28 lines
607 B
C#
28 lines
607 B
C#
// Placeholder for CDlgTeamMain. Real UI later.
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using UnityEngine;
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namespace BrewMonster.UI
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{
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public class DlgTeamMain : AUIDialog
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{
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public override void Awake()
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{
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base.Awake();
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SetName("Win_TeamMain");
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}
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/// <summary>No-op until real implementation.</summary>
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public bool UpdateTeamInfo()
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{
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return true;
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}
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/// <summary>Returns null until real implementation (Win_TeamMate1…10).</summary>
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public AUIDialog GetTeamMateDlg(int index)
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{
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return null;
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}
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}
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}
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