48 lines
2.1 KiB
C#
48 lines
2.1 KiB
C#
using UnityEngine;
|
|
using EditorAttributes;
|
|
|
|
namespace EditorAttributesSamples
|
|
{
|
|
[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/ConditionalAttributes/conditionalfield.html")]
|
|
public class ConditionalFieldSample : MonoBehaviour
|
|
{
|
|
[Header("ConditionalField Attribute Hide/Show:")]
|
|
public bool condition01;
|
|
public bool condition02;
|
|
|
|
[ConditionalField(ConditionType.AND, nameof(condition01), nameof(condition02))]
|
|
[SerializeField] private int conditionalFieldAND;
|
|
|
|
[ConditionalField(ConditionType.OR, nameof(condition01), nameof(condition02))]
|
|
[SerializeField] private int conditionalFieldOR;
|
|
|
|
[ConditionalField(ConditionType.NAND, nameof(condition01), nameof(condition02))]
|
|
[SerializeField] private int conditionalFieldNAND;
|
|
|
|
[ConditionalField(ConditionType.NOR, nameof(condition01), nameof(condition02))]
|
|
[SerializeField] private int conditionalFieldNOR;
|
|
|
|
[ConditionalField(ConditionType.AND, new bool[] { false, true }, nameof(condition01), nameof(condition02))]
|
|
[SerializeField] private int conditionalFieldANDNegated;
|
|
|
|
[Header("ConditionalField Attribute Enable/Disable:")]
|
|
public bool _condition01;
|
|
public bool _condition02;
|
|
|
|
[ConditionalField(ConditionType.AND, ConditionResult.EnableDisable, nameof(_condition01), nameof(_condition02))]
|
|
[SerializeField] private int _conditionalFieldAND;
|
|
|
|
[ConditionalField(ConditionType.OR, ConditionResult.EnableDisable, nameof(_condition01), nameof(_condition02))]
|
|
[SerializeField] private int _conditionalFieldOR;
|
|
|
|
[ConditionalField(ConditionType.NAND, ConditionResult.EnableDisable, nameof(_condition01), nameof(_condition02))]
|
|
[SerializeField] private int _conditionalFieldNAND;
|
|
|
|
[ConditionalField(ConditionType.NOR, ConditionResult.EnableDisable, nameof(_condition01), nameof(_condition02))]
|
|
[SerializeField] private int _conditionalFieldNOR;
|
|
|
|
[ConditionalField(ConditionType.AND, ConditionResult.EnableDisable, new bool[] { false, true }, nameof(_condition01), nameof(_condition02))]
|
|
[SerializeField] private int _conditionalFieldANDNegated;
|
|
}
|
|
}
|