>();
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try
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{
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string path = Application.streamingAssetsPath + "/configs/item_msg_map.txt";
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if (!File.Exists(path))
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{
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Debug.LogWarning("[EC_Game] item_msg_map.txt not found; descriptions will fall back to template IDs");
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return;
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}
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foreach (var raw in File.ReadLines(path))
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{
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var line = raw.Trim();
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if (line.Length == 0) continue;
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if (line.StartsWith("//")) continue;
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// Expect: templateId <ws> messageId <ws> displayMode
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var parts = line.Split(new char[] { '\t', ' ' }, System.StringSplitOptions.RemoveEmptyEntries);
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if (parts.Length < 2) continue;
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if (!int.TryParse(parts[0], out int templateId)) continue;
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if (!int.TryParse(parts[1], out int messageId)) continue;
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int displayMode = 0;
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if (parts.Length >= 3) int.TryParse(parts[2], out displayMode);
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m_ItemMsgMap[templateId] = new ItemMsgMapEntry { MessageId = messageId, DisplayMode = displayMode };
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}
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}
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catch (System.Exception ex)
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{
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Debug.LogWarning($"[EC_Game] Failed to load item_msg_map: {ex.Message}");
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}
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}
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public static CECGameRun GetGameRun() { return m_pGameRun; }
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#endregion
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}
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} |