31 lines
784 B
C#
31 lines
784 B
C#
using BrewMonster;
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using BrewMonster.Assets.PerfectWorld.Scripts.Common;
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using BrewMonster.Scripts.Ornament;
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using UnityEngine;
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namespace BrewMonster.Scripts.World
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{
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public class CECWorld : Singleton<CECWorld>
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{
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protected A3DTerrain2 m_pA3DTerrain;
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CECOrnamentMan m_pOnmtMan;
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uint m_dwBornStamp = 0;
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public uint GetBornStamp() { return m_dwBornStamp++; }
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// Get terrain object
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public A3DTerrain2 GetTerrain()
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{
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return m_pA3DTerrain;
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}
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//TODO: Skill Gfx Manager
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//public CECSkillGfxMan GetSkillGfxMan() { return (CECSkillGfxMan)m_aManagers[MAN_SKILLGFX]; }// Terrain object
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public CECOrnamentMan GetOrnamentMan()
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{
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return m_pOnmtMan;
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}
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}
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}
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