14 lines
317 B
C#
14 lines
317 B
C#
using UnityEngine;
|
|
|
|
public abstract class PlayerState
|
|
{
|
|
protected readonly CharacterCtrl _characterCtrl;
|
|
public PlayerState(CharacterCtrl characterCtrl)
|
|
{
|
|
_characterCtrl = characterCtrl;
|
|
}
|
|
public abstract void Enter();
|
|
public abstract void Exit();
|
|
public abstract void Update();
|
|
}
|